558 lines
17 KiB
C++
558 lines
17 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <cfloat>
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# include <QFuture>
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# include <QKeyEvent>
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# include <BRep_Builder.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Compound.hxx>
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# include <Inventor/nodes/SoBaseColor.h>
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# include <Inventor/nodes/SoCoordinate3.h>
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# include <Inventor/nodes/SoDrawStyle.h>
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# include <Inventor/nodes/SoLineSet.h>
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# include <Inventor/nodes/SoSeparator.h>
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#endif
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#include <App/Document.h>
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#include <Base/Sequencer.h>
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#include <Base/UnitsApi.h>
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#include <Gui/Application.h>
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#include <Gui/BitmapFactory.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/ViewProvider.h>
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#include <Mod/Part/App/CrossSection.h>
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#include <Mod/Part/App/PartFeature.h>
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#include "CrossSections.h"
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#include "ui_CrossSections.h"
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using namespace PartGui;
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namespace sp = std::placeholders;
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#undef CS_FUTURE // multi-threading causes some problems
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namespace PartGui {
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class ViewProviderCrossSections : public Gui::ViewProvider
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{
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public:
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ViewProviderCrossSections()
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{
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coords = new SoCoordinate3();
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coords->ref();
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planes = new SoLineSet();
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planes->ref();
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SoBaseColor* color = new SoBaseColor();
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color->rgb.setValue(1.0f, 0.447059f, 0.337255f);
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SoDrawStyle* style = new SoDrawStyle();
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style->lineWidth.setValue(2.0f);
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this->pcRoot->addChild(color);
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this->pcRoot->addChild(style);
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this->pcRoot->addChild(coords);
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this->pcRoot->addChild(planes);
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}
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~ViewProviderCrossSections() override
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{
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coords->unref();
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planes->unref();
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}
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void updateData(const App::Property*) override
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{
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}
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const char* getDefaultDisplayMode() const override
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{
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return "";
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}
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std::vector<std::string> getDisplayModes() const override
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{
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return {};
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}
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void setCoords(const std::vector<Base::Vector3f>& v)
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{
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coords->point.setNum(v.size());
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SbVec3f* p = coords->point.startEditing();
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for (unsigned int i=0; i<v.size(); i++) {
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const Base::Vector3f& pt = v[i];
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p[i].setValue(pt.x,pt.y,pt.z);
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}
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coords->point.finishEditing();
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unsigned int count = v.size()/5;
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planes->numVertices.setNum(count);
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int32_t* l = planes->numVertices.startEditing();
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for (unsigned int i=0; i<count; i++) {
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l[i] = 5;
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}
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planes->numVertices.finishEditing();
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}
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private:
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SoCoordinate3* coords;
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SoLineSet* planes;
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};
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}
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CrossSections::CrossSections(const Base::BoundBox3d& bb, QWidget* parent, Qt::WindowFlags fl)
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: QDialog(parent, fl)
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, ui(new Ui_CrossSections)
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, bbox(bb)
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{
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ui->setupUi(this);
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setupConnections();
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ui->position->setRange(-DBL_MAX, DBL_MAX);
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ui->position->setUnit(Base::Unit::Length);
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ui->distance->setRange(0, DBL_MAX);
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ui->distance->setUnit(Base::Unit::Length);
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vp = new ViewProviderCrossSections();
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Base::Vector3d c = bbox.GetCenter();
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calcPlane(CrossSections::XY, c.z);
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ui->position->setValue(c.z);
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Gui::Document* doc = Gui::Application::Instance->activeDocument();
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view = qobject_cast<Gui::View3DInventor*>(doc->getActiveView());
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if (view) {
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view->getViewer()->addViewProvider(vp);
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}
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}
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/*
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* Destroys the object and frees any allocated resources
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*/
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CrossSections::~CrossSections()
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{
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// no need to delete child widgets, Qt does it all for us
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if (view) {
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view->getViewer()->removeViewProvider(vp);
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}
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delete vp;
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}
