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create/src/Mod/PartDesign/Gui/TaskDraftParameters.cpp

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17 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Jan Rheinländer *
* <jrheinlaender@users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <QMessageBox>
# include <QAction>
# include <QKeyEvent>
# include <QListWidget>
# include <QMessageBox>
#endif
#include "ui_TaskDraftParameters.h"
#include "TaskDraftParameters.h"
#include <Base/UnitsApi.h>
#include <App/Application.h>
#include <App/Document.h>
#include <Gui/Application.h>
#include <Gui/Document.h>
#include <Gui/BitmapFactory.h>
#include <Gui/ViewProvider.h>
#include <Gui/WaitCursor.h>
#include <Base/Console.h>
#include <Gui/Selection.h>
#include <Gui/Command.h>
#include <Gui/MainWindow.h>
#include <Mod/PartDesign/App/FeatureDraft.h>
#include <Mod/PartDesign/Gui/ReferenceSelection.h>
using namespace PartDesignGui;
using namespace Gui;
/* TRANSLATOR PartDesignGui::TaskDraftParameters */
TaskDraftParameters::TaskDraftParameters(ViewProviderDressUp *DressUpView, QWidget *parent)
: TaskDressUpParameters(DressUpView, false, true, parent)
, ui(new Ui_TaskDraftParameters)
{
// we need a separate container widget to add all controls to
proxy = new QWidget(this);
ui->setupUi(proxy);
this->groupLayout()->addWidget(proxy);
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
double a = pcDraft->Angle.getValue();
ui->draftAngle->setMinimum(pcDraft->Angle.getMinimum());
ui->draftAngle->setMaximum(pcDraft->Angle.getMaximum());
ui->draftAngle->setValue(a);
ui->draftAngle->selectAll();
QMetaObject::invokeMethod(ui->draftAngle, "setFocus", Qt::QueuedConnection);
// Bind input fields to properties
ui->draftAngle->bind(pcDraft->Angle);
bool r = pcDraft->Reversed.getValue();
ui->checkReverse->setChecked(r);
std::vector<std::string> strings = pcDraft->Base.getSubValues();
for (std::vector<std::string>::const_iterator i = strings.begin(); i != strings.end(); ++i)
{
ui->listWidgetReferences->addItem(QString::fromStdString(*i));
}
QMetaObject::connectSlotsByName(this);
connect(ui->draftAngle, SIGNAL(valueChanged(double)),
this, SLOT(onAngleChanged(double)));
connect(ui->checkReverse, SIGNAL(toggled(bool)),
this, SLOT(onReversedChanged(bool)));
connect(ui->buttonRefAdd, SIGNAL(toggled(bool)),
this, SLOT(onButtonRefAdd(bool)));
connect(ui->buttonRefRemove, SIGNAL(toggled(bool)),
this, SLOT(onButtonRefRemove(bool)));
connect(ui->buttonPlane, SIGNAL(toggled(bool)),
this, SLOT(onButtonPlane(bool)));
connect(ui->buttonLine, SIGNAL(toggled(bool)),
this, SLOT(onButtonLine(bool)));
// Create context menu
createDeleteAction(ui->listWidgetReferences, ui->buttonRefRemove);
connect(deleteAction, SIGNAL(triggered()), this, SLOT(onRefDeleted()));
connect(ui->listWidgetReferences, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)),
this, SLOT(setSelection(QListWidgetItem*)));
connect(ui->listWidgetReferences, SIGNAL(itemClicked(QListWidgetItem*)),
this, SLOT(setSelection(QListWidgetItem*)));
connect(ui->listWidgetReferences, SIGNAL(itemDoubleClicked(QListWidgetItem*)),
this, SLOT(doubleClicked(QListWidgetItem*)));
App::DocumentObject* ref = pcDraft->NeutralPlane.getValue();
strings = pcDraft->NeutralPlane.getSubValues();
ui->linePlane->setText(getRefStr(ref, strings));
ref = pcDraft->PullDirection.getValue();
strings = pcDraft->PullDirection.getSubValues();
ui->lineLine->setText(getRefStr(ref, strings));
// the dialog can be called on a broken draft, then hide the draft
hideOnError();
}
void TaskDraftParameters::onSelectionChanged(const Gui::SelectionChanges& msg)
{
// executed when the user selected something in the CAD object
// adds/deletes the selection accordingly
if (selectionMode == none)
return;
if (msg.Type == Gui::SelectionChanges::AddSelection) {
if (referenceSelected(msg)) {
if (selectionMode == refAdd) {
ui->listWidgetReferences->addItem(QString::fromStdString(msg.pSubName));
// it might be the second one so we can enable the context menu
if (ui->listWidgetReferences->count() > 1) {
deleteAction->setEnabled(true);
deleteAction->setStatusTip(QString());
ui->buttonRefRemove->setEnabled(true);
ui->buttonRefRemove->setToolTip(tr("Click button to enter selection mode,\nclick again to end selection"));
}
}
else {
