1183 lines
52 KiB
Python
1183 lines
52 KiB
Python
#***************************************************************************
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#* *
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#* Copyright (c) 2013 *
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#* Yorik van Havre <yorik@uncreated.net> *
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#* *
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#* This program is free software; you can redistribute it and/or modify *
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#* it under the terms of the GNU Lesser General Public License (LGPL) *
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#* as published by the Free Software Foundation; either version 2 of *
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#* the License, or (at your option) any later version. *
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#* for detail see the LICENCE text file. *
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#* *
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#* This program is distributed in the hope that it will be useful, *
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#* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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#* GNU Library General Public License for more details. *
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#* *
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#* You should have received a copy of the GNU Library General Public *
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#* License along with this program; if not, write to the Free Software *
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#* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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#* USA *
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#* *
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#***************************************************************************
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__title__="FreeCAD Arch Stairs"
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__author__ = "Yorik van Havre"
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__url__ = "http://www.freecadweb.org"
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import FreeCAD,ArchComponent,ArchCommands,Draft,DraftVecUtils,math,ArchPipe
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from FreeCAD import Vector
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if FreeCAD.GuiUp:
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import FreeCADGui
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from PySide import QtCore, QtGui
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from DraftTools import translate
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from PySide.QtCore import QT_TRANSLATE_NOOP
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else:
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# \cond
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def translate(ctxt,txt):
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return txt
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def QT_TRANSLATE_NOOP(ctxt,txt):
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return txt
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# \endcond
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## @package ArchStairs
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# \ingroup ARCH
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# \brief The Stairs object and tools
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#
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# This module provides tools to build Stairs objects.
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zeroMM = FreeCAD.Units.Quantity('0mm')
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def makeStairs(baseobj=None,length=None,width=None,height=None,steps=None,name="Stairs"):
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"""makeStairs([baseobj,length,width,height,steps]): creates a Stairs
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objects with given attributes."""
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if not FreeCAD.ActiveDocument:
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FreeCAD.Console.PrintError("No active document. Aborting\n")
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return
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p = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Arch")
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bases = []
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stairs = []
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additions = []
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def setProperty(obj,length,width,height,steps,name):
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if length:
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obj.Length = length
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else:
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obj.Length = p.GetFloat("StairsLength",4500.0)
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if width:
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obj.Width = width
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else:
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obj.Width = p.GetFloat("StairsWidth",1000.0)
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if height:
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obj.Height = height
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else:
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obj.Height = p.GetFloat("StairsHeight",3000.0)
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if steps:
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obj.NumberOfSteps = steps
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obj.Structure = "Massive"
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obj.StructureThickness = 150
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obj.RailingOffsetLeft = 60
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obj.RailingOffsetRight = 60
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obj.RailingHeightLeft = 900
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obj.RailingHeightRight = 900
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if baseobj:
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lenSelection = len(baseobj)
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if lenSelection > 1:
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stair = FreeCAD.ActiveDocument.addObject("Part::FeaturePython","Stairs")
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stair.Label = translate("Arch",name)
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_Stairs(stair)
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stairs.append(stair)
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stairs[0].Label = translate("Arch",name)
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i = 1
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else:
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i = 0
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for baseobjI in baseobj:
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stair = FreeCAD.ActiveDocument.addObject("Part::FeaturePython","Stairs")
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stair.Label = translate("Arch",name)
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_Stairs(stair)
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stairs.append(stair)
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stairs[i].Label = translate("Arch",name)
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stairs[i].Base = baseobjI
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if (len(baseobjI.Shape.Edges) > 1):
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stepsI = 1 #'landing' if 'multi-edges' currently
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elif steps:
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stepsI = steps
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else:
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stepsI = 16
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setProperty(stairs[i],None,width,height,stepsI,name)
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if i > 1:
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additions.append(stairs[i])
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stairs[i].LastSegment = stairs[i-1]
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else:
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if len(stairs) > 1: # i.e. length >1, have a 'master' staircase created
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stairs[0].Base = stairs[1]
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i += 1
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if lenSelection > 1:
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stairs[0].Additions = additions
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else:
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obj = FreeCAD.ActiveDocument.addObject("Part::FeaturePython","Stairs")
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obj.Label = translate("Arch",name)
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_Stairs(obj)
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setProperty(obj,length,width,height,steps,name)
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stairs.append(obj)
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if FreeCAD.GuiUp:
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if baseobj:
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for stair in stairs:
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_ViewProviderStairs(stair.ViewObject)
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else:
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_ViewProviderStairs(obj.ViewObject)
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if stairs:
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for stair in stairs:
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stair.recompute()
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makeRailing(stairs)
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return stairs
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else:
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obj.recompute()
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return obj
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def makeRailing(stairs):
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"simple make Railing function testing"
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def makeRailingLorR(stairs,side="L"):
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for stair in reversed(stairs):
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if side == "L":
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outlineLR = stair.OutlineLeft
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OutlineLRAll = stair.OutlineLeftAll
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stairs0OutlineWireLR = "OutlineWireLeft"
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stairOutlineWireLR = "OutlineWireLeft"
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elif side == "R":
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outlineLR = stair.OutlineRight
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OutlineLRAll = stair.OutlineRightAll
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stairs0OutlineWireLR = "OutlineWireRight"
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stairOutlineWireLR = "OutlineWireRight"
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if outlineLR or OutlineLRAll:
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lrRail = ArchPipe.makePipe(baseobj=None,diameter=0,length=0,placement=None,name="Rail")
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if OutlineLRAll:
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lrRailWire = Draft.makeWire(OutlineLRAll)
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lrRail.Base = lrRailWire
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setattr(stairs[0], stairs0OutlineWireLR, lrRailWire.Name)
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setattr(stair, stairOutlineWireLR, lrRailWire.Name)
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railList = stairs[0].Additions
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railList.append(lrRail)
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stairs[0].Additions = railList
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break
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elif outlineLR:
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lrRailWire = Draft.makeWire(outlineLR)
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lrRail.Base = lrRailWire
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setattr(stair, stairOutlineWireLR, lrRailWire.Name)
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railList = stair.Additions
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railList.append(lrRail)
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stair.Additions = railList
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if stairs == None:
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sel = FreeCADGui.Selection.getSelection()
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sel0 = sel[0]
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stairs = []
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if Draft.getType(sel[0]) == "Stairs": # TODO currently consider 1st selected object, then would tackle multiple objects ?
