Add the methods DatumElement::getBasePoint() and DatumElement::getDirection() to hide implementation details and guarantee consistent behaviour. Using the methods fixes several regressions in: * Constraint::getDirection * PolarPattern::getTransformations
585 lines
21 KiB
C++
585 lines
21 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Jan Rheinländer *
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* <jrheinlaender@users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <Adaptor3d_IsoCurve.hxx>
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#include <BRepAdaptor_CompCurve.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepClass_FaceClassifier.hxx>
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#include <BRepGProp.hxx>
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#include <BRepGProp_Face.hxx>
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#include <BRep_Tool.hxx>
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#include <BRepTools.hxx>
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#include <GCPnts_AbscissaPoint.hxx>
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#include <GProp_GProps.hxx>
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#include <GeomAPI_IntCS.hxx>
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#include <GeomAPI_ProjectPointOnSurf.hxx>
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#include <Geom_Line.hxx>
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#include <Geom_Plane.hxx>
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#include <Precision.hxx>
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#include <Standard_Version.hxx>
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#include <ShapeAnalysis_Surface.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <cmath> //OvG: Required for log10
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#include <gp_Cylinder.hxx>
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#include <gp_Pln.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Vec.hxx>
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#if OCC_VERSION_HEX < 0x070600
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#include <Adaptor3d_HSurface.hxx>
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#include <BRepAdaptor_HSurface.hxx>
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#endif
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#endif
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#include <App/Document.h>
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#include <App/DocumentObjectPy.h>
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#include <App/FeaturePythonPyImp.h>
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#include <App/Datums.h>
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#include <Mod/Part/App/PartFeature.h>
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#include <Mod/Part/App/Tools.h>
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#include "FemConstraint.h"
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#include "FemTools.h"
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using namespace Fem;
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namespace sp = std::placeholders;
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#if OCC_VERSION_HEX >= 0x070600
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using Adaptor3d_HSurface = Adaptor3d_Surface;
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using BRepAdaptor_HSurface = BRepAdaptor_Surface;
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#endif
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static const App::PropertyFloatConstraint::Constraints scaleConstraint = {0.0, DBL_MAX, 0.1};
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PROPERTY_SOURCE(Fem::Constraint, App::DocumentObject)
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Constraint::Constraint()
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: sizeFactor {1}
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{
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ADD_PROPERTY_TYPE(References,
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(nullptr, nullptr),
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"Constraint",
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(App::PropertyType)(App::Prop_None),
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"Elements where the constraint is applied");
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ADD_PROPERTY_TYPE(NormalDirection,
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(Base::Vector3d(0, 0, 1)),
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"Constraint",
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App::PropertyType(App::Prop_ReadOnly | App::Prop_Output),
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"Normal direction pointing outside of solid");
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ADD_PROPERTY_TYPE(Scale,
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(1),
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"Constraint",
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App::PropertyType(App::Prop_None),
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"Scale used for drawing constraints");
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ADD_PROPERTY_TYPE(Points,
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(Base::Vector3d()),
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"Constraint",
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App::PropertyType(App::Prop_ReadOnly | App::Prop_Output | App::Prop_Hidden),
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"Points where symbols are drawn");
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ADD_PROPERTY_TYPE(Normals,
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(Base::Vector3d()),
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"Constraint",
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App::PropertyType(App::Prop_ReadOnly | App::Prop_Output | App::Prop_Hidden),
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"Normals where symbols are drawn");
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Scale.setConstraints(&scaleConstraint);
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Points.setValues(std::vector<Base::Vector3d>());
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Normals.setValues(std::vector<Base::Vector3d>());
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References.setScope(App::LinkScope::Global);
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App::SuppressibleExtension::initExtension(this);
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}
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Constraint::~Constraint()
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{
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connDocChangedObject.disconnect();
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}
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App::DocumentObjectExecReturn* Constraint::execute()
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{
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try {
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References.touch();
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Scale.touch();
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return StdReturn;
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}
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catch (const Standard_Failure& e) {
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return new App::DocumentObjectExecReturn(e.GetMessageString(), this);
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}
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}
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// Provide the ability to determine how big to draw constraint arrows etc.
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// Try to get symbol size equal to 1/5 of the characteristic length of
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// the object. Typical symbol size is 5, so use 1/25 of the characteristic length.
