Files
create/src/Mod/Assembly/App/AssemblyObject.cpp
2024-05-06 18:32:00 +02:00

2035 lines
68 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/****************************************************************************
* *
* Copyright (c) 2023 Ondsel <development@ondsel.com> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <BRepAdaptor_Curve.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <gp_Circ.hxx>
#include <gp_Cylinder.hxx>
#include <gp_Sphere.hxx>
#include <cmath>
#include <vector>
#include <unordered_map>
#endif
#include <App/Application.h>
#include <App/Document.h>
#include <App/DocumentObjectGroup.h>
#include <App/FeaturePythonPyImp.h>
#include <App/Link.h>
#include <App/PropertyPythonObject.h>
#include <Base/Console.h>
#include <Base/Placement.h>
#include <Base/Rotation.h>
#include <Base/Tools.h>
#include <Base/Interpreter.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Part/App/TopoShape.h>
#include <Mod/PartDesign/App/Body.h>
#include <OndselSolver/CREATE.h>
#include <OndselSolver/ASMTSimulationParameters.h>
#include <OndselSolver/ASMTAssembly.h>
#include <OndselSolver/ASMTMarker.h>
#include <OndselSolver/ASMTPart.h>
#include <OndselSolver/ASMTJoint.h>
#include <OndselSolver/ASMTFixedJoint.h>
#include <OndselSolver/ASMTGearJoint.h>
#include <OndselSolver/ASMTRevoluteJoint.h>
#include <OndselSolver/ASMTCylindricalJoint.h>
#include <OndselSolver/ASMTTranslationalJoint.h>
#include <OndselSolver/ASMTSphericalJoint.h>
#include <OndselSolver/ASMTPointInPlaneJoint.h>
#include <OndselSolver/ASMTPointInLineJoint.h>
#include <OndselSolver/ASMTLineInPlaneJoint.h>
#include <OndselSolver/ASMTPlanarJoint.h>
#include <OndselSolver/ASMTRevCylJoint.h>
#include <OndselSolver/ASMTCylSphJoint.h>
#include <OndselSolver/ASMTRackPinionJoint.h>
#include <OndselSolver/ASMTRotationLimit.h>
#include <OndselSolver/ASMTTranslationLimit.h>
#include <OndselSolver/ASMTScrewJoint.h>
#include <OndselSolver/ASMTSphSphJoint.h>
#include <OndselSolver/ASMTTime.h>
#include <OndselSolver/ASMTConstantGravity.h>
#include "AssemblyObject.h"
#include "AssemblyObjectPy.h"
#include "JointGroup.h"
#include "ViewGroup.h"
namespace PartApp = Part;
using namespace Assembly;
using namespace MbD;
void printPlacement(Base::Placement plc, const char* name)
{
Base::Vector3d pos = plc.getPosition();
Base::Vector3d axis;
double angle;
Base::Rotation rot = plc.getRotation();
rot.getRawValue(axis, angle);
Base::Console().Warning(
"placement %s : position (%.1f, %.1f, %.1f) - axis (%.1f, %.1f, %.1f) angle %.1f\n",
name,
pos.x,
pos.y,
pos.z,
axis.x,
axis.y,
axis.z,
angle);
}
// ================================ Assembly Object ============================
PROPERTY_SOURCE(Assembly::AssemblyObject, App::Part)
AssemblyObject::AssemblyObject()
: mbdAssembly(std::make_shared<ASMTAssembly>())
{}
AssemblyObject::~AssemblyObject() = default;
PyObject* AssemblyObject::getPyObject()
{
if (PythonObject.is(Py::_None())) {
// ref counter is set to 1
PythonObject = Py::Object(new AssemblyObjectPy(this), true);
}
return Py::new_reference_to(PythonObject);
}
App::DocumentObjectExecReturn* AssemblyObject::execute()
{
App::DocumentObjectExecReturn* ret = App::Part::execute();
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath(
"User parameter:BaseApp/Preferences/Mod/Assembly");
if (hGrp->GetBool("SolveOnRecompute", true)) {
solve();
}
return ret;
}
int AssemblyObject::solve(bool enableRedo, bool updateJCS)
{
mbdAssembly = makeMbdAssembly();
objectPartMap.clear();
std::vector<App::DocumentObject*> groundedObjs = fixGroundedParts();
if (groundedObjs.empty()) {
// If no part fixed we can't solve.
return -6;
}
std::vector<App::DocumentObject*> joints = getJoints(updateJCS);
removeUnconnectedJoints(joints, groundedObjs);
jointParts(joints);
if (enableRedo) {
savePlacementsForUndo();
}
try {
mbdAssembly->solve();
}
catch (...) {
Base::Console().Error("Solve failed\n");
return -1;
}
setNewPlacements();
redrawJointPlacements(joints);
return 0;
}
void AssemblyObject::preDrag(std::vector<App::DocumentObject*> dragParts)
{
Base::Console().Warning("pre drag\n");
solve();
dragMbdParts.clear();
for (auto part : dragParts) {
dragMbdParts.push_back(getMbDPart(part));
}
mbdAssembly->runPreDrag();
}
void AssemblyObject::doDragStep(Base::Vector3d delta)
{
Base::Console().Warning("doDragStep\n");
for (auto& mbdPart : dragMbdParts) {
App::DocumentObject* part = nullptr;
for (auto& pair : objectPartMap) {
if (pair.second == mbdPart) {
part = pair.first;
break;
}
}
if (!part) {
continue;
}
FColDsptr pos3D, delta2;
pos3D = mbdPart->position3D;
delta2 = std::make_shared<FullColumn<double>>(ListD {delta.x, delta.y, delta.z});
mbdPart->updateMbDFromPosition3D(pos3D->plusFullColumn(delta2));
/*Base::Placement plc = getPlacementFromProp(part, "Placement");
printPlacement(plc, "init plc");
Base::Vector3d pos = plc.getPosition();
mbdPart->setPosition3D(pos.x, pos.y, pos.z);
Base::Rotation rot = plc.getRotation();
Base::Matrix4D mat;
rot.getValue(mat);
Base::Vector3d r0 = mat.getRow(0);
Base::Vector3d r1 = mat.getRow(1);
Base::Vector3d r2 = mat.getRow(2);
mbdPart->setRotationMatrix(r0.x, r0.y, r0.z, r1.x, r1.y, r1.z, r2.x, r2.y, r2.z);*/
}
auto dragPartsVec = std::make_shared<std::vector<std::shared_ptr<ASMTPart>>>(dragMbdParts);
mbdAssembly->runDragStep(dragPartsVec);
setNewPlacements();
redrawJointPlacements(getJoints());
}
void AssemblyObject::postDrag()
{
Base::Console().Warning("post drag \n");
mbdAssembly->runPostDrag(); // Do this after last drag
}
void AssemblyObject::savePlacementsForUndo()
{
previousPositions.clear();
for (auto& pair : objectPartMap) {
App::DocumentObject* obj = pair.first;
if (!obj) {
continue;
}
std::pair<App::DocumentObject*, Base::Placement> savePair;
savePair.first = obj;
// Check if the object has a "Placement" property
auto* propPlc = dynamic_cast<App::PropertyPlacement*>(obj->getPropertyByName("Placement"));
if (!propPlc) {
continue;
}
savePair.second = propPlc->getValue();
previousPositions.push_back(savePair);
}
}
void AssemblyObject::undoSolve()
{
if (previousPositions.size() == 0) {
return;
}
for (auto& pair : previousPositions) {
App::DocumentObject* obj = pair.first;
if (!obj) {
continue;
}
// Check if the object has a "Placement" property
auto* propPlacement =
dynamic_cast<App::PropertyPlacement*>(obj->getPropertyByName("Placement"));
if (!propPlacement) {
continue;
}
propPlacement->setValue(pair.second);
}
previousPositions.clear();
// update joint placements:
getJoints(/*updateJCS*/ true, /*delBadJoints*/ false);
}
void AssemblyObject::clearUndo()
{
previousPositions.clear();
}
void AssemblyObject::exportAsASMT(std::string fileName)
{
mbdAssembly = makeMbdAssembly();
objectPartMap.clear();
fixGroundedParts();
std::vector<App::DocumentObject*> joints = getJoints();
jointParts(joints);
mbdAssembly->outputFile(fileName);
}
void AssemblyObject::setNewPlacements()
{
for (auto& pair : objectPartMap) {
App::DocumentObject* obj = pair.first;
std::shared_ptr<ASMTPart> mbdPart = pair.second;
if (!obj || !mbdPart) {
continue;
}
// Check if the object has a "Placement" property
auto* propPlacement =
dynamic_cast<App::PropertyPlacement*>(obj->getPropertyByName("Placement"));
if (!propPlacement) {
continue;
}
double x, y, z;
mbdPart->getPosition3D(x, y, z);
// Base::Console().Warning("in set placement : (%f, %f, %f)\n", x, y, z);
Base::Vector3d pos = Base::Vector3d(x, y, z);
// TODO : replace with quaternion to simplify
auto& r0 = mbdPart->rotationMatrix->at(0);
auto& r1 = mbdPart->rotationMatrix->at(1);
auto& r2 = mbdPart->rotationMatrix->at(2);
Base::Vector3d row0 = Base::Vector3d(r0->at(0), r0->at(1), r0->at(2));
Base::Vector3d row1 = Base::Vector3d(r1->at(0), r1->at(1), r1->at(2));
Base::Vector3d row2 = Base::Vector3d(r2->at(0), r2->at(1), r2->at(2));
Base::Matrix4D mat;
mat.setRow(0, row0);
mat.setRow(1, row1);
mat.setRow(2, row2);
Base::Rotation rot = Base::Rotation(mat);
/*double q0, q1, q2, q3;
mbdPart->getQuarternions(q0, q1, q2, q3);
Base::Rotation rot = Base::Rotation(q0, q1, q2, q3);*/
Base::Placement newPlacement = Base::Placement(pos, rot);
propPlacement->setValue(newPlacement);
obj->purgeTouched();
}
}
void AssemblyObject::redrawJointPlacements(std::vector<App::DocumentObject*> joints)
{
// Notify the joint objects that the transform of the coin object changed.