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stairs.append(sel0)
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if Draft.getType(sel0.Base) == "Stairs":
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stairs.append(sel0.Base)
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additions = sel0.Additions
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for additionsI in additions:
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if Draft.getType(additionsI) == "Stairs":
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stairs.append(additionsI)
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else:
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stairs.append(sel[0])
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else:
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print("No Stairs object selected")
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return
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makeRailingLorR(stairs,"L")
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makeRailingLorR(stairs,"R")
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if False: # TODO - To be deleted
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for stair in reversed(stairs):
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print ("stair.Name")
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print (stair.Name)
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if stair.OutlineLeft or stair.OutlineLeftAll:
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lrRail = ArchPipe.makePipe()
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if stair.OutlineLeftAll:
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lrRailWire = Draft.makeWire(stair.OutlineLeftAll)
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lrRail.Base = lrRailWire
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stairs[0].OutlineWireLeft = lrRailWire.Name
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railList = stairs[0].Additions
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railList.append(lrRail)
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stairs[0].Additions = railList
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break
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elif stair.OutlineLeft:
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lrRailWire = Draft.makeWire(stair.OutlineLeft)
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lrRail.Base = lrRailWire
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stair.OutlineWireLeft = lrRailWire.Name
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railList = stair.Additions
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railList.append(lrRail)
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stair.Additions = railList
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if False: # TODO - To be deleted
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for stair in reversed(stairs):
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print ("stair.Name")
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print (stair.Name)
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if stair.OutlineRight or stair.OutlineRightAll:
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lrRail = ArchPipe.makePipe()
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if stair.OutlineRightAll:
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lrRailWire = Draft.makeWire(stair.OutlineRightAll)
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lrRail.Base = lrRailWire
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stairs[0].OutlineWireRight = lrRailWire.Name
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railList = stairs[0].Additions
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railList.append(lrRail)
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stairs[0].Additions = railList
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break
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elif stair.OutlineRight:
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lrRailWire = Draft.makeWire(stair.OutlineLeft)
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lrRail.Base = lrRailWire
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stair.OutlineWireRight = lrRailWire.Name
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railList = stair.Additions
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railList.append(lrRail)
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stair.Additions = railList
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class _CommandStairs:
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"the Arch Stairs command definition"
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def GetResources(self):
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return {'Pixmap' : 'Arch_Stairs',
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'MenuText': QT_TRANSLATE_NOOP("Arch_Stairs","Stairs"),
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'Accel': "S, R",
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'ToolTip': QT_TRANSLATE_NOOP("Arch_Space","Creates a stairs object")}
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def IsActive(self):
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return not FreeCAD.ActiveDocument is None
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def Activated(self):
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p = FreeCAD.ParamGet("User parameter:BaseApp/Preferences/Mod/Arch")
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FreeCAD.ActiveDocument.openTransaction(translate("Arch","Create Stairs"))
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FreeCADGui.addModule("Arch")
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# a list of 'segment' / 'flight' of stairs
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stairs = []
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additions = []
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if len(FreeCADGui.Selection.getSelection()) > 0:
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n = []
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nStr = ""
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for obj in FreeCADGui.Selection.getSelection():
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n.append(obj.Name) # would no longer use
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if nStr != "":
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nStr = nStr + ","
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nStr = nStr + "FreeCAD.ActiveDocument." + obj.Name
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FreeCADGui.doCommand("obj = Arch.makeStairs(baseobj=["+nStr+"])")
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#lenSelection = len(FreeCADGui.Selection.getSelection())
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#if lenSelection > 0:
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elif False:
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if lenSelection > 1:
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stairs.append(makeStairs(None, None, None, None, None))
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i = 1
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else:
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i = 0
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for obj in FreeCADGui.Selection.getSelection():
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print (obj.Name)
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if (len(obj.Shape.Edges) > 1):
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stairs.append(makeStairs(obj, None, None, None, 1))
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else:
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stairs.append(makeStairs(obj, None, None, None, 16))
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if i > 1:
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additions.append(stairs[i])
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stairs[i].LastSegment = stairs[i-1]
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else:
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if len(stairs) > 1: # i.e. length >1, have a 'master' staircase created
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stairs[0].Base = stairs[i]
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i += 1
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print(stairs)
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if lenSelection > 1:
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stairs[0].Additions = additions
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else:
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FreeCADGui.doCommand("obj = Arch.makeStairs(steps="+str(p.GetInt("StairsSteps",17))+")")
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FreeCADGui.addModule("Draft")
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for obj in stairs:
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Draft.autogroup(obj) # seems not working?
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FreeCAD.ActiveDocument.commitTransaction()
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FreeCAD.ActiveDocument.recompute()
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class _Stairs(ArchComponent.Component):
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"A stairs object"
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def __init__(self,obj):
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ArchComponent.Component.__init__(self,obj)
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self.setProperties(obj)
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obj.IfcRole = "Stair"
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def setProperties(self,obj):
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# http://en.wikipedia.org/wiki/Stairs
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pl = obj.PropertiesList
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# base properties
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if not "Length" in pl:
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obj.addProperty("App::PropertyLength","Length","Stairs",QT_TRANSLATE_NOOP("App::Property","The length of these stairs, if no baseline is defined"))
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if not "Width" in pl:
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obj.addProperty("App::PropertyLength","Width","Stairs",QT_TRANSLATE_NOOP("App::Property","The width of these stairs"))
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if not "Height" in pl:
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obj.addProperty("App::PropertyLength","Height","Stairs",QT_TRANSLATE_NOOP("App::Property","The total height of these stairs"))
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if not "Align" in pl:
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obj.addProperty("App::PropertyEnumeration","Align","Stairs",QT_TRANSLATE_NOOP("App::Property","The alignment of these stairs on their baseline, if applicable"))
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obj.Align = ['Left','Right','Center']
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# TODO - To be combined into Width when PropertyLengthList is available
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if not "WidthOfLanding" in pl:
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obj.addProperty("App::PropertyFloatList","WidthOfLanding","Stairs",QT_TRANSLATE_NOOP("App::Property","The width of a Landing (Second edge and after - First edge follows Width property"))
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# steps properties
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if not "NumberOfSteps" in pl:
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obj.addProperty("App::PropertyInteger","NumberOfSteps","Steps",QT_TRANSLATE_NOOP("App::Property","The number of risers in these stairs"))
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if not "TreadDepth" in pl:
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obj.addProperty("App::PropertyLength","TreadDepth","Steps",QT_TRANSLATE_NOOP("App::Property","The depth of the treads of these stairs"))
