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create/src/Mod/Part/App/PrimitiveFeature.cpp

1055 lines
36 KiB
C++

/***************************************************************************
* Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cfloat>
# include <BRepBuilderAPI_GTransform.hxx>
# include <BRepBuilderAPI_MakeEdge.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <BRepBuilderAPI_MakeVertex.hxx>
# include <BRepBuilderAPI_MakeSolid.hxx>
# include <BRepBuilderAPI_MakePolygon.hxx>
# include <BRepPrim_Cylinder.hxx>
# include <BRepPrim_Wedge.hxx>
# include <BRepPrimAPI_MakeCone.hxx>
# include <BRepPrimAPI_MakeCylinder.hxx>
# include <BRepPrimAPI_MakeSphere.hxx>
# include <Geom_Plane.hxx>
# include <gp_Elips.hxx>
# include <gp_GTrsf.hxx>
# include <Precision.hxx>
# include <Standard_Real.hxx>
# include <Standard_Version.hxx>
# include <TopoDS.hxx>
# include <TopoDS_Vertex.hxx>
#endif
#include <App/FeaturePythonPyImp.h>
#include <Base/Reader.h>
#include <Base/Tools.h>
#include "PrimitiveFeature.h"
#include "PartFeaturePy.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace Part {
const App::PropertyQuantityConstraint::Constraints apexRange = {-89.9, 89.9, 0.1};
const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0, 180.0, 1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0, 360.0, 1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0, 90.0, 1.0};
const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0, FLT_MAX, 0.1};
}
using namespace Part;
PROPERTY_SOURCE_ABSTRACT_WITH_EXTENSIONS(Part::Primitive, Part::Feature)
Primitive::Primitive()
{
AttachExtension::initExtension(this);
touch();
}
Primitive::~Primitive() = default;
short Primitive::mustExecute() const
{
return Feature::mustExecute();
}
App::DocumentObjectExecReturn* Primitive::execute() {
return Part::Feature::execute();
}
// suppress warning about tp_print for Py3.8
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wmissing-field-initializers"
#endif
namespace Part {
PYTHON_TYPE_DEF(PrimitivePy, PartFeaturePy)
PYTHON_TYPE_IMP(PrimitivePy, PartFeaturePy)
}//explicit bombs
#if defined(__clang__)
# pragma clang diagnostic pop
#endif
PyObject* Primitive::getPyObject()
{
if (PythonObject.is(Py::_None())){
// ref counter is set to 1
PythonObject = Py::Object(new PrimitivePy(this),true);
}
return Py::new_reference_to(PythonObject);
}
void Primitive::Restore(Base::XMLReader &reader)
{
Part::Feature::Restore(reader);
}
void Primitive::handleChangedPropertyName(Base::XMLReader &reader, const char * TypeName, const char *PropName)
{
extHandleChangedPropertyName(reader, TypeName, PropName); // AttachExtension
}
void Primitive::handleChangedPropertyType(Base::XMLReader &reader, const char * TypeName, App::Property * prop)
{
// For #0001652 the property types of many primitive features have changed
// from PropertyFloat or PropertyFloatConstraint to a more meaningful type.
// In order to load older project files there must be checked in case the
// types don't match if both inherit from PropertyFloat because all derived
// classes do not re-implement the Save/Restore methods.
Base::Type inputType = Base::Type::fromName(TypeName);
if (prop->isDerivedFrom<App::PropertyFloat>() &&
inputType.isDerivedFrom(App::PropertyFloat::getClassTypeId())) {
// Do not directly call the property's Restore method in case the implementation
// has changed. So, create a temporary PropertyFloat object and assign the value.
