Files
create/src/Mod/Mesh/Gui/DlgRegularSolidImp.cpp

226 lines
9.7 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <float.h>
# include <qcheckbox.h>
# include <qcombobox.h>
# include <qmessagebox.h>
#endif
#include <Base/PyObjectBase.h>
#include <Base/Interpreter.h>
#include <Base/UnitsApi.h>
#include <Gui/Application.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/MainWindow.h>
#include <Gui/PrefWidgets.h>
#include <Gui/WaitCursor.h>
#include "DlgRegularSolidImp.h"
#include "ui_DlgRegularSolid.h"
using namespace MeshGui;
/* TRANSLATOR MeshGui::DlgRegularSolidImp */
DlgRegularSolidImp::DlgRegularSolidImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog( parent, fl )
, ui(new Ui_DlgRegularSolid)
{
ui->setupUi(this);
Gui::Command::doCommand(Gui::Command::Doc, "import Mesh,BuildRegularGeoms");
// set limits
// Box
ui->boxLength->setMaximum(DBL_MAX);
ui->boxLength->setMinimum(0);
ui->boxWidth->setMaximum(DBL_MAX);
ui->boxWidth->setMinimum(0);
ui->boxHeight->setMaximum(DBL_MAX);
ui->boxHeight->setMinimum(0);
// Cylinder
ui->cylinderRadius->setMaximum(DBL_MAX);
ui->cylinderRadius->setMinimum(0);
ui->cylinderLength->setMaximum(DBL_MAX);
ui->cylinderLength->setMinimum(0);
ui->cylinderEdgeLength->setMaximum(DBL_MAX);
ui->cylinderEdgeLength->setMinimum(0);
ui->cylinderCount->setMaximum(1000);
// Cone
ui->coneRadius1->setMaximum(DBL_MAX);
ui->coneRadius1->setMinimum(0);
ui->coneRadius2->setMaximum(DBL_MAX);
ui->coneRadius2->setMinimum(0);
ui->coneLength->setMaximum(DBL_MAX);
ui->coneLength->setMinimum(0);
ui->coneEdgeLength->setMaximum(DBL_MAX);
ui->coneEdgeLength->setMinimum(0);
ui->coneCount->setMaximum(1000);
// Sphere
ui->sphereRadius->setMaximum(DBL_MAX);
ui->sphereRadius->setMinimum(0);
ui->sphereCount->setMaximum(1000);
// Ellipsoid
ui->ellipsoidRadius1->setMaximum(DBL_MAX);
ui->ellipsoidRadius1->setMinimum(0);
ui->ellipsoidRadius2->setMaximum(DBL_MAX);
ui->ellipsoidRadius2->setMinimum(0);
ui->ellipsoidCount->setMaximum(1000);
// Torus
ui->toroidRadius1->setMaximum(DBL_MAX);
ui->toroidRadius1->setMinimum(0);
ui->toroidRadius2->setMaximum(DBL_MAX);
ui->toroidRadius2->setMinimum(0);
ui->toroidCount->setMaximum(1000);
}
/**
* Destroys the object and frees any allocated resources
*/
DlgRegularSolidImp::~DlgRegularSolidImp()
{
// no need to delete child widgets, Qt does it all for us
}
void DlgRegularSolidImp::changeEvent(QEvent *e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
QDialog::changeEvent(e);
}
/**
* Builds a mesh solid from the currently active solid type.
*/
void DlgRegularSolidImp::on_createSolidButton_clicked()
{
try {
Gui::WaitCursor wc;
QString cmd; std::string name;
App::Document* doc = App::GetApplication().getActiveDocument();
if (!doc) {
QMessageBox::warning(this, tr("Create %1").arg(ui->comboBox1->currentText()), tr("No active document"));
return;
}
if (ui->comboBox1->currentIndex() == 0) { // cube
name = doc->getUniqueObjectName("Cube");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Cube\",\"%1\")\n"
"App.ActiveDocument.%1.Length=%2\n"
"App.ActiveDocument.%1.Width=%3\n"
"App.ActiveDocument.%1.Height=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->boxLength->value()))
.arg(Base::UnitsApi::toNumber(ui->boxWidth->value()))
.arg(Base::UnitsApi::toNumber(ui->boxHeight->value()));
}
else if (ui->comboBox1->currentIndex() == 1) { // cylinder
name = doc->getUniqueObjectName("Cylinder");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Cylinder\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Length=%3\n"
"App.ActiveDocument.%1.EdgeLength=%4\n"
"App.ActiveDocument.%1.Closed=%5\n"
"App.ActiveDocument.%1.Sampling=%6\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->cylinderRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderLength->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderEdgeLength->value()))
.arg(QLatin1String((ui->cylinderClosed->isChecked()?"True":"False")))
.arg(ui->cylinderCount->value());
}
else if (ui->comboBox1->currentIndex() == 2) { // cone
name = doc->getUniqueObjectName("Cone");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Cone\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Length=%4\n"
"App.ActiveDocument.%1.EdgeLength=%5\n"
"App.ActiveDocument.%1.Closed=%6\n"
"App.ActiveDocument.%1.Sampling=%7\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->coneLength->value()))
.arg(Base::UnitsApi::toNumber(ui->coneEdgeLength->value()))
.arg(QLatin1String((ui->coneClosed->isChecked()?"True":"False")))
.arg(ui->coneCount->value());
}
else if (ui->comboBox1->currentIndex() == 3) { // sphere
name = doc->getUniqueObjectName("Sphere");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Sphere\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Sampling=%3\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->sphereRadius->value()))
.arg(ui->sphereCount->value());
}
else if (ui->comboBox1->currentIndex() == 4) { // ellipsoid
name = doc->getUniqueObjectName("Ellipsoid");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Ellipsoid\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Sampling=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value()))
.arg(ui->ellipsoidCount->value());
}
else if (ui->comboBox1->currentIndex() == 5) { // toroid
name = doc->getUniqueObjectName("Torus");
cmd = QString(QLatin1String(
"App.ActiveDocument.addObject(\"Mesh::Torus\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Sampling=%4\n"))
.arg(QLatin1String(name.c_str()))
.arg(Base::UnitsApi::toNumber(ui->toroidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->toroidRadius2->value()))
.arg(ui->toroidCount->value());
}
// Execute the Python block
QString solid = tr("Create %1").arg(ui->comboBox1->currentText());
Gui::Application::Instance->activeDocument()->openCommand(solid.toUtf8());
Gui::Command::doCommand(Gui::Command::Doc, (const char*)cmd.toLatin1());
Gui::Application::Instance->activeDocument()->commitCommand();
Gui::Command::doCommand(Gui::Command::Doc, "App.activeDocument().recompute()");
Gui::Command::doCommand(Gui::Command::Gui, "Gui.SendMsgToActiveView(\"ViewFit\")");
}
catch (const Base::PyException& e) {
QMessageBox::warning(this, tr("Create %1").arg(ui->comboBox1->currentText()),
QString::fromLatin1(e.what()));
}
}
#include "moc_DlgRegularSolidImp.cpp"