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create/src/Mod/Part/Gui/CrossSections.cpp
2023-08-16 21:56:32 -05:00

568 lines
17 KiB
C++

/***************************************************************************
* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
# include <QFuture>
# include <QKeyEvent>
# include <BRep_Builder.hxx>
# include <Standard_math.hxx>
# include <TopoDS.hxx>
# include <TopoDS_Compound.hxx>
# include <Inventor/nodes/SoBaseColor.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoDrawStyle.h>
# include <Inventor/nodes/SoLineSet.h>
# include <Inventor/nodes/SoSeparator.h>
#endif
#include <App/Document.h>
#include <Base/Sequencer.h>
#include <Base/UnitsApi.h>
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Gui/ViewProvider.h>
#include <Mod/Part/App/CrossSection.h>
#include <Mod/Part/App/PartFeature.h>
#include "CrossSections.h"
#include "ui_CrossSections.h"
using namespace PartGui;
namespace sp = std::placeholders;
#undef CS_FUTURE // multi-threading causes some problems
namespace PartGui {
class ViewProviderCrossSections : public Gui::ViewProvider
{
public:
ViewProviderCrossSections()
{
coords = new SoCoordinate3();
coords->ref();
planes = new SoLineSet();
planes->ref();
SoBaseColor* color = new SoBaseColor();
color->rgb.setValue(1.0f, 0.447059f, 0.337255f);
SoDrawStyle* style = new SoDrawStyle();
style->lineWidth.setValue(2.0f);
this->pcRoot->addChild(color);
this->pcRoot->addChild(style);
this->pcRoot->addChild(coords);
this->pcRoot->addChild(planes);
}
~ViewProviderCrossSections() override
{
coords->unref();
planes->unref();
}
void updateData(const App::Property*) override
{
}
const char* getDefaultDisplayMode() const override
{
return "";
}
std::vector<std::string> getDisplayModes() const override
{
return std::vector<std::string>();
}
void setCoords(const std::vector<Base::Vector3f>& v)
{
coords->point.setNum(v.size());
SbVec3f* p = coords->point.startEditing();
for (unsigned int i=0; i<v.size(); i++) {
const Base::Vector3f& pt = v[i];
p[i].setValue(pt.x,pt.y,pt.z);
}
coords->point.finishEditing();
unsigned int count = v.size()/5;
planes->numVertices.setNum(count);
int32_t* l = planes->numVertices.startEditing();
for (unsigned int i=0; i<count; i++) {
l[i] = 5;
}
planes->numVertices.finishEditing();
}
private:
SoCoordinate3* coords;
SoLineSet* planes;
};
}
CrossSections::CrossSections(const Base::BoundBox3d& bb, QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)
, ui(new Ui_CrossSections)
, bbox(bb)
{
ui->setupUi(this);
setupConnections();
ui->position->setRange(-DBL_MAX, DBL_MAX);
ui->position->setUnit(Base::Unit::Length);
ui->distance->setRange(0, DBL_MAX);
ui->distance->setUnit(Base::Unit::Length);
vp = new ViewProviderCrossSections();
Base::Vector3d c = bbox.GetCenter();
calcPlane(CrossSections::XY, c.z);
ui->position->setValue(c.z);
Gui::Document* doc = Gui::Application::Instance->activeDocument();
view = qobject_cast<Gui::View3DInventor*>(doc->getActiveView());
if (view) {
view->getViewer()->addViewProvider(vp);
}
}
/*
* Destroys the object and frees any allocated resources
*/
CrossSections::~CrossSections()
{
// no need to delete child widgets, Qt does it all for us
if (view) {
view->getViewer()->removeViewProvider(vp);
}
delete vp;
}
void CrossSections::setupConnections()
{
connect(ui->xyPlane, &QRadioButton::clicked,
this, &CrossSections::xyPlaneClicked);
connect(ui->xzPlane, &QRadioButton::clicked,
this, &CrossSections::xzPlaneClicked);
connect(ui->yzPlane, &QRadioButton::clicked,
this, &CrossSections::yzPlaneClicked);
connect(ui->position, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &CrossSections::positionValueChanged);
connect(ui->distance, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
this, &CrossSections::distanceValueChanged);
connect(ui->countSections, qOverload<int>(&QSpinBox::valueChanged),
this, &CrossSections::countSectionsValueChanged);
connect(ui->checkBothSides, &QCheckBox::toggled,
this, &CrossSections::checkBothSidesToggled);
connect(ui->sectionsBox, &QGroupBox::toggled,
this, &CrossSections::sectionsBoxToggled);
}
CrossSections::Plane CrossSections::plane() const
{
if (ui->xyPlane->isChecked())
return CrossSections::XY;
else if (ui->xzPlane->isChecked())
return CrossSections::XZ;
else
return CrossSections::YZ;
}
void CrossSections::changeEvent(QEvent *e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
else {
QDialog::changeEvent(e);
}
}
void CrossSections::keyPressEvent(QKeyEvent* ke)
{
// The cross-sections dialog is embedded into a task panel
// which is a parent widget and will handle the event
ke->ignore();
}
void CrossSections::accept()
{
apply();
QDialog::accept();
}
void CrossSections::apply()
{
std::vector<App::DocumentObject*> docobjs = Gui::Selection().