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obj.setEditorMode("TreadDepth",1)
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if not "RiserHeight" in pl:
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obj.addProperty("App::PropertyLength","RiserHeight","Steps",QT_TRANSLATE_NOOP("App::Property","The height of the risers of these stairs"))
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obj.setEditorMode("RiserHeight",1)
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if not "Nosing" in pl:
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obj.addProperty("App::PropertyLength","Nosing","Steps",QT_TRANSLATE_NOOP("App::Property","The size of the nosing"))
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if not "TreadThickness" in pl:
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obj.addProperty("App::PropertyLength","TreadThickness","Steps",QT_TRANSLATE_NOOP("App::Property","The thickness of the treads"))
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if not "BlondelRatio" in pl:
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obj.addProperty("App::PropertyFloat","BlondelRatio","Steps",QT_TRANSLATE_NOOP("App::Property","The Blondel ratio indicates comfortable stairs and should be between 62 and 64cm or 24.5 and 25.5in"))
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obj.setEditorMode("BlondelRatio",1)
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if not hasattr(obj,"LandingDepth"):
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obj.addProperty("App::PropertyLength","LandingDepth","Steps",QT_TRANSLATE_NOOP("App::Property","The depth of the landing of these stairs"))
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if not hasattr(obj,"TreadDepthEnforce"):
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obj.addProperty("App::PropertyLength","TreadDepthEnforce","Steps",QT_TRANSLATE_NOOP("App::Property","The depth of the treads of these stairs - Enforced regardless Length or edge's Length"))
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if not hasattr(obj,"RiserHeightEnforce"):
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obj.addProperty("App::PropertyLength","RiserHeightEnforce","Steps",QT_TRANSLATE_NOOP("App::Property","The height of the risers of these stairs - Enforced regardless Height or edge's Height"))
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if not hasattr(obj,"Flight"):
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obj.addProperty("App::PropertyEnumeration","Flight","Structure",QT_TRANSLATE_NOOP("App::Property","The direction of of flight after landing"))
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obj.Flight = ["Straight","HalfTurnLeft","HalfTurnRight"]
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# Segment and Parts properties
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if not hasattr(obj,"LastSegment"):
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obj.addProperty("App::PropertyLink","LastSegment","Segment and Parts","Last Segment (Flight or Landing) of Arch Stairs connecting to This Segment")
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if not hasattr(obj,"AbsTop"):
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obj.addProperty("App::PropertyVector","AbsTop","Segment and Parts",QT_TRANSLATE_NOOP("App::Property","The 'absolute' top level of a flight of stairs leads to "))
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obj.setEditorMode("AbsTop",1)
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if not hasattr(obj,"OutlineLeft"):
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obj.addProperty("App::PropertyVectorList","OutlineLeft","Segment and Parts",QT_TRANSLATE_NOOP("App::Property","The 'left outline' of stairs "))
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obj.setEditorMode("OutlineLeft",1)
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if not hasattr(obj,"OutlineRight"):
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obj.addProperty("App::PropertyVectorList","OutlineRight","Segment and Parts",QT_TRANSLATE_NOOP("App::Property","The 'left outline' of stairs "))
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obj.setEditorMode("OutlineRight",1)
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if not hasattr(obj,"OutlineWireLeft"):
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#obj.addProperty("App::PropertyLink","OutlineWireLeft","Segment and Parts","Wire object created from OutlineLeft") # To test which is better
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obj.addProperty("App::PropertyString","OutlineWireLeft","Segment and Parts","Name of Wire object's created from OutlineLeft")
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if not hasattr(obj,"OutlineWireRight"):
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#obj.addProperty("App::PropertyLink","OutlineWireRight","Segment and Parts","Wire object created from OutlineRight") # To test which is better
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obj.addProperty("App::PropertyString","OutlineWireRight","Segment and Parts","Name of Wire object's created from OutlineLeft")
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if not hasattr(obj,"OutlineLeftAll"):
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obj.addProperty("App::PropertyVectorList","OutlineLeftAll","Segment and Parts",QT_TRANSLATE_NOOP("App::Property","The 'left outline' of all segments of stairs "))
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obj.setEditorMode("OutlineLeftAll",1)
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if not hasattr(obj,"OutlineRightAll"):
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obj.addProperty("App::PropertyVectorList","OutlineRightAll","Segment and Parts",QT_TRANSLATE_NOOP("App::Property","The 'left outline' of all segments of stairs "))
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obj.setEditorMode("OutlineRightAll",1)
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if not hasattr(obj,"RailingHeightLeft"):
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obj.addProperty("App::PropertyLength","RailingHeightLeft","Segment and Parts","Height of Railing on Left hand side from Stairs or Landing ")
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if not hasattr(obj,"RailingHeightRight"):
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obj.addProperty("App::PropertyLength","RailingHeightRight","Segment and Parts","Height of Railing on Right hand side from Stairs or Landing ")
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if not hasattr(obj,"RailingOffsetLeft"):
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obj.addProperty("App::PropertyLength","RailingOffsetLeft","Segment and Parts","Offset of Railing on Left hand side from stairs or landing Edge ")
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if not hasattr(obj,"RailingOffsetRight"):
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obj.addProperty("App::PropertyLength","RailingOffsetRight","Segment and Parts","Offset of Railing on Right hand side from stairs or landing Edge ")
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# structural properties
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if not "Landings" in pl:
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obj.addProperty("App::PropertyEnumeration","Landings","Structure",QT_TRANSLATE_NOOP("App::Property","The type of landings of these stairs"))
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obj.Landings = ["None","At center","At each corner"]
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if not "Winders" in pl:
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obj.addProperty("App::PropertyEnumeration","Winders","Structure",QT_TRANSLATE_NOOP("App::Property","The type of winders in these stairs"))
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obj.Winders = ["None","All","Corners strict","Corners relaxed"]
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if not "Structure" in pl:
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obj.addProperty("App::PropertyEnumeration","Structure","Structure",QT_TRANSLATE_NOOP("App::Property","The type of structure of these stairs"))
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obj.Structure = ["None","Massive","One stringer","Two stringers"]
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if not "StructureThickness" in pl:
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obj.addProperty("App::PropertyLength","StructureThickness","Structure",QT_TRANSLATE_NOOP("App::Property","The thickness of the massive structure or of the stringers"))
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if not "StringerWidth" in pl:
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obj.addProperty("App::PropertyLength","StringerWidth","Structure",QT_TRANSLATE_NOOP("App::Property","The width of the stringers"))
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if not "StructureOffset" in pl:
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obj.addProperty("App::PropertyLength","StructureOffset","Structure",QT_TRANSLATE_NOOP("App::Property","The offset between the border of the stairs and the structure"))
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if not "StringerOverlap" in pl:
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obj.addProperty("App::PropertyLength","StringerOverlap","Structure",QT_TRANSLATE_NOOP("App::Property","The overlap of the stringers above the bottom of the treads"))
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self.Type = "Stairs"
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def onDocumentRestored(self,obj):
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ArchComponent.Component.onDocumentRestored(self,obj)
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self.setProperties(obj)
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def execute(self,obj):
|
|
|
|
"constructs the shape of the stairs"
|
|
|
|
if self.clone(obj):
|
|
return
|
|
|
|
import Part
|
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self.steps = []
|
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self.pseudosteps = []
|
|
self.structures = []
|
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pl = obj.Placement
|
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landings = 0 # ? Any use - paul 2018.7.15
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|
base = None
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|
|
if obj.Base:
|
|
if hasattr(obj.Base,"Shape"):
|
|
if obj.Base.Shape:
|
|
if obj.Base.Shape.Solids:
|
|
base = obj.Base.Shape.copy()
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|
|
|
# special case NumberOfSteps = 1 : multi-edges landing
|
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if (not base) and obj.Width.Value and obj.Height.Value and (obj.NumberOfSteps > 0):
|
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if obj.Base:
|
|
if not obj.Base.isDerivedFrom("Part::Feature"):
|
|
return
|
|
if obj.Base.Shape.Solids:
|
|
obj.Shape = obj.Base.Shape.copy()
|
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obj.Placement = FreeCAD.Placement(obj.Base.Placement).multiply(pl)
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obj.TreadDepth = 0.0
|
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obj.RiserHeight = 0.0
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return
|
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if not obj.Base.Shape.Edges:
|
|
return
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|
if obj.Base.Shape.Faces:
|
|
return
|
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if (len(obj.Base.Shape.Edges) == 1):
|
|
edge = obj.Base.Shape.Edges[0]
|
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if isinstance(edge.Curve,(Part.LineSegment,Part.Line)):
|
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# preparing for multi-edges landing / segment staircase
|
|
if obj.NumberOfSteps > 1:
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|
self.makeStraightStairsWithLanding(obj,edge) # all cases use makeStraightStairsWithLanding()
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# preparing for multi-edges landing / segment staircase
|
|
if obj.NumberOfSteps == 1:
