Files
create/src/Mod/Sketcher/Gui/Utils.h
PaddleStroke 8afa940ca2 [Sketcher] Scale DSH : adds a tool to scale geometries. (#11265)
* Scale DSH : sketcher tool to scale geometries.
* Sketcher: Rotate and Scale : Move indexInVec to Utils.h as indexOfGeoId

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Co-authored-by: Paddle <PaddleStroke@users.noreply.github.com>
2024-02-01 09:08:58 +01:00

283 lines
11 KiB
C++

/***************************************************************************
* Copyright (c) 2021 Abdullah Tahiri <abdullah.tahiri.yo@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef SKETCHERGUI_Recompute_H
#define SKETCHERGUI_Recompute_H
#include <Base/Exception.h>
#include <Base/Tools.h>
#include <Base/Tools2D.h>
#include <Mod/Sketcher/App/GeoEnum.h>
#include "AutoConstraint.h"
#include "ViewProviderSketchGeometryExtension.h"
#include "GeometryCreationMode.h"
namespace App
{
class DocumentObject;
}
namespace Gui
{
class DocumentObject;
class Document;
} // namespace Gui
namespace Part
{
class Geometry;
}
namespace Sketcher
{
enum class PointPos : int;
class SketchObject;
bool isCircle(const Part::Geometry&);
bool isArcOfCircle(const Part::Geometry&);
bool isEllipse(const Part::Geometry&);
bool isArcOfEllipse(const Part::Geometry&);
bool isLineSegment(const Part::Geometry&);
bool isArcOfHyperbola(const Part::Geometry&);
bool isArcOfParabola(const Part::Geometry&);
bool isBSplineCurve(const Part::Geometry&);
bool isPeriodicBSplineCurve(const Part::Geometry&);
bool isPoint(const Part::Geometry&);
bool isCircleOrArc(const Part::Geometry& geo);
std::tuple<double, Base::Vector3d> getRadiusCenterCircleArc(const Part::Geometry* geo);
} // namespace Sketcher
namespace SketcherGui
{
class DrawSketchHandler;
class ViewProviderSketch;
/// This function tries to auto-recompute the active document if the option
/// is set in the user parameter. If the option is not set nothing will be done
/// @return true if a recompute was undertaken, false if not.
bool tryAutoRecompute(Sketcher::SketchObject* obj);
/// Same as the other overload, but also returns whether redundants shall be removed or not
bool tryAutoRecompute(Sketcher::SketchObject* obj, bool& autoremoveredundants);
/// This function tries to auto-recompute as tryAutoRecompute. If tryAutoRecompute
/// is not enabled, then it solves the SketchObject.
void tryAutoRecomputeIfNotSolve(Sketcher::SketchObject* obj);
/// Release any currently-active handler for the document.
/// Returns true if a handler was released, and false if not
bool ReleaseHandler(Gui::Document* doc);
std::string getStrippedPythonExceptionString(const Base::Exception&);
void getIdsFromName(const std::string& name,
const Sketcher::SketchObject* Obj,
int& GeoId,
Sketcher::PointPos& PosId);
/// Returns ONLY the geometry elements when the "Edge" is selected (including GeomPoints)
std::vector<int> getGeoIdsOfEdgesFromNames(const Sketcher::SketchObject* Obj,
const std::vector<std::string>& names);
bool checkBothExternal(int GeoId1, int GeoId2);
bool isPointOrSegmentFixed(const Sketcher::SketchObject* Obj, int GeoId);
bool areBothPointsOrSegmentsFixed(const Sketcher::SketchObject* Obj, int GeoId1, int GeoId2);
bool areAllPointsOrSegmentsFixed(const Sketcher::SketchObject* Obj,
int GeoId1,
int GeoId2,
int GeoId3);
bool inline isVertex(int GeoId, Sketcher::PointPos PosId);
bool inline isEdge(int GeoId, Sketcher::PointPos PosId);
bool isSimpleVertex(const Sketcher::SketchObject* Obj, int GeoId, Sketcher::PointPos PosId);
/// Checks if `GeoId` corresponds to a B-Spline knot
bool isBsplineKnot(const Sketcher::SketchObject* Obj, int GeoId);
/// Checks if the (`GeoId`, `PosId`) pair corresponds to a B-Spline knot, including first and last
/// knots
bool isBsplineKnotOrEndPoint(const Sketcher::SketchObject* Obj,
int GeoId,
Sketcher::PointPos PosId);
bool IsPointAlreadyOnCurve(int GeoIdCurve,
int GeoIdPoint,
Sketcher::PointPos PosIdPoint,
Sketcher::SketchObject* Obj);
bool isBsplinePole(const Part::Geometry* geo);
bool isBsplinePole(const Sketcher::SketchObject* Obj, int GeoId);
/// Checks whether there is a constraint of the given type with a First element geoid and a FirstPos
/// PosId
bool checkConstraint(const std::vector<Sketcher::Constraint*>& vals,
Sketcher::ConstraintType type,
int geoid,
Sketcher::PointPos pos);
inline bool isVertex(int GeoId, Sketcher::PointPos PosId)
