"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
415 lines
15 KiB
C++
415 lines
15 KiB
C++
// SPDX-License-Identifier: LGPL-2.1-or-later
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/****************************************************************************
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* *
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* Copyright (c) 2024 wandererfan <wandererfan@gmail.com> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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***************************************************************************/
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//! ShapeFinder is a class to obtain the located shape pointed at by a DocumentObject and a
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//! "new-style" long subelement name. It hides the complexities of obtaining the correct object
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//! and its placement.
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#include <boost_regex.hpp>
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#include <BRep_Builder.hxx>
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#include <BRepTools.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <TopLoc_Location.hxx>
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#include <App/Document.h>
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#include <App/DocumentObjectGroup.h>
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#include <App/Link.h>
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#include <App/GeoFeature.h>
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#include <App/GeoFeatureGroupExtension.h>
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#include <App/Part.h>
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#include <Base/Tools.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Part/App/AttachExtension.h>
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#include <Mod/Part/App/Attacher.h>
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#include "ShapeFinder.h"
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using namespace Measure;
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//! ResolveResult is a class to hold the result of resolving a selection into the actual target
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//! object and traditional subElement name (Vertex1).
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ResolveResult::ResolveResult(const App::DocumentObject* realTarget,
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const std::string& shortSubName,
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const App::DocumentObject* targetParent)
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: m_target(App::SubObjectT(realTarget, shortSubName.c_str()))
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, m_targetParent(App::DocumentObjectT(targetParent))
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{}
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App::DocumentObject& ResolveResult::getTarget() const
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{
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return *(m_target.getObject());
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}
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std::string ResolveResult::getShortSub() const
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{
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return m_target.getSubName();
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}
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App::DocumentObject& ResolveResult::getTargetParent() const
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{
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return *(m_targetParent.getObject());
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}
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//! returns the actual target object and subname pointed to by selectObj and selectLongSub (which
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//! is likely a result from getSelection or getSelectionEx)
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ResolveResult ShapeFinder::resolveSelection(const App::DocumentObject& selectObj,
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const std::string& selectLongSub)
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{
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App::DocumentObject* targetParent {nullptr};
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std::string childName {};
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const char* subElement {nullptr};
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App::DocumentObject* realTarget =
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selectObj.resolve(selectLongSub.c_str(), &targetParent, &childName, &subElement);
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auto shortSub = getLastTerm(selectLongSub);
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return {realTarget, shortSub, targetParent};
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}
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//! returns the shape of rootObject+leafSub. Any transforms from objects in the path from rootObject
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//! to leafSub are applied to the shape.
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//! leafSub is typically obtained from Selection as it provides the appropriate longSubname. The
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//! leaf sub string can also be constructed by walking the tree.
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// TODO: to truly locate the shape, we need to consider attachments - see
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// ShapeExtractor::getShapesFromXRoot()
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// and ShapeFinder::getLinkAttachParent()
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TopoDS_Shape ShapeFinder::getLocatedShape(const App::DocumentObject& rootObject,
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const std::string& leafSub)
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{
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auto resolved = resolveSelection(rootObject, leafSub);
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auto target = &resolved.getTarget();
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auto shortSub = resolved.getShortSub();
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if (!target) {
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return {};
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}
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TopoDS_Shape shape =
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Part::Feature::getShape(target,
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Part::ShapeOption::ResolveLink | Part::ShapeOption::Transform);
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if (isShapeReallyNull(shape)) {
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return {};
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}
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auto cleanSub = removeTnpInfo(leafSub);
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auto transform = getGlobalTransform(rootObject, cleanSub);
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shape = transformShape(shape, transform.first, transform.second);
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Part::TopoShape tShape {shape};
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if (!shortSub.empty()) {
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return tShape.getSubTopoShape(shortSub.c_str()).getShape();
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}
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return tShape.getShape();
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}
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//! convenient version of previous method
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Part::TopoShape ShapeFinder::getLocatedTopoShape(const App::DocumentObject& rootObject,
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const std::string& leafSub)
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{
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return {getLocatedShape(rootObject, leafSub)};
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}
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//! traverse the tree from leafSub up to rootObject, obtaining placements along the way. Note that
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//! the placements will need to be applied in the reverse order (ie top down) of what is delivered
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//! in plm stack. leafSub is a dot separated longSubName which DOES NOT include rootObject. the
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//! result does not include rootObject's transform.