removeItemFromListWidget(ui->listWidgetReferences, msg.pSubName);
// remove its selection too
Gui::Selection().clearSelection();
// if there is only one item left, it cannot be deleted
if (ui->listWidgetReferences->count() == 1) {
deleteAction->setEnabled(false);
deleteAction->setStatusTip(tr("There must be at least one item"));
ui->buttonRefRemove->setEnabled(false);
ui->buttonRefRemove->setToolTip(tr("There must be at least one item"));
// we must also end the selection mode
exitSelectionMode();
clearButtons(none);
}
}
// highlight existing references for possible further selections
DressUpView->highlightReferences(true);
} else if (selectionMode == plane) {
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
std::vector<std::string> planes;
App::DocumentObject* selObj;
getReferencedSelection(pcDraft, msg, selObj, planes);
if(!selObj)
return;
setupTransaction();
pcDraft->NeutralPlane.setValue(selObj, planes);
ui->linePlane->setText(getRefStr(selObj, planes));
pcDraft->getDocument()->recomputeFeature(pcDraft);
// highlight existing references for possible further selections
DressUpView->highlightReferences(true);
// hide the draft if there was a computation error
hideOnError();
} else if (selectionMode == line) {
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
std::vector<std::string> edges;
App::DocumentObject* selObj;
getReferencedSelection(pcDraft, msg, selObj, edges);
if(!selObj)
return;
setupTransaction();
pcDraft->PullDirection.setValue(selObj, edges);
ui->lineLine->setText(getRefStr(selObj, edges));
pcDraft->getDocument()->recomputeFeature(pcDraft);
// highlight existing references for possible further selections
DressUpView->highlightReferences(true);
// hide the draft if there was a computation error
hideOnError();
}
}
}
void TaskDraftParameters::clearButtons(const selectionModes notThis)
{
if (notThis != refAdd) ui->buttonRefAdd->setChecked(false);
if (notThis != refRemove) ui->buttonRefRemove->setChecked(false);
if (notThis != line) ui->buttonLine->setChecked(false);
if (notThis != plane) ui->buttonPlane->setChecked(false);
DressUpView->highlightReferences(false);
}
void TaskDraftParameters::onButtonPlane(bool checked)
{
if (checked) {
clearButtons(plane);
hideObject();
selectionMode = plane;
Gui::Selection().clearSelection();
Gui::Selection().addSelectionGate(new ReferenceSelection(this->getBase(), AllowSelection::EDGE |
AllowSelection::FACE |
AllowSelection::PLANAR));
}
}
void TaskDraftParameters::onButtonLine(bool checked)
{
if (checked) {
clearButtons(line);
hideObject();
selectionMode = line;
Gui::Selection().clearSelection();
Gui::Selection().addSelectionGate(new ReferenceSelection(this->getBase(), AllowSelection::EDGE |
AllowSelection::PLANAR));
}
}
void TaskDraftParameters::onRefDeleted(void)
{
// assure we we are not in selection mode
exitSelectionMode();
clearButtons(none);
// delete any selections since the reference(s) might be highlighted
Gui::Selection().clearSelection();
DressUpView->highlightReferences(false);
// get the list of items to be deleted
QList<QListWidgetItem*> selectedList = ui->listWidgetReferences->selectedItems();
// if all items are selected, we must stop because one must be kept to avoid that the feature gets broken
if (selectedList.count() == ui->listWidgetReferences->model()->rowCount()) {
QMessageBox::warning(this, tr("Selection error"), tr("At least one item must be kept."));
return;
}
// get the draft object
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
App::DocumentObject* base = pcDraft->Base.getValue();
// get all draft references
std::vector<std::string> refs = pcDraft->Base.getSubValues();
setupTransaction();
// delete the selection backwards to assure the list index keeps valid for the deletion
for (int i = selectedList.count() - 1; i > -1; i--) {
// the ref index is the same as the listWidgetReferences index
// so we can erase using the row number of the element to be deleted
int rowNumber = ui->listWidgetReferences->row(selectedList.at(i));
// erase the reference
refs.erase(refs.begin() + rowNumber);
// remove from the list
ui->listWidgetReferences->model()->removeRow(rowNumber);
}
// update the object
pcDraft->Base.setValue(base, refs);
// recompute the feature
pcDraft->recomputeFeature();
// hide the draft if there was a computation error
hideOnError();