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|
# TODO - All use self.makeMultiEdgesLanding(obj,edges) ?
|
|
self.makeStraightLanding(obj,edge)
|
|
if obj.NumberOfSteps == 0:
|
|
pass # Should delete the whole shape
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|
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|
else:
|
|
if obj.Landings == "At center":
|
|
landings = 1
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self.makeCurvedStairsWithLandings(obj,edge)
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|
else:
|
|
self.makeCurvedStairs(obj,edge)
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elif (len(obj.Base.Shape.Edges) >= 1):
|
|
#if obj.NumberOfSteps == 1:
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|
edges = obj.Base.Shape.Edges
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self.makeMultiEdgesLanding(obj,edges)
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else:
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if not obj.Length.Value:
|
|
return
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edge = Part.LineSegment(Vector(0,0,0),Vector(obj.Length.Value,0,0)).toShape()
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self.makeStraightStairsWithLanding(obj,edge)
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|
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if self.structures or self.steps:
|
|
base = Part.makeCompound(self.structures + self.steps)
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elif self.pseudosteps:
|
|
shape = Part.makeCompound(self.pseudosteps)
|
|
obj.Shape = shape
|
|
obj.Placement = pl
|
|
return
|
|
|
|
base = self.processSubShapes(obj,base,pl)
|
|
if base:
|
|
if not base.isNull():
|
|
obj.Shape = base
|
|
obj.Placement = pl
|
|
|
|
if obj.OutlineWireLeft:
|
|
OutlineWireLeftObject = FreeCAD.ActiveDocument.getObject(obj.OutlineWireLeft)
|
|
if obj.OutlineLeftAll:
|
|
OutlineWireLeftObject.Points = obj.OutlineLeftAll
|
|
elif obj.OutlineLeft:
|
|
OutlineWireLeftObject.Points = obj.OutlineLeft
|
|
if obj.OutlineWireRight:
|
|
OutlineWireRightObject = FreeCAD.ActiveDocument.getObject(obj.OutlineWireRight)
|
|
if obj.OutlineRightAll:
|
|
OutlineWireRightObject.Points = obj.OutlineRightAll
|
|
elif obj.OutlineRight:
|
|
OutlineWireRightObject.Points = obj.OutlineRight
|
|
|
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# compute step data
|
|
#if obj.NumberOfSteps > 1:
|
|
if False:
|
|
l = obj.Length.Value
|
|
h = obj.Height.Value
|
|
if obj.Base:
|
|
if obj.Base.isDerivedFrom("Part::Feature"):
|
|
l = obj.Base.Shape.Length
|
|
if obj.Base.Shape.BoundBox.ZLength:
|
|
h = obj.Base.Shape.BoundBox.ZLength
|
|
if obj.LandingDepth:
|
|
obj.TreadDepth = float(l-(landings*obj.LandingDepth.Value))/(obj.NumberOfSteps-(1+landings))
|
|
else:
|
|
obj.TreadDepth = float(l-(landings*obj.Width.Value))/(obj.NumberOfSteps-(1+landings))
|
|
obj.RiserHeight = float(h)/obj.NumberOfSteps
|
|
obj.BlondelRatio = obj.RiserHeight.Value*2+obj.TreadDepth.Value
|
|
|
|
def align(self,basepoint,align,widthvec):
|
|
|
|
"moves a given basepoint according to the alignment"
|
|
if align == "Center":
|
|
basepoint = basepoint.add(DraftVecUtils.scale(widthvec,-0.5))
|
|
elif align == "Right":
|
|
basepoint = basepoint.add(DraftVecUtils.scale(widthvec,-1))
|
|
return basepoint
|
|
|
|
|
|
def makeMultiEdgesLanding(self,obj,edges):
|
|
|
|
"builds a 'multi-edges' landing from edges" # 'copying' from makeStraightLanding()
|
|
|
|
# import Again?
|
|
import Draft, Part
|
|
|
|
outline, outlineL, outlineR, vBase1 = self.returnOutlines(obj, edges, "left", zeroMM, zeroMM, zeroMM, zeroMM, zeroMM)
|
|
outlineNotUsed, outlineRailL, outlineRailR, vBase2 = self.returnOutlines(obj, edges,"left",zeroMM,obj.RailingOffsetLeft, obj.RailingOffsetRight, obj.RailingHeightLeft, obj.RailingHeightRight)
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|
|
|
obj.OutlineLeft = outlineRailL
|
|
obj.OutlineRight = outlineRailR
|
|
obj.AbsTop = vBase1[0]
|
|
|
|
stepFace = Part.Face(Part.makePolygon(outline))
|
|
|
|
if obj.TreadThickness.Value:
|
|
step = stepFace.extrude(Vector(0,0,abs(obj.TreadThickness.Value)))
|
|
self.steps.append(step)
|
|
else:
|
|
self.pseudosteps.append(stepFace)
|
|
|
|
if obj.StructureThickness.Value:
|
|
landingFace = stepFace
|
|
struct = landingFace.extrude(Vector(0,0,-abs(obj.StructureThickness.Value)))
|
|
|
|
if struct:
|
|
self.structures.append(struct)
|
|
|
|
self.connectRailingVector(obj,outlineRailL,outlineRailR)
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|
|
|
|
|
#@staticmethod
|
|
def returnOutlines(self, obj, edges, align="left", railStartRiser=zeroMM, offsetHLeft=zeroMM, offsetHRight=zeroMM, offsetVLeft=zeroMM, offsetVRight=zeroMM):
|
|
# better omit 'obj' latter?- currently only for vbaseFollowLastSement()?
|
|
|
|
import DraftGeomUtils
|
|
|
|
v, vLength, vWidth, vBase = [], [], [], []
|
|
p1o, p2o, p1, p2, p3, p4 = [], [], [], [], [], []
|
|
outline, outlineP1P2, outlineP3P4 = [], [], []
|
|
|
|
if not isinstance(edges, list):
|
|
edges = [edges]
|
|
|
|
enum_edges = enumerate(edges)
|
|
for i, edge in enum_edges:
|
|
v.append(DraftGeomUtils.vec(edge))
|
|
vLength.append(Vector(v[i].x,v[i].y,v[i].z)) # TODO vLength in this f() is 3d
|
|
|
|
# TODO obj.Width[i].Value for different 'edges' / 'sections' of the landing
|
|
netWidthI = 0
|
|
if i > 0:
|
|
try:
|
|
if obj.WidthOfLanding[i-1] > 0:
|
|
netWidthI = obj.WidthOfLanding[i-1] - offsetHLeft.Value - offsetHRight.Value #2*offsetH
|
|
except:
|
|
pass
|
|
if netWidthI == 0:
|
|
netWidthI = obj.Width.Value - offsetHLeft.Value - offsetHRight.Value #2*offsetH
|
|
vWidth.append(DraftVecUtils.scaleTo(vLength[i].cross(Vector(0,0,1)),netWidthI))
|
|
|
|
vBase.append(edges[i].Vertexes[0].Point)
|
|
vBase[i] = self.vbaseFollowLastSement(obj, vBase[i])
|
|
|
|
vBase[i] = vBase[i].add(Vector(0,0,offsetVLeft.Value))
|
|
vBase[i] = vBase[i].add(Vector(0,0,railStartRiser.Value))
|
|
vOffsetH = DraftVecUtils.scaleTo(vLength[i].cross(Vector(0,0,1)),offsetHLeft.Value)
|
|
vBase[i] = self.align(vBase[i], "Right", -vOffsetH)
|
|
|
|
# step + structure # assume all left-align first # no nosing
|
|
p1o.append(vBase[i].add(Vector(0,0,-abs(obj.TreadThickness.Value))))
|
|
p2o.append(p1o[i].add(vLength[i]))
|
|
p1.append(self.align(vBase[i],obj.Align,vWidth[i]).add(Vector(0,0,-abs(obj.TreadThickness.Value))))
|
|
|
|
p2.append(p1[i].add(vLength[i]).add(Vector(0,0,-railStartRiser.Value)))
|
|
p3.append(p2[i].add(vWidth[i]).add(Vector(0,0,(offsetVRight-offsetVLeft).Value)))
|
|
p4.append(p3[i].add(DraftVecUtils.neg(vLength[i])).add(Vector(0,0,railStartRiser.Value)))
|
|
|
|
#if obj.Align == 'Left':
|
|
if False:
|
|
outlineP1P2.append(p1[i])
|
|
outlineP1P2.append(p2[i]) # can better skip 1 'supposedly' overlapping point every pair?