for (auto* joint : joints) {
auto* propPlacement =
dynamic_cast<App::PropertyPlacement*>(joint->getPropertyByName("Placement1"));
if (propPlacement) {
propPlacement->setValue(propPlacement->getValue());
}
propPlacement =
dynamic_cast<App::PropertyPlacement*>(joint->getPropertyByName("Placement2"));
if (propPlacement) {
propPlacement->setValue(propPlacement->getValue());
}
joint->purgeTouched();
}
}
void AssemblyObject::recomputeJointPlacements(std::vector<App::DocumentObject*> joints)
{
// The Placement1 and Placement2 of each joint needs to be updated as the parts moved.
for (auto* joint : joints) {
App::PropertyPythonObject* proxy = joint
? dynamic_cast<App::PropertyPythonObject*>(joint->getPropertyByName("Proxy"))
: nullptr;
if (!proxy) {
continue;
}
Py::Object jointPy = proxy->getValue();
if (!jointPy.hasAttr("updateJCSPlacements")) {
continue;
}
Py::Object attr = jointPy.getAttr("updateJCSPlacements");
if (attr.ptr() && attr.isCallable()) {
Py::Tuple args(1);
args.setItem(0, Py::asObject(joint->getPyObject()));
Py::Callable(attr).apply(args);
}
}
}
std::shared_ptr<ASMTAssembly> AssemblyObject::makeMbdAssembly()
{
auto assembly = CREATE<ASMTAssembly>::With();
assembly->setName("OndselAssembly");
return assembly;
}
App::DocumentObject* AssemblyObject::getJointOfPartConnectingToGround(App::DocumentObject* part,
std::string& name)
{
std::vector<App::DocumentObject*> joints = getJointsOfPart(part);
for (auto joint : joints) {
if (!joint) {
continue;
}
App::DocumentObject* part1 = getLinkObjFromProp(joint, "Part1");
App::DocumentObject* part2 = getLinkObjFromProp(joint, "Part2");
if (!part1 || !part2) {
continue;
}
if (part == part1 && isJointConnectingPartToGround(joint, "Part1")) {
name = "Part1";
return joint;
}
if (part == part2 && isJointConnectingPartToGround(joint, "Part2")) {
name = "Part2";
return joint;
}
}
return nullptr;
}
JointGroup* AssemblyObject::getJointGroup()
{
App::Document* doc = getDocument();
std::vector<DocumentObject*> jointGroups =
doc->getObjectsOfType(Assembly::JointGroup::getClassTypeId());
if (jointGroups.empty()) {
return nullptr;
}
for (auto jointGroup : jointGroups) {
if (hasObject(jointGroup)) {
return dynamic_cast<JointGroup*>(jointGroup);
}
}
return nullptr;
}
ViewGroup* AssemblyObject::getExplodedViewGroup()
{
App::Document* doc = getDocument();
std::vector<DocumentObject*> viewGroups = doc->getObjectsOfType(ViewGroup::getClassTypeId());
if (viewGroups.empty()) {
return nullptr;
}
for (auto viewGroup : viewGroups) {
if (hasObject(viewGroup)) {
return dynamic_cast<ViewGroup*>(viewGroup);
}
}
return nullptr;
}
std::vector<App::DocumentObject*> AssemblyObject::getJoints(bool updateJCS, bool delBadJoints)
{
std::vector<App::DocumentObject*> joints = {};
JointGroup* jointGroup = getJointGroup();
if (!jointGroup) {
return {};
}
Base::PyGILStateLocker lock;
for (auto joint : jointGroup->getObjects()) {
if (!joint) {
continue;
}
auto* prop = dynamic_cast<App::PropertyBool*>(joint->getPropertyByName("Activated"));
if (!prop || !prop->getValue()) {
// Filter grounded joints and deactivated joints.
continue;
}
auto* part1 = getLinkObjFromProp(joint, "Part1");
auto* part2 = getLinkObjFromProp(joint, "Part2");
if (!part1 || !part2 || part1->getFullName() == part2->getFullName()) {
// Remove incomplete joints. Left-over when the user delets a part.
// Remove incoherent joints (self-pointing joints)
if (delBadJoints) {
getDocument()->removeObject(joint->getNameInDocument());
}
continue;
}
auto proxy = dynamic_cast<App::PropertyPythonObject*>(joint->getPropertyByName("Proxy"));
if (proxy) {
if (proxy->getValue().hasAttr("setJointConnectors")) {
joints.push_back(joint);
}
}
}
// add sub assemblies joints.
for (auto& assembly : getSubAssemblies()) {
auto subJoints = assembly->getJoints(updateJCS);
joints.insert(joints.end(), subJoints.begin(), subJoints.end());
}
// Make sure the joints are up to date.
