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create/src/Mod/Mesh/App/WildMagic4/Wm4Polynomial1.h
2011-10-10 13:44:52 +00:00

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C++

// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
#ifndef WM4POLYNOMIAL1_H
#define WM4POLYNOMIAL1_H
#include "Wm4FoundationLIB.h"
#include "Wm4Math.h"
namespace Wm4
{
template <class Real>
class Polynomial1
{
public:
// construction and destruction
Polynomial1 (int iDegree = -1);
Polynomial1 (const Polynomial1& rkPoly);
~Polynomial1 ();
// member access
void SetDegree (int iDegree);
int GetDegree () const;
operator const Real* () const;
operator Real* ();
Real operator[] (int i) const;
Real& operator[] (int i);
// assignment
Polynomial1& operator= (const Polynomial1& rkPoly);
// evaluation
Real operator() (Real fT) const;
// arithmetic operations
Polynomial1 operator+ (const Polynomial1& rkPoly) const;
Polynomial1 operator- (const Polynomial1& rkPoly) const;
Polynomial1 operator* (const Polynomial1& rkPoly) const;
Polynomial1 operator+ (Real fScalar) const; // input is degree 0 poly
Polynomial1 operator- (Real fScalar) const; // input is degree 0 poly
Polynomial1 operator* (Real fScalar) const;
Polynomial1 operator/ (Real fScalar) const;
Polynomial1 operator- () const;
// arithmetic updates
Polynomial1& operator += (const Polynomial1& rkPoly);
Polynomial1& operator -= (const Polynomial1& rkPoly);
Polynomial1& operator *= (const Polynomial1& rkPoly);
Polynomial1& operator += (Real fScalar); // input is degree 0 poly
Polynomial1& operator -= (Real fScalar); // input is degree 0 poly
Polynomial1& operator *= (Real fScalar);
Polynomial1& operator /= (Real fScalar);
// derivation
Polynomial1 GetDerivative () const;
// inversion ( invpoly[i] = poly[degree-i] for 0 <= i <= degree )
Polynomial1 GetInversion () const;
// Reduce degree by eliminating all (nearly) zero leading coefficients
// and by making the leading coefficient one. The input parameter is
// the threshold for specifying that a coefficient is effectively zero.
void Compress (Real fEpsilon);
// If 'this' is P(t) and the divisor is D(t) with degree(P) >= degree(D),
// then P(t) = Q(t)*D(t)+R(t) where Q(t) is the quotient with
// degree(Q) = degree(P) - degree(D) and R(t) is the remainder with
// degree(R) < degree(D). If this routine is called with
// degree(P) < degree(D), then Q = 0 and R = P are returned. The value
// of epsilon is used as a threshold on the coefficients of the remainder
// polynomial. If smaller, the coefficient is assumed to be zero.
void Divide (const Polynomial1& rkDiv, Polynomial1& rkQuot,
Polynomial1& rkRem, Real fEpsilon) const;
protected:
int m_iDegree;
Real* m_afCoeff;
};
template <class Real>
Polynomial1<Real> operator* (Real fScalar, const Polynomial1<Real>& rkPoly);
} // namespace Wm4
#include "Wm4Polynomial1.inl"
namespace Wm4
{
typedef Polynomial1<float> Polynomial1f;
typedef Polynomial1<double> Polynomial1d;
}
#endif