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void ShapeFinder::crawlPlacementChain(std::vector<Base::Placement>& plmStack,
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std::vector<Base::Matrix4D>& scaleStack,
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const App::DocumentObject& rootObject,
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const std::string& leafSub)
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{
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auto currentSub = leafSub;
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std::string previousSub {};
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while (!currentSub.empty() && currentSub != previousSub) {
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auto resolved = resolveSelection(rootObject, currentSub);
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auto target = &resolved.getTarget();
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if (!target) {
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return;
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}
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auto currentPlacement = getPlacement(target);
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auto currentScale = getScale(target);
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if (!currentPlacement.isIdentity() || !currentScale.isUnity()) {
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plmStack.push_back(currentPlacement);
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scaleStack.push_back(currentScale);
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}
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previousSub = currentSub;
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currentSub = pruneLastTerm(currentSub);
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}
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}
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//! return inShape with placement and scaler applied. If inShape contains any infinite subshapes
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//! (such as Datum planes), the infinite shapes will not be included in the result.
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TopoDS_Shape ShapeFinder::transformShape(TopoDS_Shape& inShape,
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const Base::Placement& placement,
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const Base::Matrix4D& scaler)
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{
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if (isShapeReallyNull(inShape)) {
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return {};
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}
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// we modify the parameter shape here. we don't claim to be const, but may be better to copy
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// the shape?
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Part::TopoShape tshape {inShape};
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if (tshape.isInfinite()) {
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inShape = stripInfiniteShapes(inShape);
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}
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// copying the shape prevents "non-orthogonal GTrsf" errors in some versions
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// of OCC. Something to do with triangulation of shape??
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// it may be that incremental mesh would work here too.
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BRepBuilderAPI_Copy copier(inShape);
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tshape = Part::TopoShape(copier.Shape());
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if (tshape.isNull()) {
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return {};
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}
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tshape.transformShape(scaler, true, true);
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tshape.setPlacement(placement);
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return tshape.getShape();
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}
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//! this getter should work for any object, not just links
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Base::Placement ShapeFinder::getPlacement(const App::DocumentObject* root)
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{
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auto namedProperty = root->getPropertyByName("Placement");
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auto placementProperty = dynamic_cast<App::PropertyPlacement*>(namedProperty);
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if (namedProperty && placementProperty) {
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return placementProperty->getValue();
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}
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return {};
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}
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//! get root's scale property. If root is not a Link related object, then the identity matrrix will
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//! be returned.
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Base::Matrix4D ShapeFinder::getScale(const App::DocumentObject* root)
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{
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if (!isLinkLike(root)) {
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return {};
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}
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Base::Matrix4D linkScale;
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auto namedProperty = root->getPropertyByName("ScaleVector");
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auto scaleVectorProperty = dynamic_cast<App::PropertyVector*>(namedProperty);
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if (scaleVectorProperty) {
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linkScale.scale(scaleVectorProperty->getValue());
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}
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return linkScale;
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}
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//! there isn't convenient common ancestor for the members of the Link family. We use
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//! isLinkLike(obj) instead of obj->isDerivedFrom<ConvenientCommonAncestor>(). Some links have
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//! proxy objects and will not be detected by isDerivedFrom().
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bool ShapeFinder::isLinkLike(const App::DocumentObject* obj)
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{
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if (!obj) {
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return false;
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}
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if (obj->isDerivedFrom<App::Link>() || obj->isDerivedFrom<App::LinkElement>()
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|| obj->isDerivedFrom<App::LinkGroup>()) {
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return true;
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}
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auto namedProperty = obj->getPropertyByName("LinkedObject");
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auto linkedObjectProperty = dynamic_cast<App::PropertyLink*>(namedProperty);
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if (linkedObjectProperty) {
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return true;
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}
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namedProperty = obj->getPropertyByName("ElementList");
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auto elementListProperty = dynamic_cast<App::PropertyLinkList*>(namedProperty);
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return elementListProperty != nullptr;
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}
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//! Infinite shapes can not be projected, so they need to be removed. inShape is usually a compound.
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//! Datum features (Axis, Plane and CS) are examples of infinite shapes.
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TopoDS_Shape ShapeFinder::stripInfiniteShapes(const TopoDS_Shape& inShape)
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{
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BRep_Builder builder;
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TopoDS_Compound comp;
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builder.MakeCompound(comp);
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TopoDS_Iterator it(inShape);
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for (; it.More(); it.Next()) {
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TopoDS_Shape shape = it.Value();
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if (shape.ShapeType() < TopAbs_SOLID) {
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// look inside composite shapes
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shape = stripInfiniteShapes(shape);
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}
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else if (Part::TopoShape(shape).isInfinite()) {
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continue;
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}
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// simple shape & finite
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builder.Add(comp, shape);
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}
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return {std::move(comp)};
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}
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//! check for shape is null or shape has no subshapes(vertex/edge/face/etc)
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//! this handles the case of an empty compound which is not IsNull, but has no
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//! content.
