621 lines
21 KiB
C++
621 lines
21 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include <App/Document.h>
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#include <App/VarSet.h>
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#include <App/Origin.h>
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#include <Base/Placement.h>
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#include "Body.h"
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#include "BodyPy.h"
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#include "FeatureBase.h"
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#include "FeatureSketchBased.h"
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#include "FeatureSolid.h"
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#include "FeatureTransformed.h"
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#include "ShapeBinder.h"
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using namespace PartDesign;
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PROPERTY_SOURCE(PartDesign::Body, Part::BodyBase)
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Body::Body()
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{
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ADD_PROPERTY_TYPE(AllowCompound, (true), "Base", App::Prop_None, "Allow multiple solids in Body");
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_GroupTouched.setStatus(App::Property::Output, true);
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}
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/*
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// Note: The following code will catch Python Document::removeObject() modifications. If the object
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removed is
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// a member of the Body::Group, then it will be automatically removed from the Group property which
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triggers the
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// following two methods
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// But since we require the Python user to call both Document::addObject() and Body::addObject(), we
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should
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// also require calling both Document::removeObject and Body::removeFeature() in order to be
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consistent void Body::onBeforeChange(const App::Property *prop)
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{
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// Remember the feature before the current Tip. If the Tip is already at the first feature,
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remember the next feature if (prop == &Group) { std::vector<App::DocumentObject*> features =
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Group.getValues(); if (features.empty()) { rememberTip = NULL; } else {
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std::vector<App::DocumentObject*>::iterator it = std::find(features.begin(),
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features.end(), Tip.getValue()); if (it == features.begin()) { it++; if (it == features.end())
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rememberTip = NULL; else rememberTip = *it; } else { it--; rememberTip = *it;
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}
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}
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}
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return Part::Feature::onBeforeChange(prop);
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}
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void Body::onChanged(const App::Property *prop)
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{
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if (prop == &Group) {
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std::vector<App::DocumentObject*> features = Group.getValues();
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if (features.empty()) {
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Tip.setValue(NULL);
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} else {
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std::vector<App::DocumentObject*>::iterator it = std::find(features.begin(),
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features.end(), Tip.getValue()); if (it == features.end()) {
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// Tip feature was deleted
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Tip.setValue(rememberTip);
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}
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}
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}
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return Part::Feature::onChanged(prop);
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}
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*/
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short Body::mustExecute() const
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{
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if (Tip.isTouched()) {
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return 1;
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}
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return Part::BodyBase::mustExecute();
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}
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App::DocumentObject* Body::getPrevSolidFeature(App::DocumentObject* start)
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{
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if (!start) { // default to tip
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start = Tip.getValue();
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}
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if (!start) { // No Tip
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return nullptr;
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}
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if (!hasObject(start)) {
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return nullptr;
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}
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const std::vector<App::DocumentObject*>& features = Group.getValues();
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auto startIt = std::find(features.rbegin(), features.rend(), start);
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if (startIt == features.rend()) { // object not found
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return nullptr;
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}
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auto rvIt = std::find_if(startIt + 1, features.rend(), isSolidFeature);
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if (rvIt != features.rend()) { // the solid found in model list
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return *rvIt;
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}
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return nullptr;
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}
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App::DocumentObject* Body::getNextSolidFeature(App::DocumentObject* start)
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{
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if (!start) { // default to tip
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start = Tip.getValue();
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}
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if (!start || !hasObject(start)) { // no or faulty tip
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return nullptr;
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}
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const std::vector<App::DocumentObject*>& features = Group.getValues();
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std::vector<App::DocumentObject*>::const_iterator startIt;
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startIt = std::find(features.begin(), features.end(), start);
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if (startIt == features.end()) { // object not found
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return nullptr;
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}
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startIt++;
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if (startIt == features.end()) { // features list has only one element
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return nullptr;
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}
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auto rvIt = std::find_if(startIt, features.end(), isSolidFeature);
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if (rvIt != features.end()) { // the solid found in model list
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return *rvIt;
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}
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return nullptr;
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}
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bool Body::isAfterInsertPoint(App::DocumentObject* feature)
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{
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App::DocumentObject* nextSolid = getNextSolidFeature();
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assert(feature);
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if (feature == nextSolid) {
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return true;
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}
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else if (!nextSolid) { // the tip is last solid, we can't be placed after it
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return false;
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}
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else {
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return isAfter(feature, nextSolid);
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}
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}
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bool Body::isSolidFeature(const App::DocumentObject* obj)
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{
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if (!obj) {
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return false;
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}
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if (obj->isDerivedFrom<PartDesign::Feature>()) {
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if (PartDesign::Feature::isDatum(obj)) {
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// Datum objects are not solid
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return false;
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}
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if (auto transFeature = freecad_cast<PartDesign::Transformed*>(obj)) {
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// Transformed Features inside a MultiTransform are not solid features
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return !transFeature->isMultiTransformChild();
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}
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return true;
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}
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return false; // DeepSOIC: work-in-progress?
