Files
create/src/Mod/TechDraw/App/DimensionGeometry.cpp
Markus Reitböck 63ab3de853 TechDraw: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
 should be considered an optimization, not a requirement. In particular, do not explicitly include a
 precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
 generated precompile header on the compiler command line instead. This is more portable across
 the major compilers and is likely to be easier to maintain. It will also avoid warnings being
 generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-23 00:50:59 +02:00

401 lines
14 KiB
C++

/***************************************************************************
* Copyright (c) 2022 WandererFan <wandererfan@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
# include <gp_Ax3.hxx>
# include <gp_Trsf.hxx>
# include <gp_Vec.hxx>
#include <Base/Console.h>
#include <Base/Converter.h>
#include <Base/Tools.h>
#include "DimensionGeometry.h"
#include "DrawUtil.h"
#include "DrawViewPart.h"
#include "DrawViewDetail.h"
using namespace TechDraw;
using DU = DrawUtil;
pointPair::pointPair(const pointPair& pp)
{
first(pp.first());
second(pp.second());
overrideFirst(pp.extensionLineFirst());
overrideSecond(pp.extensionLineSecond());
}
// set extension line points from argument base points
void pointPair::setExtensionLine(const pointPair& pp){
overrideFirst(pp.first());
overrideSecond(pp.second());
}
//move the points by offset
void pointPair::move(const Base::Vector3d& offset)
{
m_first = m_first - offset;
m_second = m_second - offset;
m_overrideFirst = m_overrideFirst - offset;
m_overrideSecond = m_overrideSecond - offset;
}
//move the points by factor
void pointPair::scale(double factor)
{
m_first = m_first * factor;
m_second = m_second * factor;
m_overrideFirst = m_overrideFirst * factor;
m_overrideSecond = m_overrideSecond * factor;
}
// project the points onto the dvp's paper plane.
void pointPair::project(const DrawViewPart* dvp)
{
auto detailView = dynamic_cast<const DrawViewDetail*>(dvp);
if (detailView) {
m_first = detailView->mapPoint3dToDetail(m_first) * detailView->getScale();
m_second = detailView->mapPoint3dToDetail(m_second) * detailView->getScale();
m_overrideFirst = detailView->mapPoint3dToDetail(m_overrideFirst) * detailView->getScale();
m_overrideSecond = detailView->mapPoint3dToDetail(m_overrideSecond) * detailView->getScale();
return;
}
m_first = dvp->projectPoint(m_first) * dvp->getScale();
m_second = dvp->projectPoint(m_second) * dvp->getScale();
m_overrideFirst = dvp->projectPoint(m_overrideFirst) * dvp->getScale();
m_overrideSecond = dvp->projectPoint(m_overrideSecond) * dvp->getScale();
}
// map the points onto the dvp's XY coordinate system
// this routine is no longer needed since we now use the hlr projector instead
// of "projectToPlane" from Vector3d
void pointPair::mapToPage(const DrawViewPart* dvp)
{
gp_Trsf xOXYZ;
gp_Ax3 OXYZ;
xOXYZ.SetTransformation(OXYZ, gp_Ax3(dvp->getRotatedCS()));
gp_Vec gvFirst = Base::convertTo<gp_Vec>(m_first).Transformed(xOXYZ);
m_first = Base::convertTo<Base::Vector3d>(gvFirst);
gp_Vec gvSecond = Base::convertTo<gp_Vec>(m_second).Transformed(xOXYZ);
m_second = Base::convertTo<Base::Vector3d>(gvSecond);
}
// this routine is no longer needed since we now use the dvp's projectPoint
// which performs Y inversion by default
void pointPair::invertY()
{
m_first = DU::invertY(m_first);
m_second = DU::invertY(m_second);
}
void pointPair::dump(const std::string& text) const
{
Base::Console().message("pointPair - %s\n", text.c_str());
Base::Console().message("pointPair - first: %s second: %s\n",
DU::formatVector(first()).c_str(), DU::formatVector(second()).c_str());
}
//! return unscaled, unrotated version of this pointPair. caller is responsible for
//! for ensuring this pointPair is in scaled, rotated form before calling this method.
pointPair pointPair::toCanonicalForm(DrawViewPart* dvp) const
{
pointPair result;
// invert points?
result.m_first = CosmeticVertex::makeCanonicalPoint(dvp, m_first);
result.m_second = CosmeticVertex::makeCanonicalPoint(dvp, m_second);
result.m_overrideFirst = CosmeticVertex::makeCanonicalPoint(dvp, m_overrideFirst);
result.m_overrideSecond = CosmeticVertex::makeCanonicalPoint(dvp, m_overrideSecond);
return result;
}
//! return scaled and rotated version of this pointPair. caller is responsible for
//! for ensuring this pointPair is in canonical form before calling this method.
pointPair pointPair::toDisplayForm(DrawViewPart* dvp) const
{
pointPair result;
// invert points?
