git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
// Wild Magic Source Code
|
|
// David Eberly
|
|
// http://www.geometrictools.com
|
|
// Copyright (c) 1998-2007
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it
|
|
// under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation; either version 2.1 of the License, or (at
|
|
// your option) any later version. The license is available for reading at
|
|
// either of the locations:
|
|
// http://www.gnu.org/copyleft/lgpl.html
|
|
// http://www.geometrictools.com/License/WildMagicLicense.pdf
|
|
// The license applies to versions 0 through 4 of Wild Magic.
|
|
//
|
|
// Version: 4.0.0 (2006/06/28)
|
|
|
|
#include "Wm4FoundationPCH.h"
|
|
#include "Wm4Surface.h"
|
|
|
|
namespace Wm4
|
|
{
|
|
//----------------------------------------------------------------------------
|
|
template <class Real>
|
|
Surface<Real>::Surface ()
|
|
{
|
|
}
|
|
//----------------------------------------------------------------------------
|
|
template <class Real>
|
|
Surface<Real>::~Surface ()
|
|
{
|
|
}
|
|
//----------------------------------------------------------------------------
|
|
|
|
//----------------------------------------------------------------------------
|
|
// explicit instantiation
|
|
//----------------------------------------------------------------------------
|
|
template WM4_FOUNDATION_ITEM
|
|
class Surface<float>;
|
|
|
|
template WM4_FOUNDATION_ITEM
|
|
class Surface<double>;
|
|
//----------------------------------------------------------------------------
|
|
}
|