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create/src/Gui/SelectionFilter.y
2011-10-10 13:44:52 +00:00

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/* Parser for the FreeCAD selection filter language */
/* (c) 2010 Juergen Riegel LGPL
/* bison -o SelectionFilter.tab.c SelectionFilter.y */
/* Represents the many different ways we can access our data */
%union {
std::string *string;
Node_Object *object;
Node_Slice *slice;
Node_Block *block;
int token;
int number;
}
/* Define our terminal symbols (tokens). This should
match our tokens.l lex file. We also define the node type
they represent.
*/
%token <string> TIDENTIFIER
%token <token> TSUB TSELECT TCOUNT TSLICE TNAMESPACE
%token <number> TNUMBER
/* Define the type of node our nonterminal symbols represent.
The types refer to the %union declaration above.
*/
%type <slice> count
%type <object> matchline
%type <string> type subname
%type <block> matchlines block
%start filter
%%
type : TSELECT TIDENTIFIER { $$ = $2 }
| TSELECT TIDENTIFIER TNAMESPACE TIDENTIFIER { $$ = new std::string(*$2 + "::" + *$4) }
subname : { $$ = 0 }
| TSUB TIDENTIFIER { $$ = $2 }
count : { $$ = 0 }
| TCOUNT TNUMBER TSLICE TNUMBER { $$ = new Node_Slice($2,$4) }
| TCOUNT TNUMBER TSLICE { $$ = new Node_Slice($2) }
| TCOUNT TNUMBER { $$ = new Node_Slice($2,$2) }
matchline : type subname count { $$ = new Node_Object($1,$2,$3) }
matchlines : matchline { $$ = new Node_Block($1); }
| matchlines matchline { $$ = $1 ; $$->Objects.push_back($2); }
block : matchlines { $$ = $1 }
filter: block { TopBlock = $1 }
;
%%