getObjectsOfType(App::DocumentObject::getClassTypeId());
std::vector<App::DocumentObject*> obj;
for (auto it : docobjs) {
if (!Part::Feature::getTopoShape(it).isNull()) {
obj.push_back(it);
}
}
std::vector<double> d;
if (ui->sectionsBox->isChecked())
d = getPlanes();
else
d.push_back(ui->position->value().getValue());
double a=0,b=0,c=0;
switch (plane()) {
case CrossSections::XY:
c = 1.0;
break;
case CrossSections::XZ:
b = 1.0;
break;
case CrossSections::YZ:
a = 1.0;
break;
}
#ifdef CS_FUTURE
Standard::SetReentrant(Standard_True);
for (std::vector<App::DocumentObject*>::iterator it = obj.begin(); it != obj.end(); ++it) {
Part::CrossSection cs(a,b,c,static_cast<Part::Feature*>(*it)->Shape.getValue());
QFuture< std::list<TopoDS_Wire> > future = QtConcurrent::mapped
(d, std::bind(&Part::CrossSection::section, &cs, sp::_1));
future.waitForFinished();
QFuture< std::list<TopoDS_Wire> >::const_iterator ft;
TopoDS_Compound comp;
BRep_Builder builder;
builder.MakeCompound(comp);
for (ft = future.begin(); ft != future.end(); ++ft) {
const std::list<TopoDS_Wire>& w = *ft;
for (std::list<TopoDS_Wire>::const_iterator wt = w.begin(); wt != w.end(); ++wt) {
if (!wt->IsNull())
builder.Add(comp, *wt);
}
}
App::Document* doc = (*it)->getDocument();
std::string s = (*it)->getNameInDocument();
s += "_cs";
Part::Feature* section = static_cast<Part::Feature*>
(doc->addObject("Part::Feature",s.c_str()));
section->Shape.setValue(comp);
section->purgeTouched();
}
#else
Base::SequencerLauncher seq("Cross-sections...", obj.size() * (d.size() +1));
Gui::Command::runCommand(Gui::Command::App, "import Part\n");
Gui::Command::runCommand(Gui::Command::App, "from FreeCAD import Base\n");
for (auto it : obj) {
App::Document* doc = it->getDocument();
std::string s = it->getNameInDocument();
s += "_cs";
Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
"wires=list()\n"
"shape=FreeCAD.getDocument(\"%1\").%2.Shape\n")
.arg(QLatin1String(doc->getName()),
QLatin1String(it->getNameInDocument())).toLatin1());
for (double jt : d) {
Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
"for i in shape.slice(Base.Vector(%1,%2,%3),%4):\n"
" wires.append(i)\n"
).arg(a).arg(b).arg(c).arg(jt).toLatin1());
seq.next();
}
Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
"comp=Part.Compound(wires)\n"
"slice=FreeCAD.getDocument(\"%1\").addObject(\"Part::Feature\",\"%2\")\n"
"slice.Shape=comp\n"
"slice.purgeTouched()\n"
"del slice,comp,wires,shape")
.arg(QLatin1String(doc->getName()),
QLatin1String(s.c_str())).toLatin1());
seq.next();
}
#endif
}
void CrossSections::xyPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.z);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::XY, c.z);
}
else {
double dist = bbox.LengthZ() / ui->countSections->value();
if (!ui->checkBothSides->isChecked())
dist *= 0.5f;
ui->distance->setValue(dist);
calcPlanes(CrossSections::XY);
}
}
void CrossSections::xzPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.y);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::XZ, c.y);
}
else {
double dist = bbox.LengthY() / ui->countSections->value();
if (!ui->checkBothSides->isChecked())
dist *= 0.5f;
ui->distance->setValue(dist);
calcPlanes(CrossSections::XZ);
}
}
void CrossSections::yzPlaneClicked()
{
Base::Vector3d c = bbox.GetCenter();
ui->position->setValue(c.x);
if (!ui->sectionsBox->isChecked()) {
calcPlane(CrossSections::YZ, c.x);
}
else {
double dist = bbox.LengthX() / ui->countSections->value();
if (!ui->checkBothSides->isChecked())
dist *= 0.5f;
ui->distance->setValue(dist);
calcPlanes(CrossSections::YZ);
}
}
void CrossSections::positionValueChanged(double v)
{
if (!ui->sectionsBox->isChecked()) {
calcPlane(plane(), v);
}
else {
calcPlanes(plane());
}
}
void CrossSections::sectionsBoxToggled(bool b)
{
if (b) {