|
|
if i > 0:
|
|
print ("Debug - intersection calculation")
|
|
print (p3[i-1])
|
|
print (p4[i-1])
|
|
print (p3[i])
|
|
print (p4[i])
|
|
intersection = DraftGeomUtils.findIntersection(p3[i-1],p4[i-1],p3[i],p4[i],True,True)
|
|
print (intersection)
|
|
outlineP3P4.insert(0, intersection[0])
|
|
else:
|
|
outlineP3P4.insert(0, p4[i])
|
|
|
|
#elif obj.Align == 'Right':
|
|
if False:
|
|
|
|
if i > 0:
|
|
intersection = DraftGeomUtils.findIntersection(p1[i-1],p2[i-1],p1[i],p2[i],True,True)
|
|
outlineP1P2.append(intersection[0])
|
|
else:
|
|
outlineP1P2.append(p1[i])
|
|
outlineP3P4.insert(0, p4[i])
|
|
outlineP3P4.insert(0, p3[i])
|
|
|
|
#elif obj.Align == 'Center':
|
|
if True:
|
|
|
|
if i > 0:
|
|
intersection = DraftGeomUtils.findIntersection(p1[i-1],p2[i-1],p1[i],p2[i],True,True)
|
|
outlineP1P2.append(intersection[0])
|
|
intersection = DraftGeomUtils.findIntersection(p3[i-1],p4[i-1],p3[i],p4[i],True,True)
|
|
outlineP3P4.insert(0, intersection[0])
|
|
else:
|
|
outlineP1P2.append(p1[i])
|
|
outlineP3P4.insert(0, p4[i])
|
|
|
|
else:
|
|
outlineP1P2.append(p1[i])
|
|
outlineP1P2.append(p2[i])
|
|
outlineP3P4.insert(0, p4[i])
|
|
outlineP3P4.insert(0, p3[i])
|
|
|
|
# add back last/first 'missing' point(s)
|
|
outlineP3P4.insert(0, p3[i])
|
|
outlineP1P2.append(p2[i])
|
|
|
|
outline = outlineP1P2 + outlineP3P4
|
|
outline.append(p1[0])
|
|
print (outlineP1P2)
|
|
print (outlineP3P4)
|
|
print (outline)
|
|
|
|
return outline, outlineP1P2, outlineP3P4, vBase
|
|
|
|
|
|
@staticmethod
|
|
def vbaseFollowLastSement(obj, vBase):
|
|
if obj.LastSegment:
|
|
lastSegmentAbsTop = obj.LastSegment.AbsTop
|
|
vBase = Vector(vBase.x, vBase.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
|
|
return vBase
|
|
|
|
|
|
# Add flag (temporarily?) for indicating which method call this to determine whether the landing has been 're-based' before or not
|
|
def makeStraightLanding(self,obj,edge,numberofsteps=None, callByMakeStraightStairsWithLanding=False): # what is use of numberofsteps ?
|
|
"builds a landing from a straight edge"
|
|
|
|
# general data
|
|
if not numberofsteps:
|
|
numberofsteps = obj.NumberOfSteps
|
|
import Part,DraftGeomUtils
|
|
v = DraftGeomUtils.vec(edge)
|
|
vLength = Vector(v.x,v.y,0)
|
|
vWidth = vWidth = DraftVecUtils.scaleTo(vLength.cross(Vector(0,0,1)),obj.Width.Value)
|
|
vBase = edge.Vertexes[0].Point
|
|
|
|
# if not call by makeStraightStairsWithLanding() - not 're-base' in function there, then 're-base' here
|
|
if not callByMakeStraightStairsWithLanding:
|
|
vBase = self.vbaseFollowLastSement(obj, vBase)
|
|
obj.AbsTop = vBase
|
|
|
|
vNose = DraftVecUtils.scaleTo(vLength,-abs(obj.Nosing.Value))
|
|
h = 0
|
|
|
|
if obj.RiserHeightEnforce != 0:
|
|
h = obj.RiserHeightEnforce * numberofsteps
|
|
elif obj.Base: # TODO - should this happen? - though in original code
|
|
if obj.Base.isDerivedFrom("Part::Feature"):
|
|
#l = obj.Base.Shape.Length
|
|
#if obj.Base.Shape.BoundBox.ZLength:
|
|
if round(obj.Base.Shape.BoundBox.ZLength,Draft.precision()) != 0: # ? - need precision
|
|
h = obj.Base.Shape.BoundBox.ZLength #.Value?
|
|
else:
|
|
print ("obj.Base has 0 z-value")
|
|
print (h)
|
|
if h==0 and obj.Height.Value != 0:
|
|
h = obj.Height.Value
|
|
else:
|
|
print (h)
|
|
|
|
if obj.TreadDepthEnforce != 0:
|
|
l = obj.TreadDepthEnforce.Value * (numberofsteps-2)
|
|
if obj.LandingDepth:
|
|
l += obj.LandingDepth.Value
|
|
else:
|
|
l += obj.Width.Value
|
|
elif obj.Base:
|
|
if obj.Base.isDerivedFrom("Part::Feature"):
|
|
l = obj.Base.Shape.Length #.Value?