{
return (GeoId != Sketcher::GeoEnum::GeoUndef && PosId != Sketcher::PointPos::none);
}
inline bool isEdge(int GeoId, Sketcher::PointPos PosId)
{
return (GeoId != Sketcher::GeoEnum::GeoUndef && PosId == Sketcher::PointPos::none);
}
extern GeometryCreationMode geometryCreationMode; // defined in CommandCreateGeo.cpp
inline bool isConstructionMode()
{
return geometryCreationMode == GeometryCreationMode::Construction;
}
inline const char* constructionModeAsBooleanText()
{
return geometryCreationMode == GeometryCreationMode::Construction ? "True" : "False";
}
/* helper functions ======================================================*/
// Return counter-clockwise angle from horizontal out of p1 to p2 in radians.
double GetPointAngle(const Base::Vector2d& p1, const Base::Vector2d& p2);
// Set the two points on circles at minimal distance
void GetCirclesMinimalDistance(const Part::Geometry* geom1,
const Part::Geometry* geom2,
Base::Vector3d& point1,
Base::Vector3d& point2);
void ActivateHandler(Gui::Document* doc, DrawSketchHandler* handler);
/// Returns if a sketch is in edit mode
bool isSketchInEdit(Gui::Document* doc);
/// Returns whether an edit mode command should be activated or not. It is only activated if the
/// sketcher is no special state or a sketchHandler is active.
bool isCommandActive(Gui::Document* doc, bool actsOnSelection = false);
bool isSketcherBSplineActive(Gui::Document* doc, bool actsOnSelection);
SketcherGui::ViewProviderSketch* getInactiveHandlerEditModeSketchViewProvider(Gui::Document* doc);
SketcherGui::ViewProviderSketch* getInactiveHandlerEditModeSketchViewProvider();
void removeRedundantHorizontalVertical(Sketcher::SketchObject* psketch,
std::vector<AutoConstraint>& sug1,
std::vector<AutoConstraint>& sug2);
void ConstraintToAttachment(Sketcher::GeoElementId element,
Sketcher::GeoElementId attachment,
double distance,
App::DocumentObject* obj);
// convenience functions for cursor coordinates
bool hideUnits();
bool showCursorCoords();
bool useSystemDecimals();
std::string lengthToDisplayFormat(double value, int digits);
std::string angleToDisplayFormat(double value, int digits);
bool areColinear(const Base::Vector2d& p1, const Base::Vector2d& p2, const Base::Vector2d& p3);
int indexOfGeoId(const std::vector<int>& vec, int elem);
} // namespace SketcherGui
/// converts a 2D vector into a 3D vector in the XY plane
inline Base::Vector3d toVector3d(const Base::Vector2d& vector2d)
{
return Base::Vector3d(vector2d.x, vector2d.y, 0.);
}
/// converts a 3D vector in the XY plane into a 2D vector
inline Base::Vector2d toVector2d(const Base::Vector3d& vector3d)
{
return Base::Vector2d(vector3d.x, vector3d.y);
}
template<typename T>
auto toPointerVector(const std::vector<std::unique_ptr<T>>& vector)
{
std::vector<T*> vp(vector.size());
std::transform(vector.begin(), vector.end(), vp.begin(), [](auto& p) {
return p.get();
});
return vp;
}
/** returns the visual layer id (not the one of the GeometryFacade, but the index to
* PropertyVisualLayerList) from a geometry or GeometryFacade. NOTE: If the geometry or
* geometryfacade does not have a corresponding ViewProviderSketchGeometryExtension, the default
* layer (layer 0) is returned.
* */
template<typename T>
auto getSafeGeomLayerId(T geom)
{
int layerId = 0;
if (geom->hasExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())) {
auto vpext =
std::static_pointer_cast<const SketcherGui::ViewProviderSketchGeometryExtension>(
geom->getExtension(
SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())
.lock());
layerId = vpext->getVisualLayerId();
}
return layerId;
}
/** sets the visual layer id (not the one of the GeometryFacade, but the index to
* PropertyVisualLayerList) for a geometry or GeometryFacade. NOTE: If no
* ViewProviderSketchGeometryExtension is present, one is created.
* */
template<typename T>
void setSafeGeomLayerId(T geom, int layerindex)
{
// create extension if none existing
if (!geom->hasExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())) {
geom->setExtension(std::make_unique<SketcherGui::ViewProviderSketchGeometryExtension>());
}
auto vpext = std::static_pointer_cast<SketcherGui::ViewProviderSketchGeometryExtension>(
geom->getExtension(SketcherGui::ViewProviderSketchGeometryExtension::getClassTypeId())
.lock());
vpext->setVisualLayerId(layerindex);
}
#endif // SKETCHERGUI_Recompute_H