result.m_first = m_first * dvp->getScale();
result.m_second = m_second * dvp->getScale();
result.m_overrideFirst = m_overrideFirst * dvp->getScale();
result.m_overrideSecond = m_overrideSecond * dvp->getScale();
auto rotationDeg = dvp->Rotation.getValue();
if (rotationDeg != 0.0) {
auto rotationRad = Base::toRadians(rotationDeg);
result.m_first.RotateZ(rotationRad);
result.m_second.RotateZ(rotationRad);
result.m_overrideFirst.RotateZ(rotationRad);
result.m_overrideSecond.RotateZ(rotationRad);
}
return result;
}
anglePoints::anglePoints()
{
m_ends.first(Base::Vector3d(0.0, 0.0, 0.0));
m_ends.second(Base::Vector3d(0.0, 0.0, 0.0));
m_vertex = Base::Vector3d(0.0, 0.0, 0.0);
}
anglePoints::anglePoints(const anglePoints& ap) : m_ends(ap.ends()), m_vertex(ap.vertex()) {}
anglePoints& anglePoints::operator=(const anglePoints& ap)
{
m_ends = ap.ends();
m_vertex = ap.vertex();
return *this;
}
// move the points by offset
void anglePoints::move(const Base::Vector3d& offset)
{
m_ends.move(offset);
m_vertex = m_vertex - offset;
}
// project the points onto the dvp's paper plane.
void anglePoints::project(const DrawViewPart* dvp)
{
m_ends.project(dvp);
m_vertex = dvp->projectPoint(m_vertex) * dvp->getScale();
}
// map the points onto the dvp's XY coordinate system
// obsolete. see above.
void anglePoints::mapToPage(const DrawViewPart* dvp)
{
m_ends.mapToPage(dvp);
gp_Trsf xOXYZ;
gp_Ax3 OXYZ;
xOXYZ.SetTransformation(OXYZ, gp_Ax3(dvp->getRotatedCS()));
gp_Vec gvVertex = Base::convertTo<gp_Vec>(m_vertex).Transformed(xOXYZ);
m_vertex = Base::convertTo<Base::Vector3d>(gvVertex);
}
// map the points onto the coordinate system used for drawing where -Y direction is "up"
// obsolete. see above
void anglePoints::invertY()
{
m_ends.invertY();
m_vertex = DU::invertY(m_vertex);
}
//! return unscaled, unrotated version of this anglePoints. caller is responsible for
//! for ensuring this anglePoints is in scaled, rotated form before calling this method.
anglePoints anglePoints::toCanonicalForm(DrawViewPart* dvp) const
{
anglePoints result;
result.m_ends = m_ends.toCanonicalForm(dvp);
result.m_vertex = CosmeticVertex::makeCanonicalPoint(dvp, m_vertex);
return result;
}
//! return scaled and rotated version of this anglePoints. caller is responsible for
//! for ensuring this anglePoints is in canonical form before calling this method.
anglePoints anglePoints::toDisplayForm(DrawViewPart* dvp) const
{
anglePoints result;
result.m_ends = m_ends.toDisplayForm(dvp);
result.m_vertex = m_vertex * dvp->getScale();
auto rotationDeg = dvp->Rotation.getValue();
if (rotationDeg != 0.0) {
auto rotationRad = Base::toRadians(rotationDeg);
result.m_vertex.RotateZ(rotationRad);
}
return result;
}
void anglePoints::dump(const std::string& text) const
{
Base::Console().message("anglePoints - %s\n", text.c_str());
Base::Console().message("anglePoints - ends - first: %s second: %s\n",
DU::formatVector(first()).c_str(), DU::formatVector(second()).c_str());
Base::Console().message("anglePoints - vertex: %s\n", DU::formatVector(vertex()).c_str());
}
arcPoints::arcPoints() :
isArc(false),
radius(0.0),
arcCW(false)
{
center = Base::Vector3d(0.0, 0.0, 0.0);
onCurve.first(Base::Vector3d(0.0, 0.0, 0.0));
onCurve.second(Base::Vector3d(0.0, 0.0, 0.0));
arcEnds.first(Base::Vector3d(0.0, 0.0, 0.0));
arcEnds.second(Base::Vector3d(0.0, 0.0, 0.0));
midArc = Base::Vector3d(0.0, 0.0, 0.0);
}
arcPoints& arcPoints::operator=(const arcPoints& ap)
{
isArc = ap.isArc;
radius = ap.radius;
center = ap.center;
onCurve = ap.onCurve;
arcEnds = ap.arcEnds;
midArc = ap.midArc;
arcCW = ap.arcCW;
return *this;
}
void arcPoints::move(const Base::Vector3d& offset)
{
center = center - offset;
onCurve.first(onCurve.first() - offset);
onCurve.second(onCurve.second() - offset);
arcEnds.first(arcEnds.first() - offset);
arcEnds.second(arcEnds.second() - offset);
midArc = midArc - offset;
}
void arcPoints::project(const DrawViewPart* dvp)
{
radius = radius * dvp->getScale();
center = dvp->projectPoint(center) * dvp->getScale();
