Files
create/src/Gui/CommandFeat.cpp
Markus Reitböck 6ef07bb358 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00

371 lines
14 KiB
C++

/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <App/DocumentObjectGroup.h>
#include <App/GroupExtension.h>
#include <App/Part.h>
#include "Application.h"
#include "Action.h"
#include "cet_lut.hpp"
#include "CommandT.h"
#include "DockWindowManager.h"
#include "Document.h"
#include "PythonConsole.h"
#include "Selection.h"
#include "SelectionObject.h"
#include "ViewProvider.h"
#include "ViewProviderDocumentObject.h"
#include "ViewProviderLink.h"
using namespace Gui;
//===========================================================================
// Std_Recompute
//===========================================================================
DEF_STD_CMD(StdCmdFeatRecompute)
StdCmdFeatRecompute::StdCmdFeatRecompute()
:Command("Std_Recompute")
{
// setting the
sGroup = "File";
sMenuText = QT_TR_NOOP("&Recompute");
sToolTipText = QT_TR_NOOP("Recomputes a feature or document");
sWhatsThis = "Std_Recompute";
sStatusTip = sToolTipText;
sPixmap = "view-refresh";
sAccel = "Ctrl+R";
}
void StdCmdFeatRecompute::activated(int iMsg)
{
Q_UNUSED(iMsg);
}
//===========================================================================
// Std_RandomColor
//===========================================================================
DEF_STD_CMD_A(StdCmdRandomColor)
StdCmdRandomColor::StdCmdRandomColor()
:Command("Std_RandomColor")
{
sGroup = "File";
sMenuText = QT_TR_NOOP("Random &Color");
sToolTipText = QT_TR_NOOP("Assigns random diffuse colors for the selected objects");
sWhatsThis = "Std_RandomColor";
sStatusTip = sToolTipText;
sPixmap = "Std_RandomColor";
}
void StdCmdRandomColor::activated(int iMsg)
{
Q_UNUSED(iMsg);
auto setRandomColor = [](ViewProvider* view) {
// NOLINTBEGIN
int colIndex = rand() % (CET::R1.size() / 3) * 3;
float fRed = CET::R1[colIndex] / 255.0F;
float fGrn = CET::R1[colIndex + 1] / 255.0F;
float fBlu = CET::R1[colIndex + 2] / 255.0F;
// NOLINTEND
auto objColor = Base::Color(fRed, fGrn, fBlu);
auto vpLink = freecad_cast<ViewProviderLink*>(view);
if (vpLink) {
if (!vpLink->OverrideMaterial.getValue()) {
vpLink->OverrideMaterial.setValue(true);
}
vpLink->ShapeMaterial.setDiffuseColor(objColor);
}
else if (view) {
// clang-format off
// get the view provider of the selected object and set the shape color
if (auto prop = dynamic_cast<App::PropertyMaterialList*>(view->getPropertyByName("ShapeAppearance"))) {
prop->setDiffuseColor(objColor);
}
else if (auto prop = dynamic_cast<App::PropertyMaterial*>(view->getPropertyByName("ShapeAppearance"))) {
prop->setDiffuseColor(objColor);
}
// clang-format on
}
};
auto allowToChangeColor = [](const App::DocumentObject* obj) {
return (obj->isDerivedFrom<App::Part>() || obj->isDerivedFrom<App::DocumentObjectGroup>());
};
// get the complete selection
std::vector<SelectionSingleton::SelObj> sel = Selection().getCompleteSelection();
Command::openCommand(QT_TRANSLATE_NOOP("Command", "Set Random Color"));
for (const auto & it : sel) {
ViewProvider* view = Application::Instance->getViewProvider(it.pObject);
setRandomColor(view);
if (auto grp = it.pObject->getExtension<App::GroupExtension>()) {
if (allowToChangeColor(it.pObject)) {
std::vector<App::DocumentObject*> objs = grp->getObjects();
for (auto obj : objs) {
ViewProvider* view = Application::Instance->getViewProvider(obj);
setRandomColor(view);
}
}
}
}
Command::commitCommand();
}
bool StdCmdRandomColor::isActive()
{
return (Gui::Selection().size() != 0);
}
//===========================================================================
// Std_ToggleFreeze
//===========================================================================
DEF_STD_CMD_A(StdCmdToggleFreeze)
StdCmdToggleFreeze::StdCmdToggleFreeze()
: Command("Std_ToggleFreeze")
{
sGroup = "File";
sMenuText = QT_TR_NOOP("Toggle Freeze");
static std::string toolTip = std::string("<p>")
+ QT_TR_NOOP("Toggles freeze state of the selected objects. A frozen object is not recomputed when its parents change.")
