Files
create/src/Mod/Part/Gui/ViewProviderReference.cpp
2025-11-11 13:49:01 +01:00

230 lines
9.0 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2004 Juergen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <cmath>
#include <Inventor/nodes/SoGroup.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <App/Document.h>
#include <Base/Parameter.h>
#include "ViewProvider.h"
#include "ViewProviderReference.h"
using namespace PartGui;
PROPERTY_SOURCE(PartGui::ViewProviderPartReference, Gui::ViewProviderGeometryObject)
//**************************************************************************
// Construction/Destruction
ViewProviderPartReference::ViewProviderPartReference()
{
App::Material mat;
mat.ambientColor.set(0.2f, 0.2f, 0.2f);
mat.diffuseColor.set(0.1f, 0.1f, 0.1f);
mat.specularColor.set(0.0f, 0.0f, 0.0f);
mat.emissiveColor.set(0.0f, 0.0f, 0.0f);
mat.shininess = 0.0f;
mat.transparency = 0.0f;
// ADD_PROPERTY(LineMaterial,(mat));
// ADD_PROPERTY(PointMaterial,(mat));
// ADD_PROPERTY(LineColor,(mat.diffuseColor));
// ADD_PROPERTY(PointColor,(mat.diffuseColor));
// ADD_PROPERTY(LineWidth,(2.0f));
// LineWidth.setConstraints(&floatRange);
// PointSize.setConstraints(&floatRange);
// ADD_PROPERTY(PointSize,(2.0f));
// ADD_PROPERTY(ControlPoints,(false));
// ADD_PROPERTY(Lighting,(1));
// Lighting.setEnums(LightingEnums);
// EdgeRoot = new SoSeparator();
// EdgeRoot->ref();
// FaceRoot = new SoSeparator();
// FaceRoot->ref();
// VertexRoot = new SoSeparator();
// VertexRoot->ref();
// pcLineMaterial = new SoMaterial;
// pcLineMaterial->ref();
// LineMaterial.touch();
// pcPointMaterial = new SoMaterial;
// pcPointMaterial->ref();
// PointMaterial.touch();
// pcLineStyle = new SoDrawStyle();
// pcLineStyle->ref();
// pcLineStyle->style = SoDrawStyle::LINES;
// pcLineStyle->lineWidth = LineWidth.getValue();
// pcPointStyle = new SoDrawStyle();
// pcPointStyle->ref();
// pcPointStyle->style = SoDrawStyle::POINTS;
// pcPointStyle->pointSize = PointSize.getValue();
// pShapeHints = new SoShapeHints;
// pShapeHints->shapeType = SoShapeHints::UNKNOWN_SHAPE_TYPE;
// pShapeHints->ref();
// Lighting.touch();
sPixmap = "Part_3D_object";
// loadParameter();
}
ViewProviderPartReference::~ViewProviderPartReference()
{
// EdgeRoot->unref();
// FaceRoot->unref();
// VertexRoot->unref();
// pcLineMaterial->unref();
// pcPointMaterial->unref();
// pcLineStyle->unref();
// pcPointStyle->unref();
// pShapeHints->unref();
}
void ViewProviderPartReference::onChanged(const App::Property* /*prop*/)
{
// if (prop == &LineWidth) {
// pcLineStyle->lineWidth = LineWidth.getValue();
// }
// else if (prop == &PointSize) {
// pcPointStyle->pointSize = PointSize.getValue();
// }
// else if (prop == &LineColor) {
// const Base::Color& c = LineColor.getValue();
// pcLineMaterial->diffuseColor.setValue(c.r,c.g,c.b);
// if (c != LineMaterial.getValue().diffuseColor)
// LineMaterial.setDiffuseColor(c);
// }
// else if (prop == &PointColor) {
// const Base::Color& c = PointColor.getValue();
// pcPointMaterial->diffuseColor.setValue(c.r,c.g,c.b);
// if (c != PointMaterial.getValue().diffuseColor)
// PointMaterial.setDiffuseColor(c);
// }
// else if (prop == &LineMaterial) {
// const App::Material& Mat = LineMaterial.getValue();
// if (LineColor.getValue() != Mat.diffuseColor)
// LineColor.setValue(Mat.diffuseColor);
