git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
188 lines
6.1 KiB
C++
188 lines
6.1 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2008 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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#endif
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#include "Mesh.h"
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#include "MeshPoint.h"
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#include "MeshPointPy.h"
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#include "MeshPointPy.cpp"
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#include <Base/VectorPy.h>
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using namespace Mesh;
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// returns a string which represent the object e.g. when printed in python
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std::string MeshPointPy::representation(void) const
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{
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MeshPointPy::PointerType ptr = getMeshPointPtr();
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std::stringstream str;
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str << "MeshPoint (";
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if(ptr->isBound())
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str << ptr->x << ", "<< ptr->y << ", "<< ptr->z << ", Idx=" << ptr->Index;
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else
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str << ptr->x << ", "<< ptr->y << ", "<< ptr->z ;
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str << ")";
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return str.str();
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}
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PyObject *MeshPointPy::PyMake(struct _typeobject *, PyObject *, PyObject *) // Python wrapper
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{
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// create a new instance of MeshPointPy and the Twin object
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return new MeshPointPy(new MeshPoint);
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}
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// constructor method
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int MeshPointPy::PyInit(PyObject* args, PyObject*k)
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{
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double x=0.0,y=0.0,z=0.0;
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if (!PyArg_ParseTuple(args, "|ddd", &x,&y,&z))
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return -1;
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getMeshPointPtr()->Set(x,y,z);
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return 0;
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}
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PyObject* MeshPointPy::unbound(PyObject *args)
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{
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getMeshPointPtr()->Index = UINT_MAX;
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getMeshPointPtr()->Mesh = 0;
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Py_Return;
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}
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PyObject* MeshPointPy::move(PyObject *args)
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{
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if (!getMeshPointPtr()->isBound())
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PyErr_SetString(PyExc_Exception, "This object is not bounded to a mesh, so no topological operation is possible!");
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double x=0.0,y=0.0,z=0.0;
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PyObject *object;
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Base::Vector3d vec;
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if (PyArg_ParseTuple(args, "ddd", &x,&y,&z)) {
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vec.Set(x,y,z);
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}
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else if (PyArg_ParseTuple(args,"O!",&(Base::VectorPy::Type), &object)) {
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PyErr_Clear(); // set by PyArg_ParseTuple()
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// Note: must be static_cast, not reinterpret_cast
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vec = *(static_cast<Base::VectorPy*>(object)->getVectorPtr());
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}
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else {
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return 0;
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}
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getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,vec);
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Py_Return;
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}
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Py::Int MeshPointPy::getIndex(void) const
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{
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return Py::Int((long) getMeshPointPtr()->Index);
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}
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Py::Boolean MeshPointPy::getBound(void) const
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{
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return Py::Boolean(getMeshPointPtr()->Index != UINT_MAX);
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}
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Py::Object MeshPointPy::getNormal(void) const
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{
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if (!getMeshPointPtr()->isBound())
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PyErr_SetString(PyExc_Exception, "This object is not bounded to a mesh, so no topological operation is possible!");
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Base::Vector3d* v = new Base::Vector3d(getMeshPointPtr()->Mesh->getPointNormal(getMeshPointPtr()->Index));
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Base::VectorPy* normal = new Base::VectorPy(v);
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normal->setConst();
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return Py::Object(normal,true);
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}
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Py::Object MeshPointPy::getVector(void) const
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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Base::VectorPy* vec = new Base::VectorPy(*ptr);
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vec->setConst();
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return Py::Object(vec,true);
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}
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Py::Float MeshPointPy::getx(void) const
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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return Py::Float(ptr->x);
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}
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void MeshPointPy::setx(Py::Float arg)
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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ptr->x = (double)arg;
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if (getMeshPointPtr()->isBound()) {
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getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
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}
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}
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Py::Float MeshPointPy::gety(void) const
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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return Py::Float(ptr->y);
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}
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void MeshPointPy::sety(Py::Float arg)
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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ptr->y = (double)arg;
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if (getMeshPointPtr()->isBound()) {
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getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
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}
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}
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Py::Float MeshPointPy::getz(void) const
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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return Py::Float(ptr->z);
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}
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void MeshPointPy::setz(Py::Float arg)
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{
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MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
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ptr->z = (double)arg;
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if (getMeshPointPtr()->isBound()) {
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getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
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}
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}
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PyObject *MeshPointPy::getCustomAttributes(const char* attr) const
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{
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return 0;
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}
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int MeshPointPy::setCustomAttributes(const char* attr, PyObject *obj)
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{
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return 0;
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}
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