if (updateJCS) {
recomputeJointPlacements(joints);
}
return joints;
}
std::vector<App::DocumentObject*> AssemblyObject::getGroundedJoints()
{
std::vector<App::DocumentObject*> joints = {};
JointGroup* jointGroup = getJointGroup();
if (!jointGroup) {
return {};
}
Base::PyGILStateLocker lock;
for (auto obj : jointGroup->getObjects()) {
if (!obj) {
continue;
}
auto* propObj = dynamic_cast<App::PropertyLink*>(obj->getPropertyByName("ObjectToGround"));
if (propObj) {
joints.push_back(obj);
}
}
return joints;
}
std::vector<App::DocumentObject*> AssemblyObject::getJointsOfObj(App::DocumentObject* obj)
{
std::vector<App::DocumentObject*> joints = getJoints(false);
std::vector<App::DocumentObject*> jointsOf;
for (auto joint : joints) {
App::DocumentObject* obj1 = getObjFromNameProp(joint, "object1", "Part1");
App::DocumentObject* obj2 = getObjFromNameProp(joint, "Object2", "Part2");
if (obj == obj1 || obj == obj2) {
jointsOf.push_back(obj);
}
}
return jointsOf;
}
std::vector<App::DocumentObject*> AssemblyObject::getJointsOfPart(App::DocumentObject* part)
{
std::vector<App::DocumentObject*> joints = getJoints(false);
std::vector<App::DocumentObject*> jointsOf;
for (auto joint : joints) {
App::DocumentObject* part1 = getLinkObjFromProp(joint, "Part1");
App::DocumentObject* part2 = getLinkObjFromProp(joint, "Part2");
if (part == part1 || part == part2) {
jointsOf.push_back(joint);
}
}
return jointsOf;
}
std::vector<App::DocumentObject*> AssemblyObject::getGroundedParts()
{
std::vector<App::DocumentObject*> groundedJoints = getGroundedJoints();
std::vector<App::DocumentObject*> groundedObjs;
for (auto gJoint : groundedJoints) {
if (!gJoint) {
continue;
}
auto* propObj =
dynamic_cast<App::PropertyLink*>(gJoint->getPropertyByName("ObjectToGround"));
if (propObj) {
App::DocumentObject* objToGround = propObj->getValue();
groundedObjs.push_back(objToGround);
}
}
return groundedObjs;
}
std::vector<App::DocumentObject*> AssemblyObject::fixGroundedParts()
{
std::vector<App::DocumentObject*> groundedJoints = getGroundedJoints();
std::vector<App::DocumentObject*> groundedObjs;
for (auto obj : groundedJoints) {
if (!obj) {
continue;
}
auto* propObj = dynamic_cast<App::PropertyLink*>(obj->getPropertyByName("ObjectToGround"));
if (propObj) {
App::DocumentObject* objToGround = propObj->getValue();
Base::Placement plc = getPlacementFromProp(obj, "Placement");
std::string str = obj->getFullName();
fixGroundedPart(objToGround, plc, str);
groundedObjs.push_back(objToGround);
}
}
return groundedObjs;
}
void AssemblyObject::fixGroundedPart(App::DocumentObject* obj,
Base::Placement& plc,
std::string& name)
{
std::string markerName1 = "marker-" + obj->getFullName();
auto mbdMarker1 = makeMbdMarker(markerName1, plc);
mbdAssembly->addMarker(mbdMarker1);
std::shared_ptr<ASMTPart> mbdPart = getMbDPart(obj);
std::string markerName2 = "FixingMarker";
Base::Placement basePlc = Base::Placement();
auto mbdMarker2 = makeMbdMarker(markerName2, basePlc);
mbdPart->addMarker(mbdMarker2);
markerName1 = "/OndselAssembly/" + mbdMarker1->name;
markerName2 = "/OndselAssembly/" + mbdPart->name + "/" + mbdMarker2->name;
auto mbdJoint = CREATE<ASMTFixedJoint>::With();
mbdJoint->setName(name);
mbdJoint->setMarkerI(markerName1);
mbdJoint->setMarkerJ(markerName2);
mbdAssembly->addJoint(mbdJoint);
}
bool AssemblyObject::isJointConnectingPartToGround(App::DocumentObject* joint, const char* propname)
{
if (!isJointTypeConnecting(joint)) {
return false;
}
auto* propPart = dynamic_cast<App::PropertyLink*>(joint->getPropertyByName(propname));
if (!propPart) {
return false;
}
App::DocumentObject* part = propPart->getValue();
// Check if the part is grounded.
bool isGrounded = isPartGrounded(part);
if (isGrounded) {
return false;
}
// Check if the part is disconnected even with the joint
bool isConnected = isPartConnected(part);
if (!isConnected) {
return false;
}
// to know if a joint is connecting to ground we disable all the other joints
std::vector<App::DocumentObject*> jointsOfPart = getJointsOfPart(part);
std::vector<bool> activatedStates;
for (auto jointi : jointsOfPart) {
if (jointi->getFullName() == joint->getFullName()) {
continue;
}
activatedStates.push_back(getJointActivated(jointi));
setJointActivated(jointi, false);
}
isConnected = isPartConnected(part);
// restore activation states
for (auto jointi : jointsOfPart) {
if (jointi->getFullName() == joint->getFullName() || activatedStates.empty()) {
continue;
}
setJointActivated(jointi, activatedStates[0]);
activatedStates.erase(activatedStates.begin());
}
return isConnected;
}
bool AssemblyObject::isJointTypeConnecting(App::DocumentObject* joint)
{
JointType jointType = getJointType(joint);
return jointType != JointType::RackPinion && jointType != JointType::Screw
&& jointType != JointType::Gears && jointType != JointType::Pulleys;
}
void AssemblyObject::removeUnconnectedJoints(std::vector<App::DocumentObject*>& joints,
std::vector<App::DocumentObject*> groundedObjs)
{
std::set<App::DocumentObject*> connectedParts;
// Initialize connectedParts with groundedObjs
for (auto* groundedObj : groundedObjs) {
connectedParts.insert(groundedObj);
}
// Perform a traversal from each grounded object
for (auto* groundedObj : groundedObjs) {
traverseAndMarkConnectedParts(groundedObj, connectedParts, joints);
}
// Filter out unconnected joints
joints.erase(
std::remove_if(
joints.begin(),
joints.end(),
[&connectedParts](App::DocumentObject* joint) {
App::DocumentObject* obj1 = getLinkObjFromProp(joint, "Part1");
App::DocumentObject* obj2 = getLinkObjFromProp(joint, "Part2");
if ((connectedParts.find(obj1) == connectedParts.end())
|| (connectedParts.find(obj2) == connectedParts.end())) {
Base::Console().Warning(
"%s is unconnected to a grounded part so it is ignored.\n",
joint->getFullName());
return true; // Remove joint if any connected object is not in connectedParts
}
return false;
}),
joints.end());
}
void AssemblyObject::traverseAndMarkConnectedParts(App::DocumentObject* currentObj,
std::set<App::DocumentObject*>& connectedParts,
const std::vector<App::DocumentObject*>& joints)
{
// getConnectedParts returns the objs connected to the currentObj by any joint
auto connectedObjs = getConnectedParts(currentObj, joints);
for (auto* nextObj : connectedObjs) {
if (connectedParts.find(nextObj) == connectedParts.end()) {
connectedParts.insert(nextObj);
traverseAndMarkConnectedParts(nextObj, connectedParts, joints);
}
}
}
std::vector<App::DocumentObject*>
AssemblyObject::getConnectedParts(App::DocumentObject* part,
const std::vector<App::DocumentObject*>& joints)
{
std::vector<App::DocumentObject*> connectedParts;
for (auto joint : joints) {
if (!isJointTypeConnecting(joint)) {
continue;
}
App::DocumentObject* obj1 = getLinkObjFromProp(joint, "Part1");
App::DocumentObject* obj2 = getLinkObjFromProp(joint, "Part2");
if (obj1 == part) {
connectedParts.push_back(obj2);
}
else if (obj2 == part) {
connectedParts.push_back(obj1);
}
}
return connectedParts;
}
bool AssemblyObject::isPartGrounded(App::DocumentObject* obj)
{
std::vector<App::DocumentObject*> groundedObjs = fixGroundedParts();
for (auto* groundedObj : groundedObjs) {
if (groundedObj->getFullName() == obj->getFullName()) {
return true;
}
}
return false;
}
bool AssemblyObject::isPartConnected(App::DocumentObject* obj)
{
std::vector<App::DocumentObject*> groundedObjs = getGroundedParts();
std::vector<App::DocumentObject*> joints = getJoints(false);
std::set<App::DocumentObject*> connectedParts;
// Initialize connectedParts with groundedObjs
for (auto* groundedObj : groundedObjs) {
connectedParts.insert(groundedObj);
}
// Perform a traversal from each grounded object
for (auto* groundedObj : groundedObjs) {
traverseAndMarkConnectedParts(groundedObj, connectedParts, joints);
}
for (auto part : connectedParts) {
if (obj == part) {
return true;
}
}
return false;
}
void AssemblyObject::jointParts(std::vector<App::DocumentObject*> joints)
{
for (auto* joint : joints) {
if (!joint) {
continue;
}
std::vector<std::shared_ptr<MbD::ASMTJoint>> mbdJoints = makeMbdJoint(joint);
for (auto& mbdJoint : mbdJoints) {
mbdAssembly->addJoint(mbdJoint);
}
}
}
std::shared_ptr<ASMTJoint> AssemblyObject::makeMbdJointOfType(App::DocumentObject* joint,
JointType type)
{
if (type == JointType::Fixed) {
return CREATE<ASMTFixedJoint>::With();
}
else if (type == JointType::Revolute) {
return CREATE<ASMTRevoluteJoint>::With();
}
else if (type == JointType::Cylindrical) {
return CREATE<ASMTCylindricalJoint>::With();
}
else if (type == JointType::Slider) {
return CREATE<ASMTTranslationalJoint>::With();
}
else if (type == JointType::Ball) {
return CREATE<ASMTSphericalJoint>::With();
}
else if (type == JointType::Distance) {
return makeMbdJointDistance(joint);
}
else if (type == JointType::RackPinion) {
auto mbdJoint = CREATE<ASMTRackPinionJoint>::With();
mbdJoint->pitchRadius = getJointDistance(joint);
return mbdJoint;
}
else if (type == JointType::Screw) {
auto mbdJoint = CREATE<ASMTScrewJoint>::With();
mbdJoint->pitch = getJointDistance(joint);
return mbdJoint;
}
else if (type == JointType::Gears) {
auto mbdJoint = CREATE<ASMTGearJoint>::With();
mbdJoint->radiusI = getJointDistance(joint);
mbdJoint->radiusJ = getJointDistance2(joint);
return mbdJoint;
}
return nullptr;
}
std::shared_ptr<ASMTJoint> AssemblyObject::makeMbdJointDistance(App::DocumentObject* joint)
{
DistanceType type = getDistanceType(joint);
const char* elt1 = getElementFromProp(joint, "Element1");
const char* elt2 = getElementFromProp(joint, "Element2");
auto* obj1 = getLinkedObjFromNameProp(joint, "Object1", "Part1");
auto* obj2 = getLinkedObjFromNameProp(joint, "Object2", "Part2");
if (type == DistanceType::PointPoint) {
// Point to point distance, or ball joint if distance=0.
