Files
create/src/Mod/Mesh/Gui/Segmentation.cpp
2018-12-07 13:13:08 +01:00

167 lines
6.3 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <sstream>
#endif
#include "Segmentation.h"
#include "ui_Segmentation.h"
#include <App/Application.h>
#include <App/Document.h>
#include <App/DocumentObjectGroup.h>
#include <Mod/Mesh/App/Core/Segmentation.h>
#include <Mod/Mesh/App/Core/Curvature.h>
#include <Mod/Mesh/App/Core/Smoothing.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/MeshFeature.h>
using namespace MeshGui;
Segmentation::Segmentation(Mesh::Feature* mesh, QWidget* parent, Qt::WindowFlags fl)
: QWidget(parent, fl), myMesh(mesh)
{
ui = new Ui_Segmentation;
ui->setupUi(this);
ui->numPln->setRange(1, INT_MAX);
ui->numPln->setValue(100);
ui->crvCyl->setRange(0, INT_MAX);
ui->numCyl->setRange(1, INT_MAX);
ui->numCyl->setValue(100);
ui->crvSph->setRange(0, INT_MAX);
ui->numSph->setRange(1, INT_MAX);
ui->numSph->setValue(100);
ui->crv1Free->setRange(-INT_MAX, INT_MAX);
ui->crv2Free->setRange(-INT_MAX, INT_MAX);
ui->numFree->setRange(1, INT_MAX);
ui->numFree->setValue(100);
ui->checkBoxSmooth->setChecked(false);
}
Segmentation::~Segmentation()
{
// no need to delete child widgets, Qt does it all for us
delete ui;
}
void Segmentation::accept()
{
const Mesh::MeshObject* mesh = myMesh->Mesh.getValuePtr();
// make a copy because we might smooth the mesh before
MeshCore::MeshKernel kernel = mesh->getKernel();
if (ui->checkBoxSmooth->isChecked()) {
MeshCore::LaplaceSmoothing smoother(kernel);
smoother.Smooth(ui->smoothSteps->value());
}
MeshCore::MeshSegmentAlgorithm finder(kernel);
MeshCore::MeshCurvature meshCurv(kernel);
meshCurv.ComputePerVertex();
std::vector<MeshCore::MeshSurfaceSegment*> segm;
if (ui->groupBoxFree->isChecked()) {
segm.push_back(new MeshCore::MeshCurvatureFreeformSegment
(meshCurv.GetCurvature(), ui->numFree->value(),
ui->tol1Free->value(), ui->tol2Free->value(),
ui->crv1Free->value(), ui->crv2Free->value()));
}
if (ui->groupBoxCyl->isChecked()) {
segm.push_back(new MeshCore::MeshCurvatureCylindricalSegment
(meshCurv.GetCurvature(), ui->numCyl->value(), ui->tol1Cyl->value(), ui->tol2Cyl->value(), ui->crvCyl->value()));
}
if (ui->groupBoxSph->isChecked()) {
segm.push_back(new MeshCore::MeshCurvatureSphericalSegment
(meshCurv.GetCurvature(), ui->numSph->value(), ui->tolSph->value(), ui->crvSph->value()));
}
if (ui->groupBoxPln->isChecked()) {
segm.push_back(new MeshCore::MeshCurvaturePlanarSegment
(meshCurv.GetCurvature(), ui->numPln->value(), ui->tolPln->value()));
}
finder.FindSegments(segm);
App::Document* document = App::GetApplication().getActiveDocument();
document->openTransaction("Segmentation");
std::string internalname = "Segments_";
internalname += myMesh->getNameInDocument();
App::DocumentObjectGroup* group = static_cast<App::DocumentObjectGroup*>(document->addObject
("App::DocumentObjectGroup", internalname.c_str()));
std::string labelname = "Segments ";
labelname += myMesh->Label.getValue();
group->Label.setValue(labelname);
for (std::vector<MeshCore::MeshSurfaceSegment*>::iterator it = segm.begin(); it != segm.end(); ++it) {
const std::vector<MeshCore::MeshSegment>& data = (*it)->GetSegments();
for (std::vector<MeshCore::MeshSegment>::const_iterator jt = data.begin(); jt != data.end(); ++jt) {
Mesh::MeshObject* segment = mesh->meshFromSegment(*jt);
Mesh::Feature* feaSegm = static_cast<Mesh::Feature*>(group->addObject("Mesh::Feature", "Segment"));
Mesh::MeshObject* feaMesh = feaSegm->Mesh.startEditing();
feaMesh->swap(*segment);
feaSegm->Mesh.finishEditing();
delete segment;
std::stringstream label;
label << feaSegm->Label.getValue() << " (" << (*it)->GetType() << ")";
feaSegm->Label.setValue(label.str());
}
delete (*it);
}
document->commitTransaction();
}
void Segmentation::changeEvent(QEvent *e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
QWidget::changeEvent(e);
}
// ---------------------------------------
/* TRANSLATOR MeshGui::TaskRemoveComponents */
TaskSegmentation::TaskSegmentation(Mesh::Feature* mesh)
{
widget = new Segmentation(mesh);
taskbox = new Gui::TaskView::TaskBox(
QPixmap(), widget->windowTitle(), false, 0);
taskbox->groupLayout()->addWidget(widget);
Content.push_back(taskbox);
}
TaskSegmentation::~TaskSegmentation()
{
// automatically deleted in the sub-class
}
bool TaskSegmentation::accept()
{
widget->accept();
return true;
}