207 lines
7.7 KiB
C++
207 lines
7.7 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
|
* *
|
|
* This file is part of the FreeCAD CAx development system. *
|
|
* *
|
|
* This library is free software; you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Library General Public *
|
|
* License as published by the Free Software Foundation; either *
|
|
* version 2 of the License, or (at your option) any later version. *
|
|
* *
|
|
* This library is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU Library General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Library General Public *
|
|
* License along with this library; see the file COPYING.LIB. If not, *
|
|
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
|
* Suite 330, Boston, MA 02111-1307, USA *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#include "PreCompiled.h"
|
|
#ifndef _PreComp_
|
|
#include <Inventor/SoDB.h>
|
|
#include <Inventor/SoInput.h>
|
|
#include <Inventor/annex/ForeignFiles/SoSTLFileKit.h>
|
|
#include <Inventor/nodes/SoSeparator.h>
|
|
|
|
#include <QApplication>
|
|
#endif
|
|
|
|
#include <Base/Console.h>
|
|
#include <Base/Interpreter.h>
|
|
#include <Base/PyObjectBase.h>
|
|
#include <Gui/Application.h>
|
|
#include <Gui/BitmapFactory.h>
|
|
#include <Gui/Language/Translator.h>
|
|
#include <Gui/WidgetFactory.h>
|
|
|
|
#include "DlgEvaluateMeshImp.h"
|
|
#include "DlgSettingsImportExportImp.h"
|
|
#include "DlgSettingsMeshView.h"
|
|
#include "PropertyEditorMesh.h"
|
|
#include "SoFCIndexedFaceSet.h"
|
|
#include "SoFCMeshObject.h"
|
|
#include "SoPolygon.h"
|
|
#include "ThumbnailExtension.h"
|
|
#include "ViewProvider.h"
|
|
#include "ViewProviderCurvature.h"
|
|
#include "ViewProviderDefects.h"
|
|
#include "ViewProviderMeshFaceSet.h"
|
|
#include "ViewProviderPython.h"
|
|
#include "ViewProviderTransform.h"
|
|
#include "ViewProviderTransformDemolding.h"
|
|
#include "Workbench.h"
|
|
|
|
|
|
// use a different name to CreateCommand()
|
|
void CreateMeshCommands();
|
|
|
|
void loadMeshResource()
|
|
{
|
|
// add resources and reloads the translators
|
|
Q_INIT_RESOURCE(Mesh);
|
|
Q_INIT_RESOURCE(Mesh_translation);
|
|
Gui::Translator::instance()->refresh();
|
|
}
|
|
|
|
namespace MeshGui
|
|
{
|
|
class Module: public Py::ExtensionModule<Module>
|
|
{
|
|
public:
|
|
Module()
|
|
: Py::ExtensionModule<Module>("MeshGui")
|
|
{
|
|
add_varargs_method("convertToSTL", &Module::convertToSTL, "Convert a scene into an STL.");
|
|
initialize("This module is the MeshGui module."); // register with Python
|
|
}
|
|
|
|
private:
|
|
Py::Object convertToSTL(const Py::Tuple& args)
|
|
{
|
|
char* inname {};
|
|
char* outname {};
|
|
if (!PyArg_ParseTuple(args.ptr(), "etet", "utf-8", &inname, "utf-8", &outname)) {
|
|
throw Py::Exception();
|
|
}
|
|
std::string inputName = std::string(inname);
|
|
PyMem_Free(inname);
|
|
std::string outputName = std::string(outname);
|
|
PyMem_Free(outname);
|
|
|
|
bool ok = false;
|
|
SoInput in;
|
|
if (in.openFile(inputName.c_str())) {
|
|
SoSeparator* node = SoDB::readAll(&in);
|
|
if (node) {
|
|
node->ref();
|
|
SoSTLFileKit* stlKit = new SoSTLFileKit();
|
|
stlKit->ref();
|
|
ok = stlKit->readScene(node);
|
|
stlKit->writeFile(outputName.c_str());
|
|
stlKit->unref();
|
|
node->unref();