countSectionsValueChanged(ui->countSections->value());
}
else {
CrossSections::Plane type = plane();
Base::Vector3d c = bbox.GetCenter();
double value = 0;
switch (type) {
case CrossSections::XY:
value = c.z;
break;
case CrossSections::XZ:
value = c.y;
break;
case CrossSections::YZ:
value = c.x;
break;
}
ui->position->setValue(value);
calcPlane(type, value);
}
}
void CrossSections::checkBothSidesToggled(bool b)
{
double d = ui->distance->value().getValue();
d = b ? 2.0 * d : 0.5 * d;
ui->distance->setValue(d);
calcPlanes(plane());
}
void CrossSections::countSectionsValueChanged(int v)
{
CrossSections::Plane type = plane();
double dist = 0;
switch (type) {
case CrossSections::XY:
dist = bbox.LengthZ() / v;
break;
case CrossSections::XZ:
dist = bbox.LengthY() / v;
break;
case CrossSections::YZ:
dist = bbox.LengthX() / v;
break;
}
if (!ui->checkBothSides->isChecked())
dist *= 0.5f;
ui->distance->setValue(dist);
calcPlanes(type);
}
void CrossSections::distanceValueChanged(double)
{
calcPlanes(plane());
}
void CrossSections::calcPlane(Plane type, double pos)
{
double bound[4];
switch (type) {
case XY:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinY;
bound[3] = bbox.MaxY;
break;
case XZ:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
case YZ:
bound[0] = bbox.MinY;
bound[1] = bbox.MaxY;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
}
std::vector<double> d;
d.push_back(pos);
makePlanes(type, d, bound);
}
void CrossSections::calcPlanes(Plane type)
{
double bound[4];
switch (type) {
case XY:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinY;
bound[3] = bbox.MaxY;
break;
case XZ:
bound[0] = bbox.MinX;
bound[1] = bbox.MaxX;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
case YZ:
bound[0] = bbox.MinY;
bound[1] = bbox.MaxY;
bound[2] = bbox.MinZ;
bound[3] = bbox.MaxZ;
break;
}
std::vector<double> d = getPlanes();
makePlanes(type, d, bound);
}
std::vector<double> CrossSections::getPlanes() const
{
int count = ui->countSections->value();
double pos = ui->position->value().getValue();
double stp = ui->distance->value().getValue();
bool both = ui->checkBothSides->isChecked();
std::vector<double> d;
if (both) {
double start = pos-0.5f*(count-1)*stp;
for (int i=0; i<count; i++) {
d.push_back(start+i*stp);
}
}
else {
for (int i=0; i<count; i++) {
d.push_back(pos+i*stp);
}
}
return d;
}
void CrossSections::makePlanes(Plane type, const std::vector<double>& d, double bound[4])
{
std::vector<Base::Vector3f> points;
for (double it : d) {
Base::Vector3f v[4];
switch (type) {
case XY:
v[0].Set(bound[0],bound[2],it);
v[1].Set(bound[1],bound[2],it);
v[2].Set(bound[1],bound[3],it);
v[3].Set(bound[0],bound[3],it);
break;
case XZ:
v[0].Set(bound[0],it,bound[2]);
v[1].Set(bound[1],it,bound[2]);
v[2].Set(bound[1],it,bound[3]);
v[3].Set(bound[0],it,bound[3]);
break;
case YZ:
v[0].Set(it,bound[0],bound[2]);
v[1].Set(it,bound[1],bound[2]);
v[2].Set(it,bound[1],bound[3]);
v[3].Set(it,bound[0],bound[3]);
break;
}
points.push_back(v[0]);
points.push_back(v[1]);
points.push_back(v[2]);
points.push_back(v[3]);
points.push_back(v[0]);
}
vp->setCoords(points);
}
// ---------------------------------------
TaskCrossSections::TaskCrossSections(const Base::BoundBox3d& bb)
{
widget = new CrossSections(bb);
taskbox = new Gui::TaskView::TaskBox(
Gui::BitmapFactory().pixmap("Part_CrossSections"),
widget->windowTitle(), true, nullptr);
taskbox->groupLayout()->addWidget(widget);
Content.push_back(taskbox);
}
TaskCrossSections::~TaskCrossSections()
{
// automatically deleted in the sub-class
}
bool TaskCrossSections::accept()
{
widget->accept();
return (widget->result() == QDialog::Accepted);
}
void TaskCrossSections::clicked(int id)
{
if (id == QDialogButtonBox::Apply) {
widget->apply();
}
}
#include "moc_CrossSections.cpp"