|
|
elif obj.Length.Value != 0:
|
|
l = obj.Length.Value
|
|
|
|
if obj.LandingDepth:
|
|
fLength = float(l-obj.LandingDepth.Value)/(numberofsteps-2)
|
|
else:
|
|
fLength = float(l-obj.Width.Value)/(numberofsteps-2)
|
|
|
|
fHeight = float(h)/numberofsteps
|
|
a = math.atan(fHeight/fLength)
|
|
print("landing data:",fLength,":",fHeight)
|
|
|
|
# step
|
|
p1 = self.align(vBase,obj.Align,vWidth)
|
|
p1o = p1.add(Vector(0,0,-abs(obj.TreadThickness.Value)))
|
|
|
|
p1 = p1.add(vNose).add(Vector(0,0,-abs(obj.TreadThickness.Value)))
|
|
p2 = p1.add(DraftVecUtils.neg(vNose)).add(vLength)
|
|
p3 = p2.add(vWidth)
|
|
p4 = p3.add(DraftVecUtils.neg(vLength)).add(vNose)
|
|
|
|
p4o = p3.add(DraftVecUtils.neg(vLength))
|
|
if not callByMakeStraightStairsWithLanding:
|
|
p2o = p2
|
|
p3o = p3
|
|
|
|
if callByMakeStraightStairsWithLanding:
|
|
if obj.Flight == "HalfTurnLeft":
|
|
p1 = p1.add(-vWidth)
|
|
p2 = p2.add(-vWidth)
|
|
elif obj.Flight == "HalfTurnRight":
|
|
p3 = p3.add(vWidth)
|
|
p4 = p4.add(vWidth)
|
|
|
|
step = Part.Face(Part.makePolygon([p1,p2,p3,p4,p1]))
|
|
if obj.TreadThickness.Value:
|
|
step = step.extrude(Vector(0,0,abs(obj.TreadThickness.Value)))
|
|
self.steps.append(step)
|
|
else:
|
|
self.pseudosteps.append(step)
|
|
|
|
# structure
|
|
lProfile = []
|
|
struct = None
|
|
p7 = None
|
|
p1 = p1.add(DraftVecUtils.neg(vNose))
|
|
p2 = p1.add(Vector(0,0,-fHeight)).add(Vector(0,0,-obj.StructureThickness.Value/math.cos(a)))
|
|
resheight = p1.sub(p2).Length - obj.StructureThickness.Value
|
|
reslength = resheight / math.tan(a)
|
|
p3 = p2.add(DraftVecUtils.scaleTo(vLength,reslength)).add(Vector(0,0,resheight))
|
|
p6 = p1.add(vLength)
|
|
if obj.TreadThickness.Value:
|
|
if obj.Flight == "Straight":
|
|
p7 = p6.add(Vector(0,0,obj.TreadThickness.Value))
|
|
reslength = fLength + (obj.StructureThickness.Value/math.sin(a)-(fHeight-obj.TreadThickness.Value)/math.tan(a))
|
|
if p7:
|
|
p5 = p7.add(DraftVecUtils.scaleTo(vLength,reslength))
|
|
else:
|
|
if obj.Flight == "Straight":
|
|
p5 = p6.add(DraftVecUtils.scaleTo(vLength,reslength))
|
|
else:
|
|
p5 = None
|
|
resheight = obj.StructureThickness.Value + obj.TreadThickness.Value
|
|
reslength = resheight/math.tan(a)
|
|
if obj.Flight == "Straight":
|
|
p4 = p5.add(DraftVecUtils.scaleTo(vLength,-reslength)).add(Vector(0,0,-resheight))
|
|
else:
|
|
p4 = p6.add(Vector(0,0,-obj.StructureThickness.Value))
|
|
if obj.Structure == "Massive":
|
|
if obj.StructureThickness.Value:
|
|
if p7:
|
|
struct = Part.Face(Part.makePolygon([p1,p2,p3,p4,p5,p7,p6,p1]))
|
|
elif p5:
|
|
struct = Part.Face(Part.makePolygon([p1,p2,p3,p4,p5,p6,p1]))
|
|
else:
|
|
struct = Part.Face(Part.makePolygon([p1,p2,p3,p4,p6,p1]))
|
|
evec = vWidth
|
|
mvec = FreeCAD.Vector(0.0,0)
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
struct.translate(mvec)
|
|
if obj.Flight in ["HalfTurnLeft","HalfTurnRight"]:
|
|
evec = DraftVecUtils.scaleTo(evec,2*evec.Length-2*mvec.Length)
|
|
else:
|
|
evec = DraftVecUtils.scaleTo(evec,evec.Length-(2*mvec.Length))
|
|
struct = struct.extrude(evec)
|
|
elif obj.Structure in ["One stringer","Two stringers"]:
|
|
if obj.StringerWidth.Value and obj.StructureThickness.Value:
|
|
p1b = p1.add(Vector(0,0,-fHeight))
|
|
reslength = fHeight/math.tan(a)
|
|
p1c = p1.add(DraftVecUtils.scaleTo(vLength,reslength))
|
|
p5b = None
|
|
p5c = None
|
|
if obj.TreadThickness.Value:
|
|
reslength = obj.StructureThickness.Value/math.sin(a)
|
|
p5b = p5.add(DraftVecUtils.scaleTo(vLength,-reslength))
|
|
reslength = obj.TreadThickness.Value/math.tan(a)
|
|
p5c = p5b.add(DraftVecUtils.scaleTo(vLength,-reslength)).add(Vector(0,0,-obj.TreadThickness.Value))
|
|
pol = Part.Face(Part.makePolygon([p1c,p1b,p2,p3,p4,p5,p5b,p5c,p1c]))
|
|
else:
|
|
pol = Part.Face(Part.makePolygon([p1c,p1b,p2,p3,p4,p5,p1c]))
|
|
evec = DraftVecUtils.scaleTo(vWidth,obj.StringerWidth.Value)
|
|
if obj.Structure == "One stringer":
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
else:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,(vWidth.Length/2)-obj.StringerWidth.Value/2)
|
|
pol.translate(mvec)
|
|
struct = pol.extrude(evec)
|
|
elif obj.Structure == "Two stringers":
|
|
pol2 = pol.copy()
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
pol.translate(mvec)
|
|
mvec = vWidth.add(mvec.negative())
|
|
pol2.translate(mvec)
|
|
else:
|
|
pol2.translate(vWidth)
|
|
s1 = pol.extrude(evec)
|
|
s2 = pol2.extrude(evec.negative())
|
|
struct = Part.makeCompound([s1,s2])
|
|
|
|
# Overwriting result of above functions if case fit - should better avoid running the above in first place (better rewrite later)
|
|
if not callByMakeStraightStairsWithLanding:
|
|
if obj.StructureThickness.Value:
|
|
struct = None
|
|
landingFace = Part.Face(Part.makePolygon([p1o,p2o,p3o,p4o,p1o]))
|
|
struct = landingFace.extrude(Vector(0,0,-abs(obj.StructureThickness.Value)))
|
|
|
|
if struct:
|
|
self.structures.append(struct)
|
|
|
|
|
|
def makeStraightStairs(self,obj,edge,numberofsteps=None):
|
|
|
|
"builds a simple, straight staircase from a straight edge"
|
|
|
|
# Upgrade obj if it is from an older version of FreeCAD
|
|
if not(hasattr(obj, "StringerOverlap")):
|
|
obj.addProperty("App::PropertyLength","StringerOverlap","Structure",QT_TRANSLATE_NOOP("App::Property","The overlap of the stringers above the bottom of the treads"))
|
|
|
|
# general data
|
|
import Part,DraftGeomUtils
|
|
if not numberofsteps:
|
|
numberofsteps = obj.NumberOfSteps
|
|
# if not numberofsteps - not call by makeStraightStairsWithLanding()
|
|