// pcLineMaterial->ambientColor.setValue(Mat.ambientColor.r,Mat.ambientColor.g,Mat.ambientColor.b);
// pcLineMaterial->diffuseColor.setValue(Mat.diffuseColor.r,Mat.diffuseColor.g,Mat.diffuseColor.b);
// pcLineMaterial->specularColor.setValue(Mat.specularColor.r,Mat.specularColor.g,Mat.specularColor.b);
// pcLineMaterial->emissiveColor.setValue(Mat.emissiveColor.r,Mat.emissiveColor.g,Mat.emissiveColor.b);
// pcLineMaterial->shininess.setValue(Mat.shininess);
// pcLineMaterial->transparency.setValue(Mat.transparency);
// }
// else if (prop == &PointMaterial) {
// const App::Material& Mat = PointMaterial.getValue();
// if (PointColor.getValue() != Mat.diffuseColor)
// PointColor.setValue(Mat.diffuseColor);
// pcPointMaterial->ambientColor.setValue(Mat.ambientColor.r,Mat.ambientColor.g,Mat.ambientColor.b);
// pcPointMaterial->diffuseColor.setValue(Mat.diffuseColor.r,Mat.diffuseColor.g,Mat.diffuseColor.b);
// pcPointMaterial->specularColor.setValue(Mat.specularColor.r,Mat.specularColor.g,Mat.specularColor.b);
// pcPointMaterial->emissiveColor.setValue(Mat.emissiveColor.r,Mat.emissiveColor.g,Mat.emissiveColor.b);
// pcPointMaterial->shininess.setValue(Mat.shininess);
// pcPointMaterial->transparency.setValue(Mat.transparency);
// }
// else if (prop == &ControlPoints) {
// App::DocumentObject* obj = this->pcObject;
// App::Property* shape = obj->getPropertyByName("Shape");
// showControlPoints(ControlPoints.getValue(), shape);
// }
// else if (prop == &Lighting) {
// if (Lighting.getValue() == 0)
// pShapeHints->vertexOrdering = SoShapeHints::UNKNOWN_ORDERING;
// else
// pShapeHints->vertexOrdering = SoShapeHints::COUNTERCLOCKWISE;
// }
// else {
// ViewProviderGeometryObject::onChanged(prop);
// }
}
void ViewProviderPartReference::attach(App::DocumentObject* pcFeat)
{
// call parent attach method
ViewProviderGeometryObject::attach(pcFeat);
SoGroup* pcNormalRoot = new SoGroup();
// SoGroup* pcFlatRoot = new SoGroup();
// SoGroup* pcWireframeRoot = new SoGroup();
// SoGroup* pcPointsRoot = new SoGroup();
// enable two-side rendering
pShapeHints->vertexOrdering = SoShapeHints::COUNTERCLOCKWISE;
pShapeHints->shapeType = SoShapeHints::UNKNOWN_SHAPE_TYPE;
// normal viewing with edges and points
pcNormalRoot->addChild(pShapeHints);
pcNormalRoot->addChild(FaceRoot);
pcNormalRoot->addChild(EdgeRoot);
pcNormalRoot->addChild(VertexRoot);
// just faces with no edges or points
// pcFlatRoot->addChild(pShapeHints);
// pcFlatRoot->addChild(FaceRoot);
// only edges
// pcWireframeRoot->addChild(EdgeRoot);
// pcWireframeRoot->addChild(VertexRoot);
// normal viewing with edges and points
// pcPointsRoot->addChild(VertexRoot);
// putting all together with the switch
addDisplayMaskMode(pcNormalRoot, "Reference");
}
void ViewProviderPartReference::setDisplayMode(const char* ModeName)
{
if (strcmp("Reference", ModeName) == 0) {
setDisplayMaskMode("Reference");
}
ViewProviderGeometryObject::setDisplayMode(ModeName);
}
std::vector<std::string> ViewProviderPartReference::getDisplayModes() const
{
// get the modes of the father
std::vector<std::string> StrList = ViewProviderGeometryObject::getDisplayModes();
// add your own modes
StrList.emplace_back("Flat Lines");
StrList.emplace_back("Shaded");
StrList.emplace_back("Wireframe");
StrList.emplace_back("Points");
return StrList;
}
void ViewProviderPartReference::updateData(const App::Property*)
{}