Files
create/src/Mod/Drawing/Gui/TaskOrthoViews.cpp
2012-06-13 18:49:10 +02:00

983 lines
31 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Joe Dowsett <j-dowsett[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QMessageBox>
#endif
#include "TaskOrthoViews.h"
#include "ui_TaskOrthoViews.h"
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include <Gui/Command.h>
#include <Base/BoundBoxPy.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Drawing/App/FeaturePage.h>
#include <Base/FileInfo.h>
#include <iostream>
#include <Standard_Failure.hxx>
using namespace Gui;
using namespace DrawingGui;
using namespace std;
#if 0 // needed for Qt's lupdate utility
qApp->translate("QObject", "Front");
qApp->translate("QObject", "Back");
qApp->translate("QObject", "Right");
qApp->translate("QObject", "Left");
qApp->translate("QObject", "Top");
qApp->translate("QObject", "Bottom");
#endif
QString number_to_name(int j)
{
char * temp[] = {"Front","Right","Back","Left","Top","Bottom"};
QString translated = QObject::tr(temp[j]);
return translated;
}
void rotate_coords(float& x, float& y, int i)
{
float temp[4][2] =
{
{ x, y},
{-y, x},
{-x,-y},
{ y,-x}
};
float t1 = temp[i][0];
float t2 = temp[i][1];
x = t1;
y = t2;
}
void rotate_coords(int& x, int& y, int i)
{
int temp[4][2] =
{
{ x, y},
{-y, x},
{-x,-y},
{ y,-x}
};
int t1 = temp[i][0];
int t2 = temp[i][1];
x = t1;
y = t2;
}
orthoView::orthoView(std::string name, const char * targetpage, const char * sourcepart, Base::BoundBox3d partbox)
{
myname = name;
mybox = partbox;
orientation = 0;
angle = 0;
pageX = 0;
pageY = 0;
scale = 1;
x = 0;
y = 0;
dir = 0;
angle = 0;
active = true;
Command::doCommand(Command::Doc,"App.activeDocument().addObject('Drawing::FeatureViewPart','%s')",myname.c_str());
Command::doCommand(Command::Doc,"App.activeDocument().%s.Source = App.activeDocument().%s",myname.c_str(), sourcepart);
Command::doCommand(Command::Doc,"App.activeDocument().%s.addObject(App.activeDocument().%s)",targetpage,myname.c_str());
Command::doCommand(Command::Doc,"App.activeDocument().%s.Direction = (1,0,0)",myname.c_str());
activate(false);
}
orthoView::~orthoView()
{
}
void orthoView::deleteme()
{
Command::doCommand(Command::Doc,"App.activeDocument().removeObject('%s')", myname.c_str());
}
void orthoView::activate(bool state)
{
if (state)
{
active = true;
Command::doCommand(Command::Doc,"Gui.ActiveDocument.getObject('%s').Visibility = True", myname.c_str());
//Visibility doesn't seem to work, workaround (to counter any problems caused by active = false workaround):
//setPos();
}
else
{
active = false;
Command::doCommand(Command::Doc,"Gui.ActiveDocument.getObject('%s').Visibility = False", myname.c_str());
//Visibility doesn't seem to work, workaround:
Command::doCommand(Command::Doc,"App.activeDocument().%s.X = -10000", myname.c_str());
Command::doCommand(Command::Doc,"App.activeDocument().%s.Y = -10000", myname.c_str());
dir = 0;
width = 0;
height = 0;
}
}
void orthoView::setDir(int i)
{
dir = i;
int vx = (dir == 1) - (dir == 3);
int vy = (dir == 0) - (dir == 2);
int vz = (dir == 4) - (dir == 5);
//drawings default to funny orientations for each view, line below calculates rotation to correct this
//drawing will then be oriented correctly for it being primary view, setOrientation is used to modify this for secondary views.
