Files
create/src/Mod/Part/App/TopoShapePy.xml
2016-07-04 14:57:50 +03:00

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XML

<?xml version="1.0" encoding="UTF-8"?>
<GenerateModel xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="generateMetaModel_Module.xsd">
<PythonExport
Father="ComplexGeoDataPy"
Name="TopoShapePy"
Twin="TopoShape"
TwinPointer="TopoShape"
Include="Mod/Part/App/TopoShape.h"
Namespace="Part"
FatherInclude="App/ComplexGeoDataPy.h"
FatherNamespace="Data"
Constructor="true">
<Documentation>
<Author Licence="LGPL" Name="Juergen Riegel" EMail="Juergen.Riegel@web.de" />
<UserDocu>TopoShape is the OpenCasCade topological shape wrapper.
Sub-elements such as vertices, edges or faces are accessible as:
* Vertex#, where # is in range(1, number of vertices)
* Edge#, where # is in range(1, number of edges)
* Face#, where # is in range(1, number of faces)</UserDocu>
</Documentation>
<Methode Name="__getstate__" Const="true">
<Documentation>
<UserDocu>Serialize the content of this shape to a string in BREP format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="__setstate__">
<Documentation>
<UserDocu>Deserialize the content of this shape from a string in BREP format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="read">
<Documentation>
<UserDocu>Read in an IGES, STEP or BREP file.</UserDocu>
</Documentation>
</Methode>
<Methode Name="writeInventor" Const="true">
<Documentation>
<UserDocu>Write the mesh in OpenInventor format to a string.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportIges" Const="true">
<Documentation>
<UserDocu>Export the content of this shape to an IGES file.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportStep" Const="true">
<Documentation>
<UserDocu>Export the content of this shape to an STEP file.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportBrep" Const="true">
<Documentation>
<UserDocu>Export the content of this shape to an BREP file. BREP is a CasCade native format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportBinary" Const="true">
<Documentation>
<UserDocu>Export the content of this shape in binary format to a file.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportBrepToString" Const="true">
<Documentation>
<UserDocu>Export the content of this shape to a string in BREP format. BREP is a CasCade native format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="dumpToString" Const="true">
<Documentation>
<UserDocu>Dump information about the shape to a string.</UserDocu>
</Documentation>
</Methode>
<Methode Name="exportStl" Const="true">
<Documentation>
<UserDocu>Export the content of this shape to an STL mesh file.</UserDocu>
</Documentation>
</Methode>
<Methode Name="importBrep">
<Documentation>
<UserDocu>Load the shape from a file in BREP format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="importBinary">
<Documentation>
<UserDocu>Import the content to this shape of a string in BREP format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="importBrepFromString">
<Documentation>
<UserDocu>Load the shape from a string that keeps the content in BREP format.</UserDocu>
</Documentation>
</Methode>
<Methode Name="extrude" Const="true">
<Documentation>
<UserDocu>Extrude the shape along a direction.</UserDocu>
</Documentation>
</Methode>
<Methode Name="revolve" Const="true">
<Documentation>
<UserDocu>Revolve the shape around an Axis to a given degree.
Part.revolve(Vector(0,0,0),Vector(0,0,1),360) - revolves the shape around the Z Axis 360 degree.
Hints: Sometimes you want to create a rotation body out of a closed edge or wire.
Example:
from FreeCAD import Base
import Part
V=Base.Vector
e=Part.Ellipse()
s=e.toShape()
r=s.revolve(V(0,0,0),V(0,1,0), 360)
Part.show(r)
However, you may possibly realize some rendering artifacts or that the mesh
creation seems to hang. This is because this way the surface is created twice.
Since the curve is a full ellipse it is sufficient to do a rotation of 180 degree
only, i.e. r=s.revolve(V(0,0,0),V(0,1,0), 180)
Now when rendering this object you may still see some artifacts at the poles. Now the
problem seems to be that the meshing algorithm doesn't like to rotate around a point
where there is no vertex.
The idea to fix this issue is that you create only half of the ellipse so that its shape
representation has vertexes at its start and end point.
from FreeCAD import Base
import Part
V=Base.Vector
e=Part.Ellipse()
s=e.toShape(e.LastParameter/4,3*e.LastParameter/4)
r=s.revolve(V(0,0,0),V(0,1,0), 360)
Part.show(r)
</UserDocu>
</Documentation>
</Methode>
<Methode Name="check" Const="true">
<Documentation>
<UserDocu>Checks the shape and report errors in the shape structure.
This is a more detailed check as done in isValid().</UserDocu>
</Documentation>
</Methode>
<Methode Name="fuse" Const="true">
<Documentation>
<UserDocu>Union of this and a given topo shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="multiFuse" Const="true">
<Documentation>
<UserDocu>multiFuse((tool1,tool2,...),[tolerance=0.0]) -> Shape
Union of this and a given list of topo shapes.
