* Scale DSH : sketcher tool to scale geometries. * Sketcher: Rotate and Scale : Move indexInVec to Utils.h as indexOfGeoId --------- Co-authored-by: Paddle <PaddleStroke@users.noreply.github.com>
283 lines
11 KiB
C++
283 lines
11 KiB
C++
/***************************************************************************
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* Copyright (c) 2021 Abdullah Tahiri <abdullah.tahiri.yo@gmail.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef SKETCHERGUI_Recompute_H
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#define SKETCHERGUI_Recompute_H
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#include <Base/Exception.h>
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#include <Base/Tools.h>
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#include <Base/Tools2D.h>
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#include <Mod/Sketcher/App/GeoEnum.h>
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#include "AutoConstraint.h"
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#include "ViewProviderSketchGeometryExtension.h"
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#include "GeometryCreationMode.h"
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namespace App
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{
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class DocumentObject;
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}
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namespace Gui
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{
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class DocumentObject;
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class Document;
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} // namespace Gui
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namespace Part
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{
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class Geometry;
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}
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namespace Sketcher
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{
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enum class PointPos : int;
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class SketchObject;
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bool isCircle(const Part::Geometry&);
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bool isArcOfCircle(const Part::Geometry&);
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bool isEllipse(const Part::Geometry&);
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bool isArcOfEllipse(const Part::Geometry&);
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bool isLineSegment(const Part::Geometry&);
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bool isArcOfHyperbola(const Part::Geometry&);
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bool isArcOfParabola(const Part::Geometry&);
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bool isBSplineCurve(const Part::Geometry&);
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bool isPeriodicBSplineCurve(const Part::Geometry&);
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bool isPoint(const Part::Geometry&);
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bool isCircleOrArc(const Part::Geometry& geo);
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std::tuple<double, Base::Vector3d> getRadiusCenterCircleArc(const Part::Geometry* geo);
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} // namespace Sketcher
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namespace SketcherGui
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{
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class DrawSketchHandler;
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class ViewProviderSketch;
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/// This function tries to auto-recompute the active document if the option
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/// is set in the user parameter. If the option is not set nothing will be done
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/// @return true if a recompute was undertaken, false if not.
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bool tryAutoRecompute(Sketcher::SketchObject* obj);
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/// Same as the other overload, but also returns whether redundants shall be removed or not
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bool tryAutoRecompute(Sketcher::SketchObject* obj, bool& autoremoveredundants);
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/// This function tries to auto-recompute as tryAutoRecompute. If tryAutoRecompute
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/// is not enabled, then it solves the SketchObject.
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void tryAutoRecomputeIfNotSolve(Sketcher::SketchObject* obj);
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/// Release any currently-active handler for the document.
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/// Returns true if a handler was released, and false if not
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bool ReleaseHandler(Gui::Document* doc);
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std::string getStrippedPythonExceptionString(const Base::Exception&);
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void getIdsFromName(const std::string& name,
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const Sketcher::SketchObject* Obj,
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int& GeoId,
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Sketcher::PointPos& PosId);
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/// Returns ONLY the geometry elements when the "Edge" is selected (including GeomPoints)
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std::vector<int> getGeoIdsOfEdgesFromNames(const Sketcher::SketchObject* Obj,
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const std::vector<std::string>& names);
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bool checkBothExternal(int GeoId1, int GeoId2);
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bool isPointOrSegmentFixed(const Sketcher::SketchObject* Obj, int GeoId);
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bool areBothPointsOrSegmentsFixed(const Sketcher::SketchObject* Obj, int GeoId1, int GeoId2);
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bool areAllPointsOrSegmentsFixed(const Sketcher::SketchObject* Obj,
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int GeoId1,
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int GeoId2,
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int GeoId3);
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bool inline isVertex(int GeoId, Sketcher::PointPos PosId);
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bool inline isEdge(int GeoId, Sketcher::PointPos PosId);
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bool isSimpleVertex(const Sketcher::SketchObject* Obj, int GeoId, Sketcher::PointPos PosId);
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/// Checks if `GeoId` corresponds to a B-Spline knot
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bool isBsplineKnot(const Sketcher::SketchObject* Obj, int GeoId);
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/// Checks if the (`GeoId`, `PosId`) pair corresponds to a B-Spline knot, including first and last
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/// knots
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bool isBsplineKnotOrEndPoint(const Sketcher::SketchObject* Obj,
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int GeoId,
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Sketcher::PointPos PosId);
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bool IsPointAlreadyOnCurve(int GeoIdCurve,
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int GeoIdPoint,
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Sketcher::PointPos PosIdPoint,
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Sketcher::SketchObject* Obj);
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bool isBsplinePole(const Part::Geometry* geo);
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bool isBsplinePole(const Sketcher::SketchObject* Obj, int GeoId);
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/// Checks whether there is a constraint of the given type with a First element geoid and a FirstPos
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/// PosId
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bool checkConstraint(const std::vector<Sketcher::Constraint*>& vals,
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Sketcher::ConstraintType type,
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int geoid,
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Sketcher::PointPos pos);
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inline bool isVertex(int GeoId, Sketcher::PointPos PosId)
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{
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return (GeoId != Sketcher::GeoEnum::GeoUndef && PosId != Sketcher::PointPos::none);
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}
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inline bool isEdge(int GeoId, Sketcher::PointPos PosId)
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{
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return (GeoId != Sketcher::GeoEnum::GeoUndef && PosId == Sketcher::PointPos::none);
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}
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extern GeometryCreationMode geometryCreationMode; // defined in CommandCreateGeo.cpp
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inline bool isConstructionMode()
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{
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return geometryCreationMode == GeometryCreationMode::Construction;
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}
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inline const char* constructionModeAsBooleanText()
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{
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return geometryCreationMode == GeometryCreationMode::Construction ? "True" : "False";
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}
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/* helper functions ======================================================*/
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// Return counter-clockwise angle from horizontal out of p1 to p2 in radians.
