* remove redundant code * Improve lighting, add ambient occlusion * Add cleanup code. Dialog is now deleted when cloesd. * change back to ambient occlusion * Fix G8x drill sequence bug. issue #14369 * fix bad simulation artifacts under Linux and QT. Issue #14369 * fix merge issue * fix border artifact on buttons * support showing path lines. revise the gui. * add option for arbitrary solids. wip * use vectors instead of mallocs * Handle arbitrary stock shapes + show base shape. * Complete the base shape display feature. eliminate co-planar artifacts. * support window scaling. upstream issue #14334 * Apply lint fixes * some missing lints. * Attend pylint issues * Apply code fixes based on @kadet1090 review * fix some clang-tidy warnings. * CAM: Linter cleanup round 1 --------- Co-authored-by: Chris Hennes <chennes@gmail.com>
100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
/***************************************************************************
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* Copyright (c) 2024 Shai Seger <shaise at gmail> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef __mill_path_segment_h__
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#define __mill_path_segment_h__
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#include "MillMotion.h"
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#include "EndMill.h"
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#include "linmath.h"
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#include "MillPathLine.h"
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namespace MillSim
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{
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enum MotionType
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{
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MTVertical = 0,
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MTHorizontal,
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MTCurved
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};
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bool IsVerticalMotion(MillMotion* m1, MillMotion* m2);
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class MillPathSegment
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{
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public:
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/// <summary>
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/// Create a mill path segment primitive
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/// </summary>
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/// <param name="endmill">Mill object</param>
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/// <param name="from">Start point</param>
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/// <param name="to">End point</param>
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MillPathSegment(EndMill* endmill, MillMotion* from, MillMotion* to);
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virtual ~MillPathSegment();
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virtual void AppendPathPoints(std::vector<MillPathPosition>& pointsBuffer);
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virtual void render(int substep);
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virtual void GetHeadPosition(vec3 headPos);
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static float SetQuality(float quality, float maxStockDimension); // 1 minimum, 10 maximum
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public:
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EndMill* endmill = nullptr;
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bool isMultyPart;
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int numSimSteps;
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int indexInArray;
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int segmentIndex;
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protected:
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mat4x4 mShearMat;
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Shape mShape;
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float mXYDistance;
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float mXYZDistance;
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float mZDistance;
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float mXYAngle;
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float mStartAngRad;
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float mStepAngRad;
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float mStepDistance = 0;
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float mSweepAng;
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float mRadius = 0;
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float mArcDir = 0;
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bool mSmallRad = false;
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int mStepNumber = 0;
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static float mSmallRadStep;
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static float mResolution;
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vec3 mDiff;
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vec3 mStepLength = {0};
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vec3 mCenter = {0};
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vec3 mStartPos;
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vec3 mHeadPos = {0};
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MotionType mMotionType;
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};
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} // namespace MillSim
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#endif
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