493 lines
18 KiB
C++
493 lines
18 KiB
C++
/***************************************************************************
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* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <boost/bind.hpp>
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# include <Inventor/nodes/SoSeparator.h>
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# include <Inventor/actions/SoGetBoundingBoxAction.h>
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# include <Precision.hxx>
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# include <QMenu>
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#endif
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#include <Base/Console.h>
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#include <App/Part.h>
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#include <App/Origin.h>
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#include <Gui/ActionFunction.h>
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#include <Gui/Command.h>
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#include <Gui/Document.h>
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#include <Gui/Application.h>
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#include <Gui/View3DInventor.h>
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#include <Gui/View3DInventorViewer.h>
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#include <Gui/ViewProviderOrigin.h>
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#include <Gui/ViewProviderOriginFeature.h>
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#include <Mod/PartDesign/App/Body.h>
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#include <Mod/PartDesign/App/FeatureSketchBased.h>
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#include <Mod/PartDesign/App/FeatureMultiTransform.h>
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#include <Mod/PartDesign/App/DatumLine.h>
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#include <Mod/PartDesign/App/DatumPlane.h>
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#include <Mod/PartDesign/App/DatumCS.h>
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#include "ViewProviderDatum.h"
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#include "Utils.h"
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#include "ViewProviderBody.h"
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#include "ViewProvider.h"
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#include <Gui/MDIView.h>
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using namespace PartDesignGui;
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const char* PartDesignGui::ViewProviderBody::BodyModeEnum[] = {"Through","Tip",NULL};
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PROPERTY_SOURCE_WITH_EXTENSIONS(PartDesignGui::ViewProviderBody,PartGui::ViewProviderPart)
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ViewProviderBody::ViewProviderBody()
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{
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ADD_PROPERTY(DisplayModeBody,((long)0));
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DisplayModeBody.setEnums(BodyModeEnum);
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sPixmap = "PartDesign_Body_Tree.svg";
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Gui::ViewProviderOriginGroupExtension::initExtension(this);
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}
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ViewProviderBody::~ViewProviderBody()
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{
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connectChangedObjectApp.disconnect();
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connectChangedObjectGui.disconnect();
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}
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void ViewProviderBody::attach(App::DocumentObject *pcFeat)
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{
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// call parent attach method
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ViewProviderPart::attach(pcFeat);
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//set default display mode
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onChanged(&DisplayModeBody);
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App::Document *adoc = pcObject->getDocument ();
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Gui::Document *gdoc = Gui::Application::Instance->getDocument ( adoc ) ;
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assert ( adoc );
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assert ( gdoc );
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connectChangedObjectApp = adoc->signalChangedObject.connect (
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boost::bind ( &ViewProviderBody::slotChangedObjectApp, this, _1, _2) );
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connectChangedObjectGui = gdoc->signalChangedObject.connect (
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boost::bind ( &ViewProviderBody::slotChangedObjectGui, this, _1, _2) );
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}
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// TODO on activating the body switch to the "Through" mode (2015-09-05, Fat-Zer)
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// TODO different icon in tree if mode is Through (2015-09-05, Fat-Zer)
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// TODO drag&drop (2015-09-05, Fat-Zer)
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// TODO Add activate () call (2015-09-08, Fat-Zer)
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void ViewProviderBody::setDisplayMode(const char* ModeName) {
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//if we show "Through" we must avoid to set the display mask modes, as this would result
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//in going into "tip" mode. When through is chosen the child features are displayed, and all
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//we need to ensure is that the display mode change is propagated to them fro within the
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//onChanged() method.
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if(DisplayModeBody.getValue() == 1)
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PartGui::ViewProviderPartExt::setDisplayMode(ModeName);
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}
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void ViewProviderBody::setOverrideMode(const std::string& mode) {
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//if we are in through mode, we need to ensure that the override mode is not set for the body
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//(as this would result in "tip" mode), it is enough when the children are set to the correct
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//override mode.
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if(DisplayModeBody.getValue() != 0)
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Gui::ViewProvider::setOverrideMode(mode);
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else
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overrideMode = mode;
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}
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void ViewProviderBody::setupContextMenu(QMenu* menu, QObject* receiver, const char* member)
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{
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Q_UNUSED(receiver);
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Q_UNUSED(member);
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Gui::ActionFunction* func = new Gui::ActionFunction(menu);
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QAction* act = menu->addAction(tr("Toggle active body"));
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func->trigger(act, boost::bind(&ViewProviderBody::doubleClicked, this));
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}
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bool ViewProviderBody::doubleClicked(void)
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{
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//first, check if the body is already active.
