71 lines
2.8 KiB
C++
71 lines
2.8 KiB
C++
/***************************************************************************
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* Copyright (c) 2017 Shai Seger <shaise at gmail> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h" // NOLINT
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#ifndef _PreComp_
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#include <string>
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#include <vector>
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#endif
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#include "CAMSim.h"
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#include "DlgCAMSimulator.h"
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#include <Mod/Part/App/BRepMesh.h>
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using namespace Base;
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using namespace CAMSimulator;
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TYPESYSTEM_SOURCE(CAMSimulator::CAMSim, Base::BaseClass);
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void CAMSim::BeginSimulation(const Part::TopoShape& stock, float quality)
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{
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DlgCAMSimulator::GetInstance()->startSimulation(stock, quality);
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}
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void CAMSimulator::CAMSim::resetSimulation()
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{
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DlgCAMSimulator::GetInstance()->resetSimulation();
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}
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void CAMSim::addTool(const std::vector<float>& toolProfilePoints,
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int toolNumber,
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float diameter,
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float resolution)
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{
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DlgCAMSimulator::GetInstance()->addTool(toolProfilePoints, toolNumber, diameter, resolution);
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}
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void CAMSimulator::CAMSim::SetBaseShape(const Part::TopoShape& baseShape, float resolution)
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{
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if (baseShape.isNull()) {
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return;
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}
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DlgCAMSimulator::GetInstance()->SetBaseShape(baseShape, resolution);
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}
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void CAMSim::AddCommand(Command* cmd)
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{
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std::string gline = cmd->toGCode();
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DlgCAMSimulator::GetInstance()->addGcodeCommand(gline.c_str());
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}
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