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}
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bool Body::isAllowed(const App::DocumentObject* obj)
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{
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if (!obj) {
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return false;
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}
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// TODO: Should we introduce a PartDesign::FeaturePython class? This should then also return
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// true for isSolidFeature()
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return (
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obj->isDerivedFrom<PartDesign::Feature>() || obj->isDerivedFrom<Part::Datum>() ||
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// TODO Shouldn't we replace it with Sketcher::SketchObject? (2015-08-13, Fat-Zer)
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obj->isDerivedFrom<Part::Part2DObject>() || obj->isDerivedFrom<PartDesign::ShapeBinder>()
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|| obj->isDerivedFrom<PartDesign::SubShapeBinder>() ||
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// TODO Why this lines was here? why should we allow anything of those? (2015-08-13,
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// Fat-Zer) obj->isDerivedFrom<Part::FeaturePython>() // trouble with this line on Windows!?
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// Linker fails to find getClassTypeId() of the Part::FeaturePython...
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// obj->isDerivedFrom<Part::Feature>()
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// allow VarSets for parameterization
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obj->isDerivedFrom<App::VarSet>() || obj->isDerivedFrom<App::DatumElement>()
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|| obj->isDerivedFrom<App::LocalCoordinateSystem>()
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);
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}
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Body* Body::findBodyOf(const App::DocumentObject* feature)
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{
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if (!feature) {
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return nullptr;
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}
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return static_cast<Body*>(BodyBase::findBodyOf(feature));
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}
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std::vector<App::DocumentObject*> Body::addObject(App::DocumentObject* feature)
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{
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if (!isAllowed(feature)) {
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throw Base::ValueError("Body: object is not allowed");
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}
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// TODO: features should not add all links
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// only one group per object. If it is in a body the single feature will be removed
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auto* group = App::GroupExtension::getGroupOfObject(feature);
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if (group && group != getExtendedObject()) {
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group->getExtensionByType<GroupExtension>()->removeObject(feature);
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}
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insertObject(feature, getNextSolidFeature(), /*after = */ false);
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// Move the Tip if we added a solid
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if (isSolidFeature(feature)) {
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Tip.setValue(feature);
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}
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if (feature->Visibility.getValue() && feature->isDerivedFrom<PartDesign::Feature>()) {
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for (auto obj : Group.getValues()) {
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if (obj->Visibility.getValue() && obj != feature
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&& obj->isDerivedFrom<PartDesign::Feature>()) {
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obj->Visibility.setValue(false);
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}
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}
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}
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std::vector<App::DocumentObject*> result = {feature};
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return result;
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}
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std::vector<App::DocumentObject*> Body::addObjects(std::vector<App::DocumentObject*> objs)
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{
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for (auto obj : objs) {
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addObject(obj);
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}
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return objs;
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}
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void Body::insertObject(App::DocumentObject* feature, App::DocumentObject* target, bool after)
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{
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if (target && !hasObject(target)) {
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throw Base::ValueError(
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"Body: the feature we should insert relative to is not part of that body"
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);
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}
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// ensure that all origin links are ok
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relinkToOrigin(feature);
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std::vector<App::DocumentObject*> model = Group.getValues();
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std::vector<App::DocumentObject*>::iterator insertInto;
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// Find out the position there to insert the feature
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if (!target) {
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if (after) {
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insertInto = model.begin();