double distance = getJointDistance(joint);
if (distance < Precision::Confusion()) {
return CREATE<ASMTSphericalJoint>::With();
}
auto mbdJoint = CREATE<ASMTSphSphJoint>::With();
mbdJoint->distanceIJ = distance;
return mbdJoint;
}
// Edge - edge cases
else if (type == DistanceType::LineLine) {
auto mbdJoint = CREATE<ASMTRevCylJoint>::With();
mbdJoint->distanceIJ = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::LineCircle) {
auto mbdJoint = CREATE<ASMTRevCylJoint>::With();
mbdJoint->distanceIJ = getJointDistance(joint) + getEdgeRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::CircleCircle) {
auto mbdJoint = CREATE<ASMTRevCylJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getEdgeRadius(obj1, elt1) + getEdgeRadius(obj2, elt2);
return mbdJoint;
}
// TODO : other cases od edge-edge : Ellipse, parabola, hyperbola...
// Face - Face cases
else if (type == DistanceType::PlanePlane) {
auto mbdJoint = CREATE<ASMTPlanarJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::PlaneCylinder) {
auto mbdJoint = CREATE<ASMTLineInPlaneJoint>::With();
mbdJoint->offset = getJointDistance(joint) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::PlaneSphere) {
auto mbdJoint = CREATE<ASMTPointInPlaneJoint>::With();
mbdJoint->offset = getJointDistance(joint) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::PlaneCone) {
// TODO
}
else if (type == DistanceType::PlaneTorus) {
auto mbdJoint = CREATE<ASMTPlanarJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::CylinderCylinder) {
auto mbdJoint = CREATE<ASMTRevCylJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getFaceRadius(obj1, elt1) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::CylinderSphere) {
auto mbdJoint = CREATE<ASMTCylSphJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getFaceRadius(obj1, elt1) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::CylinderCone) {
// TODO
}
else if (type == DistanceType::CylinderTorus) {
auto mbdJoint = CREATE<ASMTRevCylJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getFaceRadius(obj1, elt1) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::ConeCone) {
// TODO
}
else if (type == DistanceType::ConeTorus) {
// TODO
}
else if (type == DistanceType::ConeSphere) {
// TODO
}
else if (type == DistanceType::TorusTorus) {
auto mbdJoint = CREATE<ASMTPlanarJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::TorusSphere) {
auto mbdJoint = CREATE<ASMTCylSphJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getFaceRadius(obj1, elt1) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
else if (type == DistanceType::SphereSphere) {
auto mbdJoint = CREATE<ASMTSphSphJoint>::With();
mbdJoint->distanceIJ =
getJointDistance(joint) + getFaceRadius(obj1, elt1) + getFaceRadius(obj2, elt2);
return mbdJoint;
}
// Point - Face cases
else if (type == DistanceType::PointPlane) {
auto mbdJoint = CREATE<ASMTPointInPlaneJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::PointCylinder) {
auto mbdJoint = CREATE<ASMTCylSphJoint>::With();
mbdJoint->distanceIJ = getJointDistance(joint) + getFaceRadius(obj1, elt1);
return mbdJoint;
}
else if (type == DistanceType::PointSphere) {
auto mbdJoint = CREATE<ASMTSphSphJoint>::With();
mbdJoint->distanceIJ = getJointDistance(joint) + getFaceRadius(obj1, elt1);
return mbdJoint;
}
else if (type == DistanceType::PointCone) {
// TODO
}
else if (type == DistanceType::PointTorus) {
// TODO
}
// Edge - Face cases
else if (type == DistanceType::LinePlane) {
auto mbdJoint = CREATE<ASMTLineInPlaneJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::LineCylinder) {
// TODO
}
else if (type == DistanceType::LineSphere) {
// TODO
}
else if (type == DistanceType::LineCone) {
// TODO
}
else if (type == DistanceType::LineTorus) {
// TODO
}
else if (type == DistanceType::CurvePlane) {
// TODO
}
else if (type == DistanceType::CurveCylinder) {
// TODO
}
else if (type == DistanceType::CurveSphere) {
// TODO
}
else if (type == DistanceType::CurveCone) {
// TODO
}
else if (type == DistanceType::CurveTorus) {
// TODO
}
// Point - Edge cases
else if (type == DistanceType::PointLine) {
auto mbdJoint = CREATE<ASMTCylSphJoint>::With();
mbdJoint->distanceIJ = getJointDistance(joint);
return mbdJoint;
}
else if (type == DistanceType::PointCurve) {
// For other curves we do a point in plane-of-the-curve.
// Maybe it would be best tangent / distance to the conic?