App::PropertyFloat floatProp;
floatProp.Restore(reader);
static_cast<App::PropertyFloat*>(prop)->setValue(floatProp.getValue());
}
else {
Part::Feature::handleChangedPropertyType(reader, TypeName, prop);
}
}
void Primitive::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
// Do not support sphere, ellipsoid and torus because the creation
// takes too long and thus is not feasible
std::string grp = (prop->getGroup() ? prop->getGroup() : "");
if (grp == "Plane" || grp == "Cylinder" || grp == "Cone") {
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Feature::onChanged(prop);
}
PROPERTY_SOURCE(Part::Vertex, Part::Primitive)
Vertex::Vertex()
{
ADD_PROPERTY(X,(0.0f));
ADD_PROPERTY(Y,(0.0f));
ADD_PROPERTY(Z,(0.0f));
}
Vertex::~Vertex() = default;
short Vertex::mustExecute() const
{
if (X.isTouched() ||
Y.isTouched() ||
Z.isTouched())
return 1;
return Part::Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Vertex::execute()
{
gp_Pnt point;
point.SetX(this->X.getValue());
point.SetY(this->Y.getValue());
point.SetZ(this->Z.getValue());
BRepBuilderAPI_MakeVertex MakeVertex(point);
const TopoDS_Vertex& vertex = MakeVertex.Vertex();
this->Shape.setValue(vertex);
return Primitive::execute();
}
void Vertex::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
if (prop == &X || prop == &Y || prop == &Z){
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Primitive::onChanged(prop);
}
PROPERTY_SOURCE(Part::Line, Part::Primitive)
Line::Line()
{
ADD_PROPERTY_TYPE(X1,(0.0),"Vertex 1 - Start",App::Prop_None,"X value of the start vertex");
ADD_PROPERTY_TYPE(Y1,(0.0),"Vertex 1 - Start",App::Prop_None,"Y value of the start vertex");
ADD_PROPERTY_TYPE(Z1,(0.0),"Vertex 1 - Start",App::Prop_None,"Z value of the start vertex");
ADD_PROPERTY_TYPE(X2,(0.0),"Vertex 2 - Finish",App::Prop_None,"X value of the finish vertex");
ADD_PROPERTY_TYPE(Y2,(0.0),"Vertex 2 - Finish",App::Prop_None,"Y value of the finish vertex");
ADD_PROPERTY_TYPE(Z2,(1.0),"Vertex 2 - Finish",App::Prop_None,"Z value of the finish vertex");
}
Line::~Line() = default;
short Line::mustExecute() const
{
if (X1.isTouched() ||
Y1.isTouched() ||
Z1.isTouched() ||
X2.isTouched() ||
Y2.isTouched() ||
Z2.isTouched())
return 1;
return Part::Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Line::execute()
{
gp_Pnt point1;
point1.SetX(this->X1.getValue());
point1.SetY(this->Y1.getValue());
point1.SetZ(this->Z1.getValue());
gp_Pnt point2;
point2.SetX(this->X2.getValue());
point2.SetY(this->Y2.getValue());
point2.SetZ(this->Z2.getValue());
BRepBuilderAPI_MakeEdge mkEdge(point1, point2);
if (!mkEdge.IsDone())
return new App::DocumentObjectExecReturn("Failed to create edge");
const TopoDS_Edge& edge = mkEdge.Edge();
this->Shape.setValue(edge);
return Primitive::execute();
}
void Line::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
if (prop == &X1 || prop == &Y1 || prop == &Z1 || prop == &X2 || prop == &Y2 || prop == &Z2){
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Primitive::onChanged(prop);
}
PROPERTY_SOURCE(Part::Plane, Part::Primitive)
Plane::Plane()
{
ADD_PROPERTY_TYPE(Length,(100.0f),"Plane",App::Prop_None,"The length of the plane");
ADD_PROPERTY_TYPE(Width ,(100.0f),"Plane",App::Prop_None,"The width of the plane");
}
short Plane::mustExecute() const
{
if (Length.isTouched() ||
Width.isTouched() )
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Plane::execute()
{
double L = this->Length.getValue();
double W = this->Width.getValue();
if (L < Precision::Confusion())
return new App::DocumentObjectExecReturn("Length of plane too small");
if (W < Precision::Confusion())
return new App::DocumentObjectExecReturn("Width of plane too small");
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
Handle(Geom_Plane) aPlane = new Geom_Plane(pnt, dir);
BRepBuilderAPI_MakeFace mkFace(aPlane, 0.0, L, 0.0, W, Precision::Confusion());
const char *error=nullptr;
switch (mkFace.Error())
{
case BRepBuilderAPI_FaceDone:
break; // ok
case BRepBuilderAPI_NoFace:
error = "no face";
break;
case BRepBuilderAPI_NotPlanar:
error = "not planar";
break;
case BRepBuilderAPI_CurveProjectionFailed:
break;
case BRepBuilderAPI_ParametersOutOfRange:
error = "parameters out of range";
break;
default:
error = "unknown error";
break;
}
// Error ?