onCurve.first(dvp->projectPoint(onCurve.first()) * dvp->getScale());
onCurve.second(dvp->projectPoint(onCurve.second()) * dvp->getScale());
arcEnds.first(dvp->projectPoint(arcEnds.first()) * dvp->getScale());
arcEnds.second(dvp->projectPoint(arcEnds.second()) * dvp->getScale());
midArc = dvp->projectPoint(midArc) * dvp->getScale();
}
// obsolete. see above
void arcPoints::mapToPage(const DrawViewPart* dvp)
{
gp_Trsf xOXYZ;
gp_Ax3 OXYZ;
xOXYZ.SetTransformation(OXYZ, gp_Ax3(dvp->getRotatedCS()));
gp_Vec gvCenter = Base::convertTo<gp_Vec>(center).Transformed(xOXYZ);
center = Base::convertTo<Base::Vector3d>(gvCenter);
gp_Vec gvOnCurve1 = Base::convertTo<gp_Vec>(onCurve.first()).Transformed(xOXYZ);
onCurve.first(Base::convertTo<Base::Vector3d>(gvOnCurve1));
gp_Vec gvOnCurve2 = Base::convertTo<gp_Vec>(onCurve.second()).Transformed(xOXYZ);
onCurve.second(Base::convertTo<Base::Vector3d>(gvOnCurve2));
gp_Vec gvArcEnds1 = Base::convertTo<gp_Vec>(arcEnds.first()).Transformed(xOXYZ);
arcEnds.first(Base::convertTo<Base::Vector3d>(gvArcEnds1));
gp_Vec gvArcEnds2 = Base::convertTo<gp_Vec>(arcEnds.second()).Transformed(xOXYZ);
arcEnds.second(Base::convertTo<Base::Vector3d>(gvArcEnds2));
gp_Vec gvMidArc = Base::convertTo<gp_Vec>(midArc).Transformed(xOXYZ);
midArc = Base::convertTo<Base::Vector3d>(gvMidArc);
}
// obsolete. see above
void arcPoints::invertY()
{
center = DU::invertY(center);
onCurve.invertY();
arcEnds.invertY();
midArc = DU::invertY(midArc);
}
//! return scaled and rotated version of this arcPoints. caller is responsible for
//! for ensuring this arcPoints is in canonical form before calling this method.
arcPoints arcPoints::toDisplayForm(DrawViewPart* dvp) const
{
arcPoints result;
result.onCurve = onCurve.toDisplayForm(dvp);
result.arcEnds = arcEnds.toDisplayForm(dvp);
result.center = center * dvp->getScale();
result.midArc = midArc * dvp->getScale();
result.radius = radius * dvp->getScale();
auto rotationDeg = dvp->Rotation.getValue();
if (rotationDeg != 0.0) {
auto rotationRad = Base::toRadians(rotationDeg);
result.center.RotateZ(rotationRad);
result.midArc.RotateZ(rotationRad);
}
return result;
}
//! return unscaled, unrotated version of this arcPoints. caller is responsible for
//! for ensuring this arcPoints is in scaled, rotated form before calling this method.
arcPoints arcPoints::toCanonicalForm(DrawViewPart* dvp) const
{
arcPoints result;
result.onCurve = onCurve.toCanonicalForm(dvp);
result.arcEnds = arcEnds.toCanonicalForm(dvp);
result.center = CosmeticVertex::makeCanonicalPoint(dvp, center);
result.midArc = CosmeticVertex::makeCanonicalPoint(dvp, midArc);
result.radius = radius / dvp->getScale();
return result;
}
void arcPoints::dump(const std::string& text) const
{
Base::Console().message("arcPoints - %s\n", text.c_str());
Base::Console().message("arcPoints - radius: %.3f center: %s\n", radius,
DrawUtil::formatVector(center).c_str());
Base::Console().message("arcPoints - isArc: %d arcCW: %d\n", isArc, arcCW);
Base::Console().message("arcPoints - onCurve: %s %s\n",
DrawUtil::formatVector(onCurve.first()).c_str(),
DrawUtil::formatVector(onCurve.second()).c_str());
Base::Console().message("arcPoints - arcEnds: %s %s\n",
DrawUtil::formatVector(arcEnds.first()).c_str(),
DrawUtil::formatVector(arcEnds.second()).c_str());
Base::Console().message("arcPoints - midArc: %s\n", DrawUtil::formatVector(midArc).c_str());
}
areaPoint::areaPoint() :
area(0.0),
actualArea(0.0),
center(Base::Vector3d())
{
}
areaPoint& areaPoint::operator=(const areaPoint& ap)
{
area = ap.area;
center = ap.center;
actualArea = ap.actualArea;
return *this;
}
void areaPoint::move(const Base::Vector3d& offset)
{
center = center - offset;
}
void areaPoint::project(const DrawViewPart* dvp)
{
center = dvp->projectPoint(center) * dvp->getScale();
}
void areaPoint::invertY()
{
center = DU::invertY(center);
}
void areaPoint::dump(const std::string& text) const
{
Base::Console().message("areaPoint - %s\n", text.c_str());
Base::Console().message("areaPoint - area: %.3f center: %s\n", area,
DrawUtil::formatVector(center).c_str());
}