// For arcs and circles we could use ASMTRevSphJoint. But is it better than pointInPlane?
auto mbdJoint = CREATE<ASMTPointInPlaneJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
// by default we make a planar joint.
auto mbdJoint = CREATE<ASMTPlanarJoint>::With();
mbdJoint->offset = getJointDistance(joint);
return mbdJoint;
}
std::vector<std::shared_ptr<MbD::ASMTJoint>>
AssemblyObject::makeMbdJoint(App::DocumentObject* joint)
{
JointType jointType = getJointType(joint);
std::shared_ptr<ASMTJoint> mbdJoint = makeMbdJointOfType(joint, jointType);
if (!mbdJoint) {
return {};
}
std::string fullMarkerName1 = handleOneSideOfJoint(joint, "Object1", "Part1", "Placement1");
std::string fullMarkerName2 = handleOneSideOfJoint(joint, "Object2", "Part2", "Placement2");
std::string jointName = joint->getFullName();
mbdJoint->setName(joint->getFullName());
mbdJoint->setMarkerI(fullMarkerName1);
mbdJoint->setMarkerJ(fullMarkerName2);
// Add limits if needed.
auto* prop = dynamic_cast<App::PropertyBool*>(joint->getPropertyByName("EnableLimits"));
if (prop && prop->getValue()) {
if (jointType == JointType::Slider || jointType == JointType::Cylindrical) {
auto* propLenMin =
dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("LengthMin"));
if (propLenMin) {
auto limit = ASMTTranslationLimit::With();
limit->setName(joint->getFullName() + "-LimitLenMin");
limit->setMarkerI(fullMarkerName1);
limit->setMarkerJ(fullMarkerName2);
// limit->setmotionJoint(jointName);
limit->settype("=>");
limit->setlimit(std::to_string(propLenMin->getValue()));
limit->settol("1.0e-9");
mbdAssembly->addLimit(limit);
}
auto* propLenMax =
dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("LengthMax"));
if (propLenMax) {
auto limit = ASMTTranslationLimit::With();
limit->setName(joint->getFullName() + "-LimitLenMax");
limit->setMarkerI(fullMarkerName1);
limit->setMarkerJ(fullMarkerName2);
limit->settype("=<");
limit->setlimit(std::to_string(propLenMax->getValue()));
limit->settol("1.0e-9");
mbdAssembly->addLimit(limit);
}
}
if (jointType == JointType::Revolute || jointType == JointType::Cylindrical) {
auto* propRotMin =
dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("AngleMin"));
if (propRotMin) {
auto limit = ASMTRotationLimit::With();
limit->setName(joint->getFullName() + "-LimitRotMin");
limit->setMarkerI(fullMarkerName1);
limit->setMarkerJ(fullMarkerName2);
limit->settype("=>");
limit->setlimit(std::to_string(propRotMin->getValue()) + "*pi/180.0");
limit->settol("1.0e-9");
mbdAssembly->addLimit(limit);
}
auto* propRotMax =
dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("AngleMax"));
if (propRotMax) {
auto limit = ASMTRotationLimit::With();
limit->setName(joint->getFullName() + "-LimiRotMax");
limit->setMarkerI(fullMarkerName1);
limit->setMarkerJ(fullMarkerName2);
limit->settype("=<");
limit->setlimit(std::to_string(propRotMax->getValue()) + "*pi/180.0");
limit->settol("1.0e-9");
mbdAssembly->addLimit(limit);
}
}
}
return {mbdJoint};
}
std::string AssemblyObject::handleOneSideOfJoint(App::DocumentObject* joint,
const char* propObjName,
const char* propPartName,
const char* propPlcName)
{
App::DocumentObject* part = getLinkObjFromProp(joint, propPartName);
App::DocumentObject* obj = getObjFromNameProp(joint, propObjName, propPartName);
if (!part) {
std::string msg = std::string("The property ") + propPartName + " of Joint "
+ joint->getFullName() + " is empty.\n";
THROWM(Base::ValueError, msg);
}
std::shared_ptr<ASMTPart> mbdPart = getMbDPart(part);
Base::Placement plc = getPlacementFromProp(joint, propPlcName);
// Now we have plc which is the JCS placement, but its relative to the Object, not to the
// containing Part.
if (obj->getNameInDocument() != part->getNameInDocument()) {
// Make plc relative to the containing part
// plc = objPlc * plc; // this would not work for nested parts.
Base::Placement obj_global_plc = getGlobalPlacement(obj, part);
plc = obj_global_plc * plc;
Base::Placement part_global_plc = getGlobalPlacement(part);
plc = part_global_plc.inverse() * plc;
}
std::string markerName = joint->getFullName();
auto mbdMarker = makeMbdMarker(markerName, plc);
mbdPart->addMarker(mbdMarker);
return "/OndselAssembly/" + mbdPart->name + "/" + markerName;
}
std::shared_ptr<ASMTPart> AssemblyObject::getMbDPart(App::DocumentObject* obj)
{
std::shared_ptr<ASMTPart> mbdPart;
Base::Placement plc = getPlacementFromProp(obj, "Placement");
auto it = objectPartMap.find(obj);
if (it != objectPartMap.end()) {
// obj has been associated with an ASMTPart before
mbdPart = it->second;
}
else {
// obj has not been associated with an ASMTPart before
std::string str = obj->getFullName();
mbdPart = makeMbdPart(str, plc);
mbdAssembly->addPart(mbdPart);
objectPartMap[obj] = mbdPart; // Store the association
}
return mbdPart;
}
std::shared_ptr<ASMTPart>
AssemblyObject::makeMbdPart(std::string& name, Base::Placement plc, double mass)
{
auto mbdPart = CREATE<ASMTPart>::With();
mbdPart->setName(name);
auto massMarker = CREATE<ASMTPrincipalMassMarker>::With();
massMarker->setMass(mass);
massMarker->setDensity(1.0);
massMarker->setMomentOfInertias(1.0, 1.0, 1.0);
mbdPart->setPrincipalMassMarker(massMarker);
Base::Vector3d pos = plc.getPosition();
mbdPart->setPosition3D(pos.x, pos.y, pos.z);
// Base::Console().Warning("MbD Part placement : (%f, %f, %f)\n", pos.x, pos.y, pos.z);
// TODO : replace with quaternion to simplify
Base::Rotation rot = plc.getRotation();
Base::Matrix4D mat;
rot.getValue(mat);
Base::Vector3d r0 = mat.getRow(0);
Base::Vector3d r1 = mat.getRow(1);
Base::Vector3d r2 = mat.getRow(2);
mbdPart->setRotationMatrix(r0.x, r0.y, r0.z, r1.x, r1.y, r1.z, r2.x, r2.y, r2.z);
/*double q0, q1, q2, q3;
rot.getValue(q0, q1, q2, q3);
mbdPart->setQuarternions(q0, q1, q2, q3);*/
return mbdPart;
}
std::shared_ptr<ASMTMarker> AssemblyObject::makeMbdMarker(std::string& name, Base::Placement& plc)
{
auto mbdMarker = CREATE<ASMTMarker>::With();
mbdMarker->setName(name);
Base::Vector3d pos = plc.getPosition();
mbdMarker->setPosition3D(pos.x, pos.y, pos.z);
// TODO : replace with quaternion to simplify
Base::Rotation rot = plc.getRotation();
Base::Matrix4D mat;
rot.getValue(mat);
Base::Vector3d r0 = mat.getRow(0);
Base::Vector3d r1 = mat.getRow(1);
Base::Vector3d r2 = mat.getRow(2);
mbdMarker->setRotationMatrix(r0.x, r0.y, r0.z, r1.x, r1.y, r1.z, r2.x, r2.y, r2.z);
/*double q0, q1, q2, q3;
rot.getValue(q0, q1, q2, q3);
mbdMarker->setQuarternions(q0, q1, q2, q3);*/
return mbdMarker;
}
std::vector<App::DocumentObject*> AssemblyObject::getDownstreamParts(App::DocumentObject* part,
App::DocumentObject* joint)
{
// First we deactivate the joint
bool state = getJointActivated(joint);
setJointActivated(joint, false);
std::vector<App::DocumentObject*> joints = getJoints(false);
std::set<App::DocumentObject*> connectedParts = {part};
traverseAndMarkConnectedParts(part, connectedParts, joints);
std::vector<App::DocumentObject*> downstreamParts;
for (auto parti : connectedParts) {
if (!isPartConnected(parti) && (parti != part)) {
downstreamParts.push_back(parti);
}
}
AssemblyObject::setJointActivated(joint, state);
/*if (limit > 1000) { // Infinite loop protection
return {};
}
limit++;
Base::Console().Warning("limit %d\n", limit);
std::vector<App::DocumentObject*> downstreamParts = {part};
std::string name;
App::DocumentObject* connectingJoint =
getJointOfPartConnectingToGround(part,
name); // ?????????????????????????????? if we remove
// connection to ground then it can't work for tom
std::vector<App::DocumentObject*> jointsOfPart = getJointsOfPart(part);
// remove connectingJoint from jointsOfPart
auto it = std::remove(jointsOfPart.begin(), jointsOfPart.end(), connectingJoint);
jointsOfPart.erase(it, jointsOfPart.end());
for (auto joint : jointsOfPart) {
App::DocumentObject* part1 = getLinkObjFromProp(joint, "Part1");
App::DocumentObject* part2 = getLinkObjFromProp(joint, "Part2");
bool firstIsDown = part->getFullName() == part2->getFullName();
App::DocumentObject* downstreamPart = firstIsDown ? part1 : part2;
Base::Console().Warning("looping\n");
// it is possible that the part is connected to ground by this joint.
