200 lines
6.9 KiB
C++
200 lines
6.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2018 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <BRep_Tool.hxx>
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# include <gp_Pnt.hxx>
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# include <TopExp_Explorer.hxx>
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# include <TopoDS.hxx>
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# include <TopTools_IndexedMapOfShape.hxx>
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# include <Inventor/SoPickedPoint.h>
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# include <Inventor/events/SoMouseButtonEvent.h>
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# include <Inventor/nodes/SoCamera.h>
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#endif
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#include <App/Document.h>
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#include <App/DocumentObject.h>
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#include <Gui/Application.h>
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#include <Gui/MainWindow.h>
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#include <Gui/Selection.h>
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#include <Gui/SelectionFilter.h>
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#include <Gui/Utilities.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include "BoxSelection.h"
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#include "ViewProviderExt.h"
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using namespace PartGui;
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class BoxSelection::FaceSelectionGate : public Gui::SelectionFilterGate
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{
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public:
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FaceSelectionGate()
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: Gui::SelectionFilterGate()
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{
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}
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~FaceSelectionGate() override = default;
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bool allow(App::Document*, App::DocumentObject*, const char*sSubName) override
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{
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if (!sSubName || sSubName[0] == '\0')
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return false;
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std::string element(sSubName);
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return element.substr(0,4) == "Face";
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}
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};
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BoxSelection::BoxSelection() = default;
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BoxSelection::~BoxSelection() = default;
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void BoxSelection::setAutoDelete(bool on)
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{
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autodelete = on;
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}
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bool BoxSelection::isAutoDelete() const
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{
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return autodelete;
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}
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void BoxSelection::selectionCallback(void * ud, SoEventCallback * cb)
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{
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Gui::View3DInventorViewer* view = static_cast<Gui::View3DInventorViewer*>(cb->getUserData());
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view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, ud);
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view->setSelectionEnabled(true);
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std::vector<SbVec2f> picked = view->getGLPolygon();
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SoCamera* cam = view->getSoRenderManager()->getCamera();
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SbViewVolume vv = cam->getViewVolume();
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Gui::ViewVolumeProjection proj(vv);
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Base::Polygon2d polygon;
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if (picked.size() == 2) {
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SbVec2f pt1 = picked[0];
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SbVec2f pt2 = picked[1];
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polygon.Add(Base::Vector2d(pt1[0], pt1[1]));
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polygon.Add(Base::Vector2d(pt1[0], pt2[1]));
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polygon.Add(Base::Vector2d(pt2[0], pt2[1]));
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polygon.Add(Base::Vector2d(pt2[0], pt1[1]));
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}
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else {
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for (const auto& it : picked)
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polygon.Add(Base::Vector2d(it[0],it[1]));
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}
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BoxSelection* self = static_cast<BoxSelection*>(ud);
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App::Document* doc = App::GetApplication().getActiveDocument();
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if (doc) {
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cb->setHandled();
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std::vector<Part::Feature*> geom = doc->getObjectsOfType<Part::Feature>();
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for (auto it : geom) {
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Gui::ViewProvider* vp = Gui::Application::Instance->getViewProvider(it);
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if (!vp->isVisible())
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continue;
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const TopoDS_Shape& shape = it->Shape.getValue();
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self->addShapeToSelection(doc->getName(), it->getNameInDocument(), proj, polygon, shape, self->shapeEnum);
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}
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view->redraw();
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}
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Gui::Selection().rmvSelectionGate();
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if (self->isAutoDelete()) {
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delete self;
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}
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}
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const char* BoxSelection::nameFromShapeType(TopAbs_ShapeEnum type) const
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{
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switch (type) {
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case TopAbs_FACE:
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return "Face";
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case TopAbs_EDGE:
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return "Edge";
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case TopAbs_VERTEX:
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return "Vertex";
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default:
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return nullptr;
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}
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}
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void BoxSelection::addShapeToSelection(const char* doc, const char* obj,
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const Gui::ViewVolumeProjection& proj,
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const Base::Polygon2d& polygon,
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const TopoDS_Shape& shape,
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TopAbs_ShapeEnum subtype)
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{
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try {
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const char* subname = nameFromShapeType(subtype);
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if (!subname)
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return;
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TopTools_IndexedMapOfShape M;
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TopExp_Explorer xp(shape, subtype);
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while (xp.More()) {
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M.Add(xp.Current());
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xp.Next();
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}
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for (Standard_Integer k = 1; k <= M.Extent(); k++) {
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const TopoDS_Shape& subshape = M(k);
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TopExp_Explorer xp_vertex(subshape, TopAbs_VERTEX);
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while (xp_vertex.More()) {
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gp_Pnt p = BRep_Tool::Pnt(TopoDS::Vertex(xp_vertex.Current()));
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Base::Vector3d pt2d;
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pt2d = proj(Base::Vector3d(p.X(), p.Y(), p.Z()));
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if (polygon.Contains(Base::Vector2d(pt2d.x, pt2d.y))) {
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std::stringstream str;
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str << subname << k;
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Gui::Selection().addSelection(doc, obj, str.str().c_str());
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break;
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}
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xp_vertex.Next();
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}
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}
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}
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catch (...) {
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}
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}
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void BoxSelection::start(TopAbs_ShapeEnum shape)
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{
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Gui::View3DInventor* view = qobject_cast<Gui::View3DInventor*>(Gui::getMainWindow()->activeWindow());
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if (view) {
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Gui::View3DInventorViewer* viewer = view->getViewer();
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if (!viewer->isSelecting()) {
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viewer->startSelection(Gui::View3DInventorViewer::Rubberband);
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viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, this);
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// avoid that the selection node handles the event otherwise the callback function won't be
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// called immediately
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viewer->setSelectionEnabled(false);
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shapeEnum = shape;
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}
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}
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}
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