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double GetPointAngle(const Base::Vector2d& p1, const Base::Vector2d& p2);
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// Set the two points on circles at minimal distance
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void GetCirclesMinimalDistance(const Part::Geometry* geom1,
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const Part::Geometry* geom2,
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Base::Vector3d& point1,
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Base::Vector3d& point2);
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void ActivateHandler(Gui::Document* doc, DrawSketchHandler* handler);
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/// Returns if a sketch is in edit mode
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bool isSketchInEdit(Gui::Document* doc);
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/// Returns whether an edit mode command should be activated or not. It is only activated if the
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/// sketcher is no special state or a sketchHandler is active.
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bool isCommandActive(Gui::Document* doc, bool actsOnSelection = false);
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bool isSketcherBSplineActive(Gui::Document* doc, bool actsOnSelection);
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SketcherGui::ViewProviderSketch* getInactiveHandlerEditModeSketchViewProvider(Gui::Document* doc);
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SketcherGui::ViewProviderSketch* getInactiveHandlerEditModeSketchViewProvider();
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void removeRedundantHorizontalVertical(Sketcher::SketchObject* psketch,
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std::vector<AutoConstraint>& sug1,
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std::vector<AutoConstraint>& sug2);
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void ConstraintToAttachment(Sketcher::GeoElementId element,
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Sketcher::GeoElementId attachment,
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double distance,
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App::DocumentObject* obj);
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// convenience functions for cursor coordinates
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bool hideUnits();
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bool showCursorCoords();
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bool useSystemDecimals();
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std::string lengthToDisplayFormat(double value, int digits);
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std::string angleToDisplayFormat(double value, int digits);
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bool areColinear(const Base::Vector2d& p1, const Base::Vector2d& p2, const Base::Vector2d& p3);
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int indexOfGeoId(const std::vector<int>& vec, int elem);
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} // namespace SketcherGui
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/// converts a 2D vector into a 3D vector in the XY plane
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inline Base::Vector3d toVector3d(const Base::Vector2d& vector2d)
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{
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return Base::Vector3d(vector2d.x, vector2d.y, 0.);
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}
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/// converts a 3D vector in the XY plane into a 2D vector
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inline Base::Vector2d toVector2d(const Base::Vector3d& vector3d)
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{
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return Base::Vector2d(vector3d.x, vector3d.y);
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}
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template<typename T>
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auto toPointerVector(const std::vector<std::unique_ptr<T>>& vector)
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{
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std::vector<T*> vp(vector.size());
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std::transform(vector.begin(), vector.end(), vp.begin(), [](auto& p) {
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return p.get();
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});
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return vp;
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}
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/** returns the visual layer id (not the one of the GeometryFacade, but the index to
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* PropertyVisualLayerList) from a geometry or GeometryFacade. NOTE: If the geometry or
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* geometryfacade does not have a corresponding ViewProviderSketchGeometryExtension, the default
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* layer (layer 0) is returned.
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* */
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template<typename T>
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auto getSafeGeomLayerId(T geom)
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{
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int layerId = 0;
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if (geom->hasExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())) {
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auto vpext =
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std::static_pointer_cast<const SketcherGui::ViewProviderSketchGeometryExtension>(
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geom->getExtension(
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SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())
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.lock());
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layerId = vpext->getVisualLayerId();
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}
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return layerId;
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}
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/** sets the visual layer id (not the one of the GeometryFacade, but the index to
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* PropertyVisualLayerList) for a geometry or GeometryFacade. NOTE: If no
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* ViewProviderSketchGeometryExtension is present, one is created.
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* */
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template<typename T>
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void setSafeGeomLayerId(T geom, int layerindex)
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{
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// create extension if none existing
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if (!geom->hasExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())) {
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geom->setExtension(std::make_unique<SketcherGui::ViewProviderSketchGeometryExtension>());
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}
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auto vpext = std::static_pointer_cast<SketcherGui::ViewProviderSketchGeometryExtension>(
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geom->getExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())
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.lock());
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vpext->setVisualLayerId(layerindex);
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}
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#endif // SKETCHERGUI_Recompute_H
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