angle = -90*vx - 90*vy + (vz == -1)*180;
calcCentre();
if (active)
{
Command::doCommand(Command::Doc,"App.activeDocument().%s.Direction = (%d,%d,%d)",myname.c_str(),vx,vy,vz);
Command::doCommand(Command::Doc,"App.activeDocument().%s.Label = '%s'",myname.c_str(),number_to_name(i).toStdString().c_str());
}
}
void orthoView::setPos(float px, float py)
{
if (px != 0 && py !=0)
{
pageX = px;
pageY = py;
}
float ox = pageX + x;
float oy = pageY + y;
if (active)
{
Command::doCommand(Command::Doc,"App.activeDocument().%s.X = %f", myname.c_str(), ox);
Command::doCommand(Command::Doc,"App.activeDocument().%s.Y = %f", myname.c_str(), oy);
}
}
void orthoView::setScale(float newScale)
{
scale = newScale;
if (active)
Command::doCommand(Command::Doc,"App.activeDocument().%s.Scale = %f",myname.c_str(), scale);
calcCentre();
}
void orthoView::setOrientation(int orient)
{
orientation = orient;
if (active)
Command::doCommand(Command::Doc,"App.activeDocument().%s.Rotation = %d", myname.c_str(), (90*orientation+angle));
calcCentre();
}
void orthoView::calcCentre()
{
//the drawing view 'Position' refers to where the part origin should be on the page
//we need to find the position of the centre of correct bounding box face relative to the part origin
//this depends upon:
// - which view (eg Front, Left, Top etc), given by 'dir'
// - the scale of the drawing, since eg centre.x is the absolute point, while x is the distance on page.
// - the orientation of the view on the page, will switch x/y as per a rotation.
float cx = mybox.CalcCenter().x;
float cy = mybox.CalcCenter().y;
float cz = mybox.CalcCenter().z;
float coords[6][2] =
{
{-cx, cz}, //front
{ cy, cz}, //right
{ cx, cz}, //back
{-cy, cz}, //left
{-cx, -cy}, //top
{-cx, cy} //bottom
};
x = coords[dir][0] * scale;
y = coords[dir][1] * scale;
rotate_coords(x,y,orientation);
float dx = mybox.LengthX();
float dy = mybox.LengthY();
float dz = mybox.LengthZ();
float dims[6][2] =
{
{dx, dz}, //front
{dy, dz}, //right
{dx, dz}, //back
{dy, dz}, //left
{dx, dy}, //top
{dx, dy} //bottom
};
width = dims[dir][0];
height = dims[dir][1];
if (orientation % 2 == 1)
{
float temp = width;
width = height;
height = temp;
}
}
void orthoView::hidden(int state)
{
if (state == 2)
Command::doCommand(Command::Doc,"App.activeDocument().%s.ShowHiddenLines = True", myname.c_str());
else
Command::doCommand(Command::Doc,"App.activeDocument().%s.ShowHiddenLines = False", myname.c_str());
}
void orthoView::smooth(int state)
{
if (state == 2)
Command::doCommand(Command::Doc,"App.activeDocument().%s.ShowSmoothLines = True", myname.c_str());
else
Command::doCommand(Command::Doc,"App.activeDocument().%s.ShowSmoothLines = False", myname.c_str());
}
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
TaskOrthoViews::TaskOrthoViews(QWidget *parent)
: ui(new Ui_TaskOrthoViews)
{
ui->setupUi(this);
std::vector<App::DocumentObject*> obj = Gui::Selection().getObjectsOfType(Part::Feature::getClassTypeId());
Base::BoundBox3d bbox;
std::vector<App::DocumentObject*>::iterator it = obj.begin();
bbox.Add(static_cast<Part::Feature*>(*it)->Shape.getBoundingBox());
const char * part = obj.front()->getNameInDocument();
App::Document* doc = App::GetApplication().getActiveDocument();
std::vector<App::DocumentObject*> pages = doc->getObjectsOfType(Drawing::FeaturePage::getClassTypeId());
std::string PageName = pages.front()->getNameInDocument();
const char * page = PageName.c_str();
App::DocumentObject * this_page = doc->getObject(page);
std::string template_name = static_cast<Drawing::FeaturePage*>(this_page)->Template.getValue();
std::string name1 = doc->getUniqueObjectName("Ortho").c_str();
views[0] = new orthoView(name1, page, part, bbox);
name1 = doc->getUniqueObjectName("Ortho").c_str();
views[1] = new orthoView(name1, page, part, bbox);
name1 = doc->getUniqueObjectName("Ortho").c_str();
views[2] = new orthoView(name1, page, part, bbox);
name1 = doc->getUniqueObjectName("Ortho").c_str();
views[3] = new orthoView(name1, page, part, bbox);
margin = 10;
pagesize(template_name);
min_space = 15;
// [x+2][y+2]
c_boxes[0][2] = ui->cb02; //left most, x = -2, y = 0
c_boxes[1][1] = ui->cb11;
c_boxes[1][2] = ui->cb12;
c_boxes[1][3] = ui->cb13;
c_boxes[2][0] = ui->cb20; //top most, x = 0, y = -2
c_boxes[2][1] = ui->cb21;
c_boxes[2][2] = ui->cb22; //centre (primary view) checkbox x = y = 0.