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void CrossSections::setupConnections()
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{
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connect(ui->xyPlane, &QRadioButton::clicked,
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this, &CrossSections::xyPlaneClicked);
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connect(ui->xzPlane, &QRadioButton::clicked,
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this, &CrossSections::xzPlaneClicked);
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connect(ui->yzPlane, &QRadioButton::clicked,
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this, &CrossSections::yzPlaneClicked);
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connect(ui->position, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
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this, &CrossSections::positionValueChanged);
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connect(ui->distance, qOverload<double>(&Gui::QuantitySpinBox::valueChanged),
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this, &CrossSections::distanceValueChanged);
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connect(ui->countSections, qOverload<int>(&QSpinBox::valueChanged),
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this, &CrossSections::countSectionsValueChanged);
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connect(ui->checkBothSides, &QCheckBox::toggled,
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this, &CrossSections::checkBothSidesToggled);
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connect(ui->sectionsBox, &QGroupBox::toggled,
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this, &CrossSections::sectionsBoxToggled);
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}
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CrossSections::Plane CrossSections::plane() const
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{
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if (ui->xyPlane->isChecked())
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return CrossSections::XY;
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else if (ui->xzPlane->isChecked())
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return CrossSections::XZ;
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else
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return CrossSections::YZ;
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}
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void CrossSections::changeEvent(QEvent *e)
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{
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if (e->type() == QEvent::LanguageChange) {
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ui->retranslateUi(this);
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}
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else {
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QDialog::changeEvent(e);
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}
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}
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void CrossSections::keyPressEvent(QKeyEvent* ke)
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{
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// The cross-sections dialog is embedded into a task panel
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// which is a parent widget and will handle the event
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ke->ignore();
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}
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void CrossSections::accept()
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{
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apply();
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QDialog::accept();
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}
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void CrossSections::apply()
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{
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std::vector<App::DocumentObject*> docobjs = Gui::Selection().
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getObjectsOfType(App::DocumentObject::getClassTypeId());
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std::vector<App::DocumentObject*> obj;
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for (auto it : docobjs) {
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if (!Part::Feature::getTopoShape(it).isNull()) {
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obj.push_back(it);
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}
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}
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std::vector<double> d;
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if (ui->sectionsBox->isChecked())
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d = getPlanes();
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else
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d.push_back(ui->position->value().getValue());
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double a=0,b=0,c=0;
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switch (plane()) {
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case CrossSections::XY:
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c = 1.0;
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break;
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case CrossSections::XZ:
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b = 1.0;
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break;
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case CrossSections::YZ:
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a = 1.0;
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break;
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}
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#ifdef CS_FUTURE
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Standard::SetReentrant(Standard_True);
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for (std::vector<App::DocumentObject*>::iterator it = obj.begin(); it != obj.end(); ++it) {
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Part::CrossSection cs(a,b,c,static_cast<Part::Feature*>(*it)->Shape.getValue());
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QFuture< std::list<TopoDS_Wire> > future = QtConcurrent::mapped
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(d, std::bind(&Part::CrossSection::section, &cs, sp::_1));
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future.waitForFinished();
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QFuture< std::list<TopoDS_Wire> >::const_iterator ft;
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TopoDS_Compound comp;
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BRep_Builder builder;
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builder.MakeCompound(comp);
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for (ft = future.begin(); ft != future.end(); ++ft) {
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const std::list<TopoDS_Wire>& w = *ft;
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for (std::list<TopoDS_Wire>::const_iterator wt = w.begin(); wt != w.end(); ++wt) {
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if (!wt->IsNull())
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builder.Add(comp, *wt);
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}
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}
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App::Document* doc = (*it)->getDocument();
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std::string s = (*it)->getNameInDocument();
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s += "_cs";
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Part::Feature* section = static_cast<Part::Feature*>
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(doc->addObject("Part::Feature",s.c_str()));
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section->Shape.setValue(comp);
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section->purgeTouched();
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}
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#else
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Base::SequencerLauncher seq("Cross-sections...", obj.size() * (d.size() +1));
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Gui::Command::runCommand(Gui::Command::App, "import Part\n");
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Gui::Command::runCommand(Gui::Command::App, "from FreeCAD import Base\n");
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for (auto it : obj) {
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App::Document* doc = it->getDocument();
