181 lines
5.8 KiB
C++
181 lines
5.8 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2008 Jürgen Riegel <juergen.riegel@web.de> *
|
|
* *
|
|
* This file is part of the FreeCAD CAx development system. *
|
|
* *
|
|
* This library is free software; you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Library General Public *
|
|
* License as published by the Free Software Foundation; either *
|
|
* version 2 of the License, or (at your option) any later version. *
|
|
* *
|
|
* This library is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU Library General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Library General Public *
|
|
* License along with this library; see the file COPYING.LIB. If not, *
|
|
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
|
* Suite 330, Boston, MA 02111-1307, USA *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#include "PreCompiled.h"
|
|
#ifndef _PreComp_
|
|
#include <sstream>
|
|
#endif
|
|
|
|
#include <Base/VectorPy.h>
|
|
|
|
#include "Mesh.h"
|
|
#include "MeshPoint.h"
|
|
// clang-format off
|
|
#include "MeshPointPy.h"
|
|
#include "MeshPointPy.cpp"
|
|
// clang-format on
|
|
|
|
|
|
using namespace Mesh;
|
|
|
|
// returns a string which represents the object e.g. when printed in python
|
|
std::string MeshPointPy::representation() const
|
|
{
|
|
MeshPointPy::PointerType ptr = getMeshPointPtr();
|
|
Base::Vector3d vec = *ptr; // NOLINT
|
|
|
|
std::stringstream str;
|
|
str << "MeshPoint (";
|
|
if (ptr->isBound()) {
|
|
if (getMeshPointPtr()->Mesh->countPoints() <= getMeshPointPtr()->Index) {
|
|
str << vec.x << ", " << vec.y << ", " << vec.z << ", Idx=" << ptr->Index
|
|
<< " (Out of range)";
|
|
}
|
|
else {
|
|
vec = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index);
|
|
str << vec.x << ", " << vec.y << ", " << vec.z << ", Idx=" << ptr->Index;
|
|
}
|
|
}
|
|
else {
|
|
str << vec.x << ", " << vec.y << ", " << vec.z;
|
|
}
|
|
|
|
str << ")";
|
|
return str.str();
|
|
}
|
|
|
|
PyObject* MeshPointPy::PyMake(struct _typeobject*, PyObject*, PyObject*) // Python wrapper
|
|
{
|
|
// create a new instance of MeshPointPy and the Twin object
|
|
return new MeshPointPy(new MeshPoint);
|
|
}
|
|
|
|
// constructor method
|
|
int MeshPointPy::PyInit(PyObject* args, PyObject* /*kwds*/)
|
|
{
|
|
double x = 0.0, y = 0.0, z = 0.0;
|
|
if (!PyArg_ParseTuple(args, "|ddd", &x, &y, &z)) {
|
|
return -1;
|
|
}
|
|
|
|
getMeshPointPtr()->Set(x, y, z);
|
|
return 0;
|
|
}
|
|
|
|
PyObject* MeshPointPy::unbound(PyObject* args)
|
|
{
|
|
if (!PyArg_ParseTuple(args, "")) {
|
|
return nullptr;
|
|
}
|
|
getMeshPointPtr()->Index = UINT_MAX;
|
|
getMeshPointPtr()->Mesh = nullptr;
|
|
Py_Return;
|
|
}
|
|
|
|
Py::Long MeshPointPy::getIndex() const
|
|
{
|
|
return Py::Long((long)getMeshPointPtr()->Index);
|
|
}
|
|
|
|
Py::Boolean MeshPointPy::getBound() const
|
|
{
|
|
return {getMeshPointPtr()->Index != UINT_MAX};
|
|
}
|
|
|
|
Py::Object MeshPointPy::getNormal() const
|
|
{
|
|
if (!getMeshPointPtr()->isBound()) {
|
|
throw Py::RuntimeError(
|
|
"This object is not bound to a mesh, so no topological operation is possible!");
|
|
}
|
|
if (getMeshPointPtr()->Mesh->countPoints() <= getMeshPointPtr()->Index) {
|
|
throw Py::IndexError("Index out of range");
|
|
}
|
|
|
|
Base::Vector3d* v =
|
|
new Base::Vector3d(getMeshPointPtr()->Mesh->getPointNormal(getMeshPointPtr()->Index));
|
|
Base::VectorPy* normal = new Base::VectorPy(v);
|
|
normal->setConst();
|
|
return Py::Object(normal, true);
|
|
}
|
|
|
|
Py::Object MeshPointPy::getVector() const
|
|
{
|
|
MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer);
|
|
|
|
Base::VectorPy* vec = new Base::VectorPy(*ptr);
|
|
vec->setConst();
|
|
return Py::Object(vec, true);
|
|
}
|
|
|
|
Py::Float MeshPointPy::getx() const
|
|
{
|
|
MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer);
|
|
double x = ptr->x;
|
|
|
|
if (getMeshPointPtr()->isBound()) {
|
|
if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) {
|
|
x = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).x;
|
|
}
|
|
}
|
|
|
|
return Py::Float(x);
|
|
}
|
|
|
|
Py::Float MeshPointPy::gety() const
|
|
{
|
|
MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer);
|
|
double y = ptr->y;
|
|
|
|
if (getMeshPointPtr()->isBound()) {
|
|
if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) {
|
|
y = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).y;
|
|
}
|
|
}
|
|
|
|
return Py::Float(y);
|
|
}
|
|
|
|
Py::Float MeshPointPy::getz() const
|
|
{
|
|
MeshPointPy::PointerType ptr = static_cast<MeshPointPy::PointerType>(_pcTwinPointer);
|
|
double z = ptr->z;
|
|
|
|
if (getMeshPointPtr()->isBound()) {
|
|
if (getMeshPointPtr()->Mesh->countPoints() > getMeshPointPtr()->Index) {
|
|
z = getMeshPointPtr()->Mesh->getPoint(getMeshPointPtr()->Index).z;
|
|
}
|
|
}
|
|
|
|
return Py::Float(z);
|
|
}
|
|
|
|
PyObject* MeshPointPy::getCustomAttributes(const char* /*attr*/) const
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
int MeshPointPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
|
|
{
|
|
return 0;
|
|
}
|