# if not 're-base' there (StraightStair is part of StraightStairsWithLanding 'flight'), then 're-base' here (StraightStair is individual 'flight')
|
|
callByMakeStraightStairsWithLanding = False
|
|
else:
|
|
callByMakeStraightStairsWithLanding = True
|
|
|
|
v = DraftGeomUtils.vec(edge)
|
|
vLength = DraftVecUtils.scaleTo(v,float(edge.Length)/(numberofsteps-1))
|
|
vLength = Vector(vLength.x,vLength.y,0)
|
|
if round(v.z,Draft.precision()) != 0:
|
|
h = v.z
|
|
else:
|
|
h = obj.Height.Value
|
|
vHeight = Vector(0,0,float(h)/numberofsteps)
|
|
vWidth = DraftVecUtils.scaleTo(vLength.cross(Vector(0,0,1)),obj.Width.Value)
|
|
vBase = edge.Vertexes[0].Point
|
|
|
|
if not callByMakeStraightStairsWithLanding:
|
|
if obj.LastSegment:
|
|
print("obj.LastSegment is: " )
|
|
print(obj.LastSegment.Name)
|
|
lastSegmentAbsTop = obj.LastSegment.AbsTop
|
|
print("lastSegmentAbsTop is: ")
|
|
print(lastSegmentAbsTop)
|
|
vBase = Vector(vBase.x, vBase.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
|
|
obj.AbsTop = vBase.add(Vector(0,0,h))
|
|
|
|
vNose = DraftVecUtils.scaleTo(vLength,-abs(obj.Nosing.Value))
|
|
a = math.atan(vHeight.Length/vLength.Length)
|
|
|
|
# steps
|
|
for i in range(numberofsteps-1):
|
|
p1 = vBase.add((Vector(vLength).multiply(i)).add(Vector(vHeight).multiply(i+1)))
|
|
p1 = self.align(p1,obj.Align,vWidth)
|
|
p1 = p1.add(vNose).add(Vector(0,0,-abs(obj.TreadThickness.Value)))
|
|
p2 = p1.add(DraftVecUtils.neg(vNose)).add(vLength)
|
|
p3 = p2.add(vWidth)
|
|
p4 = p3.add(DraftVecUtils.neg(vLength)).add(vNose)
|
|
step = Part.Face(Part.makePolygon([p1,p2,p3,p4,p1]))
|
|
if obj.TreadThickness.Value:
|
|
step = step.extrude(Vector(0,0,abs(obj.TreadThickness.Value)))
|
|
self.steps.append(step)
|
|
else:
|
|
self.pseudosteps.append(step)
|
|
|
|
# structure
|
|
lProfile = []
|
|
struct = None
|
|
if obj.Structure == "Massive":
|
|
if obj.StructureThickness.Value:
|
|
|
|
# Massive Structure to respect 'align' attribute
|
|
vBasedAligned = self.align(vBase,obj.Align,vWidth)
|
|
vBase = vBasedAligned
|
|
|
|
for i in range(numberofsteps-1):
|
|
if not lProfile:
|
|
lProfile.append(vBase)
|
|
last = lProfile[-1]
|
|
if len(lProfile) == 1:
|
|
last = last.add(Vector(0,0,-abs(obj.TreadThickness.Value)))
|
|
lProfile.append(last.add(vHeight))
|
|
lProfile.append(lProfile[-1].add(vLength))
|
|
resHeight1 = obj.StructureThickness.Value/math.cos(a)
|
|
lProfile.append(lProfile[-1].add(Vector(0,0,-resHeight1)))
|
|
resHeight2 = ((numberofsteps-1)*vHeight.Length)-(resHeight1+obj.TreadThickness.Value)
|
|
resLength = (vLength.Length/vHeight.Length)*resHeight2
|
|
h = DraftVecUtils.scaleTo(vLength,-resLength)
|
|
lProfile.append(lProfile[-1].add(Vector(h.x,h.y,-resHeight2)))
|
|
lProfile.append(vBase)
|
|
#print(lProfile)
|
|
pol = Part.makePolygon(lProfile)
|
|
struct = Part.Face(pol)
|
|
evec = vWidth
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
struct.translate(mvec)
|
|
evec = DraftVecUtils.scaleTo(evec,evec.Length-(2*mvec.Length))
|
|
struct = struct.extrude(evec)
|
|
elif obj.Structure in ["One stringer","Two stringers"]:
|
|
if obj.StringerWidth.Value and obj.StructureThickness.Value:
|
|
hyp = math.sqrt(vHeight.Length**2 + vLength.Length**2)
|
|
l1 = Vector(vLength).multiply(numberofsteps-1)
|
|
h1 = Vector(vHeight).multiply(numberofsteps-1).add(Vector(0,0,-abs(obj.TreadThickness.Value)+obj.StringerOverlap.Value))
|
|
p1 = vBase.add(l1).add(h1)
|
|
p1 = self.align(p1,obj.Align,vWidth)
|
|
if obj.StringerOverlap.Value <= float(h)/numberofsteps:
|
|
lProfile.append(p1)
|
|
else:
|
|
p1b = vBase.add(l1).add(Vector(0,0,float(h)))
|
|
p1a = p1b.add(Vector(vLength).multiply((p1b.z-p1.z)/vHeight.Length))
|
|
lProfile.append(p1a)
|
|
lProfile.append(p1b)
|
|
h2 = (obj.StructureThickness.Value/vLength.Length)*hyp
|
|
lProfile.append(p1.add(Vector(0,0,-abs(h2))))
|
|
h3 = lProfile[-1].z-vBase.z
|
|
l3 = (h3/vHeight.Length)*vLength.Length
|
|
v3 = DraftVecUtils.scaleTo(vLength,-l3)
|
|
lProfile.append(lProfile[-1].add(Vector(0,0,-abs(h3))).add(v3))
|
|
l4 = (obj.StructureThickness.Value/vHeight.Length)*hyp
|
|
v4 = DraftVecUtils.scaleTo(vLength,-l4)
|
|
lProfile.append(lProfile[-1].add(v4))
|
|
lProfile.append(lProfile[0])
|
|
#print(lProfile)
|
|
pol = Part.makePolygon(lProfile)
|
|
pol = Part.Face(pol)
|
|
evec = DraftVecUtils.scaleTo(vWidth,obj.StringerWidth.Value)
|
|
if obj.Structure == "One stringer":
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
else:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,(vWidth.Length/2)-obj.StringerWidth.Value/2)
|
|
pol.translate(mvec)
|
|
struct = pol.extrude(evec)
|
|
elif obj.Structure == "Two stringers":
|
|
pol2 = pol.copy()
|
|
if obj.StructureOffset.Value:
|
|
mvec = DraftVecUtils.scaleTo(vWidth,obj.StructureOffset.Value)
|
|
pol.translate(mvec)
|
|
mvec = vWidth.add(mvec.negative())
|
|
pol2.translate(mvec)
|
|
else:
|
|
pol2.translate(vWidth)
|
|
s1 = pol.extrude(evec)
|
|
s2 = pol2.extrude(evec.negative())
|
|
struct = Part.makeCompound([s1,s2])
|
|
if struct:
|
|
self.structures.append(struct)
|
|
|
|
|
|
def makeStraightStairsWithLanding(self,obj,edge):
|
|
|
|
"builds a straight staircase with/without a landing in the middle"
|
|
|
|
if obj.NumberOfSteps < 3:
|
|
return
|
|
import Part,DraftGeomUtils
|
|
v = DraftGeomUtils.vec(edge)
|
|
|
|
landing = 0
|
|
if obj.TreadDepthEnforce == 0:
|
|
if obj.Landings == "At center":
|
|
if obj.LandingDepth:
|
|
reslength = edge.Length - obj.LandingDepth.Value
|
|
else:
|
|
reslength = edge.Length - obj.Width.Value
|
|
|
|
treadDepth = float(reslength)/(obj.NumberOfSteps-2) # why needs 'float'?