+ "</p>";
sToolTipText = toolTip.c_str();
sStatusTip = sToolTipText;
sWhatsThis = "Std_ToggleFreeze";
sPixmap = "Std_ToggleFreeze";
sAccel = "";
eType = AlterDoc;
}
void StdCmdToggleFreeze::activated(int iMsg)
{
Q_UNUSED(iMsg);
std::vector<Gui::SelectionSingleton::SelObj> sels = Gui::Selection().getCompleteSelection();
Command::openCommand(QT_TRANSLATE_NOOP("Command", "Toggle freeze"));
for (Gui::SelectionSingleton::SelObj& sel : sels) {
App::DocumentObject* obj = sel.pObject;
if (!obj)
continue;
if (obj->isFreezed()){
obj->unfreeze();
for (auto child : obj->getInListRecursive())
child->unfreeze();
for (auto child : obj->getOutListRecursive())
child->unfreeze();
} else {
obj->freeze();
for (auto parent : obj->getOutListRecursive())
parent->freeze();
}
}
Command::commitCommand();
}
bool StdCmdToggleFreeze::isActive()
{
return (Gui::Selection().size() != 0);
}
//===========================================================================
// Std_SendToPythonConsole
//===========================================================================
DEF_STD_CMD_A(StdCmdSendToPythonConsole)
StdCmdSendToPythonConsole::StdCmdSendToPythonConsole()
:Command("Std_SendToPythonConsole")
{
// setting the
sGroup = "Edit";
sMenuText = QT_TR_NOOP("&Send to Python Console");
sToolTipText = QT_TR_NOOP("Sends the selected object to the Python console");
sWhatsThis = "Std_SendToPythonConsole";
sStatusTip = sToolTipText;
sPixmap = "applications-python";
sAccel = "Ctrl+Shift+P";
}
bool StdCmdSendToPythonConsole::isActive()
{
//active only if either 1 object is selected or multiple subobjects from the same object
return Gui::Selection().getSelectionEx().size() == 1;
}
void StdCmdSendToPythonConsole::activated(int iMsg)
{
Q_UNUSED(iMsg);
const std::vector<Gui::SelectionObject> &sels = Gui::Selection().getSelectionEx("*", App::DocumentObject::getClassTypeId(),
ResolveMode::OldStyleElement, false);
if (sels.empty())
return;
const App::DocumentObject *obj = sels[0].getObject();
if (!obj)
return;
QString docname = QString::fromLatin1(obj->getDocument()->getName());
QString objname = QString::fromLatin1(obj->getNameInDocument());
try {
// clear variables from previous run, if any
QString cmd = QLatin1String("try:\n del(doc,lnk,obj,shp,sub,subs)\nexcept Exception:\n pass\n");
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
cmd = QStringLiteral("doc = App.getDocument(\"%1\")").arg(docname);
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
//support links
if (obj->isDerivedFrom<App::Link>()) {
cmd = QStringLiteral("lnk = doc.getObject(\"%1\")").arg(objname);
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
cmd = QStringLiteral("obj = lnk.getLinkedObject()");
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
const auto link = static_cast<const App::Link*>(obj);
obj = link->getLinkedObject();
} else {
cmd = QStringLiteral("obj = doc.getObject(\"%1\")").arg(objname);
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
}
if (obj->isDerivedFrom<App::GeoFeature>()) {
const auto geoObj = static_cast<const App::GeoFeature*>(obj);
const App::PropertyGeometry* geo = geoObj->getPropertyOfGeometry();
if (geo){
cmd = QStringLiteral("shp = obj.") + QLatin1String(geo->getName()); //"Shape", "Mesh", "Points", etc.