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// Note: the same code exists in TechDraw::ShapeUtils
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bool ShapeFinder::isShapeReallyNull(const TopoDS_Shape& shape)
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{
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// if the shape is null or it has no subshapes, then it is really null
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return shape.IsNull() || !TopoDS_Iterator(shape).More();
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}
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//! Returns the net transformation of a path from rootObject to leafSub. rootObject's transform
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//! is included in the result.
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std::pair<Base::Placement, Base::Matrix4D>
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ShapeFinder::getGlobalTransform(const App::DocumentObject& rootObject, const std::string& leafSub)
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{
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// we prune the last term if it is a vertex, edge or face
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std::string newSub = removeGeometryTerm(leafSub);
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std::vector<Base::Placement> plmStack;
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std::vector<Base::Matrix4D> scaleStack;
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// get transforms below rootObject
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// Note: root object is provided by the caller and may or may not be a top level object
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crawlPlacementChain(plmStack, scaleStack, rootObject, newSub);
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auto pathTransform = sumTransforms(plmStack, scaleStack);
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// apply the placements in reverse order - top to bottom
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// should this be rootObject's local transform?
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auto rootTransform = getGlobalTransform(&rootObject);
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auto netPlm = rootTransform.first * pathTransform.first;
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auto netScale = rootTransform.second * pathTransform.second;
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return {netPlm, netScale};
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}
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//! tries to get the global position and scale for a object with no information about the
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//! path through the tree from a root to cursor object.
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std::pair<Base::Placement, Base::Matrix4D>
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ShapeFinder::getGlobalTransform(const App::DocumentObject* cursorObject)
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{
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if (!cursorObject) {
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return {};
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}
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Base::Placement netPlm;
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Base::Matrix4D netScale = getScale(cursorObject);
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Base::Placement geoPlm;
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auto geoCursor = dynamic_cast<const App::GeoFeature*>(cursorObject);
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if (!isLinkLike(cursorObject) && geoCursor) {
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netPlm = geoCursor->globalPlacement();
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return {netPlm, netScale};
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}
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netPlm = getPlacement(cursorObject);
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return {netPlm, netScale};
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}
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//! combine a series of placement & scale transforms. The input stacks are expected in leaf to root
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//! order, but the result is in the expected root to leaf order.
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std::pair<Base::Placement, Base::Matrix4D>
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ShapeFinder::sumTransforms(const std::vector<Base::Placement>& plmStack,
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const std::vector<Base::Matrix4D>& scaleStack)
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{
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Base::Placement netPlm;
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Base::Matrix4D netScale;
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auto itRevPlm = plmStack.rbegin();
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for (; itRevPlm != plmStack.rend(); itRevPlm++) {
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netPlm *= *itRevPlm;
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}
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auto itRevScale = scaleStack.rbegin();
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for (; itRevScale != scaleStack.rend(); itRevScale++) {
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netScale *= *itRevScale;
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}
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return {netPlm, netScale};
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}
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//! get the parent to which attachObject is attached via Links (not regular Part::Attacher
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//! attachment)
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App::DocumentObject* ShapeFinder::getLinkAttachParent(const App::DocumentObject* attachedObject)
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{
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auto namedProperty = attachedObject->getPropertyByName("a1AttParent");
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auto attachProperty = dynamic_cast<App::PropertyLink*>(namedProperty);
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if (namedProperty && attachProperty) {
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return attachProperty->getValue();
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}
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return {};
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}
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//! debugging routine that returns a string representation of a placement.
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// TODO: this should be in Base::Placement?
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std::string ShapeFinder::PlacementAsString(const Base::Placement& inPlacement)
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{
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auto position = inPlacement.getPosition();
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auto rotation = inPlacement.getRotation();
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Base::Vector3d axis;
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double angle {0.0};
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rotation.getValue(axis, angle);
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std::stringstream ss;
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ss << "pos: (" << position.x << ", " << position.y << ", " << position.z << ") axis: ("
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<< axis.x << ", " << axis.y << ", " << axis.z << ") angle: " << Base::toDegrees(angle);
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return ss.str();
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}
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//! debug routine. return readable form of TopLoc_Location from OCC
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std::string ShapeFinder::LocationAsString(const TopLoc_Location& location)
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{
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auto position = Base::Vector3d {location.Transformation().TranslationPart().X(),
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location.Transformation().TranslationPart().Y(),
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location.Transformation().TranslationPart().Z()};
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gp_XYZ axisDir;
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double angle {0};
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auto isRotation = location.Transformation().GetRotation(axisDir, angle);
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Base::Vector3d axis {axisDir.X(), axisDir.Y(), axisDir.Z()};
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std::stringstream ss;
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ss << "isRotation: " << isRotation << " pos: (" << position.x << ", " << position.y << ", "
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<< position.z << ") axis: (" << axisDir.X() << ", " << axisDir.Y() << ", " << axisDir.Z()
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<< ") angle: " << Base::toDegrees(angle);
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return ss.str();
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}
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