c_boxes[2][3] = ui->cb23;
c_boxes[2][4] = ui->cb24; //bottom most, x = 0, y = 2
c_boxes[3][1] = ui->cb31;
c_boxes[3][2] = ui->cb32;
c_boxes[3][3] = ui->cb33;
c_boxes[4][2] = ui->cb42; //right most, x = 2, y = 0
for (int i=0; i < 5; i++)
for (int j=0; j < 5; j++)
if ((abs(i-2) + abs(j-2)) < 3) //if i,j combination corresponds to valid check box, then proceed with:
connect(c_boxes[i][j], SIGNAL(toggled(bool)), this, SLOT(cb_toggled(bool)));
inputs[0] = ui->scale_0;
inputs[1] = ui->x_1;
inputs[2] = ui->y_2;
inputs[3] = ui->spacing_h_3;
inputs[4] = ui->spacing_v_4;
for (int i=0; i < 5; i++)
connect(inputs[i], SIGNAL(editingFinished()), this, SLOT(data_entered()));
connect(ui->projection, SIGNAL(currentIndexChanged(int)), this, SLOT(projectionChanged(int)));
connect(ui->rotate, SIGNAL(currentIndexChanged(int)), this, SLOT(setRotate(int)));
connect(ui->smooth, SIGNAL(stateChanged(int)), this, SLOT(smooth(int)));
connect(ui->hidden, SIGNAL(stateChanged(int)), this, SLOT(hidden(int)));
connect(ui->auto_tog, SIGNAL(stateChanged(int)), this, SLOT(toggle_auto(int)));
connect(ui->primary, SIGNAL(activated(int)), this, SLOT(setPrimary(int)));
//these matrices contain information relating relative position on page to which view appears there, and in which orientation
//first matrix is for front, right, back, left. Only needs to contain positions above and below primary since in positions horizontally
//displaced, the view appearing there is simply found from the same f, r, b, l sequence.
//thus [i][j][k], i values are which primary view (0-3), j is vertical displacement corresponding to (-2/+2, -1, 1)
//then in k = 0 is the view number, k = 1 is the orientation (*90 clockwise)
//second matrix is for primaries top (4), i=0 gives horizontal positions, i = 1 vertical ones
//and bottom (5) i = 2 (horiz) and 3 (vert).
//then j and k values as for first matrix.
int temp1[4][3][2] = {{{2,2}, {4,0}, {5,0}}, //primary 0, secondary {direction, rotation} in y = -2, -1, 1 positions
{{3,2}, {4,1}, {5,3}}, //primary 1, secondaries in y = 2 position duplicate y = -2
{{0,2}, {4,2}, {5,2}}, //primary 2, secondaries in horizontal positions x = -2, -1, 1, 2
{{1,2}, {4,3}, {5,1}}}; //primary 3, given by linear position from primary = (p + x) mod 4
int temp2[4][3][2] = {{{5,2}, {3,1}, {1,3}}, //primary 4, secondaries in horizontal x = -2, -1, 1 (x = 2 duplicates x = -2)
{{5,0}, {2,2}, {0,0}}, //primary 4, vertical positions
{{4,2}, {3,3}, {1,1}}, //primary 5, horizontal
{{4,0}, {0,0}, {2,2}}}; //primary 5, vertical
for (int i=0; i < 4; i++)
for (int j=0; j < 3; j++)
for (int k=0; k < 2; k++) //initialisation needs to be done this way (rather than initialise maps directly
{
map1[i][j][k] = temp1[i][j][k]; //in order to avoid compiler warning
map2[i][j][k] = temp2[i][j][k];
}
//initialise variables
for (int i=0; i < 4; i++)
for (int j=0; j < 4; j++)
view_status[i][j] = 0;
view_count = 0;
primary = 0;
rotate = 0;
proj = 1;
autoscale = 1;
//below are calculated in case autodims is deselected before these values are initialised.