if (error) {
return new App::DocumentObjectExecReturn(error);
}
TopoDS_Shape ResultShape = mkFace.Shape();
this->Shape.setValue(ResultShape);
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Sphere, Part::Primitive)
Sphere::Sphere()
{
ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle3.setConstraints(&angleRangeU);
}
short Sphere::mustExecute() const
{
if (Radius.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Sphere::execute()
{
// Build a sphere
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of sphere too small");
try {
BRepPrimAPI_MakeSphere mkSphere(Radius.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
TopoDS_Shape ResultShape = mkSphere.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Ellipsoid, Part::Primitive)
Ellipsoid::Ellipsoid()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius3.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle3.setConstraints(&angleRangeU);
}
short Ellipsoid::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Radius3.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Ellipsoid::execute()
{
// Build a sphere
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
gp_Ax2 ax2(pnt,dir);
BRepPrimAPI_MakeSphere mkSphere(ax2,
Radius2.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
Standard_Real scaleX = 1.0;
Standard_Real scaleZ = Radius1.getValue()/Radius2.getValue();
// issue #1798: A third radius has been introduced. To be backward
// compatible if Radius3 is 0.0 (default) it's handled to be the same
// as Radius2
Standard_Real scaleY = 1.0;
if (Radius3.getValue() >= Precision::Confusion())
scaleY = Radius3.getValue()/Radius2.getValue();
gp_GTrsf mat;
mat.SetValue(1,1,scaleX);
mat.SetValue(2,1,0.0);
mat.SetValue(3,1,0.0);
mat.SetValue(1,2,0.0);
mat.SetValue(2,2,scaleY);
mat.SetValue(3,2,0.0);
mat.SetValue(1,3,0.0);
mat.SetValue(2,3,0.0);
mat.SetValue(3,3,scaleZ);
BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
TopoDS_Shape ResultShape = mkTrsf.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Cylinder, Part::Primitive)
Cylinder::Cylinder()
{
ADD_PROPERTY_TYPE(Radius,(2.0),"Cylinder",App::Prop_None,"The radius of the cylinder");
ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
ADD_PROPERTY_TYPE(Angle,(360.0f),"Cylinder",App::Prop_None,"The rotation angle of the cylinder");
Angle.setConstraints(&angleRangeU);
PrismExtension::initExtension(this);
}
short Cylinder::mustExecute() const
{
if (Radius.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Cylinder::execute()
{
// Build a cylinder
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of cylinder too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cylinder too small");
if (Angle.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Rotation angle of cylinder too small");
try {
BRepPrimAPI_MakeCylinder mkCylr(Radius.getValue(),
Height.getValue(),
Base::toRadians<double>(Angle.getValue()));
// the direction vector for the prism is the height for z and the given angle
BRepPrim_Cylinder prim = mkCylr.Cylinder();
TopoDS_Shape ResultShape = makePrism(Height.getValue(), prim.BottomFace());
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
App::PropertyIntegerConstraint::Constraints Prism::polygonRange = {3,INT_MAX,1};
PROPERTY_SOURCE(Part::Prism, Part::Primitive)
Prism::Prism()
{
ADD_PROPERTY_TYPE(Polygon, (6.0), "Prism", App::Prop_None, "Number of sides in the polygon, of the prism");
ADD_PROPERTY_TYPE(Circumradius, (2.0), "Prism", App::Prop_None, "Circumradius (centre to vertex) of the polygon, of the prism");
ADD_PROPERTY_TYPE(Height, (10.0f), "Prism", App::Prop_None, "The height of the prism");
Polygon.setConstraints(&polygonRange);
PrismExtension::initExtension(this);
}
short Prism::mustExecute() const
{
if (Polygon.isTouched())
return 1;
if (Circumradius.isTouched())
return 1;
if (Height.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Prism::execute()
{
// Build a prism
if (Polygon.getValue() < 3)