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}
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else {
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insertInto = model.end();
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}
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}
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else {
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std::vector<App::DocumentObject*>::iterator targetIt
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= std::find(model.begin(), model.end(), target);
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assert(targetIt != model.end());
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if (after) {
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insertInto = targetIt + 1;
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}
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else {
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insertInto = targetIt;
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}
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}
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// Insert the new feature after the given
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model.insert(insertInto, feature);
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Group.setValues(model);
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if (feature->isDerivedFrom<PartDesign::Feature>()) {
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static_cast<PartDesign::Feature*>(feature)->_Body.setValue(this);
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}
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// Set the BaseFeature property
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setBaseProperty(feature);
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}
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void Body::setBaseProperty(App::DocumentObject* feature)
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{
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if (Body::isSolidFeature(feature)) {
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// Set BaseFeature property to previous feature (this might be the Tip feature)
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App::DocumentObject* prevSolidFeature = getPrevSolidFeature(feature);
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// NULL is ok here, it just means we made the current one fiature the base solid
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static_cast<PartDesign::Feature*>(feature)->BaseFeature.setValue(prevSolidFeature);
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// Reroute the next solid feature's BaseFeature property to this feature
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App::DocumentObject* nextSolidFeature = getNextSolidFeature(feature);
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if (nextSolidFeature) {
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assert(nextSolidFeature->isDerivedFrom(PartDesign::Feature::getClassTypeId()));
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static_cast<PartDesign::Feature*>(nextSolidFeature)->BaseFeature.setValue(feature);
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}
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}
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}
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std::vector<App::DocumentObject*> Body::removeObject(App::DocumentObject* feature)
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{
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App::DocumentObject* nextSolidFeature = getNextSolidFeature(feature);
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App::DocumentObject* prevSolidFeature = getPrevSolidFeature(feature);
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// This method must be called BEFORE the feature is removed from the Document!
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if (isSolidFeature(feature)) {
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// This is a solid feature
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// If the next feature is solid, reroute its BaseFeature property to the previous solid feature
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if (nextSolidFeature) {
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assert(nextSolidFeature->isDerivedFrom(PartDesign::Feature::getClassTypeId()));
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// Note: It's ok to remove the first solid feature, that just mean the next feature
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// become the base one
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static_cast<PartDesign::Feature*>(nextSolidFeature)->BaseFeature.setValue(prevSolidFeature);
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}
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}
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std::vector<App::DocumentObject*> model = Group.getValues();
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const auto it = std::ranges::find(model, feature);
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// Adjust Tip feature if it is pointing to the deleted object
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if (Tip.getValue() == feature) {
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if (prevSolidFeature) {
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Tip.setValue(prevSolidFeature);
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}
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else {
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Tip.setValue(nextSolidFeature);
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}
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}
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// Erase feature from Group
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if (it != model.end()) {
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model.erase(it);
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Group.setValues(model);
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}
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std::vector<App::DocumentObject*> result = {feature};
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return result;
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}
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App::DocumentObjectExecReturn* Body::execute()
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{
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Part::BodyBase::execute();
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/*
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Base::Console().error("Body '%s':\n", getNameInDocument());
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App::DocumentObject* tip = Tip.getValue();
