Files
create/src/App/Transactions.cpp
2025-12-25 11:55:37 -06:00

569 lines
19 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2011 Jürgen Riegel <juergen.riegel@web.de> *
* Copyright (c) 2011 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <cassert>
#include <atomic>
#include <Base/Console.h>
#include <Base/Reader.h>
#include <Base/Writer.h>
#include "Transactions.h"
#include "Document.h"
#include "DocumentObject.h"
#include "Property.h"
FC_LOG_LEVEL_INIT("App", true, true)
using namespace App;
using namespace std;
TYPESYSTEM_SOURCE(App::Transaction, Base::Persistence)
//**************************************************************************
// Construction/Destruction
Transaction::Transaction(int id)
{
if (!id) {
id = getNewID();
}
transID = id;
}
Transaction::~Transaction()
{
auto& index = _Objects.get<0>();
for (const auto& It : index) {
if (It.second->status == TransactionObject::New) {
// If an object has been removed from the document the transaction
// status is 'New'. The 'pcNameInDocument' member serves as criterion
// to check whether the object is part of the document or not.
// Note, it's possible that the transaction status is 'New' while the
// object is (again) part of the document. This usually happens when
// a previous removal is undone.
// Thus, if the object has been removed, i.e. the status is 'New' and
// is still not part of the document the object must be destroyed not
// to cause a memory leak. This usually is the case when the removal
// of an object is not undone or when an addition is undone.
if (!It.first->isAttachedToDocument()) {
if (It.first->isDerivedFrom<DocumentObject>()) {
// #0003323: Crash when clearing transaction list
// It can happen that when clearing the transaction list several objects
// are destroyed with dependencies which can lead to dangling pointers.
// When setting the 'Destroy' flag of an object the destructors of link
// properties don't ry to remove backlinks, i.e. they don't try to access
// possible dangling pointers.
// An alternative solution is to call breakDependency inside
// Document::_removeObject. Make this change in v0.18.
const DocumentObject* obj = static_cast<const DocumentObject*>(It.first);
const_cast<DocumentObject*>(obj)->setStatus(ObjectStatus::Destroy, true);
}
delete It.first;
}
}
delete It.second;
}
}
static std::atomic<int> _TransactionID;
int Transaction::getNewID()
{
int id = ++_TransactionID;
if (id) {
return id;
}
// wrap around? really?
return ++_TransactionID;
}
int Transaction::getLastID()
{
return _TransactionID;
}
unsigned int Transaction::getMemSize() const
{
return 0;
}
void Transaction::Save(Base::Writer& /*writer*/) const
{
assert(0);
}
void Transaction::Restore(Base::XMLReader& /*reader*/)
{
assert(0);
}
int Transaction::getID() const
{
return transID;
}
bool Transaction::isEmpty() const
{
return _Objects.empty();
}
bool Transaction::hasObject(const TransactionalObject* Obj) const
{
#if BOOST_VERSION < 107500
return !!_Objects.get<1>().count(Obj);
#else
return !!_Objects.get<1>().contains(Obj);
#endif
}
void Transaction::changeProperty(TransactionalObject* Obj,
std::function<void(TransactionObject* to)> changeFunc)
{
auto& index = _Objects.get<1>();
auto pos = index.find(Obj);
TransactionObject* To;
if (pos != index.end()) {
To = pos->second;
}
else {
To = TransactionFactory::instance().createTransaction(Obj->getTypeId());
To->status = TransactionObject::Chn;
index.emplace(Obj, To);
}
changeFunc(To);
}
void Transaction::renameProperty(TransactionalObject* Obj, const Property* pcProp, const char* oldName)
{
changeProperty(Obj, [pcProp, oldName](TransactionObject* to) {
to->renameProperty(pcProp, oldName);
});
}
void Transaction::addOrRemoveProperty(TransactionalObject* Obj, const Property* pcProp, bool add)
{
changeProperty(Obj, [pcProp, add](TransactionObject* to) {
to->addOrRemoveProperty(pcProp, add);
});
}
//**************************************************************************
// separator for other implementation aspects
void Transaction::apply(Document& Doc, bool forward)
{
std::string errMsg;
try {
auto& index = _Objects.get<0>();
for (auto& info : index) {
info.second->applyDel(Doc, const_cast<TransactionalObject*>(info.first));
}
for (auto& info : index) {
info.second->applyNew(Doc, const_cast<TransactionalObject*>(info.first));
}
for (auto& info : index) {
info.second->applyChn(Doc, const_cast<TransactionalObject*>(info.first), forward);
}
}
catch (Base::Exception& e) {
e.reportException();
errMsg = e.what();
}
catch (std::exception& e) {
errMsg = e.what();
}
catch (...) {
errMsg = "Unknown exception";
}
if (!errMsg.empty()) {
FC_ERR("Exception on " << (forward ? "redo" : "undo") << " '" << Name << "':" << errMsg);
}
}
void Transaction::addObjectNew(TransactionalObject* Obj)
{
auto& index = _Objects.get<1>();
auto pos = index.find(Obj);
if (pos != index.end()) {
if (pos->second->status == TransactionObject::Del) {
// first remove the item from the container before deleting it
auto second = pos->second;
auto first = pos->first;
index.erase(pos);
delete second;
delete first;
}
else {
pos->second->status = TransactionObject::New;
pos->second->_NameInDocument = Obj->detachFromDocument();
// move item at the end to make sure the order of removal is kept
auto& seq = _Objects.get<0>();
seq.relocate(seq.end(), _Objects.project<0>(pos));
}
}
else {
TransactionObject* To = TransactionFactory::instance().createTransaction(Obj->getTypeId());
To->status = TransactionObject::New;
To->_NameInDocument = Obj->detachFromDocument();
index.emplace(Obj, To);
}
}
void Transaction::addObjectDel(const TransactionalObject* Obj)
{
auto& index = _Objects.get<1>();
auto pos = index.find(Obj);
// is it created in this transaction ?