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App::DocumentObject* activeBody = nullptr;
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Gui::MDIView* activeView = this->getActiveView();
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if ( activeView ) {
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activeBody = activeView->getActiveObject<App::DocumentObject*> (PDBODYKEY);
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}
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if (activeBody == this->getObject()){
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//active body double-clicked. Deactivate.
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Gui::Command::doCommand(Gui::Command::Gui,
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"Gui.getDocument('%s').ActiveView.setActiveObject('%s', None)",
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this->getObject()->getDocument()->getName(),
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PDBODYKEY);
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} else {
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// assure the PartDesign workbench
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Gui::Command::assureWorkbench("PartDesignWorkbench");
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// and set correct active objects
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auto* part = App::Part::getPartOfObject ( getObject() );
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if ( part && part != getActiveView()->getActiveObject<App::Part*> ( PARTKEY ) ) {
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Gui::Command::doCommand(Gui::Command::Gui,
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"Gui.getDocument('%s').ActiveView.setActiveObject('%s', App.getDocument('%s').getObject('%s'))",
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part->getDocument()->getName(),
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PARTKEY,
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part->getDocument()->getName(),
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part->getNameInDocument());
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}
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Gui::Command::doCommand(Gui::Command::Gui,
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"Gui.getDocument('%s').ActiveView.setActiveObject('%s', App.getDocument('%s').getObject('%s'))",
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this->getObject()->getDocument()->getName(),
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PDBODYKEY,
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this->getObject()->getDocument()->getName(),
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this->getObject()->getNameInDocument());
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}
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return true;
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}
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std::vector<App::DocumentObject*> ViewProviderBody::claimChildren(void)const
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{
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PartDesign::Body* body= static_cast<PartDesign::Body*> ( getObject () );
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const std::vector<App::DocumentObject*> &model = body->Group.getValues ();
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std::set<App::DocumentObject*> outSet; //< set of objects not to claim (childrens of childrens)
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// search for objects handled (claimed) by the features
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for( auto obj: model){
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if (!obj) { continue; }
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Gui::ViewProvider* vp = Gui::Application::Instance->getViewProvider ( obj );
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if (!vp) { continue; }
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auto children = vp->claimChildren();
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std::remove_copy ( children.begin (), children.end (), std::inserter (outSet, outSet.begin () ), nullptr);
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}
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// remove the otherwise handled objects, preserving their order so the order in the TreeWidget is correct
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std::vector<App::DocumentObject*> Result;
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if (body->Origin.getValue()) { // Clame for the Origin
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Result.push_back (body->Origin.getValue());
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}
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if (body->BaseFeature.getValue()) { // Clame for the base feature
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Result.push_back (body->BaseFeature.getValue());
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}
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// claim for rest content not claimed by any other features
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std::remove_copy_if (model.begin(), model.end(), std::back_inserter (Result),
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[outSet] (App::DocumentObject* obj) {
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return outSet.find (obj) != outSet.end();
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} );
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return Result;
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}
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std::vector<App::DocumentObject*> ViewProviderBody::claimChildren3D(void)const
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{
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PartDesign::Body* body = static_cast<PartDesign::Body*>(getObject());
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const std::vector<App::DocumentObject*> & features = body->Group.getValues();
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std::vector<App::DocumentObject*> rv;
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if ( body->Origin.getValue() ) { // Add origin
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rv.push_back (body->Origin.getValue());
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}
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if ( body->BaseFeature.getValue() ) { // Add Base Feature
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rv.push_back (body->BaseFeature.getValue());
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}
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// Add all other stuff
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std::copy (features.begin(), features.end(), std::back_inserter (rv) );
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return rv;
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}
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// TODO To be deleted (2015-09-08, Fat-Zer)
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//void ViewProviderBody::updateTree()
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//{
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// if (ActiveGuiDoc == NULL) return;
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//
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// // Highlight active body and all its features
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// //Base::Console().Error("ViewProviderBody::updateTree()\n");
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// PartDesign::Body* body = static_cast<PartDesign::Body*>(getObject());
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// bool active = body->IsActive.getValue();
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// //Base::Console().Error("Body is %s\n", active ? "active" : "inactive");
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// ActiveGuiDoc->signalHighlightObject(*this, Gui::Blue, active);