// In which case we should not select those parts. To test we disconnect :
auto* propObj = dynamic_cast<App::PropertyLink*>(joint->getPropertyByName("Part1"));
if (!propObj) {
continue;
}
propObj->setValue(nullptr);
bool isConnected = isPartConnected(downstreamPart);
propObj->setValue(part1);
if (isConnected) {
Base::Console().Warning("continue\n");
continue;
}
std::vector<App::DocumentObject*> subDownstreamParts =
getDownstreamParts(downstreamPart, limit);
for (auto downPart : subDownstreamParts) {
if (std::find(downstreamParts.begin(), downstreamParts.end(), downPart)
== downstreamParts.end()) {
downstreamParts.push_back(downPart);
}
}
}*/
return downstreamParts;
}
std::vector<App::DocumentObject*> AssemblyObject::getUpstreamParts(App::DocumentObject* part,
int limit)
{
if (limit > 1000) { // Infinite loop protection
return {};
}
limit++;
if (isPartGrounded(part)) {
return {part};
}
std::string name;
App::DocumentObject* connectingJoint = getJointOfPartConnectingToGround(part, name);
App::DocumentObject* upPart =
getLinkObjFromProp(connectingJoint, name == "Part1" ? "Part2" : "Part1");
std::vector<App::DocumentObject*> upstreamParts = getUpstreamParts(upPart, limit);
upstreamParts.push_back(part);
return upstreamParts;
}
App::DocumentObject* AssemblyObject::getUpstreamMovingPart(App::DocumentObject* part)
{
if (isPartGrounded(part)) {
return nullptr;
}
std::string name;
App::DocumentObject* connectingJoint = getJointOfPartConnectingToGround(part, name);
JointType jointType = getJointType(connectingJoint);
if (jointType != JointType::Fixed) {
return part;
}
App::DocumentObject* upPart =
getLinkObjFromProp(connectingJoint, name == "Part1" ? "Part2" : "Part1");
return getUpstreamMovingPart(upPart);
}
double AssemblyObject::getObjMass(App::DocumentObject* obj)
{
for (auto& pair : objMasses) {
if (pair.first == obj) {
return pair.second;
}
}
return 1.0;
}
void AssemblyObject::setObjMasses(std::vector<std::pair<App::DocumentObject*, double>> objectMasses)
{
objMasses = objectMasses;
}
std::vector<AssemblyObject*> AssemblyObject::getSubAssemblies()
{
std::vector<AssemblyObject*> subAssemblies = {};
App::Document* doc = getDocument();
std::vector<DocumentObject*> assemblies =
doc->getObjectsOfType(Assembly::AssemblyObject::getClassTypeId());
for (auto assembly : assemblies) {
if (hasObject(assembly)) {
subAssemblies.push_back(dynamic_cast<AssemblyObject*>(assembly));
}
}
return subAssemblies;
}
void AssemblyObject::updateGroundedJointsPlacements()
{
std::vector<App::DocumentObject*> groundedJoints = getGroundedJoints();
for (auto gJoint : groundedJoints) {
if (!gJoint) {
continue;
}
auto* propObj =
dynamic_cast<App::PropertyLink*>(gJoint->getPropertyByName("ObjectToGround"));
auto* propPlc =
dynamic_cast<App::PropertyPlacement*>(gJoint->getPropertyByName("Placement"));
if (propObj && propPlc) {
App::DocumentObject* obj = propObj->getValue();
auto* propObjPlc =
dynamic_cast<App::PropertyPlacement*>(obj->getPropertyByName("Placement"));
propPlc->setValue(propObjPlc->getValue());
}
}
}
// ======================================= Utils ======================================
void AssemblyObject::swapJCS(App::DocumentObject* joint)
{
auto propElement1 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Element1"));
auto propElement2 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Element2"));
if (propElement1 && propElement2) {
auto temp = std::string(propElement1->getValue());
propElement1->setValue(propElement2->getValue());
propElement2->setValue(temp);
}
auto propVertex1 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Vertex1"));
auto propVertex2 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Vertex2"));
if (propVertex1 && propVertex2) {
auto temp = std::string(propVertex1->getValue());
propVertex1->setValue(propVertex2->getValue());
propVertex2->setValue(temp);
}
auto propPlacement1 =
dynamic_cast<App::PropertyPlacement*>(joint->getPropertyByName("Placement1"));
auto propPlacement2 =
dynamic_cast<App::PropertyPlacement*>(joint->getPropertyByName("Placement2"));
if (propPlacement1 && propPlacement2) {
auto temp = propPlacement1->getValue();
propPlacement1->setValue(propPlacement2->getValue());
propPlacement2->setValue(temp);
}
auto propObject1 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Object1"));
auto propObject2 = dynamic_cast<App::PropertyString*>(joint->getPropertyByName("Object2"));
if (propObject1 && propObject2) {
auto temp = std::string(propObject1->getValue());
propObject1->setValue(propObject2->getValue());
propObject2->setValue(temp);
}
auto propPart1 = dynamic_cast<App::PropertyLink*>(joint->getPropertyByName("Part1"));
auto propPart2 = dynamic_cast<App::PropertyLink*>(joint->getPropertyByName("Part2"));
if (propPart1 && propPart2) {
auto temp = propPart1->getValue();
propPart1->setValue(propPart2->getValue());
propPart2->setValue(temp);
}
}
bool AssemblyObject::isEdgeType(App::DocumentObject* obj,
const char* elName,
GeomAbs_CurveType type)
{
PartApp::Feature* base = static_cast<PartApp::Feature*>(obj);
const PartApp::TopoShape& TopShape = base->Shape.getShape();
// Check for valid face types
TopoDS_Edge edge = TopoDS::Edge(TopShape.getSubShape(elName));
BRepAdaptor_Curve sf(edge);
if (sf.GetType() == type) {
return true;
}
return false;
}
bool AssemblyObject::isFaceType(App::DocumentObject* obj,
const char* elName,
GeomAbs_SurfaceType type)
{
auto base = static_cast<PartApp::Feature*>(obj);
PartApp::TopoShape TopShape = base->Shape.getShape();
// Check for valid face types
TopoDS_Face face = TopoDS::Face(TopShape.getSubShape(elName));
BRepAdaptor_Surface sf(face);
// GeomAbs_Plane GeomAbs_Cylinder GeomAbs_Cone GeomAbs_Sphere GeomAbs_Thorus
if (sf.GetType() == type) {
return true;
}
return false;
}
double AssemblyObject::getFaceRadius(App::DocumentObject* obj, const char* elt)
{
auto base = static_cast<PartApp::Feature*>(obj);
const PartApp::TopoShape& TopShape = base->Shape.getShape();
// Check for valid face types
TopoDS_Face face = TopoDS::Face(TopShape.getSubShape(elt));
BRepAdaptor_Surface sf(face);
if (sf.GetType() == GeomAbs_Cylinder) {
return sf.Cylinder().Radius();
}
else if (sf.GetType() == GeomAbs_Sphere) {
return sf.Sphere().Radius();
}
return 0.0;
}
double AssemblyObject::getEdgeRadius(App::DocumentObject* obj, const char* elt)
{
auto base = static_cast<PartApp::Feature*>(obj);
const PartApp::TopoShape& TopShape = base->Shape.getShape();
// Check for valid face types
TopoDS_Edge edge = TopoDS::Edge(TopShape.getSubShape(elt));
BRepAdaptor_Curve sf(edge);
if (sf.GetType() == GeomAbs_Circle) {
return sf.Circle().Radius();
}
return 0.0;
}
DistanceType AssemblyObject::getDistanceType(App::DocumentObject* joint)
{
std::string type1 = getElementTypeFromProp(joint, "Element1");
std::string type2 = getElementTypeFromProp(joint, "Element2");
const char* elt1 = getElementFromProp(joint, "Element1");
const char* elt2 = getElementFromProp(joint, "Element2");
auto* obj1 = getLinkedObjFromNameProp(joint, "Object1", "Part1");
auto* obj2 = getLinkedObjFromNameProp(joint, "Object2", "Part2");
if (type1 == "Vertex" && type2 == "Vertex") {
return DistanceType::PointPoint;
}
else if (type1 == "Edge" && type2 == "Edge") {
if (isEdgeType(obj1, elt1, GeomAbs_Line) || isEdgeType(obj2, elt2, GeomAbs_Line)) {
if (!isEdgeType(obj1, elt1, GeomAbs_Line)) {
swapJCS(joint); // make sure that line is first if not 2 lines.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isEdgeType(obj2, elt2, GeomAbs_Line)) {
return DistanceType::LineLine;
}
else if (isEdgeType(obj2, elt2, GeomAbs_Circle)) {
return DistanceType::LineCircle;
}
// TODO : other cases Ellipse, parabola, hyperbola...