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Base::Console().error(" Tip: %s\n", (tip == NULL) ? "None" : tip->getNameInDocument());
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std::vector<App::DocumentObject*> model = Group.getValues();
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Base::Console().error(" Group:\n");
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for (std::vector<App::DocumentObject*>::const_iterator m = model.begin(); m != model.end(); m++)
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{ if (*m == NULL) continue; Base::Console().error(" %s", (*m)->getNameInDocument()); if
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(Body::isSolidFeature(*m)) { App::DocumentObject* baseFeature =
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static_cast<PartDesign::Feature*>(*m)->BaseFeature.getValue(); Base::Console().error(", Base:
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%s\n", baseFeature == NULL ? "None" : baseFeature->getNameInDocument()); } else {
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Base::Console().error("\n");
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}
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}
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*/
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App::DocumentObject* tip = Tip.getValue();
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Part::TopoShape tipShape;
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if (tip) {
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if (!tip->isDerivedFrom<PartDesign::Feature>()) {
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return new App::DocumentObjectExecReturn(
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QT_TRANSLATE_NOOP("Exception", "Linked object is not a PartDesign feature")
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);
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}
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// get the shape of the tip
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tipShape = static_cast<Part::Feature*>(tip)->Shape.getShape();
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if (tipShape.getShape().IsNull()) {
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return new App::DocumentObjectExecReturn(
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QT_TRANSLATE_NOOP("Exception", "Tip shape is empty")
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);
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}
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// We should hide here the transformation of the baseFeature
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tipShape.transformShape(tipShape.getTransform(), true);
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}
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else {
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tipShape = Part::TopoShape();
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}
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Shape.setValue(tipShape);
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return App::DocumentObject::StdReturn;
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}
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void Body::onSettingDocument()
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{
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if (connection.connected()) {
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connection.disconnect();
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}
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Part::BodyBase::onSettingDocument();
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}
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void Body::onChanged(const App::Property* prop)
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{
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// we neither load a project nor perform undo/redo
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if (!this->isRestoring() && this->getDocument()
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&& !this->getDocument()->isPerformingTransaction()) {
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if (prop == &BaseFeature) {
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FeatureBase* bf = nullptr;
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auto first = Group.getValues().empty() ? nullptr : Group.getValues().front();
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if (BaseFeature.getValue()) {
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// setup the FeatureBase if needed
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if (!first || !first->isDerivedFrom<FeatureBase>()) {
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bf = getDocument()->addObject<FeatureBase>("BaseFeature");
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insertObject(bf, first, false);
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if (!Tip.getValue()) {
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Tip.setValue(bf);
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}
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}
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else {
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bf = static_cast<FeatureBase*>(first);
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}
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}
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if (bf && (bf->BaseFeature.getValue() != BaseFeature.getValue())) {
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bf->BaseFeature.setValue(BaseFeature.getValue());
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}
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}
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else if (prop == &Group) {
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// if the FeatureBase was deleted we set the BaseFeature link to nullptr
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if (BaseFeature.getValue()
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&& (Group.getValues().empty()
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|| !Group.getValues().front()->isDerivedFrom<FeatureBase>())) {
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BaseFeature.setValue(nullptr);
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}
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}
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else if (prop == &AllowCompound) {
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// As disallowing compounds can break the model we need to recompute the whole tree.
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// This will inform user about first place where there is more than one solid.