if (pos != index.end() && pos->second->status == TransactionObject::New) {
// remove completely from transaction
delete pos->second;
index.erase(pos);
}
else if (pos != index.end() && pos->second->status == TransactionObject::Chn) {
pos->second->status = TransactionObject::Del;
}
else {
TransactionObject* To = TransactionFactory::instance().createTransaction(Obj->getTypeId());
To->status = TransactionObject::Del;
index.emplace(Obj, To);
}
}
void Transaction::addObjectChange(const TransactionalObject* Obj, const Property* Prop)
{
auto& index = _Objects.get<1>();
auto pos = index.find(Obj);
TransactionObject* To;
if (pos != index.end()) {
To = pos->second;
}
else {
To = TransactionFactory::instance().createTransaction(Obj->getTypeId());
To->status = TransactionObject::Chn;
index.emplace(Obj, To);
}
To->setProperty(Prop);
}
//**************************************************************************
//**************************************************************************
// TransactionObject
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TYPESYSTEM_SOURCE_ABSTRACT(App::TransactionObject, Base::Persistence)
//**************************************************************************
// Construction/Destruction
TransactionObject::TransactionObject() = default;
TransactionObject::~TransactionObject()
{
for (auto& v : _PropChangeMap) {
auto& data = v.second;
// If nameOrig is used, it means it is a transaction of a rename
// operation. This operation does not interact with v.second.property,
// so it should not be deleted in that case.
if (data.nameOrig.empty()) {
delete v.second.property;
}
}
}
void TransactionObject::applyDel(Document& /*Doc*/, TransactionalObject* /*pcObj*/)
{}
void TransactionObject::applyNew(Document& /*Doc*/, TransactionalObject* /*pcObj*/)
{}
void TransactionObject::applyChn(Document& /*Doc*/, TransactionalObject* pcObj, bool /* Forward */)
{
if (status == New || status == Chn) {
// Property change order is not preserved, as it is recursive in nature
for (auto& v : _PropChangeMap) {
auto& data = v.second;
auto prop = const_cast<Property*>(data.propertyOrig);
if (!data.nameOrig.empty()) {
// This means we are undoing/redoing a rename operation
Property* currentProp = pcObj->getDynamicPropertyByName(data.name.c_str());
if (currentProp) {
pcObj->renameDynamicProperty(currentProp, data.nameOrig.c_str());
}
continue;
}
if (!data.property) {
// here means we are undoing/redoing and property add operation
pcObj->removeDynamicProperty(v.second.name.c_str());
continue;
}
// getPropertyName() is specially coded to be safe even if prop has
// been destroyed. We must prepare for the case where user removed
// a dynamic property but does not recordered as transaction.
auto name = pcObj->getPropertyName(prop);
if (!name || (!data.name.empty() && data.name != name)
|| data.propertyType != prop->getTypeId()) {
// Here means the original property is not found, probably removed
if (data.name.empty()) {
// not a dynamic property, nothing to do
continue;
}
// It is possible for the dynamic property to be removed and
// restored. But since restoring property is actually creating
// a new property, the property key inside redo stack will not
// match. So we search by name first.
prop = pcObj->getDynamicPropertyByName(data.name.c_str());
if (!prop) {
// Still not found, re-create the property
prop = pcObj->addDynamicProperty(data.propertyType.getName(),
data.name.c_str(),
data.group.c_str(),
data.doc.c_str(),
data.attr,
data.readonly,
data.hidden);
if (!prop) {
continue;
}
prop->setStatusValue(data.property->getStatus());
}
}
// Many properties do not bother implement Copy() and accepts
// derived types just fine in Paste(). So we do not enforce type
// matching here. But instead, strengthen type checking in all
// Paste() implementation.