}
else if (isEdgeType(obj1, elt1, GeomAbs_Circle) || isEdgeType(obj2, elt2, GeomAbs_Circle)) {
if (!isEdgeType(obj1, elt1, GeomAbs_Circle)) {
swapJCS(joint); // make sure that circle is first if not 2 lines.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isEdgeType(obj2, elt2, GeomAbs_Circle)) {
return DistanceType::CircleCircle;
}
// TODO : other cases Ellipse, parabola, hyperbola...
}
}
else if (type1 == "Face" && type2 == "Face") {
if (isFaceType(obj1, elt1, GeomAbs_Plane) || isFaceType(obj2, elt2, GeomAbs_Plane)) {
if (!isFaceType(obj1, elt1, GeomAbs_Plane)) {
swapJCS(joint); // make sure plane is first if its not 2 planes.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj2, elt2, GeomAbs_Plane)) {
return DistanceType::PlanePlane;
}
else if (isFaceType(obj2, elt2, GeomAbs_Cylinder)) {
return DistanceType::PlaneCylinder;
}
else if (isFaceType(obj2, elt2, GeomAbs_Sphere)) {
return DistanceType::PlaneSphere;
}
else if (isFaceType(obj2, elt2, GeomAbs_Cone)) {
return DistanceType::PlaneCone;
}
else if (isFaceType(obj2, elt2, GeomAbs_Torus)) {
return DistanceType::PlaneTorus;
}
}
else if (isFaceType(obj1, elt1, GeomAbs_Cylinder)
|| isFaceType(obj2, elt2, GeomAbs_Cylinder)) {
if (!isFaceType(obj1, elt1, GeomAbs_Cylinder)) {
swapJCS(joint); // make sure cylinder is first if its not 2 cylinders.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj2, elt2, GeomAbs_Cylinder)) {
return DistanceType::CylinderCylinder;
}
else if (isFaceType(obj2, elt2, GeomAbs_Sphere)) {
return DistanceType::CylinderSphere;
}
else if (isFaceType(obj2, elt2, GeomAbs_Cone)) {
return DistanceType::CylinderCone;
}
else if (isFaceType(obj2, elt2, GeomAbs_Torus)) {
return DistanceType::CylinderTorus;
}
}
else if (isFaceType(obj1, elt1, GeomAbs_Cone) || isFaceType(obj2, elt2, GeomAbs_Cone)) {
if (!isFaceType(obj1, elt1, GeomAbs_Cone)) {
swapJCS(joint); // make sure cone is first if its not 2 cones.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj2, elt2, GeomAbs_Cone)) {
return DistanceType::ConeCone;
}
else if (isFaceType(obj2, elt2, GeomAbs_Torus)) {
return DistanceType::ConeTorus;
}
else if (isFaceType(obj2, elt2, GeomAbs_Sphere)) {
return DistanceType::ConeSphere;
}
}
else if (isFaceType(obj1, elt1, GeomAbs_Torus) || isFaceType(obj2, elt2, GeomAbs_Torus)) {
if (!isFaceType(obj1, elt1, GeomAbs_Torus)) {
swapJCS(joint); // make sure torus is first if its not 2 torus.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj2, elt2, GeomAbs_Torus)) {
return DistanceType::TorusTorus;
}
else if (isFaceType(obj2, elt2, GeomAbs_Sphere)) {
return DistanceType::TorusSphere;
}
}
else if (isFaceType(obj1, elt1, GeomAbs_Sphere) || isFaceType(obj2, elt2, GeomAbs_Sphere)) {
if (!isFaceType(obj1, elt1, GeomAbs_Sphere)) {
swapJCS(joint); // make sure sphere is first if its not 2 spheres.
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj2, elt2, GeomAbs_Sphere)) {
return DistanceType::SphereSphere;
}
}
}
else if ((type1 == "Vertex" && type2 == "Face") || (type1 == "Face" && type2 == "Vertex")) {
if (type1 == "Vertex") { // Make sure face is the first.
swapJCS(joint);
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isFaceType(obj1, elt1, GeomAbs_Plane)) {
return DistanceType::PointPlane;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cylinder)) {
return DistanceType::PointCylinder;
}
else if (isFaceType(obj1, elt1, GeomAbs_Sphere)) {
return DistanceType::PointSphere;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cone)) {
return DistanceType::PointCone;
}
else if (isFaceType(obj1, elt1, GeomAbs_Torus)) {
return DistanceType::PointTorus;
}
}
else if ((type1 == "Edge" && type2 == "Face") || (type1 == "Face" && type2 == "Edge")) {
if (type1 == "Edge") { // Make sure face is the first.
swapJCS(joint);
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isEdgeType(obj2, elt2, GeomAbs_Line)) {
if (isFaceType(obj1, elt1, GeomAbs_Plane)) {
return DistanceType::LinePlane;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cylinder)) {
return DistanceType::LineCylinder;
}
else if (isFaceType(obj1, elt1, GeomAbs_Sphere)) {
return DistanceType::LineSphere;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cone)) {
return DistanceType::LineCone;
}
else if (isFaceType(obj1, elt1, GeomAbs_Torus)) {
return DistanceType::LineTorus;
}
}
else {
// For other curves we consider them as planes for now. Can be refined later.
if (isFaceType(obj1, elt1, GeomAbs_Plane)) {
return DistanceType::CurvePlane;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cylinder)) {
return DistanceType::CurveCylinder;
}
else if (isFaceType(obj1, elt1, GeomAbs_Sphere)) {
return DistanceType::CurveSphere;
}
else if (isFaceType(obj1, elt1, GeomAbs_Cone)) {
return DistanceType::CurveCone;
}
else if (isFaceType(obj1, elt1, GeomAbs_Torus)) {
return DistanceType::CurveTorus;
}
}
}
else if ((type1 == "Vertex" && type2 == "Edge") || (type1 == "Edge" && type2 == "Vertex")) {
if (type1 == "Vertex") { // Make sure edge is the first.
swapJCS(joint);
std::swap(elt1, elt2);
std::swap(obj1, obj2);
}
if (isEdgeType(obj1, elt1, GeomAbs_Line)) { // Point on line joint.
return DistanceType::PointLine;
}
else {
// For other curves we do a point in plane-of-the-curve.