|
|
obj.TreadDepth = treadDepth
|
|
vLength = DraftVecUtils.scaleTo(v,treadDepth)
|
|
else:
|
|
reslength = edge.Length
|
|
#
|
|
treadDepth = float(reslength)/(obj.NumberOfSteps-1) # why needs 'float'?
|
|
obj.TreadDepth = treadDepth
|
|
vLength = DraftVecUtils.scaleTo(v,treadDepth)
|
|
else:
|
|
obj.TreadDepth = obj.TreadDepthEnforce
|
|
|
|
vLength = DraftVecUtils.scaleTo(v,float(obj.TreadDepthEnforce))
|
|
vLength = Vector(vLength.x,vLength.y,0)
|
|
|
|
vWidth = DraftVecUtils.scaleTo(vLength.cross(Vector(0,0,1)),obj.Width.Value)
|
|
p1 = edge.Vertexes[0].Point
|
|
|
|
if obj.RiserHeightEnforce == 0:
|
|
if round(v.z,Draft.precision()) != 0:
|
|
h = v.z
|
|
else:
|
|
h = obj.Height.Value
|
|
hstep = h/obj.NumberOfSteps
|
|
obj.RiserHeight = hstep
|
|
else:
|
|
h = obj.RiserHeightEnforce.Value * (obj.NumberOfSteps)
|
|
hstep = obj.RiserHeightEnforce.Value
|
|
obj.RiserHeight = hstep
|
|
if obj.Landings == "At center":
|
|
landing = int(obj.NumberOfSteps/2)
|
|
else:
|
|
landing = obj.NumberOfSteps
|
|
|
|
if obj.LastSegment:
|
|
lastSegmentAbsTop = obj.LastSegment.AbsTop
|
|
p1 = Vector(p1.x, p1.y,lastSegmentAbsTop.z) # use Last Segment top's z-coordinate
|
|
|
|
obj.AbsTop = p1.add(Vector(0,0,h))
|
|
p2 = p1.add(DraftVecUtils.scale(vLength,landing-1).add(Vector(0,0,landing*hstep)))
|
|
|
|
if obj.Landings == "At center":
|
|
if obj.LandingDepth:
|
|
p3 = p2.add(DraftVecUtils.scaleTo(vLength,obj.LandingDepth.Value))
|
|
else:
|
|
p3 = p2.add(DraftVecUtils.scaleTo(vLength,obj.Width.Value))
|
|
if obj.Flight in ["HalfTurnLeft", "HalfTurnRight"]:
|
|
if (obj.Align == "Left" and obj.Flight == "HalfTurnLeft") or (obj.Align == "Right" and obj.Flight == "HalfTurnRight"):
|
|
p3r = p2
|
|
elif (obj.Align == "Left" and obj.Flight == "HalfTurnRight"):
|
|
p3r = self.align(p2,"Right",-2*vWidth) # -ve / opposite direction of "Right" - no "Left" in _Stairs.Align()
|
|
elif (obj.Align == "Right" and obj.Flight == "HalfTurnLeft"):
|
|
p3r = self.align(p2,"Right",2*vWidth)
|
|
elif (obj.Align == "Center" and obj.Flight == "HalfTurnLeft"):
|
|
p3r = self.align(p2,"Right",vWidth)
|
|
elif (obj.Align == "Center" and obj.Flight == "HalfTurnRight"):
|
|
p3r = self.align(p2,"Right",-vWidth) # -ve / opposite direction of "Right" - no "Left" in _Stairs.Align()
|
|
else:
|
|
print("Should have a bug here, if see this")
|
|
p4r = p3r.add(DraftVecUtils.scale(-vLength,obj.NumberOfSteps-(landing+1)).add(Vector(0,0,(obj.NumberOfSteps-landing)*hstep)))
|
|
else:
|
|
p4 = p3.add(DraftVecUtils.scale(vLength,obj.NumberOfSteps-(landing+1)).add(Vector(0,0,(obj.NumberOfSteps-landing)*hstep)))
|
|
self.makeStraightLanding(obj,Part.LineSegment(p2,p3).toShape(), None, True)
|
|
|
|
if obj.Flight in ["HalfTurnLeft", "HalfTurnRight"]:
|
|
self.makeStraightStairs(obj,Part.LineSegment(p3r,p4r).toShape(),obj.NumberOfSteps-landing)
|
|
else:
|
|
self.makeStraightStairs(obj,Part.LineSegment(p3,p4).toShape(),obj.NumberOfSteps-landing)
|
|
|
|
self.makeStraightStairs(obj,Part.LineSegment(p1,p2).toShape(),landing)
|
|
print (p1, p2)
|
|
if obj.Landings == "At center" and obj.Flight not in ["HalfTurnLeft", "HalfTurnRight"]:
|
|
print (p3, p4)
|
|
elif obj.Landings == "At center" and obj.Flight in ["HalfTurnLeft", "HalfTurnRight"]:
|
|
print (p3r, p4r)
|
|
|
|
edge = Part.LineSegment(p1,p2).toShape()
|
|
outlineNotUsed, outlineRailL, outlineRailR, vBase2 = self.returnOutlines(obj, edge,"left",obj.RiserHeight,obj.RailingOffsetLeft,obj.RailingOffsetRight,obj.RailingHeightLeft,obj.RailingHeightRight)
|
|
self.connectRailingVector(obj,outlineRailL,outlineRailR)
|
|
|
|
|
|
def connectRailingVector(self,obj,outlineRailL,outlineRailR):
|
|
|
|
obj.OutlineLeft = outlineRailL # outlineL # outlineP1P2
|
|
obj.OutlineRight = outlineRailR # outlineR # outlineP3P4
|
|
|
|
if obj.LastSegment:
|
|
if obj.LastSegment.OutlineLeftAll:
|
|
outlineLeftAll = obj.LastSegment.OutlineLeftAll
|
|
else:
|
|
outlineLeftAll = []
|
|
if obj.LastSegment.OutlineRightAll:
|
|
outlineRightAll = obj.LastSegment.OutlineRightAll
|
|
else:
|
|
outlineRightAll = []
|
|
else:
|
|
outlineLeftAll = []
|
|
outlineRightAll = []
|
|
outlineLeftAll.extend(outlineRailL)
|
|
outlineRailR.extend(outlineRightAll)
|
|
outlineRightAll=outlineRailR
|
|
obj.OutlineLeftAll = outlineLeftAll
|
|
obj.OutlineRightAll = outlineRightAll
|
|
|
|
|
|
def makeCurvedStairs(self,obj,edge):
|
|
|
|
print("Not yet implemented!")
|
|
|
|
def makeCurvedStairsWithLanding(self,obj,edge):
|
|
|
|
print("Not yet implemented!")
|
|
|
|
|
|
class _ViewProviderStairs(ArchComponent.ViewProviderComponent):
|
|
|
|
"A View Provider for Stairs"
|
|
|
|
def __init__(self,vobj):
|
|
|
|
ArchComponent.ViewProviderComponent.__init__(self,vobj)
|
|
|
|
def getIcon(self):
|
|
|
|
import Arch_rc
|
|
return ":/icons/Arch_Stairs_Tree.svg"
|
|
|
|
|
|
if FreeCAD.GuiUp:
|
|
FreeCADGui.addCommand('Arch_Stairs',_CommandStairs())
|