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double Constraint::calcSizeFactor(double characLen) const
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{
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double l = characLen / 25.0;
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l = ((round(l)) > 1) ? round(l) : l;
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return (l > Precision::Confusion() ? l : 1);
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}
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float Constraint::getScaleFactor() const
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{
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return Scale.getValue() * sizeFactor;
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}
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constexpr int CONSTRAINTSTEPLIMIT = 50;
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void Constraint::onChanged(const App::Property* prop)
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{
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if (prop == &References) {
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// If References are changed, recalculate the normal direction. If no useful reference is
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// found, use z axis or previous value. If several faces are selected, only the first one is
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// used
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std::vector<App::DocumentObject*> Objects = References.getValues();
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std::vector<std::string> SubElements = References.getSubValues();
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// Extract geometry from References
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TopoDS_Shape sh;
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bool execute = this->isRecomputing();
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for (std::size_t i = 0; i < Objects.size(); i++) {
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App::DocumentObject* obj = Objects[i];
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Part::Feature* feat = static_cast<Part::Feature*>(obj);
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sh = Tools::getFeatureSubShape(feat, SubElements[i].c_str(), !execute);
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if (!sh.IsNull() && sh.ShapeType() == TopAbs_FACE) {
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// Get face normal in center point
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TopoDS_Face face = TopoDS::Face(sh);
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BRepGProp_Face props(face);
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gp_Vec normal;
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gp_Pnt center;
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double u1, u2, v1, v2;
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props.Bounds(u1, u2, v1, v2);
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props.Normal((u1 + u2) / 2.0, (v1 + v2) / 2.0, center, normal);
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normal.Normalize();
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NormalDirection.setValue(normal.X(), normal.Y(), normal.Z());
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// One face is enough...
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break;
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}
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}
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std::vector<Base::Vector3d> points;
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std::vector<Base::Vector3d> normals;
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if (getPoints(points, normals, &sizeFactor)) {
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Points.setValues(points);
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Normals.setValues(normals);
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Points.touch();
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}
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}
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App::DocumentObject::onChanged(prop);
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}
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void Constraint::slotChangedObject(const App::DocumentObject& obj, const App::Property& prop)
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{
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if (obj.isDerivedFrom<App::GeoFeature>()
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&& (prop.isDerivedFrom<App::PropertyPlacement>() || obj.isRemoving())) {
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auto values = References.getValues();
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for (const auto ref : values) {
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auto v = ref->getInListEx(true);
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if ((&obj == ref) || (std::find(v.begin(), v.end(), &obj) != v.end())) {
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this->touch();
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return;
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}
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}
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}
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}
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void Constraint::onSettingDocument()
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{
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App::Document* doc = getDocument();
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if (doc) {
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connDocChangedObject = doc->signalChangedObject.connect(
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std::bind(&Constraint::slotChangedObject, this, sp::_1, sp::_2));
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}
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App::DocumentObject::onSettingDocument();
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}
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void Constraint::unsetupObject()
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{
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connDocChangedObject.disconnect();
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}
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void Constraint::onDocumentRestored()
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{
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// This seems to be the only way to make the ViewProvider display the constraint
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References.touch();
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App::DocumentObject::onDocumentRestored();
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}
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void Constraint::handleChangedPropertyType(Base::XMLReader& reader,
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const char* TypeName,
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App::Property* prop)
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{
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// Old integer Scale is equal to sizeFactor, now Scale*sizeFactor is used to scale the symbol
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if (prop == &Scale && strcmp(TypeName, "App::PropertyInteger") == 0) {
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Scale.setValue(1.0f);
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}
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else {
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App::DocumentObject::handleChangedPropertyType(reader, TypeName, prop);
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}
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}
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bool Constraint::getPoints(std::vector<Base::Vector3d>& points,
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std::vector<Base::Vector3d>& normals,
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double* scale) const
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{
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std::vector<App::DocumentObject*> Objects = References.getValues();
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std::vector<std::string> SubElements = References.getSubValues();
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// Extract geometry from References
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TopoDS_Shape sh;
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for (std::size_t i = 0; i < Objects.size(); i++) {
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Part::Feature* feat = static_cast<Part::Feature*>(Objects[i]);
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sh = Tools::getFeatureSubShape(feat, SubElements[i].c_str(), true);
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if (sh.IsNull()) {
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return false;
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}
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// Scale by bounding box of the object
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Bnd_Box box;
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BRepBndLib::Add(feat->Shape.getShape().getShape(), box);
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double l = sqrt(box.SquareExtent() / 3.0);
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*scale = this->calcSizeFactor(l);
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if (sh.ShapeType() == TopAbs_VERTEX) {
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const TopoDS_Vertex& vertex = TopoDS::Vertex(sh);
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gp_Pnt p = BRep_Tool::Pnt(vertex);
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points.emplace_back(p.X(), p.Y(), p.Z());
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normals.push_back(NormalDirection.getValue());
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}
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else if (sh.ShapeType() == TopAbs_EDGE) {
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BRepAdaptor_Curve curve(TopoDS::Edge(sh));
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double fp = curve.FirstParameter();
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double lp = curve.LastParameter();
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// Create points with 10 units distance, but at least one at the beginning and end of
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// the edge
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int steps;
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// OvG: Increase 10 units distance proportionately to l for larger objects.