Beginning from OCCT 6.8.1 a tolerance value can be specified</UserDocu>
</Documentation>
</Methode>
<Methode Name="oldFuse" Const="true">
<Documentation>
<UserDocu>Union of this and a given topo shape (old algorithm).</UserDocu>
</Documentation>
</Methode>
<Methode Name="common" Const="true">
<Documentation>
<UserDocu>Intersection of this and a given topo shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="section" Const="true">
<Documentation>
<UserDocu>Section of this with a given topo shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="slices" Const="true">
<Documentation>
<UserDocu>Make slices of this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="slice" Const="true">
<Documentation>
<UserDocu>Make single slice of this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="cut" Const="true">
<Documentation>
<UserDocu>Difference of this and a given topo shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="generalFuse" Const="true">
<Documentation>
<UserDocu>generalFuse(list_of_other_shapes, fuzzy_value = 0.0): Run general fuse algorithm (GFA) between this and given shapes.
list_of_other_shapes: shapes to run the algorithm against (the list is
effectively prepended by 'self').
fuzzy_value: extra tolerance to apply when searching for interferences, in
addition to tolerances of the input shapes.
Returns a tuple of 2: (result, map).
result is a compound containing all the pieces generated by the algorithm
(e.g., for two spheres, the pieces are three touching solids). Pieces that
touch share elements.
map is a list of lists of shapes, providing the info on which children of
result came from which argument. The length of list is equal to length of
list_of_other_shapes + 1. First element is a list of pieces that came from
shape of this, and the rest are those that come from corresponding shapes in
list_of_other_shapes.
hint: use isSame method to test shape equality
OCC 6.9.0 or later is required.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="sewShape">
<Documentation>
<UserDocu>Sew the shape if there is a gap.</UserDocu>
</Documentation>
</Methode>
<Methode Name="childShapes" Const="true">
<Documentation>
<UserDocu>
childShapes([cumOri=True, cumLoc=True]) -> list
Return a list of sub-shapes that are direct children of this shape.
* If cumOri is true, the function composes all
sub-shapes with the orientation of this shape.
* If cumLoc is true, the function multiplies all
sub-shapes by the location of this shape, i.e. it applies to
each sub-shape the transformation that is associated with this shape.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="removeInternalWires">
<Documentation>
<UserDocu>Removes internal wires (also holes) from the shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="mirror" Const="true">
<Documentation>
<UserDocu>Mirror this shape on a given plane.
The plane is given with its base point and its normal direction.</UserDocu>
</Documentation>
</Methode>
<Methode Name="transformGeometry" Const="true">
<Documentation>
<UserDocu>Apply geometric transformation on this or a copy the shape.
This method returns a new shape.
The transformation to be applied is defined as a 4x4 matrix.
The underlying geometry of the following shapes may change:
- a curve which supports an edge of the shape, or
- a surface which supports a face of the shape;
For example, a circle may be transformed into an ellipse when
applying an affinity transformation. It may also happen that
the circle then is represented as a b-spline curve.
The transformation is applied to:
- all the curves which support edges of the shape, and
- all the surfaces which support faces of the shape.
Note: If you want to transform a shape without changing the
underlying geometry then use the methods translate or rotate.
transformGeometry(Matrix) -> Shape
</UserDocu>
</Documentation>
</Methode>
<Methode Name="transformShape">
<Documentation>
<UserDocu>Apply transformation on a shape without changing
the underlying geometry.
transformShape(Matrix,[boolean copy=False]) -> None</UserDocu>
</Documentation>
</Methode>
<Methode Name="translate">
<Documentation>
<UserDocu>Apply the translation to the current location of this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="rotate">
<Documentation>
<UserDocu>
Apply the rotation (degree) to the current location of this shape
Shp.rotate(Vector(0,0,0),Vector(0,0,1),180) - rotate the shape around the Z Axis 180 degrees.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="scale">
<Documentation>
<UserDocu>Apply scaling with point and factor to this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeFillet" Const="true">
<Documentation>
<UserDocu>Make fillet.</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeChamfer" Const="true">
<Documentation>
<UserDocu>Make chamfer.</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeThickness" Const="true">
<Documentation>
<UserDocu>makeThickness(List of shapes, Offset (Float), Tolerance (Float)) -> Shape
A hollowed solid is built from an initial solid and a set of faces on this solid,
which are to be removed. The remaining faces of the solid become the walls of
the hollowed solid, their thickness defined at the time of construction.</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeOffsetShape" Const="true" Keyword="true">
<Documentation>
<UserDocu>Offset a given shape</UserDocu>
</Documentation>
</Methode>
<Methode Name="reverse">
<Documentation>
<UserDocu>Reverses the orientation of this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="complement">
<Documentation>
<UserDocu>Computes the complement of the orientation of this shape,
i.e. reverses the interior/exterior status of boundaries of this shape.</UserDocu>
</Documentation>
</Methode>
<Methode Name="nullify">
<Documentation>
<UserDocu>Destroys the reference to the underlying shape stored in this shape.