float max_dim = max(max(bbox.LengthX(), bbox.LengthY()), bbox.LengthZ());
scale = min(pagewidth, pageheight)/(4*max_dim+5*min_space);
horiz = scale*max_dim + min_space;
vert = horiz;
x_pos = pagewidth/2;
y_pos = pageheight/2;
data[0] = &scale;
data[1] = &x_pos;
data[2] = &y_pos;
data[3] = &horiz;
data[4] = &vert;
// Command::doCommand(Command::Doc,"#%d", map1[2][2][1]);
} //end of constructor
TaskOrthoViews::~TaskOrthoViews()
{
delete views[0];
delete views[1];
delete views[2];
delete views[3];
delete ui;
}
void TaskOrthoViews::changeEvent(QEvent *e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
}
void TaskOrthoViews::pagesize(std::string& page_template)
{
/********update num_templates when adding extra templates*******************/
const int num_templates = 2;
std::string templates[num_templates] = {"A3_Landscape.svg", "A4_Landscape.svg"};
int dimensions[num_templates][3] = {{420,297,227},{297,210,153}}; //{width, full height, reduced height} measured from page edge.
for (int i=0; i < num_templates; i++)
{
if (templates[i] == page_template)
{
pagewidth = dimensions[i][0] - 2*margin;
pageh1 = dimensions[i][1] - 2*margin;
pageh2 = dimensions[i][2] - margin;
return;
}
}
//matching template not found, read through template file for width & height info.
//code below copied from FeaturePage.cpp
Base::FileInfo fi(page_template);
if (!fi.isReadable()) {
fi.setFile(App::Application::getResourceDir() + "Mod/Drawing/Templates/" + fi.fileName());
if (!fi.isReadable()) //if so then really shouldn't have been able to get this far, but just in case...
{
pagewidth = 277;
pageh1 = 190;
pageh2 = 190;
return;
}
}
// open Template file
std::string line;
std::string temp_line;
std::ifstream file (fi.filePath().c_str());
size_t found;
bool done = false;
try
{
while (!file.eof())
{
getline (file,line);
found = line.find("width=");
if (found != std::string::npos)
{
temp_line = line.substr(7+found);
sscanf (temp_line.c_str(), "%f", &pagewidth);
pagewidth -= 2*margin;
if (done)
{
file.close();
return;
}
else
done = true;
}
found = line.find("height=");
if (found != std::string::npos)
{
temp_line = line.substr(8+found);
sscanf (temp_line.c_str(), "%f", &pageh1);
pageh1 -= 2*margin;
pageh2 = pageh1;
if (done)
{
file.close();
return;
}
else
done = true;
}
if (line.find("metadata") != std::string::npos) //give up if we meet a metadata tag
break;
}
}
catch (Standard_Failure) { }
file.close();
//width/height not found?? fallback to A4 landscape simple:
pagewidth = 277;
pageh1 = 190;
pageh2 = 190;
}
void TaskOrthoViews::autodims()
{
/************************************* calculate real size of views in layout *****************/
float w1 = 0, w2 = 0, h1 = 0, h2 = 0;
int min_x = 0, min_y = 0;
int max_x = 0, max_y = 0;
w1 = views[0]->width; //w1,h1 are width/height of primary view
h1 = views[0]->height; //w2 width of first view left/right of primary, h2 height of first view up/down
for (int i = 0; i < 4; i++)
{
min_x = min(min_x, view_status[i][2]);
min_y = min(min_y, view_status[i][3]);
max_x = max(max_x, view_status[i][2]);
max_y = max(max_y, view_status[i][3]);
if (abs(view_status[i][2]) == 1 && abs(view_status[i][3]) == 0)
w2 = views[i]->width;
else if (abs(view_status[i][2]) == 0 && abs(view_status[i][3]) == 1)
h2 = views[i]->height;
}
float width = (min_x == -2)*w1 + (min_x < 0)*w2 + w1 + (max_x > 0)*w2 + (max_x == 2) * w1;
float height = (min_y == -2)*h1 + (min_y < 0)*h2 + h1 + (max_y > 0)*h2 + (max_y == 2) * h1;
int wide = max_x - min_x + 1; //how many views wide / high?
