114 lines
4.0 KiB
C++
114 lines
4.0 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef PARTGUI_ViewProviderPartReference_H
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#define PARTGUI_ViewProviderPartReference_H
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#include <Standard_Boolean.hxx>
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#include <TopoDS_Shape.hxx>
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#include <Gui/ViewProviderGeometryObject.h>
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#include <Gui/ViewProviderBuilder.h>
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#include <Mod/Part/PartGlobal.h>
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#include <map>
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class TopoDS_Shape;
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class TopoDS_Edge;
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class TopoDS_Wire;
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class TopoDS_Face;
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class SoSeparator;
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class SoGroup;
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class SoSwitch;
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class SoVertexShape;
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class SoPickedPoint;
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class SoShapeHints;
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class SoEventCallback;
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class SbVec3f;
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class SoSphere;
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class SoScale;
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namespace PartGui {
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class PartGuiExport ViewProviderPartReference : public Gui::ViewProviderGeometryObject
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{
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PROPERTY_HEADER_WITH_OVERRIDE(PartGui::ViewProviderPartReference);
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public:
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/// constructor
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ViewProviderPartReference();
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/// destructor
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~ViewProviderPartReference() override;
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// Display properties
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//App::PropertyFloatConstraint LineWidth;
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//App::PropertyFloatConstraint PointSize;
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//App::PropertyColor LineColor;
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//App::PropertyColor PointColor;
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//App::PropertyMaterial LineMaterial;
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//App::PropertyMaterial PointMaterial;
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//App::PropertyBool ControlPoints;
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//App::PropertyEnumeration Lighting;
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void attach(App::DocumentObject *) override;
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void setDisplayMode(const char* ModeName) override;
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/// returns a list of all possible modes
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std::vector<std::string> getDisplayModes() const override;
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/// Update the view representation
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void reload();
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void updateData(const App::Property*) override;
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protected:
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/// get called by the container whenever a property has been changed
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void onChanged(const App::Property* prop) override;
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//bool loadParameter();
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// nodes for the data representation
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SoGroup *EdgeRoot{nullptr};
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SoGroup *FaceRoot{nullptr};
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SoGroup *VertexRoot{nullptr};
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SoMaterial *pcLineMaterial{nullptr};
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SoMaterial *pcPointMaterial{nullptr};
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SoDrawStyle *pcLineStyle{nullptr};
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SoDrawStyle *pcPointStyle{nullptr};
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SoSwitch *pcControlPoints{nullptr};
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SoShapeHints *pShapeHints{nullptr};
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private:
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// settings stuff
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float meshDeviation{0.01F};
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bool noPerVertexNormals{true};
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bool qualityNormals{false};
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static App::PropertyFloatConstraint::Constraints floatRange;
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static const char* LightingEnums[];
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};
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} // namespace PartGui
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#endif // PARTGUI_ViewProviderPartReference_H
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