Files
create/src/Mod/Mesh/App/FeatureMeshSegmentByMesh.cpp
2011-10-10 13:44:52 +00:00

161 lines
6.0 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Sequencer.h>
#include "Core/Algorithm.h"
#include "Core/Evaluation.h"
#include "Core/Iterator.h"
#include "Core/Visitor.h"
#include "FeatureMeshSegmentByMesh.h"
using namespace Mesh;
using namespace MeshCore;
PROPERTY_SOURCE(Mesh::SegmentByMesh, Mesh::Feature)
SegmentByMesh::SegmentByMesh(void)
{
ADD_PROPERTY(Source ,(0));
ADD_PROPERTY(Tool ,(0));
ADD_PROPERTY(Base ,(0.0,0.0,0.0));
ADD_PROPERTY(Normal ,(0.0,0.0,1.0));
}
short SegmentByMesh::mustExecute() const
{
if (Source.isTouched() || Tool.isTouched())
return 1;
if (Source.getValue() && Source.getValue()->isTouched())
return 1;
if (Tool.getValue() && Tool.getValue()->isTouched())
return 1;
return 0;
}
App::DocumentObjectExecReturn *SegmentByMesh::execute(void)
{
Mesh::PropertyMeshKernel *kernel=0;
App::DocumentObject* mesh = Source.getValue();
if (mesh) {
App::Property* prop = mesh->getPropertyByName("Mesh");
if (prop && prop->getTypeId() == Mesh::PropertyMeshKernel::getClassTypeId())
kernel = static_cast<Mesh::PropertyMeshKernel*>(prop);
}
if (!kernel)
return new App::DocumentObjectExecReturn("No mesh specified.\n");
else if (mesh->isError())
return new App::DocumentObjectExecReturn("No valid mesh.\n");
Mesh::PropertyMeshKernel *toolmesh=0;
App::DocumentObject* tool = Tool.getValue();
if (tool) {
App::Property* prop = tool->getPropertyByName("Mesh");
if (prop && prop->getTypeId() == Mesh::PropertyMeshKernel::getClassTypeId()) {
toolmesh = static_cast<Mesh::PropertyMeshKernel*>(prop);
}
}
if (!toolmesh) {
return new App::DocumentObjectExecReturn("No toolmesh specified.\n");
}
else if (tool->isError()) {
return new App::DocumentObjectExecReturn("No valid toolmesh.\n");
}
// the clipping plane
Base::Vector3f cBase, cNormal;
cBase = Base.getValue();
cNormal = Normal.getValue();
const MeshKernel& rMeshKernel = kernel->getValue().getKernel();
const MeshKernel& rToolMesh = toolmesh->getValue().getKernel();
// check if the toolmesh is a solid
if (!MeshEvalSolid(rToolMesh).Evaluate()) {
return new App::DocumentObjectExecReturn("Toolmesh is not solid.\n");
}
std::vector<unsigned long> faces;
std::vector<MeshGeomFacet> aFaces;
MeshAlgorithm cAlg(rMeshKernel);
if (cNormal.Length() > 0.1f) // not a null vector
cAlg.GetFacetsFromToolMesh(rToolMesh, cNormal, faces);
else
cAlg.GetFacetsFromToolMesh(rToolMesh, Base::Vector3f(0.0, 1.0f, 0.0f), faces);
// if the clipping plane was set then we want only the visible facets
if ( cNormal.Length() > 0.1f ) { // not a null vector
// now we have too many facets since we have (invisible) facets near to the back clipping plane,
// so we need the nearest facet to the front clipping plane
//
float fDist = FLOAT_MAX;
unsigned long uIdx=ULONG_MAX;
MeshFacetIterator cFIt(rMeshKernel);
// get the nearest facet to the user (front clipping plane)
for ( std::vector<unsigned long>::iterator it = faces.begin(); it != faces.end(); ++it ) {
cFIt.Set(*it);
float dist = (float)fabs(cFIt->GetGravityPoint().DistanceToPlane( cBase, cNormal ));
if ( dist < fDist ) {
fDist = dist;
uIdx = *it;
}
}
// succeeded
if ( uIdx != ULONG_MAX ) {
// set VISIT-Flag to all outer facets
cAlg.SetFacetFlag( MeshFacet::VISIT );
cAlg.ResetFacetsFlag(faces, MeshFacet::VISIT);
faces.clear();
MeshTopFacetVisitor clVisitor(faces);
rMeshKernel.VisitNeighbourFacets(clVisitor, uIdx);
// append also the start facet
faces.push_back(uIdx);
}
}
for ( std::vector<unsigned long>::iterator it = faces.begin(); it != faces.end(); ++it )
aFaces.push_back( rMeshKernel.GetFacet(*it) );
std::auto_ptr<MeshObject> pcKernel(new MeshObject);
pcKernel->addFacets(aFaces);
Mesh.setValuePtr(pcKernel.release());
return App::DocumentObject::StdReturn;
}