int high = max_y - min_y + 1;
if (max_y > 0 && !c_boxes[3][3]->isChecked() && min_x == 0 && ((max_x == 1)*w2 > w1 || max_x == 2))
pageheight = pageh1;
else
pageheight = pageh2;
/*************************************** calculate scale **************************************/
float working_scale = min((pagewidth - (wide + 1) * min_space) / width, (pageheight - (high + 1) * min_space) / height);
//which gives the largest scale for which the min_space requirements can be met, but we want a 'sensible' scale, rather than 0.28457239...
//eg if working_scale = 0.115, then we want to use 0.1, similarly 7.65 -> 5, and 76.5 -> 50
float exponent = floor(log10(working_scale)); //if working_scale = a * 10^b, what is b?
working_scale *= pow(10, -exponent); //now find what 'a' is.
float valid_scales[2][8] = {{1, 1.25, 2, 2.5, 3.75, 5, 7.5, 10}, //equate to 1:10, 1:8, 1:5, 1:4, 3:8, 1:2, 3:4, 1:1
{1, 1.5, 2, 3, 4, 5, 8, 10}}; //equate to 1:1, 3:2, 2:1, 3:1, 4:1, 5:1, 8:1, 10:1
int i = 0;
while (valid_scales[(exponent>=0)][i] <= working_scale) //choose closest value smaller than 'a' from list.
i += 1; //choosing top list if exponent -ve, bottom list for +ve exponent
i -= 1;
float chosen_scale = valid_scales[(exponent>=0)][i];
scale = chosen_scale * pow(10, exponent); //now have the appropriate scale, reapply the *10^b
/************************************* calculate position of views on page ********************/
width *= scale;
height *= scale;
w1 *= scale;
w2 *= scale;
h1 *= scale;
h2 *= scale;
float space = min((pagewidth - width)/(wide + 1), (pageheight - height)/(high + 1));
vert = space + (h1 + h2)/2; //centre-centre spacing of views
horiz = space + (w1 + w2)/2;
float left = -min_x * horiz + (min_x == -1) * w2/2 + (min_x != -1) * w1/2; //width of layout left of primary centre
float right = max_x * horiz + (max_x == 1) * w2/2 + (max_x != 1) * w1/2; // " " right " "
float up = -min_y * vert + (min_y == -1) * h2/2 + (min_y != -1) * h1/2;
float down = max_y * vert + (max_y == 1) * h2/2 + (max_y != 1) * h1/2;
x_pos = pagewidth/2 + margin - (right-left)/2;
y_pos = pageheight/2 + margin - (down-up)/2;
x_pos = floor(x_pos * 10 + 0.5) / 10; //round to nearest tenth
y_pos = floor(y_pos * 10 + 0.5) / 10;
horiz = floor(horiz * 10 + 0.5) / 10;
vert = floor(vert * 10 + 0.5) / 10;
/************************************* update gui text boxes **********************************/
for (int i = 0; i < 5; i++)
inputs[i]->setText(QString::number(*data[i]));
}
void TaskOrthoViews::compute()
{
if (autoscale)
autodims();
for (int i = 0; i < 4; i++)
{
views[i]->setScale(scale);
views[i]->setPos(x_pos + view_status[i][2] * horiz, y_pos + view_status[i][3] * vert);
}
Command::updateActive();
Command::commitCommand();
}
void TaskOrthoViews::validate_cbs()
{
for (int i=0; i < 5; i++) {
for (int j=0; j < 5; j++) {
if ((abs(i-2) + abs(j-2)) < 3) { //if i,j combination corresponds to valid check box, then proceed with:
if (view_count == 0)
{
c_boxes[i][j]->setEnabled(false);
c_boxes[i][j]->setChecked(false);
}
else if (!c_boxes[i][j]->isChecked()) { //only questions boxes 'enableability' if it's not checked
if (view_count == 4) {
c_boxes[i][j]->setEnabled(false); //if there are four checked boxes then all others are disabled
}
else {
if ((abs(i-2) + abs(j-2)) == 1) { //only true for boxes immediately up/down/left/right of centre
c_boxes[i][j]->setEnabled(c_boxes[2][2]->isChecked()); //which are enabled if centre box is checked
}
else {
int di = ((i-2) < 0) - ((i-2) > 0); //which direction is towards centre?
