Replacing the use of raw pointers of GeometryObject with shared pointers fixes the observed memory leaks when running the unit tests of TechDraw
231 lines
9.4 KiB
C++
231 lines
9.4 KiB
C++
/***************************************************************************
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* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef TECHDRAW_GEOMETRYOBJECT_H
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#define TECHDRAW_GEOMETRYOBJECT_H
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#include <Mod/TechDraw/TechDrawGlobal.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include <gp_Ax2.hxx>
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#include <gp_Pnt.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Base/BoundBox.h>
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#include <Base/Vector3D.h>
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#include "Geometry.h"
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namespace TechDraw
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{
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class DrawViewPart;
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class DrawViewDetail;
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class DrawView;
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class CosmeticVertex;
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class CosmeticEdge;
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}
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namespace TechDraw
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{
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class BaseGeom;
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class Vector;
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class Face;
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class Vertex;
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//! scales & mirrors a shape about a center
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TopoDS_Shape TechDrawExport mirrorShapeVec(const TopoDS_Shape &input,
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const Base::Vector3d& inputCenter = Base::Vector3d(0.0, 0.0, 0.0),
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double scale = 1.0);
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TopoDS_Shape TechDrawExport mirrorShape(const TopoDS_Shape &input,
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const gp_Pnt& inputCenter = gp_Pnt(0.0, 0.0, 0.0),
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double scale = 1.0);
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TopoDS_Shape TechDrawExport scaleShape(const TopoDS_Shape &input,
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double scale);
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TopoDS_Shape TechDrawExport rotateShape(const TopoDS_Shape &input,
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const gp_Ax2& viewAxis,
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double rotAngle);
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TopoDS_Shape TechDrawExport moveShape(const TopoDS_Shape &input,
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const Base::Vector3d& motion);
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TopoDS_Shape TechDrawExport moveShapeRestricted(const TopoDS_Shape &input,
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const Base::Vector3d& motion,
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bool allowX = true,
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bool allowY = true,
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bool allowZ = true);
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TopoDS_Shape TechDrawExport moveShapeRestricted(const TopoDS_Shape &input,
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const Base::Vector3d& motion,
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const Base::Vector3d& mask);
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TopoDS_Shape TechDrawExport moveShapeRestricted(const TopoDS_Shape &input,
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const gp_Vec& motion,
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const gp_Vec& mask);
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//! Returns the centroid of shape, as viewed according to direction
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape& shape);
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape,
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const Base::Vector3d &direction);
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape,
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const gp_Ax2 &viewAxis);
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Base::Vector3d TechDrawExport findCentroidVec(const TopoDS_Shape &shape,
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const Base::Vector3d &direction);
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Base::Vector3d TechDrawExport findCentroidVec(const TopoDS_Shape &shape,
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const gp_Ax2& cs);
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gp_Ax2 TechDrawExport getViewAxis(const Base::Vector3d origin,
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const Base::Vector3d& direction,
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const bool flip=true);
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gp_Ax2 TechDrawExport getViewAxis(const Base::Vector3d origin,
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const Base::Vector3d& direction,
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const Base::Vector3d& xAxis,
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const bool flip=true);
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gp_Ax2 TechDrawExport legacyViewAxis1(const Base::Vector3d origin,
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const Base::Vector3d& direction,
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const bool flip=true);
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class TechDrawExport GeometryObject
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{
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public:
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/// Constructor
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GeometryObject(const std::string& parent, TechDraw::DrawView* parentObj);
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virtual ~GeometryObject();
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void clear();
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//! Returns 2D bounding box
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Base::BoundBox3d calcBoundingBox() const;
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const std::vector<VertexPtr> & getVertexGeometry() const { return vertexGeom; }
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const BaseGeomPtrVector & getEdgeGeometry() const { return edgeGeom; }
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const BaseGeomPtrVector getVisibleFaceEdges(bool smooth, bool seam) const;
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const std::vector<FacePtr> & getFaceGeometry() const { return faceGeom; }
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void setVertexGeometry(std::vector<VertexPtr> newVerts) {vertexGeom = newVerts; }
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void setEdgeGeometry(BaseGeomPtrVector newGeoms) {edgeGeom = newGeoms; }
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void projectShape(const TopoDS_Shape &input,
