Dialogs to view the Appearance and Material properties of an object These inspectors are intended to be used when debugging Appearance and Material issues in a model. The Appearance inspector displays the appearance properties of an object. This will be more useful once PR 13792 is merged which migrates parts to use ShapeAppearance instead of DiffuseColor. This shows each of the appearance properties per face for the object. The Material inspector shows the material, models, and properties assigned to a model. It displays useful debugging information such as the UUID and file paths associated with eacch of the items. This is useful when finding and resolving model conflicts. The material inspector now gives the option of copying the information to the clipboard.
211 lines
7.1 KiB
C++
211 lines
7.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include "Workbench.h"
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#include <Gui/MenuManager.h>
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#include <Gui/ToolBarManager.h>
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using namespace PartGui;
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#if 0 // needed for Qt's lupdate utility
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qApp->translate("Workbench", "&Part");
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qApp->translate("Workbench", "&Simple");
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qApp->translate("Workbench", "&Parametric");
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qApp->translate("Workbench", "Solids");
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qApp->translate("Workbench", "Part tools");
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qApp->translate("Workbench", "Boolean");
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qApp->translate("Workbench", "Primitives");
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qApp->translate("Workbench", "Join");
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qApp->translate("Workbench", "Split");
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qApp->translate("Workbench", "Compound");
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qApp->translate("Workbench", "Create a copy");
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#endif
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/// @namespace PartGui @class Workbench
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TYPESYSTEM_SOURCE(PartGui::Workbench, Gui::StdWorkbench)
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Workbench::Workbench() = default;
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Workbench::~Workbench() = default;
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Gui::MenuItem* Workbench::setupMenuBar() const
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{
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Gui::MenuItem* root = StdWorkbench::setupMenuBar();
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Gui::MenuItem* item = root->findItem("&Windows");
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Gui::MenuItem* prim = new Gui::MenuItem;
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prim->setCommand("Primitives");
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*prim << "Part_Box"
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<< "Part_Cylinder"
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<< "Part_Sphere"
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<< "Part_Cone"
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<< "Part_Torus"
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<< "Separator"
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<< "Part_Tube";
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Gui::MenuItem* copy = new Gui::MenuItem;
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copy->setCommand("Create a copy");
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*copy << "Part_SimpleCopy"
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<< "Part_TransformedCopy"
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<< "Part_ElementCopy"
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<< "Part_RefineShape";
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Gui::MenuItem* bop = new Gui::MenuItem;
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bop->setCommand("Boolean");
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*bop << "Part_Boolean"
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<< "Part_Cut"
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<< "Part_Fuse"
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<< "Part_Common";
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Gui::MenuItem* join = new Gui::MenuItem;
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join->setCommand("Join");
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*join << "Part_JoinConnect"
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<< "Part_JoinEmbed"
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<< "Part_JoinCutout";
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Gui::MenuItem* split = new Gui::MenuItem;
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split->setCommand("Split");
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*split << "Part_BooleanFragments"
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<< "Part_SliceApart"
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<< "Part_Slice"
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<< "Part_XOR";
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Gui::MenuItem* compound = new Gui::MenuItem;
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compound->setCommand("Compound");
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*compound << "Part_Compound"
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<< "Part_ExplodeCompound"
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<< "Part_CompoundFilter";
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Gui::MenuItem* part = new Gui::MenuItem;
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root->insertItem(item, part);
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part->setCommand("&Part");
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*part << "Part_Import"
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<< "Part_Export"
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<< "Separator"
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<< "Part_BoxSelection"
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<< "Separator";
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*part << prim
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<< "Part_Primitives"
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<< "Part_Builder"
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<< "Separator"
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<< "Part_ShapeFromMesh"
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<< "Part_PointsFromMesh"
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<< "Part_MakeSolid"
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<< "Part_ReverseShape"
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<< copy
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<< "Part_CheckGeometry"
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<< "Part_Defeaturing"
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<< "Materials_InspectAppearance"
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<< "Materials_InspectMaterial"
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<< "Separator"
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<< bop << join << split << compound
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<< "Separator"
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<< "Part_Extrude"
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<< "Part_Revolve"
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<< "Part_Mirror"
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<< "Part_Scale"
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<< "Part_Fillet"
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<< "Part_Chamfer"
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<< "Part_MakeFace"
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<< "Part_RuledSurface"
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<< "Part_Loft"
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<< "Part_Sweep"
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<< "Part_Section"
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<< "Part_CrossSections"
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<< "Part_Offset"
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<< "Part_Offset2D"
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<< "Part_Thickness"
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<< "Part_ProjectionOnSurface"
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<< "Separator"
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<< "Part_EditAttachment";
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Gui::MenuItem* view = root->findItem("&View");
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if (view) {
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Gui::MenuItem* appr = view->findItem("Std_RandomColor");
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appr = view->afterItem(appr);
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Gui::MenuItem* face = new Gui::MenuItem();
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face->setCommand("Part_ColorPerFace");
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view->insertItem(appr, face);
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}
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return root;
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}
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Gui::ToolBarItem* Workbench::setupToolBars() const
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{
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Gui::ToolBarItem* root = StdWorkbench::setupToolBars();
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Gui::ToolBarItem* solids = new Gui::ToolBarItem(root);
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solids->setCommand("Solids");
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*solids << "Part_Box"
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<< "Part_Cylinder"
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<< "Part_Sphere"
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<< "Part_Cone"
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<< "Part_Torus"
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<< "Part_Tube"
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<< "Part_Primitives"
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<< "Part_Builder";
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Gui::ToolBarItem* tool = new Gui::ToolBarItem(root);
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tool->setCommand("Part tools");
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*tool << "Part_Extrude"
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<< "Part_Revolve"
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<< "Part_Mirror"
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<< "Part_Scale"
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<< "Part_Fillet"
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<< "Part_Chamfer"
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<< "Part_MakeFace"
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<< "Part_RuledSurface"
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<< "Part_Loft"
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<< "Part_Sweep"
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<< "Part_Section"
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<< "Part_CrossSections"
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<< "Part_CompOffset"
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<< "Part_Thickness"
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<< "Part_ProjectionOnSurface"
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<< "Part_ColorPerFace"; // See issues #0477 and #1954 in the tracker
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Gui::ToolBarItem* boolop = new Gui::ToolBarItem(root);
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boolop->setCommand("Boolean");
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*boolop << "Part_CompCompoundTools"
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<< "Part_Boolean"
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<< "Part_Cut"
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<< "Part_Fuse"
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<< "Part_Common"
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<< "Part_CompJoinFeatures"
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<< "Part_CompSplitFeatures"
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<< "Part_CheckGeometry"
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<< "Part_Defeaturing";
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return root;
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}
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Gui::ToolBarItem* Workbench::setupCommandBars() const
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{
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// Part tools
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Gui::ToolBarItem* root = new Gui::ToolBarItem;
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return root;
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}
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