Files
create/src/Mod/Part/App/FaceMakerBullseye.cpp
2022-07-05 01:46:00 +02:00

197 lines
7.0 KiB
C++

/***************************************************************************
* Copyright (c) 2016 Victor Titov (DeepSOIC) <vv.titov@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <BRep_Builder.hxx>
# include <BRep_Tool.hxx>
# include <BRepAdaptor_Surface.hxx>
# include <BRepBuilderAPI_Copy.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <BRepClass_FaceClassifier.hxx>
# include <BRepLib_FindSurface.hxx>
# include <Geom_Plane.hxx>
# include <GeomAPI_ProjectPointOnSurf.hxx>
# include <Precision.hxx>
# include <Standard_Failure.hxx>
# include <TopoDS.hxx>
# include <TopExp_Explorer.hxx>
# include <QtGlobal>
#endif
#include "FaceMakerBullseye.h"
#include "FaceMakerCheese.h"
#include "TopoShape.h"
using namespace Part;
TYPESYSTEM_SOURCE(Part::FaceMakerBullseye, Part::FaceMakerPublic)
void FaceMakerBullseye::setPlane(const gp_Pln &plane)
{
this->myPlane = gp_Pln(plane);
this->planeSupplied = true;
}
std::string FaceMakerBullseye::getUserFriendlyName() const
{
return std::string(QT_TRANSLATE_NOOP("Part_FaceMaker","Bull's-eye facemaker"));
}
std::string FaceMakerBullseye::getBriefExplanation() const
{
return std::string(QT_TRANSLATE_NOOP("Part_FaceMaker","Supports making planar faces with holes with islands."));
}
void FaceMakerBullseye::Build_Essence()
{
if (myWires.empty())
return;
//validity check
for (TopoDS_Wire& w : myWires) {
if (!BRep_Tool::IsClosed(w))
throw Base::ValueError("Wire is not closed.");
}
//find plane (at the same time, test that all wires are on the same plane)
gp_Pln plane;
if (this->planeSupplied) {
plane = this->myPlane;
}
else {
TopoDS_Builder builder;
TopoDS_Compound comp;
builder.MakeCompound(comp);
for (TopoDS_Wire& w : myWires) {
builder.Add(comp, BRepBuilderAPI_Copy(w).Shape());
}
BRepLib_FindSurface planeFinder(comp, -1, /*OnlyPlane=*/Standard_True);
if (!planeFinder.Found())
throw Base::ValueError("Wires are not coplanar.");
plane = GeomAdaptor_Surface(planeFinder.Surface()).Plane();
}
//sort wires by length of diagonal of bounding box.
std::vector<TopoDS_Wire> wires = this->myWires;
std::stable_sort(wires.begin(), wires.end(), FaceMakerCheese::Wire_Compare());
//add wires one by one to current set of faces.
//We go from last to first, to make it so that outer wires come before inner wires.
std::vector< std::unique_ptr<FaceDriller> > faces;
for (int i = static_cast<int>(wires.size()) - 1; i >= 0; --i) {
TopoDS_Wire& w = wires[i];
//test if this wire is on any of existing faces (if yes, it's a hole;
// if no, it's a beginning of a new face).
//Since we are assuming the wires do not intersect, testing if one vertex of wire is in a face is enough.
gp_Pnt p = BRep_Tool::Pnt(TopoDS::Vertex(TopExp_Explorer(w, TopAbs_VERTEX).Current()));
FaceDriller* foundFace = nullptr;
for (std::unique_ptr<FaceDriller>& ff : faces) {
if (ff->hitTest(p)) {
foundFace = &(*ff);
break;
}
}
if (foundFace) {
//wire is on a face.
foundFace->addHole(w);
}
else {
//wire is not on a face. Start a new face.
faces.push_back(std::unique_ptr<FaceDriller>(
new FaceDriller(plane, w)
));
}
}
//and we are done!
for (std::unique_ptr<FaceDriller>& ff : faces) {
this->myShapesToReturn.push_back(ff->Face());
}
}
FaceMakerBullseye::FaceDriller::FaceDriller(const gp_Pln& plane, TopoDS_Wire outerWire)
{
this->myPlane = plane;
this->myFace = TopoDS_Face();
//Ensure correct orientation of the wire.
if (getWireDirection(myPlane, outerWire) < 0)
outerWire.Reverse();
myHPlane = new Geom_Plane(this->myPlane);
BRep_Builder builder;
builder.MakeFace(this->myFace, myHPlane, Precision::Confusion());
builder.Add(this->myFace, outerWire);
}
bool FaceMakerBullseye::FaceDriller::hitTest(const gp_Pnt& point) const
{
double u, v;
GeomAPI_ProjectPointOnSurf(point, myHPlane).LowerDistanceParameters(u, v);
BRepClass_FaceClassifier cl(myFace, gp_Pnt2d(u, v), Precision::Confusion());
TopAbs_State ret = cl.State();
switch (ret) {
case TopAbs_UNKNOWN:
throw Base::ValueError("FaceMakerBullseye::FaceDriller::hitTest: result unknown.");
break;
default:
return ret == TopAbs_IN || ret == TopAbs_ON;
}
}
void FaceMakerBullseye::FaceDriller::addHole(TopoDS_Wire w)
{
//Ensure correct orientation of the wire.
if (getWireDirection(myPlane, w) > 0) //if wire is CCW..
w.Reverse(); //.. we want CW!
BRep_Builder builder;
builder.Add(this->myFace, w);
}
int FaceMakerBullseye::FaceDriller::getWireDirection(const gp_Pln& plane, const TopoDS_Wire& wire)
{
//make a test face
BRepBuilderAPI_MakeFace mkFace(wire, /*onlyplane=*/Standard_True);
TopoDS_Face tmpFace = mkFace.Face();
if (tmpFace.IsNull()) {
throw Standard_Failure("getWireDirection: Failed to create face from wire");
}
//compare face surface normal with our plane's one
BRepAdaptor_Surface surf(tmpFace);
bool normal_co = surf.Plane().Axis().Direction().Dot(plane.Axis().Direction()) > 0;
//unlikely, but just in case OCC decided to reverse our wire for the face... take that into account!
TopoDS_Iterator it(tmpFace, /*CumOri=*/Standard_False);
normal_co ^= it.Value().Orientation() != wire.Orientation();
return normal_co ? 1 : -1;
}