int dj = ((j-2) < 0) - ((j-2) > 0);
if (c_boxes[i+di][j]->isChecked() + c_boxes[i][j+dj]->isChecked() + (di == 0) + (dj == 0) == 2)
{
if (!((i == 2)*(j == 2))) //don't enable the centre one!
/********temporary if statement here, remove the following if to renable 'diagonal' checkboxes *******/
if ((i-2) * (j-2) == 0)
c_boxes[i][j]->setEnabled(true); //if this box's inner neighbour(s) are checked, then this one enabled
}
else
c_boxes[i][j]->setEnabled(false);
}
}
}
}
}
}
}
void TaskOrthoViews::cb_toggled(bool toggle)
{
QString name = sender()->objectName().right(2);
char letter = name.toStdString()[0];
int dx = letter - '0' - 2;
letter = name.toStdString()[1];
int dy = letter - '0' - 2;
int i = 0;
if (toggle)
{
for (i = 0; i < 4; i++)
{
if (view_status[i][0] == 0)
break;
}
int direction, rotation;
view_data(dx, dy, direction, rotation);
view_status[i][0] = 1;
view_status[i][2] = dx;
view_status[i][3] = dy;
views[i]->activate(true);
views[i]->setDir(direction);
views[i]->setOrientation(rotation);
view_count += 1;
}
else
{
if (abs(dx) == 1 || abs(dy == 1))
c_boxes[dx*2+2][dy*2+2]->setChecked(false);
for (i = 0; i < 4; i++)
{
if (view_status[i][2] == dx && view_status[i][3] == dy)
break;
}
views[i]->activate(false);
view_status[i][0] = 0;
view_status[i][2] = 0;
view_status[i][3] = 0;
view_count -= 1;
}
validate_cbs();
compute();
}
void TaskOrthoViews::view_data(int x, int y, int & direction, int & rotation)
{
int arr_index;
rotate_coords(x,y,(4-rotate)%4);
x = x * proj;
y = y * proj;
if (primary < 4)
{
if (y == 0)
{
rotation = rotate;
direction = (primary + x + 4) % 4;
}
else
{
arr_index = (y + 2 - (y > 0)) % 3; //maps (-2,-1,1,2) to (0,1,2,0)
direction = map1[primary][arr_index][0];
rotation = (map1[primary][arr_index][1] + rotate) % 4;
}
}
else
{
int offset = (y != 0);
arr_index = (x == 0)*(y + 2 - (y > 0)) % 3 + (y == 0)*(x + 2 - (x > 0)) % 3;
direction = map2[2*(primary == 5) + offset][arr_index][0];
rotation = (map2[2*(primary == 5) + offset][arr_index][1] + rotate) % 4;
}
}
void TaskOrthoViews::projectionChanged(int index)
{
proj = 2*(0.5-index); //gives -1 for 1st angle and 1 for 3rd
updateSecondaries();
compute();
}
void TaskOrthoViews::setRotate(int r)
{
rotate = r;
views[0]->setOrientation(rotate);
updateSecondaries();
compute();
}
void TaskOrthoViews::updateSecondaries()
{
int direction, rotation;
int dx, dy;
for (int i = 1; i < 4; i++)
if (view_status[i][0] == 1)
{
dx = view_status[i][2];
dy = view_status[i][3];
view_data(dx, dy, direction, rotation);
views[i]->setDir(direction);
views[i]->setOrientation(rotation);
}
}
void TaskOrthoViews::setPrimary(int dir)
{
if (dir == 0)
{
for (int i = 0; i < 4; i++)
{
views[i]->activate(false);
view_status[i][0] = 0;
}
view_count = 0;
c_boxes[2][2]->setChecked(false);
}
else
{
c_boxes[2][2]->setChecked(true);
view_count += (view_count == 0);
primary = dir-1;
view_status[0][0] = 1;
views[0]->setDir(primary);
views[0]->setOrientation(rotate);
views[0]->activate(true);
updateSecondaries();
compute();
}
validate_cbs();
}
void TaskOrthoViews::hidden(int i)
{
