748 lines
21 KiB
C++
748 lines
21 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <qapplication.h>
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# include <qevent.h>
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# include <qpainter.h>
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# include <qpixmap.h>
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# include <QGLFramebufferObject>
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# include <QMenu>
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# include <Inventor/SbBox.h>
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# include <Inventor/events/SoEvent.h>
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# include <Inventor/events/SoKeyboardEvent.h>
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# include <Inventor/events/SoLocation2Event.h>
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# include <Inventor/events/SoMouseButtonEvent.h>
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#endif
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#include <Base/Console.h>
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#include "MouseSelection.h"
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#include "View3DInventor.h"
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#include "View3DInventorViewer.h"
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using namespace Gui;
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AbstractMouseSelection::AbstractMouseSelection() : _pcView3D(0)
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{
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m_bInner = true;
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}
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void AbstractMouseSelection::grabMouseModel(Gui::View3DInventorViewer* viewer)
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{
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_pcView3D = viewer;
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m_cPrevCursor = _pcView3D->getWidget()->cursor();
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// do initialization of your mousemodel
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initialize();
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}
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void AbstractMouseSelection::releaseMouseModel()
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{
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if (_pcView3D) {
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// do termination of your mousemodel
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terminate();
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_pcView3D->getWidget()->setCursor(m_cPrevCursor);
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_pcView3D = 0;
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}
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}
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void AbstractMouseSelection::redraw()
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{
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// obsolete
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}
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int AbstractMouseSelection::handleEvent(const SoEvent* const ev, const SbViewportRegion& vp)
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{
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int ret=Continue;
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const SbVec2s& sz = vp.getWindowSize();
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short w,h;
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sz.getValue(w,h);
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SbVec2s loc = ev->getPosition();
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short x,y;
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loc.getValue(x,y);
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y = h-y; // the origin is at the left bottom corner (instead of left top corner)
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if (ev->getTypeId().isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
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const SoMouseButtonEvent* const event = (const SoMouseButtonEvent*) ev;
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const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
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if (press) {
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_clPoly.push_back(ev->getPosition());
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ret = mouseButtonEvent(static_cast<const SoMouseButtonEvent*>(ev), QPoint(x,y));
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}
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else {
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ret = mouseButtonEvent(static_cast<const SoMouseButtonEvent*>(ev), QPoint(x,y));
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}
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}
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else if (ev->getTypeId().isDerivedFrom(SoLocation2Event::getClassTypeId())) {
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ret = locationEvent(static_cast<const SoLocation2Event*>(ev), QPoint(x,y));
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}
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else if (ev->getTypeId().isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
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ret = keyboardEvent(static_cast<const SoKeyboardEvent*>(ev));
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}
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if (ret == Restart)
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_clPoly.clear();
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return ret;
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}
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// -----------------------------------------------------------------------------------
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BaseMouseSelection::BaseMouseSelection()
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: AbstractMouseSelection()
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{
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}
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// -----------------------------------------------------------------------------------
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#if 0
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/* XPM */
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static const char* cursor_polypick[]= {
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"32 32 2 1",
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"# c #646464",
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". c None",
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"................................",
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"................................",
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".......#........................",
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".......#........................",
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".......#........................",
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"................................",
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".......#........................",
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"..###.###.###...................",
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".......#...............#........",
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"......................##........",
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".......#..............#.#.......",
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".......#.............#..#.......",
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".......#............#...#.......",
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"....................#....#......",
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"...................#.....#......",
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"..................#......#......",
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"............#.....#.......#.....",
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"...........#.##..#........#.....",
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"..........#....##.........#.....",
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".........#...............#......",
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"........#................#......",
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".......#................#.......",
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"......#.................#.......",
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".....#.................#........",
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"....#####..............#........",
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".........#########....#.........",
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"..................#####.........",
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"................................",
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"................................",
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"................................",
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"................................",
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"................................"