|
|
}
|
|
}
|
|
|
|
return Py::Boolean(ok); // NOLINT
|
|
}
|
|
};
|
|
|
|
PyObject* initModule()
|
|
{
|
|
return Base::Interpreter().addModule(new Module);
|
|
}
|
|
|
|
} // namespace MeshGui
|
|
|
|
/* Python entry */
|
|
PyMOD_INIT_FUNC(MeshGui)
|
|
{
|
|
if (!Gui::Application::Instance) {
|
|
PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application.");
|
|
PyMOD_Return(nullptr);
|
|
}
|
|
|
|
// load dependent module
|
|
try {
|
|
Base::Interpreter().loadModule("Mesh");
|
|
}
|
|
catch (const Base::Exception& e) {
|
|
PyErr_SetString(PyExc_ImportError, e.what());
|
|
PyMOD_Return(nullptr);
|
|
}
|
|
PyObject* mod = MeshGui::initModule();
|
|
Base::Console().Log("Loading GUI of Mesh module... done\n");
|
|
|
|
// instantiating the commands
|
|
CreateMeshCommands();
|
|
if (qApp) {
|
|
(void)new MeshGui::CleanupHandler;
|
|
}
|
|
|
|
// NOLINTBEGIN
|
|
// try to instantiate flat-mesh commands
|
|
try {
|
|
Base::Interpreter().runString("import MeshFlatteningCommand");
|
|
}
|
|
catch (Base::PyException& err) {
|
|
err.ReportException();
|
|
}
|
|
|
|
// register preferences pages
|
|
(void)new Gui::PrefPageProducer<MeshGui::DlgSettingsMeshView>(
|
|
QT_TRANSLATE_NOOP("QObject", "Display"));
|
|
(void)new Gui::PrefPageProducer<MeshGui::DlgSettingsImportExport>(
|
|
QT_TRANSLATE_NOOP("QObject", "Import-Export"));
|
|
|
|
Mesh::Extension3MFFactory::addProducer(new MeshGui::ThumbnailExtensionProducer);
|
|
// NOLINTEND
|
|
|
|
// clang-format off
|
|
MeshGui::SoFCMeshObjectElement ::initClass();
|
|
MeshGui::SoSFMeshObject ::initClass();
|
|
MeshGui::SoFCMeshObjectNode ::initClass();
|
|
MeshGui::SoFCMeshObjectShape ::initClass();
|
|
MeshGui::SoFCMeshSegmentShape ::initClass();
|
|
MeshGui::SoFCMeshObjectBoundary ::initClass();
|
|
MeshGui::SoFCMaterialEngine ::initClass();
|
|
MeshGui::SoFCIndexedFaceSet ::initClass();
|
|
MeshGui::SoFCMeshPickNode ::initClass();
|
|
MeshGui::SoFCMeshGridNode ::initClass();
|
|
MeshGui::SoPolygon ::initClass();
|
|
MeshGui::PropertyMeshKernelItem ::init();
|
|
MeshGui::ViewProviderMesh ::init();
|
|
MeshGui::ViewProviderMeshObject ::init();
|
|
MeshGui::ViewProviderIndexedFaceSet ::init();
|
|
MeshGui::ViewProviderMeshFaceSet ::init();
|
|
MeshGui::ViewProviderPython ::init();
|
|
MeshGui::ViewProviderExport ::init();
|
|
MeshGui::ViewProviderMeshCurvature ::init();
|
|
MeshGui::ViewProviderMeshTransform ::init();
|
|
MeshGui::ViewProviderMeshTransformDemolding ::init();
|
|
MeshGui::ViewProviderMeshDefects ::init();
|
|
MeshGui::ViewProviderMeshOrientation ::init();
|
|
MeshGui::ViewProviderMeshNonManifolds ::init();
|
|
MeshGui::ViewProviderMeshNonManifoldPoints ::init();
|
|
MeshGui::ViewProviderMeshDuplicatedFaces ::init();
|
|
MeshGui::ViewProviderMeshDuplicatedPoints ::init();
|
|
MeshGui::ViewProviderMeshDegenerations ::init();
|
|
MeshGui::ViewProviderMeshIndices ::init();
|
|
MeshGui::ViewProviderMeshSelfIntersections ::init();
|
|
MeshGui::ViewProviderMeshFolds ::init();
|
|
MeshGui::Workbench ::init();
|
|
Gui::ViewProviderBuilder::add(
|
|
Mesh::PropertyMeshKernel::getClassTypeId(),
|
|
MeshGui::ViewProviderMeshFaceSet::getClassTypeId());
|
|
|
|
// add resources and reloads the translators
|
|
loadMeshResource();
|
|
// clang-format on
|
|
|
|
PyMOD_Return(mod);
|
|
}
|