As a result, this shape becomes null.</UserDocu>
</Documentation>
</Methode>
<Methode Name="isClosed" Const="true">
<Documentation>
<UserDocu>Checks if the shape is closed.</UserDocu>
</Documentation>
</Methode>
<Methode Name="isPartner" Const="true">
<Documentation>
<UserDocu>Checks if both shapes share the same geometry.
Placement and orientation may differ.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isSame" Const="true">
<Documentation>
<UserDocu>Checks if both shapes share the same geometry
and placement. Orientation may differ.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isEqual" Const="true">
<Documentation>
<UserDocu>Checks if both shapes are equal.
This means geometry, placement and orientation are equal.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="isNull" Const="true">
<Documentation>
<UserDocu>Checks if the shape is null.</UserDocu>
</Documentation>
</Methode>
<Methode Name="isValid" Const="true">
<Documentation>
<UserDocu>Checks if the shape is valid, i.e. neither null, nor empty nor corrupted.</UserDocu>
</Documentation>
</Methode>
<Methode Name="fix">
<Documentation>
<UserDocu>Tries to fix a broken shape. True is returned if the operation succeeded, False otherwise.
fix(working precision, minimum precision, maximum precision)
</UserDocu>
</Documentation>
</Methode>
<Methode Name="hashCode" Const="true">
<Documentation>
<UserDocu>This value is computed from the value of the underlying shape reference and the location.
Orientation is not taken into account.</UserDocu>
</Documentation>
</Methode>
<Methode Name="tessellate" Const="true">
<Documentation>
<UserDocu>Tessellate the the shape and return a list of vertices and face indices</UserDocu>
</Documentation>
</Methode>
<Methode Name="project" Const="true">
<Documentation>
<UserDocu>Project a shape on this shape</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeParallelProjection" Const="true">
<Documentation>
<UserDocu>Parallel projection of an edge or wire on this shape
makeParallelProjection(shape, dir)
</UserDocu>
</Documentation>
</Methode>
<Methode Name="makePerspectiveProjection" Const="true">
<Documentation>
<UserDocu>Perspective projection of an edge or wire on this shape
makePerspectiveProjection(shape, pnt)
</UserDocu>
</Documentation>
</Methode>
<Methode Name="makeShapeFromMesh">
<Documentation>
<UserDocu>Make a compund shape out of mesh data.
Note: This should be used for rather small meshes only.</UserDocu>
</Documentation>
</Methode>
<Methode Name="toNurbs" Const="true">
<Documentation>
<UserDocu>Conversion of the complete geometry of a shape into NURBS geometry.
For example, all curves supporting edges of the basis shape are converted
into BSpline curves, and all surfaces supporting its faces are converted
into BSpline surfaces.</UserDocu>
</Documentation>
</Methode>
<Methode Name="copy" Const="true">
<Documentation>
<UserDocu>Create a copy of this shape</UserDocu>
</Documentation>
</Methode>
<Methode Name="cleaned" Const="true">
<Documentation>
<UserDocu>This creates a cleaned copy of the shape with the triangulation removed.
This can be useful to reduce file size when exporting as a BRep file.
Warning: Use the cleaned shape with care because certain algorithms may work incorrectly
if the shape has no internal triangulation any more.
</UserDocu>
</Documentation>
</Methode>
<Methode Name="replaceShape" Const="true">
<Documentation>
<UserDocu>Replace a sub-shape with a new shape and return a new shape.
The parameter is in the form list of tuples with the two shapes.</UserDocu>
</Documentation>
</Methode>
<Methode Name="removeShape" Const="true">
<Documentation>
<UserDocu>Remove a sub-shape and return a new shape.
The parameter is a list of shapes.</UserDocu>
</Documentation>
</Methode>
<Methode Name="isInside" Const="true">
<Documentation>
<UserDocu>Checks whether a point is inside or outside the shape.
isInside(App.Vector, float, Boolean) => Boolean
The App.Vector is the point you want to check if it's inside or not
float gives the tolerance
Boolean indicates if the point lying directly on a face is considered to be inside or not
</UserDocu>
</Documentation>
</Methode>
<Methode Name="removeSplitter" Const="true">
<Documentation>
<UserDocu>Removes redundant edges from the B-REP model</UserDocu>
</Documentation>
</Methode>
<Methode Name="proximity" Const="true">
<Documentation>
<UserDocu>proximity(Shape s): Returns two lists of Face indexes for the Faces involved in the intersection.</UserDocu>
</Documentation>
</Methode>
<Methode Name="distToShape" Const="true">
<Documentation>
<UserDocu>Find the minimum distance to another shape.
distToShape(Shape s): Returns a list of minimum distance and solution point pairs.