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std::string s = it->getNameInDocument();
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s += "_cs";
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Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
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"wires=list()\n"
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"shape=FreeCAD.getDocument(\"%1\").%2.Shape\n")
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.arg(QLatin1String(doc->getName()),
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QLatin1String(it->getNameInDocument())).toLatin1());
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for (double jt : d) {
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Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
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"for i in shape.slice(Base.Vector(%1,%2,%3),%4):\n"
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" wires.append(i)\n"
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).arg(a).arg(b).arg(c).arg(jt).toLatin1());
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seq.next();
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}
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Gui::Command::runCommand(Gui::Command::App, QString::fromLatin1(
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"comp=Part.Compound(wires)\n"
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"slice=FreeCAD.getDocument(\"%1\").addObject(\"Part::Feature\",\"%2\")\n"
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"slice.Shape=comp\n"
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"slice.purgeTouched()\n"
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"del slice,comp,wires,shape")
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.arg(QLatin1String(doc->getName()),
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QLatin1String(s.c_str())).toLatin1());
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seq.next();
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}
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#endif
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}
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void CrossSections::xyPlaneClicked()
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{
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Base::Vector3d c = bbox.GetCenter();
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ui->position->setValue(c.z);
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if (!ui->sectionsBox->isChecked()) {
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calcPlane(CrossSections::XY, c.z);
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}
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else {
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double dist = bbox.LengthZ() / ui->countSections->value();
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if (!ui->checkBothSides->isChecked())
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dist *= 0.5f;
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ui->distance->setValue(dist);
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calcPlanes(CrossSections::XY);
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}
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}
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void CrossSections::xzPlaneClicked()
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{
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Base::Vector3d c = bbox.GetCenter();
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ui->position->setValue(c.y);
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if (!ui->sectionsBox->isChecked()) {
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calcPlane(CrossSections::XZ, c.y);
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}
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else {
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double dist = bbox.LengthY() / ui->countSections->value();
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if (!ui->checkBothSides->isChecked())
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dist *= 0.5f;
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ui->distance->setValue(dist);
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calcPlanes(CrossSections::XZ);
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}
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}
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void CrossSections::yzPlaneClicked()
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{
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Base::Vector3d c = bbox.GetCenter();
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ui->position->setValue(c.x);
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if (!ui->sectionsBox->isChecked()) {
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calcPlane(CrossSections::YZ, c.x);
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}
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else {
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double dist = bbox.LengthX() / ui->countSections->value();
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if (!ui->checkBothSides->isChecked())
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dist *= 0.5f;
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ui->distance->setValue(dist);
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calcPlanes(CrossSections::YZ);
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}
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}
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void CrossSections::positionValueChanged(double v)
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{
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if (!ui->sectionsBox->isChecked()) {
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calcPlane(plane(), v);
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}
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else {
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calcPlanes(plane());
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}
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}
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void CrossSections::sectionsBoxToggled(bool b)
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{
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if (b) {
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countSectionsValueChanged(ui->countSections->value());
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}
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else {
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CrossSections::Plane type = plane();
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Base::Vector3d c = bbox.GetCenter();
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double value = 0;
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switch (type) {
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case CrossSections::XY:
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value = c.z;
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break;
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case CrossSections::XZ:
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value = c.y;
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break;
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case CrossSections::YZ:
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value = c.x;
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break;
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}
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ui->position->setValue(value);
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calcPlane(type, value);
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}
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}
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void CrossSections::checkBothSidesToggled(bool b)
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{
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double d = ui->distance->value().getValue();
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d = b ? 2.0 * d : 0.5 * d;
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ui->distance->setValue(d);
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calcPlanes(plane());
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}
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void CrossSections::countSectionsValueChanged(int v)
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{
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CrossSections::Plane type = plane();
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double dist = 0;
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switch (type) {
