* Initial opengl test window * added core files * some fixes for code comparability with other platforms * more compatibility cleanup * add missing opengl libraries * Basic simulation window works! * try using different define * fix wrapper for better compatibility * Gui is now operational * Finally SIM works on actual freecad models * support drill commands * cleanup python script and add tool profile generation * Now using actual tools specified in the operation. * support mouse wheel and freecad-style 3d navigation * Support accuracy gauge * remove endsimulation reference * show simulation speed indicator * apply clang-format * apply changes suggested by code review * gui items are loaded via QT resource system instead of hard coded * use vector instead of pointer to pass tool profile points * Fix some more formatting errors.
14 lines
203 B
CMake
14 lines
203 B
CMake
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add_subdirectory(App)
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add_subdirectory(AppGL)
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#if(BUILD_GUI)
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# add_subdirectory(Gui)
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#endif(BUILD_GUI)
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# install(
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# FILES
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# Gui/PathSimulator.py
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# DESTINATION
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# Mod/CAM
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# )
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