135 lines
4.9 KiB
C++
135 lines
4.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESHGUI_VIEWPROVIDER_MESH_CURVATURE_H
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#define MESHGUI_VIEWPROVIDER_MESH_CURVATURE_H
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#include <App/DocumentObserver.h>
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#include <Base/Observer.h>
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#include "ViewProvider.h"
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class SoSeparator;
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class SbVec3f;
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class SoSwitch;
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class SoCoordinate3;
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class SoNormal;
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class SoIndexedFaceSet;
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class SoFaceSet;
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class SoPath;
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class SoLocateHighlight;
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class SoTransformerManip;
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namespace Gui
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{
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class SoFCColorBar;
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class View3DInventorViewer;
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} // namespace Gui
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namespace Mesh
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{
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class PropertyCurvatureList;
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}
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namespace MeshGui
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{
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/** The ViewProviderMeshCurvature class is associated to the mesh curvature feature. It allows to
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* display the most known types of curvatures, such as Gaussian curvature, mean curvature, minimum
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* and maximum curvature. Moreover a color bar is also added to the scene.
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*
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* @author Werner Mayer
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*/
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class MeshGuiExport ViewProviderMeshCurvature: public Gui::ViewProviderDocumentObject,
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public App::DocumentObserver,
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public Base::Observer<int>
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{
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using inherited = Gui::ViewProviderDocumentObject;
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PROPERTY_HEADER_WITH_OVERRIDE(MeshGui::ViewProviderMeshCurvature);
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public:
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ViewProviderMeshCurvature();
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~ViewProviderMeshCurvature() override;
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// NOLINTBEGIN
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App::PropertyMaterial TextureMaterial;
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// NOLINTEND
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/// Extracts the mesh data from the feature \a pcFeature and creates an Inventor node \a SoNode
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/// with these data.
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void attach(App::DocumentObject* pcFeature) override;
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bool useNewSelectionModel() const override
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{
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return false;
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}
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/// Sets the viewing mode
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void setDisplayMode(const char* ModeName) override;
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/// get the default display mode
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const char* getDefaultDisplayMode() const override;
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/// Returns a list of all possible modes
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std::vector<std::string> getDisplayModes() const override;
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/// Updates the mesh feature representation
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void updateData(const App::Property*) override;
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/// Returns a pixmap for the associated feature type
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QIcon getIcon() const override;
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/// Once the color bar settinhs has been changed this method gets called to update the feature's
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/// representation
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void OnChange(Base::Subject<int>& rCaller, int rcReason) override;
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/// Returns a color bar
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SoSeparator* getFrontRoot() const override;
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/// Hide the object in the view
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void hide() override;
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/// Show the object in the view
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void show() override;
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public:
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static void curvatureInfoCallback(void* ud, SoEventCallback* n);
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protected:
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void onChanged(const App::Property* prop) override;
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void setVertexCurvatureMode(int mode);
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std::string curvatureInfo(bool detail, int index1, int index2, int index3) const;
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void touchShapeNode();
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private:
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void init(const Mesh::PropertyCurvatureList* prop);
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void slotChangedObject(const App::DocumentObject& Obj, const App::Property& Prop) override;
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private:
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SoMaterial* pcColorMat;
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SoGroup* pcLinkRoot;
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Gui::SoFCColorBar* pcColorBar;
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SoDrawStyle* pcColorStyle;
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SoSeparator* pcColorRoot;
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private:
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static bool addflag;
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};
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} // namespace MeshGui
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#endif // MESHGUI_VIEWPROVIDER_MESH_CURVATURE_H
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