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case CrossSections::XY:
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dist = bbox.LengthZ() / v;
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break;
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case CrossSections::XZ:
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dist = bbox.LengthY() / v;
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break;
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case CrossSections::YZ:
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dist = bbox.LengthX() / v;
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break;
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}
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if (!ui->checkBothSides->isChecked())
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dist *= 0.5f;
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ui->distance->setValue(dist);
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calcPlanes(type);
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}
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void CrossSections::distanceValueChanged(double)
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{
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calcPlanes(plane());
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}
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void CrossSections::calcPlane(Plane type, double pos)
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{
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double bound[4];
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switch (type) {
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case XY:
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bound[0] = bbox.MinX;
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bound[1] = bbox.MaxX;
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bound[2] = bbox.MinY;
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bound[3] = bbox.MaxY;
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break;
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case XZ:
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bound[0] = bbox.MinX;
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bound[1] = bbox.MaxX;
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bound[2] = bbox.MinZ;
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bound[3] = bbox.MaxZ;
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break;
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case YZ:
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bound[0] = bbox.MinY;
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bound[1] = bbox.MaxY;
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bound[2] = bbox.MinZ;
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bound[3] = bbox.MaxZ;
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break;
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}
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std::vector<double> d;
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d.push_back(pos);
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makePlanes(type, d, bound);
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}
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void CrossSections::calcPlanes(Plane type)
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{
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double bound[4];
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switch (type) {
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case XY:
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bound[0] = bbox.MinX;
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bound[1] = bbox.MaxX;
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bound[2] = bbox.MinY;
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bound[3] = bbox.MaxY;
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break;
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case XZ:
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bound[0] = bbox.MinX;
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bound[1] = bbox.MaxX;
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bound[2] = bbox.MinZ;
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bound[3] = bbox.MaxZ;
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break;
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case YZ:
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bound[0] = bbox.MinY;
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bound[1] = bbox.MaxY;
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bound[2] = bbox.MinZ;
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bound[3] = bbox.MaxZ;
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break;
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}
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std::vector<double> d = getPlanes();
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makePlanes(type, d, bound);
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}
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std::vector<double> CrossSections::getPlanes() const
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{
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int count = ui->countSections->value();
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double pos = ui->position->value().getValue();
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double stp = ui->distance->value().getValue();
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bool both = ui->checkBothSides->isChecked();
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std::vector<double> d;
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if (both) {
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double start = pos-0.5f*(count-1)*stp;
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for (int i=0; i<count; i++) {
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d.push_back(start+i*stp);
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}
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}
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else {
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for (int i=0; i<count; i++) {
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d.push_back(pos+i*stp);
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}
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}
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return d;
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}
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void CrossSections::makePlanes(Plane type, const std::vector<double>& d, double bound[4])
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{
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std::vector<Base::Vector3f> points;
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for (double it : d) {
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Base::Vector3f v[4];
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switch (type) {
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case XY:
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v[0].Set(bound[0],bound[2],it);
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v[1].Set(bound[1],bound[2],it);
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v[2].Set(bound[1],bound[3],it);
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v[3].Set(bound[0],bound[3],it);
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break;
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case XZ:
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v[0].Set(bound[0],it,bound[2]);
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v[1].Set(bound[1],it,bound[2]);
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v[2].Set(bound[1],it,bound[3]);
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v[3].Set(bound[0],it,bound[3]);
|
|
break;
|
|
case YZ:
|
|
v[0].Set(it,bound[0],bound[2]);
|
|
v[1].Set(it,bound[1],bound[2]);
|
|
v[2].Set(it,bound[1],bound[3]);
|
|
v[3].Set(it,bound[0],bound[3]);
|
|
break;
|
|
}
|
|
|
|
points.push_back(v[0]);
|
|
points.push_back(v[1]);
|
|
points.push_back(v[2]);
|
|
points.push_back(v[3]);
|
|
points.push_back(v[0]);
|
|
}
|
|
vp->setCoords(points);
|
|
}
|
|
|
|
// ---------------------------------------
|
|
|
|
TaskCrossSections::TaskCrossSections(const Base::BoundBox3d& bb)
|
|
{
|
|
widget = new CrossSections(bb);
|
|
addTaskBox(Gui::BitmapFactory().pixmap("Part_CrossSections"), widget);
|
|
}
|
|
|
|
bool TaskCrossSections::accept()
|
|
{
|
|
widget->accept();
|
|
return (widget->result() == QDialog::Accepted);
|
|
}
|
|
|
|
void TaskCrossSections::clicked(int id)
|
|
{
|
|
if (id == QDialogButtonBox::Apply) {
|
|
widget->apply();
|
|
}
|
|
}
|
|
|
|
#include "moc_CrossSections.cpp"
|