return new App::DocumentObjectExecReturn("Polygon of prism is invalid, must have 3 or more sides");
if (Circumradius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Circumradius of the polygon, of the prism, is too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of prism is too small");
try {
long nodes = Polygon.getValue();
Base::Matrix4D mat;
mat.rotZ(Base::toRadians(360.0/nodes));
// create polygon
BRepBuilderAPI_MakePolygon mkPoly;
Base::Vector3d v(Circumradius.getValue(),0,0);
for (long i=0; i<nodes; i++) {
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
v = mat * v;
}
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
BRepBuilderAPI_MakeFace mkFace(mkPoly.Wire());
// the direction vector for the prism is the height for z and the given angle
this->Shape.setValue(makePrism(Height.getValue(), mkFace.Face()));
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
App::PropertyIntegerConstraint::Constraints RegularPolygon::polygon = {3,INT_MAX,1};
PROPERTY_SOURCE(Part::RegularPolygon, Part::Primitive)
RegularPolygon::RegularPolygon()
{
ADD_PROPERTY_TYPE(Polygon,(6.0),"RegularPolygon",App::Prop_None,"Number of sides in the regular polygon");
ADD_PROPERTY_TYPE(Circumradius,(2.0),"RegularPolygon",App::Prop_None,"Circumradius (centre to vertex) of the polygon");
Polygon.setConstraints(&polygon);
}
short RegularPolygon::mustExecute() const
{
if (Polygon.isTouched())
return 1;
if (Circumradius.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *RegularPolygon::execute()
{
// Build a regular polygon
if (Polygon.getValue() < 3)
return new App::DocumentObjectExecReturn("the polygon is invalid, must have 3 or more sides");
if (Circumradius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Circumradius of the polygon is too small");
try {
long nodes = Polygon.getValue();
Base::Matrix4D mat;
mat.rotZ(Base::toRadians(360.0/nodes));
// create polygon
BRepBuilderAPI_MakePolygon mkPoly;
Base::Vector3d v(Circumradius.getValue(),0,0);
for (long i=0; i<nodes; i++) {
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
v = mat * v;
}
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
this->Shape.setValue(mkPoly.Shape());
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Cone, Part::Primitive)
Cone::Cone()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
Angle.setConstraints(&angleRangeU);
}
short Cone::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Cone::execute()
{
if (Radius1.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Radius2.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cone too small");
try {
// Build a cone
BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
Radius2.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*M_PI);
TopoDS_Shape ResultShape = mkCone.Shape();
this->Shape.setValue(ResultShape);
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Torus, Part::Primitive)
Torus::Torus()
{
ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle1.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle2.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
Angle3.setConstraints(&angleRangeU);
}
short Torus::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Torus::execute()
{
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
try {
TopoShape shape;
this->Shape.setValue(shape.makeTorus(Radius1.getValue(),
Radius2.getValue(),
Angle1.getValue(),
Angle2.getValue(),
Angle3.getValue()));
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Helix, Part::Primitive)
const char* Part::Helix::LocalCSEnums[]= {"Right-handed","Left-handed",nullptr};
const char* Part::Helix::StyleEnums []= {"Old style","New style",nullptr};
Helix::Helix()
{
ADD_PROPERTY_TYPE(Pitch, (1.0),"Helix",App::Prop_None,"The pitch of the helix");
Pitch.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Height,(2.0),"Helix",App::Prop_None,"The height of the helix");
Height.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius,(1.0),"Helix",App::Prop_None,"The radius of the helix");
