204 lines
6.9 KiB
C++
204 lines
6.9 KiB
C++
///***************************************************************************
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// * Copyright (c) 2022 Matteo Grellier <matteogrellier@gmail.com> *
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// * *
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// * This file is part of the FreeCAD CAx development system. *
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// * *
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// * This library is free software; you can redistribute it and/or *
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// * modify it under the terms of the GNU Library General Public *
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// * License as published by the Free Software Foundation; either *
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// * version 2 of the License, or (at your option) any later version. *
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// * *
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// * This library is distributed in the hope that it will be useful, *
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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// * GNU Library General Public License for more details. *
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// * *
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// * You should have received a copy of the GNU Library General Public *
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// * License along with this library; see the file COPYING.LIB. If not, *
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// * write to the Free Software Foundation, Inc., 59 Temple Place, *
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// * Suite 330, Boston, MA 02111-1307, USA *
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// * *
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// ***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <BRepAdaptor_Curve.hxx>
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#include <TopoDS.hxx>
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#endif
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// clang-format off
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#include "Blending/BlendPoint.h"
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#include "Blending/BlendPointPy.h"
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#include "Blending/BlendPointPy.cpp"
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// clang-format on
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#include <Base/GeometryPyCXX.h>
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#include <Base/VectorPy.h>
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#include <Mod/Part/App/TopoShapePy.h>
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using namespace Surface;
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std::string BlendPointPy::representation() const
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{
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std::stringstream str;
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str << "G" << getBlendPointPtr()->getContinuity() << " BlendPoint";
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if (getBlendPointPtr()->vectors.empty()) {
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Base::Vector3d bp = getBlendPointPtr()->vectors[0];
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str << " at (" << bp.x << ", " << bp.y << ", " << bp.z << "), ";
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}
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return str.str();
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}
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PyObject* BlendPointPy::PyMake(struct _typeobject*, PyObject*, PyObject*) // Python wrapper
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{
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// create a new instance of BlendPointPy
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return new BlendPointPy(new BlendPoint);
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}
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int BlendPointPy::PyInit(PyObject* args, PyObject*)
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{
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PyObject* plist;
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std::vector<Base::Vector3d> vecs;
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if (PyArg_ParseTuple(args, "O", &plist)) {
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Py::Sequence list(plist);
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if (list.size() == 0) {
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vecs.emplace_back(Base::Vector3d(0, 0, 0));
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}
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else {
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for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
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Py::Vector v(*it);
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Base::Vector3d vec = v.toVector();
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vecs.emplace_back(vec);
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}
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}
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this->getBlendPointPtr()->vectors = vecs;
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return 0;
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}
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PyErr_Clear();
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if (PyArg_ParseTuple(args, "")) {
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vecs.emplace_back(Base::Vector3d(0, 0, 0));
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this->getBlendPointPtr()->vectors = vecs;
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return 0;
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}
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double param;
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int cont;
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PyObject* pcObj;
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PyErr_Clear();
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// Create a curve with an edge, parameter and continiuity.
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if (PyArg_ParseTuple(args, "O!di", &(Part::TopoShapePy::Type), &pcObj, ¶m, &cont)) {
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try {
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gp_Pnt Pt;
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TopoDS_Shape shape =
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static_cast<Part::TopoShapePy*>(pcObj)->getTopoShapePtr()->getShape();
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const TopoDS_Edge& e = TopoDS::Edge(shape);
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BRepAdaptor_Curve adapt(e);
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if (param < adapt.FirstParameter() || param > adapt.LastParameter()) {
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PyErr_Warn(PyExc_UserWarning, "BlendPoint: edge is not a closed curve");
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Base::Console().message("fp=%f\n", adapt.FirstParameter());
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Base::Console().message("lp=%f\n", adapt.LastParameter());
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}
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adapt.D0(param, Pt);
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Base::Vector3d bv(Pt.X(), Pt.Y(), Pt.Z());
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vecs.emplace_back(bv);
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for (int i = 1; i <= cont; i++) {
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gp_Vec v1 = adapt.DN(param, i);
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Base::Vector3d bbv1(v1.X(), v1.Y(), v1.Z());
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vecs.emplace_back(bbv1);
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}
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this->getBlendPointPtr()->vectors = vecs;
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return 0;
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}
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catch (const std::exception& e) {
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PyErr_SetString(PyExc_RuntimeError, e.what());
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return -1;
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}
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}
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PyErr_SetString(PyExc_TypeError,
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"supported signatures:\n"
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"BlendPoint()\n"
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"BlendPoint(list of Vector)\n"
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"BlendPoint(edge, parameter and continiuity)\n");
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return -1;
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}
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PyObject* BlendPointPy::setSize(PyObject* args)
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{
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double size = 1.0;
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if (!PyArg_ParseTuple(args, "d", &size)) {
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return nullptr;
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}
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try {
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getBlendPointPtr()->setSize(size);
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Py_Return;
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}
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catch (Standard_Failure&) {
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PyErr_SetString(Base::PyExc_FC_CADKernelError, "Failed to set size");
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return nullptr;
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}
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}
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PyObject* BlendPointPy::getSize(PyObject* args) const
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{
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if (!PyArg_ParseTuple(args, "")) {
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return nullptr;
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}
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int nb = getBlendPointPtr()->nbVectors();
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if (nb >= 2) {
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double bpTangentLength = getBlendPointPtr()->vectors[1].Length();
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return Py_BuildValue("d", bpTangentLength);
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}
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PyErr_SetString(PyExc_RuntimeError, "Cannot determine size");
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return nullptr;
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}
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Py::List BlendPointPy::getVectors() const
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{
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BlendPoint* bp = getBlendPointPtr();
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Py::List vecs;
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for (const auto& p : bp->vectors) {
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Base::VectorPy* vec = new Base::VectorPy(p);
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vecs.append(Py::asObject(vec));
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}
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return vecs;
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}
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PyObject* BlendPointPy::setvectors(PyObject* args)
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{
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PyObject* plist;
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if (!PyArg_ParseTuple(args, "O", &plist)) {
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PyErr_SetString(PyExc_TypeError, "List of vectors required.");
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return nullptr;
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}
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Py::Sequence list(plist);
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std::vector<Base::Vector3d> vecs;
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for (Py::Sequence::iterator it = list.begin(); it != list.end(); ++it) {
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Py::Vector v(*it);
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Base::Vector3d pole = v.toVector();
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vecs.emplace_back(pole);
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}
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BlendPoint* bp = getBlendPointPtr();
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bp->vectors = vecs;
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Py_Return;
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}
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PyObject* BlendPointPy::getCustomAttributes(const char* /*attr*/) const
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{
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return nullptr;
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}
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int BlendPointPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
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{
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return 0;
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}
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