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create/src/Mod/Part/Gui/BoxSelection.cpp

200 lines
6.9 KiB
C++

/***************************************************************************
* Copyright (c) 2018 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <sstream>
# include <BRep_Tool.hxx>
# include <gp_Pnt.hxx>
# include <TopExp_Explorer.hxx>
# include <TopoDS.hxx>
# include <TopTools_IndexedMapOfShape.hxx>
# include <Inventor/SoPickedPoint.h>
# include <Inventor/events/SoMouseButtonEvent.h>
# include <Inventor/nodes/SoCamera.h>
#endif
#include <App/Document.h>
#include <App/DocumentObject.h>
#include <Gui/Application.h>
#include <Gui/MainWindow.h>
#include <Gui/Selection.h>
#include <Gui/SelectionFilter.h>
#include <Gui/Utilities.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include "BoxSelection.h"
#include "ViewProviderExt.h"
using namespace PartGui;
class BoxSelection::FaceSelectionGate : public Gui::SelectionFilterGate
{
public:
FaceSelectionGate()
: Gui::SelectionFilterGate()
{
}
~FaceSelectionGate() override = default;
bool allow(App::Document*, App::DocumentObject*, const char*sSubName) override
{
if (!sSubName || sSubName[0] == '\0')
return false;
std::string element(sSubName);
return element.substr(0,4) == "Face";
}
};
BoxSelection::BoxSelection() = default;
BoxSelection::~BoxSelection() = default;
void BoxSelection::setAutoDelete(bool on)
{
autodelete = on;
}
bool BoxSelection::isAutoDelete() const
{
return autodelete;
}
void BoxSelection::selectionCallback(void * ud, SoEventCallback * cb)
{
Gui::View3DInventorViewer* view = static_cast<Gui::View3DInventorViewer*>(cb->getUserData());
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, ud);
view->setSelectionEnabled(true);
std::vector<SbVec2f> picked = view->getGLPolygon();
SoCamera* cam = view->getSoRenderManager()->getCamera();
SbViewVolume vv = cam->getViewVolume();
Gui::ViewVolumeProjection proj(vv);
Base::Polygon2d polygon;
if (picked.size() == 2) {
SbVec2f pt1 = picked[0];
SbVec2f pt2 = picked[1];
polygon.Add(Base::Vector2d(pt1[0], pt1[1]));
polygon.Add(Base::Vector2d(pt1[0], pt2[1]));
polygon.Add(Base::Vector2d(pt2[0], pt2[1]));
polygon.Add(Base::Vector2d(pt2[0], pt1[1]));
}
else {
for (const auto& it : picked)
polygon.Add(Base::Vector2d(it[0],it[1]));
}
BoxSelection* self = static_cast<BoxSelection*>(ud);
App::Document* doc = App::GetApplication().getActiveDocument();
if (doc) {
cb->setHandled();
std::vector<Part::Feature*> geom = doc->getObjectsOfType<Part::Feature>();
for (auto it : geom) {
Gui::ViewProvider* vp = Gui::Application::Instance->getViewProvider(it);
if (!vp->isVisible())
continue;
const TopoDS_Shape& shape = it->Shape.getValue();
self->addShapeToSelection(doc->getName(), it->getNameInDocument(), proj, polygon, shape, self->shapeEnum);
}
view->redraw();
}
Gui::Selection().rmvSelectionGate();
if (self->isAutoDelete()) {
delete self;
}
}
const char* BoxSelection::nameFromShapeType(TopAbs_ShapeEnum type) const
{
switch (type) {
case TopAbs_FACE:
return "Face";
case TopAbs_EDGE:
return "Edge";
case TopAbs_VERTEX:
return "Vertex";
default:
return nullptr;
}
}
void BoxSelection::addShapeToSelection(const char* doc, const char* obj,
const Gui::ViewVolumeProjection& proj,
const Base::Polygon2d& polygon,
const TopoDS_Shape& shape,
TopAbs_ShapeEnum subtype)
{
try {
const char* subname = nameFromShapeType(subtype);
if (!subname)
return;
TopTools_IndexedMapOfShape M;
TopExp_Explorer xp(shape, subtype);
while (xp.More()) {
M.Add(xp.Current());
xp.Next();
}
for (Standard_Integer k = 1; k <= M.Extent(); k++) {
const TopoDS_Shape& subshape = M(k);
TopExp_Explorer xp_vertex(subshape, TopAbs_VERTEX);
while (xp_vertex.More()) {
gp_Pnt p = BRep_Tool::Pnt(TopoDS::Vertex(xp_vertex.Current()));
Base::Vector3d pt2d;
pt2d = proj(Base::Vector3d(p.X(), p.Y(), p.Z()));
if (polygon.Contains(Base::Vector2d(pt2d.x, pt2d.y))) {
std::stringstream str;
str << subname << k;
Gui::Selection().addSelection(doc, obj, str.str().c_str());
break;
}
xp_vertex.Next();
}
}
}
catch (...) {
}
}
void BoxSelection::start(TopAbs_ShapeEnum shape)
{
Gui::View3DInventor* view = qobject_cast<Gui::View3DInventor*>(Gui::getMainWindow()->activeWindow());
if (view) {
Gui::View3DInventorViewer* viewer = view->getViewer();
if (!viewer->isSelecting()) {
viewer->startSelection(Gui::View3DInventorViewer::Rubberband);
viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, this);
// avoid that the selection node handles the event otherwise the callback function won't be
// called immediately
viewer->setSelectionEnabled(false);
shapeEnum = shape;
}
}
}