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if (l >= 30) {
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steps = static_cast<int>(round(l / (10 * (*scale))));
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steps = steps < 3 ? 3 : steps;
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}
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else if (l >= 20) {
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steps = static_cast<int>(round(l / 10));
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}
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else {
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steps = 1;
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}
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// OvG: Place upper limit on number of steps
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steps = steps > CONSTRAINTSTEPLIMIT ? CONSTRAINTSTEPLIMIT : steps;
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double step = (lp - fp) / steps;
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for (int i = 0; i < steps + 1; i++) {
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// Parameter values must be in the range [fp, lp] (#0003683)
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gp_Pnt p = curve.Value(fp + i * step);
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points.emplace_back(p.X(), p.Y(), p.Z());
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normals.push_back(NormalDirection.getValue());
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}
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}
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else if (sh.ShapeType() == TopAbs_FACE) {
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TopoDS_Face face = TopoDS::Face(sh);
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// Surface boundaries
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BRepAdaptor_Surface surface(face);
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double ufp = surface.FirstUParameter();
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double ulp = surface.LastUParameter();
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double vfp = surface.FirstVParameter();
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double vlp = surface.LastVParameter();
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double l;
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double lv, lu;
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// Surface normals
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BRepGProp_Face props(face);
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gp_Vec normal;
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gp_Pnt center;
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// Get an estimate for the number of arrows by finding the average length of curves
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Handle(Adaptor3d_HSurface) hsurf;
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hsurf = new BRepAdaptor_HSurface(surface);
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Adaptor3d_IsoCurve isoc(hsurf);
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try {
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isoc.Load(GeomAbs_IsoU, ufp);
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l = GCPnts_AbscissaPoint::Length(isoc, Precision::Confusion());
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}
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catch (const Standard_Failure&) {
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gp_Pnt p1 = hsurf->Value(ufp, vfp);
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gp_Pnt p2 = hsurf->Value(ufp, vlp);
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l = p1.Distance(p2);
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}
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try {
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isoc.Load(GeomAbs_IsoU, ulp);
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lv = (l + GCPnts_AbscissaPoint::Length(isoc, Precision::Confusion())) / 2.0;
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}
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catch (const Standard_Failure&) {
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gp_Pnt p1 = hsurf->Value(ulp, vfp);
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gp_Pnt p2 = hsurf->Value(ulp, vlp);
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lv = (l + p1.Distance(p2)) / 2.0;
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}
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try {
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isoc.Load(GeomAbs_IsoV, vfp);
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l = GCPnts_AbscissaPoint::Length(isoc, Precision::Confusion());
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}
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catch (const Standard_Failure&) {
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gp_Pnt p1 = hsurf->Value(ufp, vfp);
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gp_Pnt p2 = hsurf->Value(ulp, vfp);
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l = p1.Distance(p2);
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}
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try {
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isoc.Load(GeomAbs_IsoV, vlp);
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lu = (l + GCPnts_AbscissaPoint::Length(isoc, Precision::Confusion())) / 2.0;
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}
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catch (const Standard_Failure&) {
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gp_Pnt p1 = hsurf->Value(ufp, vlp);
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gp_Pnt p2 = hsurf->Value(ulp, vlp);
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lu = (l + p1.Distance(p2)) / 2.0;
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}
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// OvG: Increase 10 units distance proportionately to lv for larger objects.