// if there is only one item left, it cannot be deleted
if (ui->listWidgetReferences->count() == 1) {
deleteAction->setEnabled(false);
deleteAction->setStatusTip(tr("There must be at least one item"));
ui->buttonRefRemove->setEnabled(false);
ui->buttonRefRemove->setToolTip(tr("There must be at least one item"));
}
}
void TaskDraftParameters::getPlane(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
sub = std::vector<std::string>(1,"");
QStringList parts = ui->linePlane->text().split(QChar::fromLatin1(':'));
obj = DressUpView->getObject()->getDocument()->getObject(parts[0].toStdString().c_str());
if (parts.size() > 1)
sub[0] = parts[1].toStdString();
}
void TaskDraftParameters::getLine(App::DocumentObject*& obj, std::vector<std::string>& sub) const
{
sub = std::vector<std::string>(1,"");
QStringList parts = ui->lineLine->text().split(QChar::fromLatin1(':'));
obj = DressUpView->getObject()->getDocument()->getObject(parts[0].toStdString().c_str());
if (parts.size() > 1)
sub[0] = parts[1].toStdString();
}
void TaskDraftParameters::onAngleChanged(double angle)
{
clearButtons(none);
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
setupTransaction();
pcDraft->Angle.setValue(angle);
pcDraft->getDocument()->recomputeFeature(pcDraft);
// hide the draft if there was a computation error
hideOnError();
}
double TaskDraftParameters::getAngle(void) const
{
return ui->draftAngle->value().getValue();
}
void TaskDraftParameters::onReversedChanged(const bool on) {
clearButtons(none);
PartDesign::Draft* pcDraft = static_cast<PartDesign::Draft*>(DressUpView->getObject());
setupTransaction();
pcDraft->Reversed.setValue(on);
pcDraft->getDocument()->recomputeFeature(pcDraft);
// hide the draft if there was a computation error
hideOnError();
}
bool TaskDraftParameters::getReversed(void) const
{
return ui->checkReverse->isChecked();
}
TaskDraftParameters::~TaskDraftParameters()
{
try {
Gui::Selection().clearSelection();
Gui::Selection().rmvSelectionGate();
}
catch (const Py::Exception&) {
Base::PyException e; // extract the Python error text
e.ReportException();
}
}
bool TaskDraftParameters::event(QEvent *e)
{
return TaskDressUpParameters::KeyEvent(e);
}
void TaskDraftParameters::changeEvent(QEvent *e)
{
TaskBox::changeEvent(e);
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(proxy);
}
}
//**************************************************************************
//**************************************************************************
// TaskDialog
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TaskDlgDraftParameters::TaskDlgDraftParameters(ViewProviderDraft *DressUpView)
: TaskDlgDressUpParameters(DressUpView)
{
parameter = new TaskDraftParameters(DressUpView);
Content.push_back(parameter);
}
TaskDlgDraftParameters::~TaskDlgDraftParameters()
{
}
//==== calls from the TaskView ===============================================================
//void TaskDlgDraftParameters::open()
//{
// // a transaction is already open at creation time of the draft
// if (!Gui::Command::hasPendingCommand()) {
// QString msg = QObject::tr("Edit draft");
// Gui::Command::openCommand((const char*)msg.toUtf8());
// }
//}
bool TaskDlgDraftParameters::accept()
{
auto tobj = vp->getObject();
if (!tobj->isError())
parameter->showObject();
std::vector<std::string> strings;
App::DocumentObject* obj;
TaskDraftParameters* draftparameter = static_cast<TaskDraftParameters*>(parameter);
draftparameter->getPlane(obj, strings);
std::string neutralPlane = buildLinkSingleSubPythonStr(obj, strings);
draftparameter->getLine(obj, strings);
std::string pullDirection = buildLinkSingleSubPythonStr(obj, strings);
// Force the user to select a neutral plane
// if (neutralPlane.empty() || neutralPlane == "None") {
// QMessageBox::warning(Gui::getMainWindow(), QObject::tr("Missing neutral plane"),
// QObject::tr("Please select a plane or an edge plus a pull direction"));
// return false;
// }
FCMD_OBJ_CMD(tobj,"Angle = " << draftparameter->getAngle());
FCMD_OBJ_CMD(tobj,"Reversed = " << draftparameter->getReversed());
if(neutralPlane.empty())
neutralPlane = "None";
FCMD_OBJ_CMD(tobj,"NeutralPlane = " << neutralPlane);
if(pullDirection.empty())
pullDirection = "None";
FCMD_OBJ_CMD(tobj,"PullDirection = " << pullDirection);
return TaskDlgDressUpParameters::accept();
}
#include "moc_TaskDraftParameters.cpp"