Returned is a tuple of three: (dist, vectors, infos).
dist is the minimum distance, in mm (float value).
vectors is a list of pairs of App.Vector. Each pair corresponds to solution.
Example: [(Vector (2.0, -1.0, 2.0), Vector (2.0, 0.0, 2.0)), (Vector (2.0,
-1.0, 2.0), Vector (2.0, -1.0, 3.0))] First vector is a point on self, second
vector is a point on s.
infos contains additional info on the solutions. It is a list of tuples:
(topo1, index1, params1, topo2, index2, params2)
topo1, topo2 are strings identifying type of BREP element: 'Vertex',
'Edge', or 'Face'.
index1, index2 are indexes of the elements (zero-based).
params1, params2 are parameters of internal space of the elements. For
vertices, params is None. For edges, params is one float, u. For faces,
params is a tuple (u,v). </UserDocu>
</Documentation>
</Methode>
<Methode Name="getElement" Const="true">
<Documentation>
<UserDocu>Returns a SubElement</UserDocu>
</Documentation>
</Methode>
<!--
<Attribute Name="Location" ReadOnly="false">
<Documentation>
<UserDocu>Gets or sets the local coordinate system of this shape.</UserDocu>
</Documentation>
<Parameter Name="Location" Type="Object"/>
</Attribute>
-->
<Attribute Name="ShapeType" ReadOnly="true">
<Documentation>
<UserDocu>Returns the type of the shape.</UserDocu>
</Documentation>
<Parameter Name="ShapeType" Type="String"/>
</Attribute>
<Attribute Name="Orientation" ReadOnly="false">
<Documentation>
<UserDocu>Returns the orientation of the shape.</UserDocu>
</Documentation>
<Parameter Name="Orientation" Type="String"/>
</Attribute>
<Attribute Name="Faces" ReadOnly="true">
<Documentation>
<UserDocu>List of faces in this shape.</UserDocu>
</Documentation>
<Parameter Name="Faces" Type="List"/>
</Attribute>
<Attribute Name="Vertexes" ReadOnly="true">
<Documentation>
<UserDocu>List of vertexes in this shape.</UserDocu>
</Documentation>
<Parameter Name="Vertexes" Type="List"/>
</Attribute>
<Attribute Name="Shells" ReadOnly="true">
<Documentation>
<UserDocu>List of subsequent shapes in this shape.</UserDocu>
</Documentation>
<Parameter Name="Shells" Type="List"/>
</Attribute>
<Attribute Name="Solids" ReadOnly="true">
<Documentation>
<UserDocu>List of subsequent shapes in this shape.</UserDocu>
</Documentation>
<Parameter Name="Solids" Type="List"/>
</Attribute>
<Attribute Name="CompSolids" ReadOnly="true">
<Documentation>
<UserDocu>List of subsequent shapes in this shape.</UserDocu>
</Documentation>
<Parameter Name="CompSolids" Type="List"/>
</Attribute>
<Attribute Name="Edges" ReadOnly="true">
<Documentation>
<UserDocu>List of Edges in this shape.</UserDocu>
</Documentation>
<Parameter Name="Edges" Type="List"/>
</Attribute>
<Attribute Name="Wires" ReadOnly="true">
<Documentation>
<UserDocu>List of wires in this shape.</UserDocu>
</Documentation>
<Parameter Name="Wires" Type="List"/>
</Attribute>
<Attribute Name="Compounds" ReadOnly="true">
<Documentation>
<UserDocu>List of coumpounds in this shape.</UserDocu>
</Documentation>
<Parameter Name="Compounds" Type="List"/>
</Attribute>
<Attribute Name="Length" ReadOnly="true">
<Documentation>
<UserDocu>Total length of the edges of the shape.</UserDocu>
</Documentation>
<Parameter Name="Length" Type="Float"/>
</Attribute>
<Attribute Name="Area" ReadOnly="true">
<Documentation>
<UserDocu>Total area of the faces of the shape.</UserDocu>
</Documentation>
<Parameter Name="Area" Type="Float"/>
</Attribute>
<Attribute Name="Volume" ReadOnly="true">
<Documentation>
<UserDocu>Total volume of the solids of the shape.</UserDocu>
</Documentation>
<Parameter Name="Volume" Type="Float"/>
</Attribute>
</PythonExport>
</GenerateModel>