Files
create/src/App/GeoFeature.h
Kacper Donat 1df3b5be6c Gui: Rework TaskCSysDragger into new Transform Dialog
This commit refactor ViewProviderDragger and TaskCSysDragger to be more
modern and to support selecting TransformOrigin.
2025-01-04 16:32:52 +01:00

213 lines
9.3 KiB
C++

/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef APP_GEOFEATURE_H
#define APP_GEOFEATURE_H
#include "DocumentObject.h"
#include "PropertyGeo.h"
#include "MappedElement.h"
#include "Material.h"
#include "ComplexGeoData.h"
namespace App
{
/** Base class of all geometric document objects.
*/
class AppExport GeoFeature: public App::DocumentObject
{
PROPERTY_HEADER_WITH_OVERRIDE(App::GeoFeature);
public:
PropertyPlacement Placement;
/// Constructor
GeoFeature();
~GeoFeature() override;
/**
* @brief transformPlacement applies transform to placement of this shape.
* Override this function to propagate the change of placement to base
* features, for example. By the time of writing this comment, the function
* was only called by alignment task (Edit->Alignment)
* @param transform (input).
*/
virtual void transformPlacement(const Base::Placement& transform);
/**
* This method returns the main property of a geometric object that holds
* the actual geometry. For a part object this is the Shape property, for
* a mesh object the Mesh property and so on.
* The default implementation returns null.
*/
virtual const PropertyComplexGeoData* getPropertyOfGeometry() const;
/**
* @brief getPyObject returns the Python binding object
* @return the Python binding object
*/
PyObject* getPyObject() override;
/// Specify the type of element name to return when calling getElementName()
enum ElementNameType
{
/// Normal usage
Normal = 0,
/// For importing
Import = 1,
/// For exporting
Export = 2,
};
/** Return the new and old style sub-element name
*
* @param name: input name
* @param type: desired element name type to return
*
* @return a struct with the newName and oldName. New element name may be empty.
*/
virtual ElementNamePair getElementName( // NOLINT(google-default-arguments)
const char* name,
ElementNameType type = Normal) const;
/** Resolve both the new and old style element name
*
* @param obj: top parent object
* @param subname: subname reference
* @param elementName: output of a pair(newElementName,oldElementName)
* @param append: Whether to include subname prefix into the returned
* element name
* @param type: the type of element name to request
* @param filter: If none zero, then only perform lookup when the element
* owner object is the same as this filter
* @param element: return the start of element name in subname
*
* @return Return the owner object of the element
*/
static DocumentObject* resolveElement(const App::DocumentObject* obj,
const char* subname,
ElementNamePair& elementName,
bool append = false,
ElementNameType type = Normal,
const DocumentObject* filter = nullptr,
const char** element = nullptr,
GeoFeature** geo = nullptr);
/**
* @brief Deprecated. Calculates the placement in the global reference coordinate system
*
* Deprecated: This does not handle App::Links correctly. Use getGlobalPlacement() instead.
* In FreeCAD the GeoFeature placement describes the local placement of the object in its parent
* coordinate system. This is however not always the same as the global reference system. If the
* object is in a GeoFeatureGroup, hence in another local coordinate system, the Placement
* property does only give the local transformation. This function can be used to calculate the
* placement of the object in the global reference coordinate system taking all stacked local
* systems into account.
*
* @return Base::Placement The transformation from the global reference coordinate system
*/
Base::Placement globalPlacement() const;
/**
* @brief Virtual function to get an App::Material object describing the appearance
*
* The appearance properties are described by the underlying features material. This can not
* be accessed directly from within the Gui module. This virtual function will return a
* App::Material object describing the appearance properties of the material.
*
* @return App::Material the appearance properties of the object material
*/
virtual App::Material getMaterialAppearance() const;
/**
* @brief Virtual function to set the appearance with an App::Material object
*
* The appearance properties are described by the underlying features material. This cannot
* be accessed directly from within the Gui module. This virtual function will set the
* appearance from an App::Material object.
*/
virtual void setMaterialAppearance(const App::Material& material);
/**
* @brief Virtual function to get the camera alignment direction
*
* Finds a direction to align the camera with.
*
* @return bool whether or not a direction is found.
*/
virtual bool getCameraAlignmentDirection(Base::Vector3d& direction,
const char* subname = nullptr) const;
/** Search sub element using internal cached geometry
*
* @param element: element name
* @param options: search options
* @param tol: coordinate tolerance
* @param atol: angle tolerance
*
* @return Returns a list of found element reference to the new geometry.
* The returned value will be invalidated when the geometry is changed.
*
* Before changing the property of geometry, GeoFeature will internally
* make a snapshot of all referenced element geometry. After change, user
* code may call this function to search for the new element name that
* reference to the same geometry of the old element.
*/
virtual const std::vector<std::string>&
searchElementCache(const std::string& element,
Data::SearchOptions options = Data::SearchOption::CheckGeometry,
double tol = 1e-7,
double atol = 1e-10) const;
static bool hasMissingElement(const char* subname);
/// Return the object that owns the shape that contains the give element name
virtual DocumentObject* getElementOwner(const Data::MappedName& /*name*/) const
{
return nullptr;
}
virtual std::vector<const char*> getElementTypes(bool all = true) const;
/// Return the higher level element names of the given element
virtual std::vector<Data::IndexedName> getHigherElements(const char* name,
bool silent = false) const;
static Base::Placement getPlacementFromProp(DocumentObject* obj, const char* propName);
static Base::Placement
getGlobalPlacement(DocumentObject* targetObj, DocumentObject* rootObj, const std::string& sub);
static Base::Placement getGlobalPlacement(DocumentObject* targetObj, PropertyXLinkSub* prop);
static Base::Placement getGlobalPlacement(const DocumentObject* obj);
protected:
void onChanged(const Property* prop) override;
// void onDocumentRestored() override;
void updateElementReference();
protected:
ElementNamePair _getElementName(const char* name, const Data::MappedElement& mapped) const;
};
} // namespace App
#endif // APP_GEOFEATURE_H