views[0]->hidden(i);
views[1]->hidden(i);
views[2]->hidden(i);
views[3]->hidden(i);
Command::updateActive();
Command::commitCommand();
}
void TaskOrthoViews::smooth(int i)
{
views[0]->smooth(i);
views[1]->smooth(i);
views[2]->smooth(i);
views[3]->smooth(i);
Command::updateActive();
Command::commitCommand();
}
void TaskOrthoViews::toggle_auto(int i)
{
if (i == 2) //auto scale switched on
{
autoscale = true;
ui->label_4->setEnabled(false);
ui->label_5->setEnabled(false);
ui->label_6->setEnabled(false);
for (int j = 0; j < 5; j++)
inputs[j]->setEnabled(false); //disable user input boxes
compute();
}
else
{
autoscale = false;
ui->label_4->setEnabled(true);
ui->label_5->setEnabled(true);
ui->label_6->setEnabled(true);
for (int j = 0; j < 5; j++)
inputs[j]->setEnabled(true); //enable user input boxes
}
}
void TaskOrthoViews::data_entered()
{
Command::doCommand(Command::Doc,"#1");
bool ok;
QString name = sender()->objectName().right(1);
char letter = name.toStdString()[0];
int index = letter - '0';
float value = inputs[index]->text().toFloat(&ok);
if (ok)
*data[index] = value;
else
{
inputs[index]->setText(QString::number(*data[index]));
return;
}
compute();
Command::doCommand(Command::Doc,"#2");
}
bool TaskOrthoViews::user_input()
{
//if user presses return, this is intercepted by FreeCAD which interprets it as activating the 'OK' button
//if return was pressed in a text box though, we don't want it to do 'OK', so check to see if a text box has been modified.
bool modified = false;
for (int i = 0; i < 5; i++)
{
modified = inputs[i]->isModified(); //has input box been modified?
if (modified)
{
inputs[i]->setModified(false); //reset modified flag
break; //stop checking
}
}
return modified;
}
void TaskOrthoViews::clean_up(bool keep)
{
if (keep) //user ok-ed the drawing
{
if (!views[0]->active)
views[0]->deleteme();
if (!views[1]->active)
views[1]->deleteme();
if (!views[2]->active)
views[2]->deleteme();
if (!views[3]->active)
views[3]->deleteme();
}
else //user cancelled the drawing
{
views[0]->deleteme();
views[1]->deleteme();
views[2]->deleteme();
views[3]->deleteme();
}
}
//**************************************************************************
//**************************************************************************
// TaskDialog
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TaskDlgOrthoViews::TaskDlgOrthoViews()
: TaskDialog()
{
widget = new TaskOrthoViews();
taskbox = new Gui::TaskView::TaskBox(
Gui::BitmapFactory().pixmap("actions/drawing-orthoviews"), widget->windowTitle(), true, 0);
taskbox->groupLayout()->addWidget(widget);
Content.push_back(taskbox);
}
TaskDlgOrthoViews::~TaskDlgOrthoViews()
{
}
//==== calls from the TaskView ===============================================================
void TaskDlgOrthoViews::open()
{
}
void TaskDlgOrthoViews::clicked(int)
{
}
bool TaskDlgOrthoViews::accept()
{
bool check = widget->user_input();
if (!check)
widget->clean_up(true);
return !check;
}
bool TaskDlgOrthoViews::reject()
{
widget->clean_up(false);
return true;
}
#include "moc_TaskOrthoViews.cpp"