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(SegmentLength,(0.0),"Helix",App::Prop_None,"The number of turns per helix subdivision");
SegmentLength.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle,(0.0),"Helix",App::Prop_None,"If angle is != 0 a conical otherwise a cylindircal surface is used");
Angle.setConstraints(&apexRange);
ADD_PROPERTY_TYPE(LocalCoord,(long(0)),"Coordinate System",App::Prop_None,"Orientation of the local coordinate system of the helix");
LocalCoord.setEnums(LocalCSEnums);
ADD_PROPERTY_TYPE(Style,(long(0)),"Helix style",App::Prop_Hidden,"Old style creates incorrect and new style create correct helices");
Style.setEnums(StyleEnums);
}
void Helix::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
if (prop == &Pitch || prop == &Height || prop == &Radius ||
prop == &Angle || prop == &LocalCoord || prop == &Style ||
prop == &SegmentLength) {
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Primitive::onChanged(prop);
}
short Helix::mustExecute() const
{
if (Pitch.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Radius.isTouched())
return 1;
if (Angle.isTouched())
return 1;
if (LocalCoord.isTouched())
return 1;
if (Style.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Helix::execute()
{
try {
Standard_Real myPitch = Pitch.getValue();
Standard_Real myHeight = Height.getValue();
Standard_Real myRadius = Radius.getValue();
Standard_Real myAngle = Angle.getValue();
Standard_Boolean myLocalCS = LocalCoord.getValue() ? Standard_True : Standard_False;
Standard_Real mySegLen = SegmentLength.getValue();
if (myPitch < Precision::Confusion())
Standard_Failure::Raise("Pitch too small");
Standard_Real nbTurns = myHeight / myPitch;
if (nbTurns > 1e4)
Standard_Failure::Raise("Number of turns too high (> 1e4)");
Standard_Real myRadiusTop = myRadius + myHeight * tan(myAngle/180.0f*M_PI);
this->Shape.setValue(TopoShape().makeSpiralHelix(myRadius, myRadiusTop, myHeight, nbTurns, mySegLen, myLocalCS));
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
PROPERTY_SOURCE(Part::Spiral, Part::Primitive)
Spiral::Spiral()
{
ADD_PROPERTY_TYPE(Growth, (1.0),"Spiral",App::Prop_None,"The growth of the spiral per rotation");
Growth.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius,(1.0),"Spiral",App::Prop_None,"The radius of the spiral");
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Rotations,(2.0),"Spiral",App::Prop_None,"The number of rotations");
Rotations.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(SegmentLength,(1.0),"Spiral",App::Prop_None,"The number of turns per spiral subdivision");
SegmentLength.setConstraints(&quantityRange);
}
void Spiral::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
if (prop == &Growth || prop == &Rotations || prop == &Radius ||
prop == &SegmentLength) {
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Primitive::onChanged(prop);
}
short Spiral::mustExecute() const
{
if (Growth.isTouched())
return 1;
if (Rotations.isTouched())
return 1;
if (Radius.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Spiral::execute()
{
try {
Standard_Real myNumRot = Rotations.getValue();
Standard_Real myRadius = Radius.getValue();
Standard_Real myGrowth = Growth.getValue();
Standard_Real myRadiusTop = myRadius + myGrowth * myNumRot;
Standard_Real mySegLen = SegmentLength.getValue();
if (myNumRot < Precision::Confusion())
Standard_Failure::Raise("Number of rotations too small");
this->Shape.setValue(TopoShape().makeSpiralHelix(myRadius, myRadiusTop, 0, myNumRot, mySegLen, Standard_False));
return Primitive::execute();
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
}
PROPERTY_SOURCE(Part::Wedge, Part::Primitive)
Wedge::Wedge()
{
ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
}
short Wedge::mustExecute() const
{
if (Xmin.isTouched() ||
Ymin.isTouched() ||
Zmin.isTouched() ||
X2min.isTouched() ||
Z2min.isTouched() ||
Xmax.isTouched() ||
Ymax.isTouched() ||
