91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/***************************************************************************
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* Copyright (c) 2023 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#ifndef GUI_DIALOG_DLGSETTINGSLIGHTSOURCES_H
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#define GUI_DIALOG_DLGSETTINGSLIGHTSOURCES_H
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#include <Gui/PropertyPage.h>
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#include <memory>
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#include <QPointer>
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class SoDragger;
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class SoDirectionalLightDragger;
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class SoOrthographicCamera;
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namespace Gui {
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class View3DInventorViewer;
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namespace Dialog {
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class Ui_DlgSettingsLightSources;
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/**
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* The DlgSettingsLightSources class implements a preference page to change settings
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* for the light sources of a 3D view.
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* @author Werner Mayer
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*/
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class DlgSettingsLightSources : public PreferencePage
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{
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Q_OBJECT
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public:
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explicit DlgSettingsLightSources(QWidget* parent = nullptr);
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~DlgSettingsLightSources() override = default;
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void saveSettings() override;
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void loadSettings() override;
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void resetSettingsToDefaults() override;
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public Q_SLOTS:
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void updateDraggerQS ();
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void updateDraggerXYZ();
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void toggleLight(bool on);
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void lightIntensity(int value);
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void lightColor();
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void pushIn (void);
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void pullOut(void);
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protected:
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void changeEvent(QEvent* event) override;
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private:
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void saveDirection();
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void loadDirection();
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void createViewer();
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SoDirectionalLightDragger* createDragger();
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static void dragMotionCallback(void *data, SoDragger *drag);
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private:
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std::unique_ptr<Ui_DlgSettingsLightSources> ui;
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QPointer <View3DInventorViewer> view;
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SoDirectionalLightDragger* lightDragger = nullptr;
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SoOrthographicCamera *camera = nullptr;
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float cam_step = 3.0f;
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};
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} // namespace Dialog
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} // namespace Gui
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#endif // GUI_DIALOG_DLGSETTINGSLIGHTSOURCES_H
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