Gui::Command::runCommand(Gui::Command::Gui, cmd.toLatin1());
if (sels[0].hasSubNames()) {
std::vector<std::string> subnames = sels[0].getSubNames();
QString subname = QString::fromLatin1(subnames[0].c_str());
cmd = QStringLiteral("sub = obj.getSubObject(\"%1\")").arg(subname);
Gui::Command::runCommand(Gui::Command::Gui,cmd.toLatin1());
if (subnames.size() > 1) {
std::ostringstream strm;
strm << "subs = [";
for (const auto & subname : subnames) {
strm << "obj.getSubObject(\"" << subname << "\"),";
}
strm << "]";
Gui::Command::runCommand(Gui::Command::Gui, strm.str().c_str());
}
}
}
}
//show the python console if it's not already visible, and set the keyboard focus to it
QWidget* pc = DockWindowManager::instance()->getDockWindow("Python console");
auto pcPython = qobject_cast<PythonConsole*>(pc);
if (pcPython) {
DockWindowManager::instance()->activate(pcPython);
pcPython->setFocus();
}
}
catch (const Base::Exception& e) {
e.reportException();
}
}
//===========================================================================
// Std_ToggleSkipRecompute
//===========================================================================
DEF_STD_CMD_AC(StdCmdToggleSkipRecompute)
StdCmdToggleSkipRecompute::StdCmdToggleSkipRecompute()
: Command("Std_ToggleSkipRecompute")
{
sGroup = "File";
sMenuText = QT_TR_NOOP("Skip Recomputes");
static std::string toolTip = QT_TR_NOOP("Enables or disables the recomputations of the document");
sToolTipText = toolTip.c_str();
sStatusTip = sToolTipText;
sWhatsThis = "Std_ToggleSkipRecompute";
eType = AlterDoc;
}
Gui::Action* StdCmdToggleSkipRecompute::createAction()
{
Action* pcAction = Command::createAction();
pcAction->setCheckable(true);
pcAction->setIcon(QIcon());
_pcAction = pcAction;
isActive();
return pcAction;
}
void StdCmdToggleSkipRecompute::activated(int iMsg)
{
const auto doc = this->getDocument();
if (doc == nullptr) {
return;
}
Command::openCommand(QT_TRANSLATE_NOOP("Command", "Skip recomputes"));
doc->setStatus(App::Document::SkipRecompute, (bool) iMsg);
if (_pcAction) {
_pcAction->setChecked((bool) iMsg);
}
Command::commitCommand();
}
bool StdCmdToggleSkipRecompute::isActive()
{
const auto doc = this->getDocument();
if (doc == nullptr) {
return false;
}
const bool skipRecomputeStatus = doc->testStatus(App::Document::SkipRecompute);
if (_pcAction && _pcAction->isChecked() != skipRecomputeStatus) {
_pcAction->setChecked(skipRecomputeStatus);
}
return true;
}
namespace Gui {
void CreateFeatCommands()
{
CommandManager &rcCmdMgr = Application::Instance->commandManager();
rcCmdMgr.addCommand(new StdCmdFeatRecompute());
rcCmdMgr.addCommand(new StdCmdToggleFreeze());
rcCmdMgr.addCommand(new StdCmdRandomColor());
rcCmdMgr.addCommand(new StdCmdSendToPythonConsole());
rcCmdMgr.addCommand(new StdCmdToggleSkipRecompute());
}
} // namespace Gui