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int stepsv;
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if (lv >= 30) {
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stepsv = static_cast<int>(round(lv / (10 * (*scale))));
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stepsv = stepsv < 3 ? 3 : stepsv;
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}
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else if (lv >= 20.0) {
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stepsv = static_cast<int>(round(lv / 10));
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}
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else {
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// Minimum of three arrows to ensure (as much as possible) that at
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// least one is displayed
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stepsv = 2;
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}
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// OvG: Place upper limit on number of steps
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stepsv = stepsv > CONSTRAINTSTEPLIMIT ? CONSTRAINTSTEPLIMIT : stepsv;
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int stepsu;
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// OvG: Increase 10 units distance proportionately to lu for larger objects.
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if (lu >= 30) {
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stepsu = static_cast<int>(round(lu / (10 * (*scale))));
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stepsu = stepsu < 3 ? 3 : stepsu;
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}
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else if (lu >= 20.0) {
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stepsu = static_cast<int>(round(lu / 10));
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}
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else {
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stepsu = 2;
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}
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// OvG: Place upper limit on number of steps
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stepsu = stepsu > CONSTRAINTSTEPLIMIT ? CONSTRAINTSTEPLIMIT : stepsu;
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double stepv = (vlp - vfp) / stepsv;
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double stepu = (ulp - ufp) / stepsu;
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// Create points and normals
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auto fillPointsAndNormals = [&](Standard_Real u, Standard_Real v) {
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gp_Pnt p = surface.Value(u, v);
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BRepClass_FaceClassifier classifier(face, p, Precision::Confusion());
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if (classifier.State() != TopAbs_OUT) {
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points.emplace_back(p.X(), p.Y(), p.Z());
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props.Normal(u, v, center, normal);
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if (normal.SquareMagnitude() > 0.0) {
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normal.Normalize();
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}
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normals.emplace_back(normal.X(), normal.Y(), normal.Z());
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}
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};
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size_t prevSize = points.size();
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for (int i = 0; i < stepsv + 1; i++) {
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for (int j = 0; j < stepsu + 1; j++) {
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double v = vfp + i * stepv;
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double u = ufp + j * stepu;
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fillPointsAndNormals(u, v);
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}
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}
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// it could happen that on a trimmed surface the steps on the iso-curves
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// are outside the surface, so no points are added.
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// In that case use points on the outer wire.
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// https://github.com/FreeCAD/FreeCAD/issues/6073
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if (prevSize == points.size()) {
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BRepAdaptor_CompCurve compCurve(BRepTools::OuterWire(face), Standard_True);
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GProp_GProps linProps;
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BRepGProp::LinearProperties(compCurve.Wire(), linProps);
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double outWireLength = linProps.Mass();
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int stepWire = stepsu + stepsv;
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// apply subshape transformation to the geometry
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gp_Trsf faceTrans = face.Location().Transformation();
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Handle(Geom_Geometry) transGeo =
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surface.Surface().Surface()->Transformed(faceTrans);
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ShapeAnalysis_Surface surfAnalysis(Handle(Geom_Surface)::DownCast(transGeo));
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for (int i = 0; i < stepWire; ++i) {
