git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
|
* *
|
|
* This file is part of the FreeCAD CAx development system. *
|
|
* *
|
|
* This library is free software; you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Library General Public *
|
|
* License as published by the Free Software Foundation; either *
|
|
* version 2 of the License, or (at your option) any later version. *
|
|
* *
|
|
* This library is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU Library General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Library General Public *
|
|
* License along with this library; see the file COPYING.LIB. If not, *
|
|
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
|
* Suite 330, Boston, MA 02111-1307, USA *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#ifndef GUI_UTILITIES_H
|
|
#define GUI_UTILITIES_H
|
|
|
|
#include <Base/ViewProj.h>
|
|
#include <App/Material.h>
|
|
#include <vector>
|
|
#include <Inventor/SbColor.h>
|
|
#include <Inventor/SbVec2f.h>
|
|
#include <Inventor/SbViewVolume.h>
|
|
|
|
class SbViewVolume;
|
|
class QAbstractItemView;
|
|
|
|
namespace Base {
|
|
// Specialization for SbVec3f
|
|
template <>
|
|
struct vec_traits<SbVec3f> {
|
|
typedef SbVec3f vec_type;
|
|
typedef float float_type;
|
|
vec_traits(const vec_type& v) : v(v){}
|
|
inline float_type x() { return v[0]; }
|
|
inline float_type y() { return v[1]; }
|
|
inline float_type z() { return v[2]; }
|
|
private:
|
|
const vec_type& v;
|
|
};
|
|
|
|
// Specialization for SbVec3d
|
|
template <>
|
|
struct vec_traits<SbVec3d> {
|
|
typedef SbVec3d vec_type;
|
|
typedef double float_type;
|
|
vec_traits(const vec_type& v) : v(v){}
|
|
inline float_type x() { return v[0]; }
|
|
inline float_type y() { return v[1]; }
|
|
inline float_type z() { return v[2]; }
|
|
private:
|
|
const vec_type& v;
|
|
};
|
|
|
|
// Specialization for SbColor
|
|
template <>
|
|
struct vec_traits<SbColor> {
|
|
typedef SbColor vec_type;
|
|
typedef float float_type;
|
|
vec_traits(const vec_type& v) : v(v){}
|
|
inline float_type x() { return v[0]; }
|
|
inline float_type y() { return v[1]; }
|
|
inline float_type z() { return v[2]; }
|
|
private:
|
|
const vec_type& v;
|
|
};
|
|
|
|
// Specialization for Color
|
|
template <>
|
|
struct vec_traits<App::Color> {
|
|
typedef App::Color vec_type;
|
|
typedef float float_type;
|
|
vec_traits(const vec_type& v) : v(v){}
|
|
inline float_type x() { return v.r; }
|
|
inline float_type y() { return v.g; }
|
|
inline float_type z() { return v.b; }
|
|
private:
|
|
const vec_type& v;
|
|
};
|
|
}
|
|
|
|
namespace App{ class DocumentObject; }
|
|
namespace Gui {
|
|
|
|
/**
|
|
*/
|
|
class GuiExport ViewVolumeProjection : public Base::ViewProjMethod
|
|
{
|
|
public:
|
|
ViewVolumeProjection (const SbViewVolume &vv);
|
|
virtual ~ViewVolumeProjection(){};
|
|
|
|
Base::Vector3f operator()(const Base::Vector3f &rclPt) const;
|
|
Base::Vector3d operator()(const Base::Vector3d &rclPt) const;
|
|
Base::Vector3f inverse (const Base::Vector3f &rclPt) const;
|
|
Base::Vector3d inverse (const Base::Vector3d &rclPt) const;
|
|
|
|
Base::Matrix4D getProjectionMatrix () const;
|
|
|
|
protected:
|
|
SbViewVolume viewVolume;
|
|
};
|
|
|
|
class GuiExport Tessellator
|
|
{
|
|
public:
|
|
Tessellator(const std::vector<SbVec2f>&);
|
|
std::vector<int> tessellate() const;
|
|
|
|
private:
|
|
static void tessCB(void * v0, void * v1, void * v2, void * cbdata);
|
|
|
|
private:
|
|
std::vector<SbVec2f> polygon;
|
|
};
|
|
|
|
class GuiExport ItemViewSelection
|
|
{
|
|
public:
|
|
ItemViewSelection(QAbstractItemView* view);
|
|
void applyFrom(const std::vector<App::DocumentObject*> objs);
|
|
|
|
private:
|
|
QAbstractItemView* view;
|
|
class MatchName;
|
|
};
|
|
|
|
} // namespace Gui
|
|
|
|
#endif // GUI_UTILITIES_H
|