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};
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/* XPM */
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static const char* cursor_scissors[]= {
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"32 32 3 1",
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"# c #000000",
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"+ c #ffffff",
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". c None",
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"....+...........................",
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"....+...........................",
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"....+...........................",
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"................................",
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"+++.+.+++.......................",
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"................................",
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"....+...........................",
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"....+...................#####...",
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"....+.................########..",
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".....................#########..",
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".....###............##########..",
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"....##++##.........#####...###..",
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"...#++++++##.......####...####..",
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"...##+++++++#......####.######..",
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".....#+++++++##....##########...",
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"......##+++++++##.##########....",
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"........##+++++++#########......",
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"..........#+++++++#####.........",
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"...........##+++++####..........",
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"...........##+++++###...........",
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".........##+++++++########......",
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"........##+++++++###########....",
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"......##+++++++##.###########...",
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"....##+++++++##....##########...",
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"...#+++++++##......####..#####..",
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"...#++++++#........#####..####..",
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"....##++##..........#####..###..",
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"......#.............##########..",
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".....................#########..",
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".......................######...",
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"................................",
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"................................"
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};
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#endif
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static const char* cursor_cut_scissors[]= {
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"32 32 6 1",
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"a c #800000",
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"c c #808080",
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"+ c #c0c0c0",
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"b c #ff0000",
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"# c #ffffff",
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". c None",
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"....#...........................",
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"....#...........................",
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"....#...........................",
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"................................",
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"###.#.###.......................",
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"................................",
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"....#...........................",
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"....#...................aaaaa...",
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"....#.................aabbbbba..",
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".....................abbbbbbba..",
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".....ccc............abbaaaaabb..",
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"....cc++cc.........babaa...aba..",
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"...c+#++++cc.......abba...abba..",
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"...cc+#+++++c......abba.aabbaa..",
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".....c+++++#+cc....abbaaabbaa...",
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"......cc+#+++#+cc.aabbbbbbaa....",
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"........cc+#+++#+cabbbaaaa......",
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"..........c+++++++abbaa.........",
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"...........cc+++#+aaaa..........",
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"...........cc+#+++caa...........",
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".........cc+++++#+cbbaaaaa......",
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"........cc+#+++#+cabbabbbaaa....",
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"......cc+#+++#+cc.aaabbbbbbaa...",
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"....cc+#+++#+cc....abbaaaabba...",
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"...c++#++#+cc......abba..aabba..",
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"...c+###++c........aabaa..aaba..",
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"....cc++cc..........abbaa..aba..",
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"......c.............aabbaaaaba..",
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".....................baabbbbba..",
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".......................aaaaaa...",
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"................................",
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"................................"
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};
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PolyPickerSelection::PolyPickerSelection()
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{
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}
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void PolyPickerSelection::setColor(float r, float g, float b, float a)
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{
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polyline.setColor(r,g,b,a);
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}