//
// if(data.propertyType != prop->getTypeId()) {
// FC_WARN("Cannot " << (Forward?"redo":"undo")
// << " change of property " << prop->getName()
// << " because of type change: "
// << data.propertyType.getName()
// << " -> " << prop->getTypeId().getName());
// continue;
// }
try {
prop->Paste(*data.property);
}
catch (Base::Exception& e) {
e.reportException();
FC_ERR("exception while restoring " << prop->getFullName() << ": " << e.what());
}
catch (std::exception& e) {
FC_ERR("exception while restoring " << prop->getFullName() << ": " << e.what());
}
catch (...) {
}
}
}
}
void TransactionObject::setProperty(const Property* pcProp)
{
auto& data = _PropChangeMap[pcProp->getID()];
if (!data.property && data.name.empty()) {
static_cast<DynamicProperty::PropData&>(data) =
pcProp->getContainer()->getDynamicPropertyData(pcProp);
data.propertyOrig = pcProp;
data.property = pcProp->Copy();
data.propertyType = pcProp->getTypeId();
data.property->setStatusValue(pcProp->getStatus());
}
}
void TransactionObject::renameProperty(const Property* pcProp, const char* oldName)
{
if (!pcProp || !pcProp->getContainer()) {
return;
}
auto& data = _PropChangeMap[pcProp->getID()];
if (data.name.empty()) {
static_cast<DynamicProperty::PropData&>(data) =
pcProp->getContainer()->getDynamicPropertyData(pcProp);
}
data.nameOrig = oldName;
}
void TransactionObject::addOrRemoveProperty(const Property* pcProp, bool add)
{
(void)add;
if (!pcProp || !pcProp->getContainer()) {
return;
}
auto& data = _PropChangeMap[pcProp->getID()];
if (!data.name.empty()) {
if (!add && !data.property) {
// this means add and remove the same property inside a single
// transaction, so they cancel each other out.
_PropChangeMap.erase(pcProp->getID());
}
return;
}
if (data.property) {
delete data.property;
data.property = nullptr;
}
data.propertyOrig = pcProp;
static_cast<DynamicProperty::PropData&>(data) =
pcProp->getContainer()->getDynamicPropertyData(pcProp);
if (add) {
data.property = nullptr;
}
else {
data.property = pcProp->Copy();
data.propertyType = pcProp->getTypeId();
data.property->setStatusValue(pcProp->getStatus());
}
}
unsigned int TransactionObject::getMemSize() const
{
return 0;
}
void TransactionObject::Save(Base::Writer& /*writer*/) const
{
assert(0);
}
void TransactionObject::Restore(Base::XMLReader& /*reader*/)
{
assert(0);
}
//**************************************************************************
//**************************************************************************
// TransactionDocumentObject
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TYPESYSTEM_SOURCE_ABSTRACT(App::TransactionDocumentObject, App::TransactionObject)
//**************************************************************************
// Construction/Destruction
/**
* A constructor.
* A more elaborate description of the constructor.
*/
TransactionDocumentObject::TransactionDocumentObject() = default;
/**
* A destructor.
* A more elaborate description of the destructor.
*/
TransactionDocumentObject::~TransactionDocumentObject() = default;
void TransactionDocumentObject::applyDel(Document& Doc, TransactionalObject* pcObj)
{
if (status == Del) {
DocumentObject* obj = static_cast<DocumentObject*>(pcObj);
// Make sure the backlinks of all linked objects are updated. As the links of the removed
// object are never set to [] they also do not remove the backlink. But as they are
// not in the document anymore we need to remove them anyway to ensure a correct graph
auto list = obj->getOutList();
for (auto link : list) {
link->_removeBackLink(obj);
}
// simply filling in the saved object
Doc._removeObject(obj);
}
}
void TransactionDocumentObject::applyNew(Document& Doc, TransactionalObject* pcObj)
{
if (status == New) {
DocumentObject* obj = static_cast<DocumentObject*>(pcObj);
Doc._addObject(obj, _NameInDocument.c_str());
// make sure the backlinks of all linked objects are updated
auto list = obj->getOutList();
for (auto link : list) {
link->_addBackLink(obj);
}
}
}
//**************************************************************************
//**************************************************************************
// TransactionFactory
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
App::TransactionFactory* App::TransactionFactory::self = nullptr;
TransactionFactory& TransactionFactory::instance()
{
if (!self) {
self = new TransactionFactory;
}
return *self;
}
void TransactionFactory::destruct()
{
delete self;
self = nullptr;
}
void TransactionFactory::addProducer(const Base::Type& type, Base::AbstractProducer* producer)
{
producers[type] = producer;
}
/**
* Creates a transaction object for the given type id.
*/
TransactionObject* TransactionFactory::createTransaction(const Base::Type& type) const
{
std::map<Base::Type, Base::AbstractProducer*>::const_iterator it;
for (it = producers.begin(); it != producers.end(); ++it) {
if (type.isDerivedFrom(it->first)) {
return static_cast<TransactionObject*>(it->second->Produce());
}
}
assert(0);
return nullptr;
}