Zmax.isTouched() ||
X2max.isTouched() ||
Z2max.isTouched())
return 1;
return Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Wedge::execute()
{
double xmin = Xmin.getValue();
double ymin = Ymin.getValue();
double zmin = Zmin.getValue();
double z2min = Z2min.getValue();
double x2min = X2min.getValue();
double xmax = Xmax.getValue();
double ymax = Ymax.getValue();
double zmax = Zmax.getValue();
double z2max = Z2max.getValue();
double x2max = X2max.getValue();
double dx = xmax-xmin;
double dy = ymax-ymin;
double dz = zmax-zmin;
double dz2 = z2max-z2min;
double dx2 = x2max-x2min;
if (dx < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta x of wedge too small");
if (dy < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta y of wedge too small");
if (dz < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta z of wedge too small");
if (dz2 < 0)
return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
if (dx2 < 0)
return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
xmin, ymin, zmin, z2min, x2min,
xmax, ymax, zmax, z2max, x2max);
BRepBuilderAPI_MakeSolid mkSolid;
mkSolid.Add(mkWedge.Shell());
this->Shape.setValue(mkSolid.Solid());
}
catch (Standard_Failure& e) {
return new App::DocumentObjectExecReturn(e.GetMessageString());
}
return Primitive::execute();
}
void Wedge::onChanged(const App::Property* prop)
{
if (prop == &Xmin || prop == &Ymin || prop == &Zmin ||
prop == &X2min || prop == &Z2min ||
prop == &Xmax || prop == &Ymax || prop == &Zmax ||
prop == &X2max || prop == &Z2max) {
if (!isRestoring()) {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
}
Part::Primitive::onChanged(prop);
}
App::PropertyQuantityConstraint::Constraints Ellipse::angleRange = {0.0,360.0,1.0};
PROPERTY_SOURCE(Part::Ellipse, Part::Primitive)
Ellipse::Ellipse()
{
ADD_PROPERTY(MajorRadius,(4.0f));
ADD_PROPERTY(MinorRadius,(4.0f));
ADD_PROPERTY(Angle1,(0.0f));
Angle1.setConstraints(&angleRange);
ADD_PROPERTY(Angle2,(360.0f));
Angle2.setConstraints(&angleRange);
}
Ellipse::~Ellipse() = default;
short Ellipse::mustExecute() const
{
if (Angle1.isTouched() ||
Angle2.isTouched() ||
MajorRadius.isTouched() ||
MinorRadius.isTouched())
return 1;
return Part::Primitive::mustExecute();
}
App::DocumentObjectExecReturn *Ellipse::execute()
{
if (this->MinorRadius.getValue() > this->MajorRadius.getValue())
return new App::DocumentObjectExecReturn("Minor radius greater than major radius");
if (this->MinorRadius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Minor radius of ellipse too small");
gp_Elips ellipse;
ellipse.SetMajorRadius(this->MajorRadius.getValue());
ellipse.SetMinorRadius(this->MinorRadius.getValue());
BRepBuilderAPI_MakeEdge clMakeEdge(ellipse, Base::toRadians<double>(this->Angle1.getValue()),
Base::toRadians<double>(this->Angle2.getValue()));
const TopoDS_Edge& edge = clMakeEdge.Edge();
this->Shape.setValue(edge);
return Primitive::execute();
}
void Ellipse::onChanged(const App::Property* prop)
{
if (!isRestoring()) {
if (prop == &MajorRadius || prop == &MinorRadius || prop == &Angle1 || prop == &Angle2){
try {
App::DocumentObjectExecReturn *ret = recompute();
delete ret;
}
catch (...) {
}
}
}
Part::Primitive::onChanged(prop);
}
void Ellipse::Restore(Base::XMLReader &reader)
{
Base::ObjectStatusLocker<App::Property::Status, App::Property> lock(App::Property::User1, &Angle2, false);
Primitive::Restore(reader);
if (Angle2.testStatus(App::Property::User1)) {
double tmp = Angle1.getValue();
Angle1.setValue(Angle2.getValue());
Angle2.setValue(tmp);
}
}
void Ellipse::handleChangedPropertyName(Base::XMLReader &reader, const char * TypeName, const char *PropName)
{
Base::Type type = Base::Type::fromName(TypeName);
if (Angle2.getTypeId() == type && strcmp(PropName, "Angle0") == 0) {
Angle2.Restore(reader);
// set the flag to swap Angle1/Angle2 afterwards
Angle2.setStatus(App::Property::User1, true);
}
else {
Primitive::handleChangedPropertyName(reader, TypeName, PropName);
}
}