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void PolyPickerSelection::setLineWidth(float l)
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{
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polyline.setLineWidth(l);
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}
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void PolyPickerSelection::initialize()
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{
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QPixmap p(cursor_cut_scissors);
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QCursor cursor(p, 4, 4);
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_pcView3D->getWidget()->setCursor(cursor);
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polyline.setViewer(_pcView3D);
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_pcView3D->addGraphicsItem(&polyline);
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_pcView3D->redraw(); // needed to get an up-to-date image
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_pcView3D->setRenderType(View3DInventorViewer::Image);
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_pcView3D->redraw();
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lastConfirmed = false;
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}
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void PolyPickerSelection::terminate()
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{
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_pcView3D->removeGraphicsItem(&polyline);
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_pcView3D->setRenderType(View3DInventorViewer::Native);
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_pcView3D->redraw();
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}
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void PolyPickerSelection::draw()
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{
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_pcView3D->redraw();
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}
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PolyPickerSelection::~PolyPickerSelection()
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{
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}
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int PolyPickerSelection::popupMenu()
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{
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QMenu menu;
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QAction* fi = menu.addAction(QObject::tr("Finish"));
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menu.addAction(QObject::tr("Clear"));
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QAction* ca = menu.addAction(QObject::tr("Cancel"));
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if(getPositions().size() < 3)
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fi->setEnabled(false);
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QAction* id = menu.exec(QCursor::pos());
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if (id == fi)
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return Finish;
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else if (id == ca)
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return Cancel;
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else
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return Restart;
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}
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int PolyPickerSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
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{
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const int button = e->getButton();
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const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
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if (press) {
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switch(button)
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{
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case SoMouseButtonEvent::BUTTON1:
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{
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if (!polyline.isWorking()) {
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polyline.setWorking(true);
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polyline.clear();
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};
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polyline.addNode(pos);
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lastConfirmed = true;
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m_iXnew = pos.x(); m_iYnew = pos.y();
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m_iXold = pos.x(); m_iYold = pos.y();
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}
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break;
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case SoMouseButtonEvent::BUTTON2:
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{
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polyline.addNode(pos);
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m_iXnew = pos.x(); m_iYnew = pos.y();
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m_iXold = pos.x(); m_iYold = pos.y();
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}
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break;
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default:
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{
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} break;
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}
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}
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// release
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else {
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switch(button)
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{
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case SoMouseButtonEvent::BUTTON2:
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{
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QCursor cur = _pcView3D->getWidget()->cursor();
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_pcView3D->getWidget()->setCursor(m_cPrevCursor);
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// The pop-up menu should be shown when releasing mouse button because
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// otherwise the navigation style doesn't get the UP event and gets into
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// an inconsistent state.
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int id = popupMenu();
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if (id == Finish || id == Cancel) {
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releaseMouseModel();
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}
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else if (id == Restart) {
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_pcView3D->getWidget()->setCursor(cur);
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}
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polyline.setWorking(false);
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return id;
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}
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break;