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// std::vector<App::DocumentObject*> features = body->Group.getValues();
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// bool highlight = true;
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// App::DocumentObject* tip = body->Tip.getValue();
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// for (std::vector<App::DocumentObject*>::const_iterator f = features.begin(); f != features.end(); f++) {
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// //Base::Console().Error("Highlighting %s: %s\n", (*f)->getNameInDocument(), highlight ? "true" : "false");
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// Gui::ViewProviderDocumentObject* vp = dynamic_cast<Gui::ViewProviderDocumentObject*>(Gui::Application::Instance->getViewProvider(*f));
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// if (vp != NULL)
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// ActiveGuiDoc->signalHighlightObject(*vp, Gui::LightBlue, active ? highlight : false);
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// if (highlight && (tip == *f))
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// highlight = false;
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// }
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//}
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bool ViewProviderBody::onDelete ( const std::vector<std::string> &) {
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// TODO May be do it conditionally? (2015-09-05, Fat-Zer)
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Gui::Command::doCommand(Gui::Command::Doc,
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"App.getDocument(\"%s\").getObject(\"%s\").removeObjectsFromDocument()"
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,getObject()->getDocument()->getName(), getObject()->getNameInDocument());
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return true;
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}
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void ViewProviderBody::updateData(const App::Property* prop)
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{
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PartDesign::Body* body = static_cast<PartDesign::Body*>(getObject());
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if (prop == &body->Group || prop == &body->BaseFeature) {
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// update sizes of origins and datums
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updateOriginDatumSize ();
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//ensure all model features are in visual body mode
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setVisualBodyMode(true);
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}
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PartGui::ViewProviderPart::updateData(prop);
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}
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void ViewProviderBody::slotChangedObjectApp ( const App::DocumentObject& obj, const App::Property& prop ) {
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if (!obj.isDerivedFrom ( Part::Feature::getClassTypeId () ) ||
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obj.isDerivedFrom ( Part::BodyBase::getClassTypeId () ) ) { // we are intrested only in Part::Features and not in bodies
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return;
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}
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const Part::Feature *feat = static_cast <const Part::Feature *>(&obj);
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if ( &feat->Shape != &prop && &feat->Placement != &prop) { // react only on changes in shapes and placement
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return;
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}
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PartDesign::Body *body = static_cast<PartDesign::Body*> ( getObject() );
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if ( body && body->hasObject (&obj ) ) {
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updateOriginDatumSize ();
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}
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}
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void ViewProviderBody::slotChangedObjectGui (
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const Gui::ViewProviderDocumentObject& vp, const App::Property& prop )
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{
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if (&vp.Visibility != &prop) { // react only on visibility changes
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return;
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}
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if ( !vp.isDerivedFrom ( Gui::ViewProviderOrigin::getClassTypeId () ) &&
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!vp.isDerivedFrom ( Gui::ViewProviderOriginFeature::getClassTypeId () ) ) {
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// Ignore origins to avoid infinite recursion (not likely in a well-formed document,
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// but may happen in documents designed in old versions of assembly branch )
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return;
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}
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PartDesign::Body *body = static_cast<PartDesign::Body*> ( getObject() );
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App::DocumentObject *obj = vp.getObject ();
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if ( body && obj && body->hasObject ( obj ) ) {
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updateOriginDatumSize ();
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}
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}
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void ViewProviderBody::updateOriginDatumSize () {
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PartDesign::Body *body = static_cast<PartDesign::Body *> ( getObject() );
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// Use different bounding boxes for datums and for origins:
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Gui::Document* gdoc = Gui::Application::Instance->getDocument(getObject()->getDocument());
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if(!gdoc)
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return;
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Gui::MDIView* view = gdoc->getViewOfViewProvider(this);
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if(!view)
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return;
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Gui::View3DInventorViewer* viewer = static_cast<Gui::View3DInventor*>(view)->getViewer();
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SoGetBoundingBoxAction bboxAction(viewer->getSoRenderManager()->getViewportRegion());
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const auto & model = body->getFullModel ();
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// BBox for Datums is calculated from all visible objects but treating datums as their basepoints only
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SbBox3f bboxDatums = ViewProviderDatum::getRelevantBoundBox ( bboxAction, model );
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// BBox for origin should take into account datums size also
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SbBox3f bboxOrigins = bboxDatums;
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for(App::DocumentObject* obj : model) {
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if ( obj->isDerivedFrom ( Part::Datum::getClassTypeId () ) ) {
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ViewProvider *vp = Gui::Application::Instance->getViewProvider(obj);
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if (!vp) { continue; }