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gp_Pnt p = compCurve.Value(outWireLength * i / stepWire);
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gp_Pnt2d pUV = surfAnalysis.ValueOfUV(p, Precision::Confusion());
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fillPointsAndNormals(pUV.X(), pUV.Y());
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}
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}
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}
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}
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return true;
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}
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Base::Vector3d Constraint::getBasePoint(const Base::Vector3d& base,
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const Base::Vector3d& axis,
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const App::PropertyLinkSub& location,
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const double& dist)
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{
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// Get the point specified by Location and Distance
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App::DocumentObject* objLoc = location.getValue();
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std::vector<std::string> names = location.getSubValues();
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if (names.empty()) {
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return Base::Vector3d(0, 0, 0);
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}
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std::string subName = names.front();
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Part::Feature* featLoc = static_cast<Part::Feature*>(objLoc);
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TopoDS_Shape shloc = featLoc->Shape.getShape().getSubShape(subName.c_str());
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// Get a plane from the Location reference
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gp_Pln plane;
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gp_Dir cylaxis(axis.x, axis.y, axis.z);
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if (shloc.ShapeType() == TopAbs_FACE) {
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BRepAdaptor_Surface surface(TopoDS::Face(shloc));
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plane = surface.Plane();
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}
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else {
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BRepAdaptor_Curve curve(TopoDS::Edge(shloc));
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|
gp_Lin line = curve.Line();
|
|
gp_Dir tang = line.Direction().Crossed(cylaxis);
|
|
gp_Dir norm = line.Direction().Crossed(tang);
|
|
plane = gp_Pln(line.Location(), norm);
|
|
}
|
|
|
|
// Translate the plane in direction of the cylinder (for positive values of Distance)
|
|
Handle(Geom_Plane) pln = new Geom_Plane(plane);
|
|
gp_Pnt cylbase(base.x, base.y, base.z);
|
|
GeomAPI_ProjectPointOnSurf proj(cylbase, pln);
|
|
if (!proj.IsDone()) {
|
|
return Base::Vector3d(0, 0, 0);
|
|
}
|
|
|
|
gp_Pnt projPnt = proj.NearestPoint();
|
|
if ((fabs(dist) > Precision::Confusion())
|
|
&& (projPnt.IsEqual(cylbase, Precision::Confusion()) == Standard_False)) {
|
|
plane.Translate(gp_Vec(projPnt, cylbase).Normalized().Multiplied(dist));
|
|
}
|
|
Handle(Geom_Plane) plnt = new Geom_Plane(plane);
|
|
|
|
// Intersect translated plane with cylinder axis
|
|
Handle(Geom_Curve) crv = new Geom_Line(cylbase, cylaxis);
|
|
GeomAPI_IntCS intersector(crv, plnt);
|
|
if (!intersector.IsDone()) {
|
|
return Base::Vector3d(0, 0, 0);
|
|
}
|
|
gp_Pnt inter = intersector.Point(1);
|
|
return Base::Vector3d(inter.X(), inter.Y(), inter.Z());
|
|
}
|
|
|
|
const Base::Vector3d Constraint::getDirection(const App::PropertyLinkSub& direction)
|
|
{
|
|
App::DocumentObject* obj = direction.getValue();
|
|
if (!obj) {
|
|
return Base::Vector3d(0, 0, 0);
|
|
}
|
|
|
|
if (obj->isDerivedFrom<App::Line>()) {
|
|
Base::Vector3d vec = static_cast<App::Line*>(obj)->getDirection();
|
|
return vec;
|
|
}
|
|
|
|
if (obj->isDerivedFrom<App::Plane>()) {
|
|
Base::Vector3d vec = static_cast<App::Plane*>(obj)->getDirection();
|
|
return vec;
|
|
}
|
|
|
|
if (!obj->isDerivedFrom<Part::Feature>()) {
|
|
std::stringstream str;
|
|
str << "Type is not a line, plane or Part object";
|
|
throw Base::TypeError(str.str());
|
|
}
|
|
|
|
std::vector<std::string> names = direction.getSubValues();
|
|
if (names.empty()) {
|
|
return Base::Vector3d(0, 0, 0);
|
|
}
|
|
std::string subName = names.front();
|
|
Part::Feature* feat = static_cast<Part::Feature*>(obj);
|
|
const Part::TopoShape& shape = feat->Shape.getShape();
|
|
if (shape.isNull()) {
|
|
return Base::Vector3d(0, 0, 0);
|
|
}
|
|
TopoDS_Shape sh;
|
|
try {
|
|
sh = shape.getSubShape(subName.c_str());
|
|
}
|
|
catch (Standard_Failure&) {
|
|
std::stringstream str;
|
|
str << "No such sub-element '" << subName << "'";
|
|
throw Base::AttributeError(str.str());
|
|
}
|
|
|
|
return Fem::Tools::getDirectionFromShape(sh);
|
|
}
|
|
|
|
// Python feature ---------------------------------------------------------
|
|
|
|
namespace App
|
|
{
|
|
/// @cond DOXERR
|
|
PROPERTY_SOURCE_TEMPLATE(Fem::ConstraintPython, Fem::Constraint)
|
|
template<>
|
|
const char* Fem::ConstraintPython::getViewProviderName() const
|
|
{
|
|
return "FemGui::ViewProviderFemConstraintPython";
|
|
}
|
|
|
|
template<>
|
|
PyObject* Fem::ConstraintPython::getPyObject()
|
|
{
|
|
if (PythonObject.is(Py::_None())) {
|
|
// ref counter is set to 1
|
|
PythonObject = Py::Object(new App::FeaturePythonPyT<App::DocumentObjectPy>(this), true);
|
|
}
|
|
return Py::new_reference_to(PythonObject);
|
|
}
|
|
|
|
// explicit template instantiation
|
|
template class FemExport FeaturePythonT<Fem::Constraint>;
|
|
|
|
/// @endcond
|
|
|
|
} // namespace App
|