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// On allowing compounds we must also recompute the entire feature tree
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for (auto feature : getFullModel()) {
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feature->enforceRecompute();
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}
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}
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else if (prop == &ShapeMaterial) {
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std::vector<App::DocumentObject*> features = Group.getValues();
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if (!features.empty()) {
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for (auto it : features) {
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auto feature = dynamic_cast<Part::Feature*>(it);
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if (feature) {
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if (feature->ShapeMaterial.getValue().getUUID()
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!= ShapeMaterial.getValue().getUUID()) {
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feature->ShapeMaterial.setValue(ShapeMaterial.getValue());
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}
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}
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}
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}
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}
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}
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Part::BodyBase::onChanged(prop);
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}
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void Body::setupObject()
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{
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Part::BodyBase::setupObject();
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}
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void Body::unsetupObject()
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{
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Part::BodyBase::unsetupObject();
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}
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PyObject* Body::getPyObject()
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{
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if (PythonObject.is(Py::_None())) {
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// ref counter is set to 1
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PythonObject = Py::Object(new BodyPy(this), true);
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}
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return Py::new_reference_to(PythonObject);
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}
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std::vector<std::string> Body::getSubObjects(int reason) const
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{
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if (reason == GS_SELECT && !showTip) {
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return Part::BodyBase::getSubObjects(reason);
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}
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return {};
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}
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App::DocumentObject* Body::getSubObject(
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const char* subname,
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PyObject** pyObj,
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Base::Matrix4D* pmat,
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bool transform,
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int depth
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) const
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{
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while (subname && *subname == '.') {
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++subname; // skip leading .
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}
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// PartDesign::Feature now support grouping sibling features, and the user
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// is free to expand/collapse at any time. To not disrupt subname path
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// because of this, the body will peek the next two sub-objects reference,
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// and skip the first sub-object if possible.
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if (subname) {
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const char* firstDot = strchr(subname, '.');
|
|
if (firstDot) {
|
|
const char* secondDot = strchr(firstDot + 1, '.');
|
|
if (secondDot) {
|
|
auto firstObj = Group.find(std::string(subname, firstDot).c_str());
|
|
if (!firstObj || firstObj->isDerivedFrom<PartDesign::Feature>()) {
|
|
auto secondObj = Group.find(std::string(firstDot + 1, secondDot).c_str());
|
|
if (secondObj) {
|
|
// we support only one level of sibling grouping, so no
|
|
// recursive call to our own getSubObject()
|
|
return Part::BodyBase::getSubObject(
|
|
firstDot + 1,
|
|
pyObj,
|
|
pmat,
|
|
transform,
|
|
depth + 1
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#if 1
|
|
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
|
|
#else
|
|
// The following code returns Body shape only if there is at least one
|
|
// child visible in the body (when show through, not show tip). The
|
|
// original intention is to sync visual to shape returned by
|
|
// Part.getShape() when the body is included in some other group. But this
|
|
// interfere with direct modeling using body shape. Therefore it is
|
|
// disabled here.
|
|
|
|
if (!pyObj || showTip
|
|
|| (subname && !Data::ComplexGeoData::isMappedElement(subname) && strchr(subname, '.'))) {
|
|
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
|
|
}
|
|
|
|
// We return the shape only if there are feature visible inside
|
|
for (auto obj : Group.getValues()) {
|
|
if (obj->Visibility.getValue() && obj->isDerivedFrom<PartDesign::Feature>()) {
|
|
return Part::BodyBase::getSubObject(subname, pyObj, pmat, transform, depth);
|
|
}
|
|
}
|
|
if (pmat && transform) {
|
|
*pmat *= Placement.getValue().toMatrix();
|
|
}
|
|
return const_cast<Body*>(this);
|
|
#endif
|
|
}
|
|
|
|
void Body::onDocumentRestored()
|
|
{
|
|
for (auto obj : Group.getValues()) {
|
|
if (obj->isDerivedFrom<PartDesign::Feature>()) {
|
|
static_cast<PartDesign::Feature*>(obj)->_Body.setValue(this);
|
|
}
|
|
}
|
|
_GroupTouched.setStatus(App::Property::Output, true);
|
|
|
|
// trigger ViewProviderBody::copyColorsfromTip
|
|
if (Tip.getValue()) {
|
|
Tip.touch();
|
|
}
|
|
|
|
DocumentObject::onDocumentRestored();
|
|
}
|
|
|
|
// a body is solid if it has features that are solid
|
|
bool Body::isSolid()
|
|
{
|
|
std::vector<App::DocumentObject*> features = getFullModel();
|
|
for (auto feature : features) {
|
|
if (isSolidFeature(feature)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|