Files
create/src/Mod/Fem/Gui/ViewProviderFemConstraintBearing.cpp
2025-11-11 13:49:01 +01:00

119 lines
4.7 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Jan Rheinländer *
* <jrheinlaender[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <Inventor/SbRotation.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/nodes/SoSeparator.h>
#include "Gui/Control.h"
#include "FemGuiTools.h"
#include "TaskFemConstraintBearing.h"
#include "ViewProviderFemConstraintBearing.h"
#include <Base/Console.h>
#include <Mod/Fem/App/FemConstraintBearing.h>
using namespace FemGui;
PROPERTY_SOURCE(FemGui::ViewProviderFemConstraintBearing, FemGui::ViewProviderFemConstraint)
ViewProviderFemConstraintBearing::ViewProviderFemConstraintBearing()
{
sPixmap = "FEM_ConstraintBearing";
}
ViewProviderFemConstraintBearing::~ViewProviderFemConstraintBearing() = default;
bool ViewProviderFemConstraintBearing::setEdit(int ModNum)
{
if (ModNum == ViewProvider::Default) {
Gui::Control().closeDialog();
// clear the selection (convenience)
Gui::Selection().clearSelection();
Gui::Control().showDialog(new TaskDlgFemConstraintBearing(this));
return true;
}
else {
return ViewProviderFemConstraint::setEdit(ModNum);
}
}
void ViewProviderFemConstraintBearing::updateData(const App::Property* prop)
{
// Gets called whenever a property of the attached object changes
Fem::ConstraintBearing* pcConstraint = this->getObject<Fem::ConstraintBearing>();
if (prop == &pcConstraint->References) {
Base::Console().error("\n"); // enable a breakpoint here
}
if (prop == &pcConstraint->BasePoint) {
// Remove and recreate the symbol
Gui::coinRemoveAllChildren(pShapeSep);
// This should always point outside of the cylinder
Base::Vector3d normal = pcConstraint->NormalDirection.getValue();
Base::Vector3d base = pcConstraint->BasePoint.getValue();
double radius = pcConstraint->Radius.getValue();
base = base + radius * normal;
SbVec3f b(base.x, base.y, base.z);
SbVec3f dir(normal.x, normal.y, normal.z);
SbRotation rot(SbVec3f(0, -1, 0), dir);
GuiTools::createPlacement(pShapeSep, b, rot);
pShapeSep->addChild(
GuiTools::createFixed(radius / 2, radius / 2 * 1.5, pcConstraint->AxialFree.getValue())
);
}
else if (prop == &pcConstraint->AxialFree) {
if (pShapeSep->getNumChildren() > 0) {
// Change the symbol
Base::Vector3d normal = pcConstraint->NormalDirection.getValue();
Base::Vector3d base = pcConstraint->BasePoint.getValue();
double radius = pcConstraint->Radius.getValue();
base = base + radius * normal;
SbVec3f b(base.x, base.y, base.z);
SbVec3f dir(normal.x, normal.y, normal.z);
SbRotation rot(SbVec3f(0, -1, 0), dir);
GuiTools::updatePlacement(pShapeSep, 0, b, rot);
const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(2));
GuiTools::updateFixed(
sep,
0,
radius / 2,
radius / 2 * 1.5,
pcConstraint->AxialFree.getValue()
);
}
}
ViewProviderFemConstraint::updateData(prop);
}