119 lines
4.7 KiB
C++
119 lines
4.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Jan Rheinländer *
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* <jrheinlaender[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include <Inventor/SbRotation.h>
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#include <Inventor/SbVec3f.h>
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#include <Inventor/nodes/SoSeparator.h>
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#include "Gui/Control.h"
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#include "FemGuiTools.h"
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#include "TaskFemConstraintBearing.h"
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#include "ViewProviderFemConstraintBearing.h"
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#include <Base/Console.h>
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#include <Mod/Fem/App/FemConstraintBearing.h>
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using namespace FemGui;
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PROPERTY_SOURCE(FemGui::ViewProviderFemConstraintBearing, FemGui::ViewProviderFemConstraint)
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ViewProviderFemConstraintBearing::ViewProviderFemConstraintBearing()
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{
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sPixmap = "FEM_ConstraintBearing";
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}
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ViewProviderFemConstraintBearing::~ViewProviderFemConstraintBearing() = default;
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bool ViewProviderFemConstraintBearing::setEdit(int ModNum)
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{
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if (ModNum == ViewProvider::Default) {
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Gui::Control().closeDialog();
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// clear the selection (convenience)
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Gui::Selection().clearSelection();
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Gui::Control().showDialog(new TaskDlgFemConstraintBearing(this));
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return true;
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}
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else {
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return ViewProviderFemConstraint::setEdit(ModNum);
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}
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}
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void ViewProviderFemConstraintBearing::updateData(const App::Property* prop)
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{
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// Gets called whenever a property of the attached object changes
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Fem::ConstraintBearing* pcConstraint = this->getObject<Fem::ConstraintBearing>();
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if (prop == &pcConstraint->References) {
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Base::Console().error("\n"); // enable a breakpoint here
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}
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if (prop == &pcConstraint->BasePoint) {
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// Remove and recreate the symbol
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Gui::coinRemoveAllChildren(pShapeSep);
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// This should always point outside of the cylinder
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Base::Vector3d normal = pcConstraint->NormalDirection.getValue();
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Base::Vector3d base = pcConstraint->BasePoint.getValue();
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double radius = pcConstraint->Radius.getValue();
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base = base + radius * normal;
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SbVec3f b(base.x, base.y, base.z);
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SbVec3f dir(normal.x, normal.y, normal.z);
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SbRotation rot(SbVec3f(0, -1, 0), dir);
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GuiTools::createPlacement(pShapeSep, b, rot);
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pShapeSep->addChild(
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GuiTools::createFixed(radius / 2, radius / 2 * 1.5, pcConstraint->AxialFree.getValue())
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);
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}
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else if (prop == &pcConstraint->AxialFree) {
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if (pShapeSep->getNumChildren() > 0) {
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// Change the symbol
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Base::Vector3d normal = pcConstraint->NormalDirection.getValue();
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Base::Vector3d base = pcConstraint->BasePoint.getValue();
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double radius = pcConstraint->Radius.getValue();
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base = base + radius * normal;
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SbVec3f b(base.x, base.y, base.z);
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SbVec3f dir(normal.x, normal.y, normal.z);
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SbRotation rot(SbVec3f(0, -1, 0), dir);
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GuiTools::updatePlacement(pShapeSep, 0, b, rot);
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const SoSeparator* sep = static_cast<SoSeparator*>(pShapeSep->getChild(2));
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GuiTools::updateFixed(
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sep,
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0,
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radius / 2,
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radius / 2 * 1.5,
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pcConstraint->AxialFree.getValue()
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);
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}
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}
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ViewProviderFemConstraint::updateData(prop);
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}
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