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create/src/Mod/Mesh/App/WildMagic4/Wm4TRVector.inl
2025-11-02 15:49:56 -06:00

274 lines
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C++

// SPDX-License-Identifier: LGPL-2.1-or-later
// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
namespace Wm4
{
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>::TRVector ()
{
// For efficiency in construction of large arrays of vectors, the
// default constructor does not initialize the vector.
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>::TRVector (const TRVector& rkV)
{
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] = rkV.m_akTuple[i];
}
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>::operator const TRational<ISIZE>* () const
{
return m_akTuple;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>::operator TRational<ISIZE>* ()
{
return m_akTuple;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRational<ISIZE> TRVector<VSIZE,ISIZE>::operator[] (int i) const
{
assert(0 <= i && i < VSIZE);
return m_akTuple[i];
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRational<ISIZE>& TRVector<VSIZE,ISIZE>::operator[] (int i)
{
assert(0 <= i && i < VSIZE);
return m_akTuple[i];
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>& TRVector<VSIZE,ISIZE>::operator= (const TRVector& rkV)
{
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] = rkV.m_akTuple[i];
}
return *this;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator== (const TRVector& rkV) const
{
for (int i = 0; i < VSIZE; i++)
{
if (m_akTuple[i] != rkV.m_akTuple[i])
{
return false;
}
}
return true;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator!= (const TRVector& rkV) const
{
return !operator==(rkV);
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
int TRVector<VSIZE,ISIZE>::CompareArrays (const TRVector& rkV) const
{
for (int i = 0; i < VSIZE; i++)
{
if (m_akTuple[i] < rkV.m_akTuple[i])
{
return -1;
}
if (m_akTuple[i] > rkV.m_akTuple[i])
{
return +1;
}
}
return 0;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator< (const TRVector& rkV) const
{
return CompareArrays(rkV) < 0;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator<= (const TRVector& rkV) const
{
return CompareArrays(rkV) <= 0;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator> (const TRVector& rkV) const
{
return CompareArrays(rkV) > 0;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
bool TRVector<VSIZE,ISIZE>::operator>= (const TRVector& rkV) const
{
return CompareArrays(rkV) >= 0;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> TRVector<VSIZE,ISIZE>::operator+ (const TRVector& rkV)
const
{
TRVector<VSIZE,ISIZE> kSum;
for (int i = 0; i < VSIZE; i++)
{
kSum.m_akTuple[i] = m_akTuple[i] + rkV.m_akTuple[i];
}
return kSum;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> TRVector<VSIZE,ISIZE>::operator- (const TRVector& rkV)
const
{
TRVector<VSIZE,ISIZE> kDiff;
for (int i = 0; i < VSIZE; i++)
{
kDiff.m_akTuple[i] = m_akTuple[i] - rkV.m_akTuple[i];
}
return kDiff;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> TRVector<VSIZE,ISIZE>::operator*
(const TRational<ISIZE>& rkR) const
{
TRVector<VSIZE,ISIZE> kProd;
for (int i = 0; i < VSIZE; i++)
{
kProd.m_akTuple[i] = rkR*m_akTuple[i];
}
return kProd;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> TRVector<VSIZE,ISIZE>::operator/
(const TRational<ISIZE>& rkR) const
{
assert(rkR != 0);
TRVector<VSIZE,ISIZE> kProd;
for (int i = 0; i < VSIZE; i++)
{
kProd.m_akTuple[i] = m_akTuple[i]/rkR;
}
return kProd;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> TRVector<VSIZE,ISIZE>::operator- () const
{
TRVector<VSIZE,ISIZE> kNeg;
for (int i = 0; i < VSIZE; i++)
{
kNeg.m_akTuple[i] = -m_akTuple[i];
}
return kNeg;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE> operator* (const TRational<ISIZE>& rkR,
const TRVector<VSIZE,ISIZE>& rkV)
{
TRVector<VSIZE,ISIZE> kProd;
for (int i = 0; i < VSIZE; i++)
{
kProd[i] = rkR*rkV[i];
}
return kProd;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>& TRVector<VSIZE,ISIZE>::operator+= (const TRVector& rkV)
{
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] += rkV.m_akTuple[i];
}
return *this;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>& TRVector<VSIZE,ISIZE>::operator-= (const TRVector& rkV)
{
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] -= rkV.m_akTuple[i];
}
return *this;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>& TRVector<VSIZE,ISIZE>::operator*=
(const TRational<ISIZE>& rkR)
{
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] *= rkR;
}
return *this;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRVector<VSIZE,ISIZE>& TRVector<VSIZE,ISIZE>::operator/=
(const TRational<ISIZE>& rkR)
{
assert(rkR != 0);
for (int i = 0; i < VSIZE; i++)
{
m_akTuple[i] /= rkR;
}
return *this;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRational<ISIZE> TRVector<VSIZE,ISIZE>::SquaredLength () const
{
TRational<ISIZE> kSqrLen = 0;
for (int i = 0; i < VSIZE; i++)
{
kSqrLen += m_akTuple[i]*m_akTuple[i];
}
return kSqrLen;
}
//----------------------------------------------------------------------------
template <int VSIZE, int ISIZE>
TRational<ISIZE> TRVector<VSIZE,ISIZE>::Dot (const TRVector& rkV) const
{
TRational<ISIZE> kDot = 0;
for (int i = 0; i < VSIZE; i++)
{
kDot += m_akTuple[i]*rkV.m_akTuple[i];
}
return kDot;
}
//----------------------------------------------------------------------------
} //namespace Wm4