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default:
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{
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} break;
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}
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}
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return Continue;
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}
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int PolyPickerSelection::locationEvent(const SoLocation2Event* const e, const QPoint& pos)
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{
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// do all the drawing stuff for us
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QPoint clPoint = pos;
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if (polyline.isWorking()) {
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// check the position
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QRect r = _pcView3D->getGLWidget()->rect();
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if (!r.contains(clPoint)) {
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if (clPoint.x() < r.left())
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clPoint.setX(r.left());
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if (clPoint.x() > r.right())
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clPoint.setX(r.right());
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if (clPoint.y() < r.top())
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clPoint.setY(r.top());
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if (clPoint.y() > r.bottom())
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clPoint.setY(r.bottom());
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#ifdef FC_OS_WINDOWS
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QPoint newPos = _pcView3D->getGLWidget()->mapToGlobal(clPoint);
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QCursor::setPos(newPos);
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#endif
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}
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if (!lastConfirmed)
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polyline.popNode();
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polyline.addNode(clPoint);
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lastConfirmed = false;
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draw();
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}
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m_iXnew = clPoint.x();
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m_iYnew = clPoint.y();
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return Continue;
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}
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int PolyPickerSelection::keyboardEvent(const SoKeyboardEvent* const e)
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{
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return Continue;
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}
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// -----------------------------------------------------------------------------------
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PolyClipSelection::PolyClipSelection()
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{
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}
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PolyClipSelection::~PolyClipSelection()
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{
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}
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int PolyClipSelection::popupMenu()
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{
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QMenu menu;
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QAction* ci = menu.addAction(QObject::tr("Inner"));
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QAction* co = menu.addAction(QObject::tr("Outer"));
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QAction* ca = menu.addAction(QObject::tr("Cancel"));
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if (getPositions().size() < 3) {
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ci->setEnabled(false);
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co->setEnabled(false);
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}
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QAction* id = menu.exec(QCursor::pos());
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if (id == ci) {
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m_bInner = true;
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return Finish;
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}
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else if (id == co) {
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m_bInner = false;
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return Finish;
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}
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else if (id == ca)
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return Cancel;
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else
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return Restart;
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}
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// -----------------------------------------------------------------------------------
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FreehandSelection::FreehandSelection()
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{
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}
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FreehandSelection::~FreehandSelection()
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{
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}
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void FreehandSelection::setClosed(bool on)
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{
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polyline.setClosed(on);
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polyline.setCloseStippled(true);
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}
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int FreehandSelection::popupMenu()
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{
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QMenu menu;
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QAction* fi = menu.addAction(QObject::tr("Finish"));
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menu.addAction(QObject::tr("Clear"));
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QAction* ca = menu.addAction(QObject::tr("Cancel"));
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if (getPositions().size() < 3)
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fi->setEnabled(false);
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QAction* id = menu.exec(QCursor::pos());
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if (id == fi)
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return Finish;
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else if (id == ca)
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return Cancel;
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else
