Files
create/src/Gui/DlgUndoRedo.cpp
2011-10-10 13:44:52 +00:00

149 lines
5.3 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#include "DlgUndoRedo.h"
#include "Application.h"
#include "MainWindow.h"
#include "Document.h"
#include "EditorView.h"
using namespace Gui::Dialog;
/* TRANSLATOR Gui::Dialog::UndoRedoDialog */
/**
* Constructs a UndoRedoDialog which is a child of 'parent', with the
* name 'name'.'
*/
UndoDialog::UndoDialog( QWidget* parent )
: QMenu( parent )
{
connect(this, SIGNAL(aboutToShow()), this, SLOT(onFetchInfo()));
}
/**
* Destroys the object and frees any allocated resources.
*/
UndoDialog::~UndoDialog()
{
// no need to delete child widgets, Qt does it all for us
}
/**
* This method fetches the undo / redo information from the
* active document and shows it in the undo / redo dialog.
*/
void UndoDialog::onFetchInfo()
{
clear(); // Remove first all items
Gui::Document* pcDoc = Application::Instance->activeDocument();
if (pcDoc)
{
std::vector<std::string> vecUndos = pcDoc->getUndoVector();
for (std::vector<std::string>::iterator i=vecUndos.begin(); i!=vecUndos.end(); i++)
addAction(QString::fromUtf8((*i).c_str()), this, SLOT(onSelected()));
}
else
{
EditorView* view = qobject_cast<EditorView*>(getMainWindow()->activeWindow());
if (view) {
QStringList vecUndos = view->undoActions();
for (QStringList::Iterator i=vecUndos.begin(); i!=vecUndos.end(); i++)
addAction(*i, this, SLOT(onSelected()));
}
}
}
/** Closes the dialog and sends the message 'Undo' to the currently active MDI view. */
void UndoDialog::onSelected()
{
QAction* a = static_cast<QAction*>(sender());
QList<QAction*> acts = this->actions();
for (QList<QAction*>::ConstIterator it = acts.begin(); it != acts.end(); ++it) {
Gui::Application::Instance->sendMsgToActiveView("Undo");
if (*it == a)
break;
}
}
/* TRANSLATOR Gui::Dialog::RedoDialog */
/**
* Constructs a UndoRedoDialog which is a child of 'parent', with the
* name 'name'.'
*/
RedoDialog::RedoDialog( QWidget* parent )
: QMenu( parent )
{
connect(this, SIGNAL(aboutToShow()), this, SLOT(onFetchInfo()));
}
/**
* Destroys the object and frees any allocated resources.
*/
RedoDialog::~RedoDialog()
{
// no need to delete child widgets, Qt does it all for us
}
/**
* This method fetches the undo / redo information from the
* active document and shows it in the undo / redo dialog.
*/
void RedoDialog::onFetchInfo()
{
clear(); // Remove first all items
Gui::Document* pcDoc = Application::Instance->activeDocument();
if ( pcDoc )
{
std::vector<std::string> vecRedos = pcDoc->getRedoVector();
for (std::vector<std::string>::iterator i=vecRedos.begin(); i!=vecRedos.end(); i++)
addAction(QString::fromUtf8((*i).c_str()), this, SLOT(onSelected()));
}
else
{
EditorView* view = qobject_cast<EditorView*>(getMainWindow()->activeWindow());
if (view) {
QStringList vecRedos = view->redoActions();
for (QStringList::Iterator i=vecRedos.begin(); i!=vecRedos.end(); i++)
addAction(*i, this, SLOT(onSelected()));
}
}
}
/** Closes the dialog and sends the message 'Redo' to the currently active MDI view. */
void RedoDialog::onSelected()
{
QAction* a = static_cast<QAction*>(sender());
QList<QAction*> acts = this->actions();
for (QList<QAction*>::ConstIterator it = acts.begin(); it != acts.end(); ++it) {
Gui::Application::Instance->sendMsgToActiveView("Redo");
if (*it == a)
break;
}
}
#include "moc_DlgUndoRedo.cpp"