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const gp_Ax2 &viewAxis);
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void projectShapeWithPolygonAlgo(const TopoDS_Shape &input,
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const gp_Ax2 &viewAxis);
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static TopoDS_Shape projectSimpleShape(const TopoDS_Shape &shape,
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const gp_Ax2 &CS);
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static TopoDS_Shape simpleProjection(const TopoDS_Shape& shape,
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const gp_Ax2& projCS);
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static TopoDS_Shape projectFace(const TopoDS_Shape &face,
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const gp_Ax2 &CS);
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void makeTDGeometry();
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void extractGeometry(edgeClass category, bool visible);
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void addFaceGeom(FacePtr f);
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void clearFaceGeom();
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void setIsoCount(int i) { m_isoCount = i; }
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void setParentName(std::string n); //for debug messages
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void isPerspective(bool b) { m_isPersp = b; }
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bool isPerspective() { return m_isPersp; }
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void usePolygonHLR(bool b) { m_usePolygonHLR = b; }
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bool usePolygonHLR() const { return m_usePolygonHLR; }
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void setFocus(double f) { m_focus = f; }
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double getFocus() { return m_focus; }
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void pruneVertexGeom(Base::Vector3d center, double radius);
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//dupl mirrorShape???
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static TopoDS_Shape invertGeometry(const TopoDS_Shape s);
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TopoDS_Shape getVisHard() { return visHard; }
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TopoDS_Shape getVisOutline() { return visOutline; }
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TopoDS_Shape getVisSmooth() { return visSmooth; }
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TopoDS_Shape getVisSeam() { return visSeam; }
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TopoDS_Shape getVisIso() { return visIso; }
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TopoDS_Shape getHidHard() { return hidHard; }
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TopoDS_Shape getHidOutline() { return hidOutline; }
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TopoDS_Shape getHidSmooth() { return hidSmooth; }
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TopoDS_Shape getHidSeam() { return hidSeam; }
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TopoDS_Shape getHidIso() { return hidIso; }
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void addVertex(TechDraw::VertexPtr v);
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void addEdge(TechDraw::BaseGeomPtr bg);
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int addCosmeticVertex(CosmeticVertex* cv);
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int addCosmeticVertex(Base::Vector3d pos);
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int addCosmeticVertex(Base::Vector3d pos,
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std::string tagString);
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int addCosmeticEdge(CosmeticEdge* ce);
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int addCosmeticEdge(Base::Vector3d start,
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Base::Vector3d end);
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int addCosmeticEdge(Base::Vector3d start,
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Base::Vector3d end,
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std::string tagString);
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int addCosmeticEdge(TechDraw::BaseGeomPtr base,
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std::string tagString);
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int addCenterLine(TechDraw::BaseGeomPtr bg,
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std::string tag);
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protected:
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//HLR output
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TopoDS_Shape visHard;
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TopoDS_Shape visOutline;
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TopoDS_Shape visSmooth;
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TopoDS_Shape visSeam;
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TopoDS_Shape visIso;
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TopoDS_Shape hidHard;
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TopoDS_Shape hidOutline;
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TopoDS_Shape hidSmooth;
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TopoDS_Shape hidSeam;
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TopoDS_Shape hidIso;
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void addGeomFromCompound(TopoDS_Shape edgeCompound, edgeClass category, bool visible);
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TechDraw::DrawViewDetail* isParentDetail();
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//similar function in Geometry?
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/*!
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* Returns true iff angle theta is in [first, last], where the arc goes
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* clockwise (cw=true) or counterclockwise (cw=false) from first to last.
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*/
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bool isWithinArc(double theta, double first, double last, bool cw) const;
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// Geometry
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BaseGeomPtrVector edgeGeom;
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std::vector<VertexPtr> vertexGeom;
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std::vector<FacePtr> faceGeom;
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bool findVertex(Base::Vector3d v);
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std::string m_parentName;
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TechDraw::DrawView* m_parent;
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int m_isoCount;
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bool m_isPersp;
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double m_focus;
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bool m_usePolygonHLR;
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};
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using GeometryObjectPtr = std::shared_ptr<GeometryObject>;
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} //namespace TechDraw
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#endif
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