Files
create/src/Gui/TaskView/TaskDialog.h
2023-03-22 16:24:51 +01:00

172 lines
5.6 KiB
C++

/***************************************************************************
* Copyright (c) 2009 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_TASKVIEW_TASKDIALOG_H
#define GUI_TASKVIEW_TASKDIALOG_H
#include <string>
#include <vector>
#include <QDialogButtonBox>
#include <QPointer>
#include <FCGlobal.h>
namespace App {
}
namespace Gui {
namespace TaskView {
class TaskContent;
class TaskDialogAttorney;
class TaskDialogPy;
class TaskView;
/// Father class of content with header and Icon
class GuiExport TaskDialog : public QObject
{
Q_OBJECT
public:
enum ButtonPosition {
North, South
};
TaskDialog();
~TaskDialog() override;
void addTaskBox(QWidget*);
void setButtonPosition(ButtonPosition p)
{ pos = p; }
ButtonPosition buttonPosition() const
{ return pos; }
const std::vector<QWidget*> &getDialogContent() const;
bool canClose() const;
/// tells the framework which buttons are wished for the dialog
virtual QDialogButtonBox::StandardButtons getStandardButtons() const
{ return QDialogButtonBox::Ok|QDialogButtonBox::Cancel; }
virtual void modifyStandardButtons(QDialogButtonBox*)
{}
/// Defines whether a task dialog can be rejected by pressing Esc
void setEscapeButtonEnabled(bool on) {
escapeButton = on;
}
bool isEscapeButtonEnabled() const {
return escapeButton;
}
/// Defines whether a task dialog must be closed if the document changed the
/// active transaction.
void setAutoCloseOnTransactionChange(bool on) {
autoCloseTransaction = on;
}
bool isAutoCloseOnTransactionChange() const {
return autoCloseTransaction;
}
const std::string& getDocumentName() const
{ return documentName; }
void setDocumentName(const std::string& doc)
{ documentName = doc; }
/*!
Indicates whether this task dialog allows other commands to modify
the document while it is open.
*/
virtual bool isAllowedAlterDocument() const
{ return false; }
/*!
Indicates whether this task dialog allows other commands to modify
the 3d view while it is open.
*/
virtual bool isAllowedAlterView() const
{ return true; }
/*!
Indicates whether this task dialog allows other commands to modify
the selection while it is open.
*/
virtual bool isAllowedAlterSelection() const
{ return true; }
virtual bool needsFullSpace() const
{ return false; }
public:
/// is called by the framework when the dialog is opened
virtual void open();
/// is called by the framework when the dialog is closed
virtual void closed();
/// is called by the framework when the dialog is automatically closed due to
/// changing the active transaction
virtual void autoClosedOnTransactionChange();
/// is called by the framework if a button is clicked which has no accept or reject role
virtual void clicked(int);
/// is called by the framework if the dialog is accepted (Ok)
virtual bool accept();
/// is called by the framework if the dialog is rejected (Cancel)
virtual bool reject();
/// is called by the framework if the user press the help button
virtual void helpRequested();
void emitDestructionSignal() {
Q_EMIT aboutToBeDestroyed();
}
Q_SIGNALS:
void aboutToBeDestroyed();
protected:
QPointer<QDialogButtonBox> buttonBox;
/// List of TaskBoxes of that dialog
std::vector<QWidget*> Content;
ButtonPosition pos;
private:
std::string documentName;
bool escapeButton;
bool autoCloseTransaction;
friend class TaskDialogAttorney;
};
class TaskDialogAttorney {
private:
static void setButtonBox(TaskDialog* dlg, QDialogButtonBox* box) {
dlg->buttonBox = box;
}
static QDialogButtonBox* getButtonBox(TaskDialog* dlg) {
return dlg->buttonBox;
}
friend class TaskDialogPy;
friend class TaskView;
};
} //namespace TaskView
} //namespace Gui
#endif // GUI_TASKVIEW_TASKDIALOG_H