// Maybe it would be best tangent / distance to the conic? For arcs and
// circles we could use ASMTRevSphJoint. But is it better than pointInPlane?
return DistanceType::PointCurve;
}
}
return DistanceType::Other;
}
void AssemblyObject::setJointActivated(App::DocumentObject* joint, bool val)
{
auto* propActivated = dynamic_cast<App::PropertyBool*>(joint->getPropertyByName("Activated"));
if (propActivated) {
propActivated->setValue(val);
}
}
bool AssemblyObject::getJointActivated(App::DocumentObject* joint)
{
auto* propActivated = dynamic_cast<App::PropertyBool*>(joint->getPropertyByName("Activated"));
if (propActivated) {
return propActivated->getValue();
}
return false;
}
Base::Placement AssemblyObject::getPlacementFromProp(App::DocumentObject* obj, const char* propName)
{
Base::Placement plc = Base::Placement();
auto* propPlacement = dynamic_cast<App::PropertyPlacement*>(obj->getPropertyByName(propName));
if (propPlacement) {
plc = propPlacement->getValue();
}
return plc;
}
bool AssemblyObject::getTargetPlacementRelativeTo(Base::Placement& foundPlc,
App::DocumentObject* targetObj,
App::DocumentObject* part,
App::DocumentObject* container,
bool inContainerBranch,
bool ignorePlacement)
{
inContainerBranch = inContainerBranch || (!ignorePlacement && part == container);
if (targetObj == part && inContainerBranch && !ignorePlacement) {
foundPlc = getPlacementFromProp(targetObj, "Placement");
return true;
}
if (part->isDerivedFrom(App::DocumentObjectGroup::getClassTypeId())) {
for (auto& obj : part->getOutList()) {
bool found = getTargetPlacementRelativeTo(foundPlc,
targetObj,
obj,
container,
inContainerBranch,
ignorePlacement);
if (found) {
return true;
}
}
}
else if (part->isDerivedFrom(Assembly::AssemblyObject::getClassTypeId())
|| part->isDerivedFrom(App::Part::getClassTypeId())
|| part->isDerivedFrom(PartDesign::Body::getClassTypeId())) {
for (auto& obj : part->getOutList()) {
bool found = getTargetPlacementRelativeTo(foundPlc,
targetObj,
obj,
container,
inContainerBranch);
if (!found) {
continue;
}
if (!ignorePlacement) {
foundPlc = getPlacementFromProp(part, "Placement") * foundPlc;
}
return true;
}
}
else if (auto link = dynamic_cast<App::Link*>(part)) {
auto linked_obj = link->getLinkedObject();
if (dynamic_cast<App::Part*>(linked_obj) || dynamic_cast<AssemblyObject*>(linked_obj)) {
for (auto& obj : linked_obj->getOutList()) {
bool found = getTargetPlacementRelativeTo(foundPlc,
targetObj,
obj,
container,
inContainerBranch);
if (!found) {
continue;
}
foundPlc = getPlacementFromProp(link, "Placement") * foundPlc;
return true;
}
}
bool found = getTargetPlacementRelativeTo(foundPlc,
targetObj,
linked_obj,
container,
inContainerBranch,
true);
if (found) {
if (!ignorePlacement) {
foundPlc = getPlacementFromProp(link, "Placement") * foundPlc;
}
return true;
}
}
return false;
}
Base::Placement AssemblyObject::getGlobalPlacement(App::DocumentObject* targetObj,
App::DocumentObject* container)
{
bool inContainerBranch = (container == nullptr);
auto rootObjects = App::GetApplication().getActiveDocument()->getRootObjects();
for (auto& part : rootObjects) {
Base::Placement foundPlc;
bool found =
getTargetPlacementRelativeTo(foundPlc, targetObj, part, container, inContainerBranch);
if (found) {
return foundPlc;
}
}
return Base::Placement();
}
Base::Placement AssemblyObject::getGlobalPlacement(App::DocumentObject* joint,
const char* targetObj,
const char* container)
{
App::DocumentObject* obj = getObjFromNameProp(joint, targetObj, container);
App::DocumentObject* part = getLinkObjFromProp(joint, container);
return getGlobalPlacement(obj, part);
}
double AssemblyObject::getJointDistance(App::DocumentObject* joint)
{
double distance = 0.0;
auto* prop = dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("Distance"));
if (prop) {
distance = prop->getValue();
}
return distance;
}
double AssemblyObject::getJointDistance2(App::DocumentObject* joint)
{
double distance = 0.0;
auto* prop = dynamic_cast<App::PropertyFloat*>(joint->getPropertyByName("Distance2"));
if (prop) {
distance = prop->getValue();
}
return distance;
}
JointType AssemblyObject::getJointType(App::DocumentObject* joint)
{
JointType jointType = JointType::Fixed;
auto* prop = dynamic_cast<App::PropertyEnumeration*>(joint->getPropertyByName("JointType"));
if (prop) {
jointType = static_cast<JointType>(prop->getValue());
}
return jointType;
}
const char* AssemblyObject::getElementFromProp(App::DocumentObject* obj, const char* propName)
{
auto* prop = dynamic_cast<App::PropertyString*>(obj->getPropertyByName(propName));
if (!prop) {
return "";
}
return prop->getValue();
}
std::string AssemblyObject::getElementTypeFromProp(App::DocumentObject* obj, const char* propName)
{
// The prop is going to be something like 'Edge14' or 'Face7'. We need 'Edge' or 'Face'
std::string elementType;
for (char ch : std::string(getElementFromProp(obj, propName))) {
if (std::isalpha(ch)) {
elementType += ch;
}
}
return elementType;
}
App::DocumentObject* AssemblyObject::getLinkObjFromProp(App::DocumentObject* joint,
const char* propLinkName)
{
auto* propObj = dynamic_cast<App::PropertyLink*>(joint->getPropertyByName(propLinkName));
if (!propObj) {
return nullptr;
}
return propObj->getValue();
}
App::DocumentObject* AssemblyObject::getObjFromNameProp(App::DocumentObject* joint,
const char* pObjName,
const char* pPart)
{
auto* propObjName = dynamic_cast<App::PropertyString*>(joint->getPropertyByName(pObjName));
if (!propObjName) {
return nullptr;
}
std::string objName = std::string(propObjName->getValue());
App::DocumentObject* containingPart = getLinkObjFromProp(joint, pPart);
if (!containingPart) {
return nullptr;
}
if (objName == containingPart->getNameInDocument()) {
return containingPart;
}
/*if (containingPart->getTypeId().isDerivedFrom(App::Link::getClassTypeId())) {
App::Link* link = dynamic_cast<App::Link*>(containingPart);
containingPart = link->getLinkedObject();
if (!containingPart) {
return nullptr;
}
}*/
for (auto obj : containingPart->getOutListRecursive()) {
if (objName == obj->getNameInDocument()) {
return obj;
}
}
return nullptr;
}
App::DocumentObject* AssemblyObject::getLinkedObjFromNameProp(App::DocumentObject* joint,
const char* pObjName,
const char* pPart)
{
auto* obj = getObjFromNameProp(joint, pObjName, pPart);
if (obj) {
return obj->getLinkedObject(true);
}
return nullptr;
}
/*void Part::handleChangedPropertyType(Base::XMLReader& reader, const char* TypeName, App::Property*
prop)
{
App::Part::handleChangedPropertyType(reader, TypeName, prop);
}*/
/* Apparently not necessary as App::Part doesn't have this.
// Python Assembly feature ---------------------------------------------------------
namespace App
{
/// @cond DOXERR
PROPERTY_SOURCE_TEMPLATE(Assembly::AssemblyObjectPython, Assembly::AssemblyObject)
template<>
const char* Assembly::AssemblyObjectPython::getViewProviderName() const
{
return "AssemblyGui::ViewProviderAssembly";
}
template<>
PyObject* Assembly::AssemblyObjectPython::getPyObject()
{
if (PythonObject.is(Py::_None())) {
// ref counter is set to 1
PythonObject = Py::Object(new FeaturePythonPyT<AssemblyObjectPy>(this), true);
}
return Py::new_reference_to(PythonObject);
}
/// @endcond
// explicit template instantiation
template class AssemblyExport FeaturePythonT<Assembly::AssemblyObject>;
}// namespace App*/