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return Restart;
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}
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int FreehandSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
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{
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const int button = e->getButton();
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const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
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if (press) {
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switch(button)
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{
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case SoMouseButtonEvent::BUTTON1:
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{
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if (!polyline.isWorking()) {
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polyline.setWorking(true);
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polyline.clear();
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};
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polyline.addNode(pos);
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polyline.setCoords(pos.x(), pos.y());
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m_iXnew = pos.x(); m_iYnew = pos.y();
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m_iXold = pos.x(); m_iYold = pos.y();
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}
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break;
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case SoMouseButtonEvent::BUTTON2:
|
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{
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polyline.addNode(pos);
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m_iXnew = pos.x(); m_iYnew = pos.y();
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m_iXold = pos.x(); m_iYold = pos.y();
|
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}
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break;
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default:
|
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{
|
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} break;
|
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}
|
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}
|
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// release
|
|
else {
|
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switch(button)
|
|
{
|
|
case SoMouseButtonEvent::BUTTON1:
|
|
if (polyline.isWorking()) {
|
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releaseMouseModel();
|
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return Finish;
|
|
}
|
|
case SoMouseButtonEvent::BUTTON2:
|
|
{
|
|
QCursor cur = _pcView3D->getWidget()->cursor();
|
|
_pcView3D->getWidget()->setCursor(m_cPrevCursor);
|
|
|
|
// The pop-up menu should be shown when releasing mouse button because
|
|
// otherwise the navigation style doesn't get the UP event and gets into
|
|
// an inconsistent state.
|
|
int id = popupMenu();
|
|
|
|
if (id == Finish || id == Cancel) {
|
|
releaseMouseModel();
|
|
}
|
|
else if (id == Restart) {
|
|
_pcView3D->getWidget()->setCursor(cur);
|
|
}
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|
|
|
polyline.setWorking(false);
|
|
return id;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
} break;
|
|
}
|
|
}
|
|
|
|
return Continue;
|
|
}
|
|
|
|
int FreehandSelection::locationEvent(const SoLocation2Event* const e, const QPoint& pos)
|
|
{
|
|
// do all the drawing stuff for us
|
|
QPoint clPoint = pos;
|
|
|
|
if (polyline.isWorking()) {
|
|
// check the position
|
|
QRect r = _pcView3D->getGLWidget()->rect();
|
|
|
|
if (!r.contains(clPoint)) {
|
|
if (clPoint.x() < r.left())
|
|
clPoint.setX(r.left());
|
|
|
|
if (clPoint.x() > r.right())
|
|
clPoint.setX(r.right());
|
|
|
|
if (clPoint.y() < r.top())
|
|
clPoint.setY(r.top());
|
|
|
|
if (clPoint.y() > r.bottom())
|
|
clPoint.setY(r.bottom());
|
|
}
|
|
|
|
SbVec2s last = _clPoly.back();
|
|
SbVec2s curr = e->getPosition();
|
|
|
|
if (abs(last[0]-curr[0]) > 20 || abs(last[1]-curr[1]) > 20)
|
|
_clPoly.push_back(curr);
|
|
|
|
polyline.addNode(clPoint);
|
|
polyline.setCoords(clPoint.x(), clPoint.y());
|
|
}
|
|
|
|
m_iXnew = clPoint.x();
|
|
m_iYnew = clPoint.y();
|
|
draw();
|
|
m_iXold = clPoint.x();
|
|
m_iYold = clPoint.y();
|
|
|
|
return Continue;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
RubberbandSelection::RubberbandSelection()
|
|
{
|
|
rubberband.setColor(1.0, 1.0, 0.0, 0.5);
|
|
}
|
|
|
|
RubberbandSelection::~RubberbandSelection()
|
|
{
|
|
}
|
|
|
|
void RubberbandSelection::setColor(float r, float g, float b, float a)
|
|
{
|
|
rubberband.setColor(r,g,b,a);
|
|
}
|
|
|
|
void RubberbandSelection::initialize()
|
|
{
|
|
rubberband.setViewer(_pcView3D);
|
|
rubberband.setWorking(false);
|
|
_pcView3D->addGraphicsItem(&rubberband);
|
|
if (QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
|
|
_pcView3D->setRenderType(View3DInventorViewer::Image);
|
|
}
|
|
_pcView3D->redraw();
|
|
}
|
|
|
|
void RubberbandSelection::terminate()
|
|
{
|
|
_pcView3D->removeGraphicsItem(&rubberband);
|
|
if (QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
|
|
_pcView3D->setRenderType(View3DInventorViewer::Native);
|
|
}
|
|
_pcView3D->redraw();
|
|
}
|
|
|
|
void RubberbandSelection::draw()
|
|
{
|
|
_pcView3D->redraw();
|
|
}
|
|
|
|
int RubberbandSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
|
|
{
|
|
const int button = e->getButton();
|
|
const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
|
|
|
|
int ret = Continue;
|
|
|
|
if (press) {
|
|
switch(button)
|
|
{
|
|
case SoMouseButtonEvent::BUTTON1:
|
|
{
|
|
rubberband.setWorking(true);
|
|
m_iXold = m_iXnew = pos.x();
|
|
m_iYold = m_iYnew = pos.y();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
} break;
|
|
}
|
|
}
|
|
else {
|
|
switch(button) {
|
|
case SoMouseButtonEvent::BUTTON1:
|
|
{
|
|
rubberband.setWorking(false);
|
|
releaseMouseModel();
|
|
_clPoly.push_back(e->getPosition());
|
|
ret = Finish;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
{
|
|
} break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int RubberbandSelection::locationEvent(const SoLocation2Event* const e, const QPoint& pos)
|
|
{
|
|
m_iXnew = pos.x();
|
|
m_iYnew = pos.y();
|
|
rubberband.setCoords(m_iXold, m_iYold, m_iXnew, m_iYnew);
|
|
draw();
|
|
return Continue;
|
|
}
|
|
|
|
int RubberbandSelection::keyboardEvent(const SoKeyboardEvent* const e)
|
|
{
|
|
return Continue;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
RectangleSelection::RectangleSelection() : RubberbandSelection()
|
|
{
|
|
rubberband.setColor(0.0,0.0,1.0,1.0);
|
|
}
|
|
|
|
RectangleSelection::~RectangleSelection()
|
|
{
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------------
|
|
|
|
BoxZoomSelection::BoxZoomSelection()
|
|
{
|
|
}
|
|
|
|
BoxZoomSelection::~BoxZoomSelection()
|
|
{
|
|
}
|
|
|
|
void BoxZoomSelection::terminate()
|
|
{
|
|
RubberbandSelection::terminate();
|
|
|
|
int xmin = std::min<int>(m_iXold, m_iXnew);
|
|
int xmax = std::max<int>(m_iXold, m_iXnew);
|
|
int ymin = std::min<int>(m_iYold, m_iYnew);
|
|
int ymax = std::max<int>(m_iYold, m_iYnew);
|
|
SbBox2s box(xmin, ymin, xmax, ymax);
|
|
_pcView3D->boxZoom(box);
|
|
}
|