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ViewProviderDatum *vpDatum = static_cast <ViewProviderDatum *> (vp) ;
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vpDatum->setExtents ( bboxDatums );
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bboxAction.apply ( vp->getRoot () );
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bboxOrigins.extendBy ( bboxAction.getBoundingBox () );
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}
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}
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// get the bounding box values
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SbVec3f max = bboxOrigins.getMax();
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SbVec3f min = bboxOrigins.getMin();
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// obtain an Origin and it's ViewProvider
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App::Origin* origin = 0;
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Gui::ViewProviderOrigin* vpOrigin = 0;
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try {
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origin = body->getOrigin ();
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assert (origin);
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Gui::ViewProvider *vp = Gui::Application::Instance->getViewProvider(origin);
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if (!vp) {
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throw Base::Exception ("No view provider linked to the Origin");
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}
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assert ( vp->isDerivedFrom ( Gui::ViewProviderOrigin::getClassTypeId () ) );
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vpOrigin = static_cast <Gui::ViewProviderOrigin *> ( vp );
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} catch (const Base::Exception &ex) {
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Base::Console().Error ("%s\n", ex.what() );
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return;
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}
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// calculate the desired origin size
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Base::Vector3d size;
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for (uint_fast8_t i=0; i<3; i++) {
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size[i] = std::max ( fabs ( max[i] ), fabs ( min[i] ) );
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if (size[i] < Precision::Confusion() ) {
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size[i] = Gui::ViewProviderOrigin::defaultSize();
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}
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}
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vpOrigin->Size.setValue ( size*1.2 );
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}
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void ViewProviderBody::onChanged(const App::Property* prop) {
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if(prop == &DisplayModeBody) {
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if ( DisplayModeBody.getValue() == 0 ) {
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//if we are in an override mode we need to make sure to come out, because
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//otherwise the maskmode is blocked and won't go into "through"
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if(getOverrideMode() != "As Is") {
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auto mode = getOverrideMode();
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ViewProvider::setOverrideMode("As Is");
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overrideMode = mode;
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}
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setDisplayMaskMode("Group");
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}
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else {
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if(getOverrideMode() == "As Is")
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setDisplayMaskMode(DisplayMode.getValueAsString());
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else {
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Base::Console().Message("Set override mode: %s\n", getOverrideMode().c_str());
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setDisplayMaskMode(getOverrideMode().c_str());
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}
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}
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}
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else
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unifyVisualProperty(prop);
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PartGui::ViewProviderPartExt::onChanged(prop);
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}
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void ViewProviderBody::unifyVisualProperty(const App::Property* prop) {
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if(prop == &Visibility ||
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prop == &Selectable ||
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prop == &DisplayModeBody)
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return;
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Gui::Document *gdoc = Gui::Application::Instance->getDocument ( pcObject->getDocument() ) ;
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PartDesign::Body *body = static_cast<PartDesign::Body *> ( getObject() );
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auto features = body->Group.getValues();
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for(auto feature : features) {
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if(!feature->isDerivedFrom(PartDesign::Feature::getClassTypeId()))
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continue;
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//copy over the properties data
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auto p = gdoc->getViewProvider(feature)->getPropertyByName(prop->getName());
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p->Paste(*prop);
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}
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}
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void ViewProviderBody::setVisualBodyMode(bool bodymode) {
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Gui::Document *gdoc = Gui::Application::Instance->getDocument ( pcObject->getDocument() ) ;
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PartDesign::Body *body = static_cast<PartDesign::Body *> ( getObject() );
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auto features = body->Group.getValues();
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for(auto feature : features) {
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if(!feature->isDerivedFrom(PartDesign::Feature::getClassTypeId()))
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continue;
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static_cast<PartDesignGui::ViewProvider*>(gdoc->getViewProvider(feature))->setBodyMode(bodymode);
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}
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}
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std::vector< std::string > ViewProviderBody::getDisplayModes(void) const {
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//we get all dislay modes and remove the "Group" mode, as this is what we use for "Through"
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//body display mode
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std::vector< std::string > modes = ViewProviderPart::getDisplayModes();
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modes.erase(modes.begin());
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return modes;
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}
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