Fixes #16333. Follow-up of #19487. * The functions have been made nesting-aware. New objects are put in the same container (Group, Part) as the original objects. As a consequence for some operations the original objects must be in the same container as well. * New objects receive the visual properties of the original objects. This is not always perfect. For example when upgrading to multiple wires there is currently no check to see which edge came from which orginal object. The fact that the `format_object` function is called from the Draft `make*` functions is problematic here. If construction mode is active `make_wire` puts new objects in the construction group and we don't always want that. This has been solved with a workaround (see 'cludge' in the code). * The 'de-parametrize' downgrade option has also been enabled for features of PartDesign Bodies that have the `Profile` property. * Before deleting objects there is a check to see if they are in use elsewhere (`InList` check). Base objects of arrays are not deleted if they are visible. If a PartDesign Body, or an object inside a Body is selected, the whole Body is deleted. * The force options did not work for functions that take a single object. * The `getShapeFromMesh` function in ArchCommands.py could return a solid that was not closed. A check for that has been added.
448 lines
16 KiB
Python
448 lines
16 KiB
Python
# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
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# * Copyright (c) 2025 The FreeCAD Project Association *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""Provides functions to downgrade objects by different methods.
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See also the `upgrade` function.
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"""
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## @package downgrade
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# \ingroup draftfunctions
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# \brief Provides functions to downgrade objects by different methods.
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## \addtogroup draftfunctions
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# @{
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import FreeCAD as App
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from draftmake import make_copy
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from draftutils import utils
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from draftutils import params
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from draftutils import gui_utils
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from draftutils.groups import is_group
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from draftutils.messages import _msg
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from draftutils.translate import translate
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def downgrade(objects, delete=False, force=None):
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"""Downgrade the given objects.
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This is a counterpart to `upgrade`.
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Parameters
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----------
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objects: Part::Feature or list
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A single object to downgrade or a list
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containing various such objects.
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delete: bool, optional
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It defaults to `False`.
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If it is `True`, the old objects are deleted, and only the resulting
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object is kept.
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force: str, optional
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It defaults to `None`.
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Its value can be used to force a certain method of downgrading.
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It can be any of: `'explode'`, `'shapify'`, `'subtr'`, `'splitFaces'`,
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`'cut2'`, `'getWire'`, `'splitWires'`, or `'splitCompounds'`.
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Returns
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-------
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tuple
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A tuple containing two lists, a list of new objects
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and a list of objects to be deleted.
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See Also
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--------
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upgrade
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"""
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# definitions of actions to perform
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def explode(obj):
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"""Explode a Draft block or array."""
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obj_pl = obj.Placement
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# block:
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if getattr(obj, "Components", []):
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delete_list.append(obj)
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for comp in obj.Components:
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# Objects in Components are in the same parent group as the block.
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comp.Placement = obj_pl.multiply(comp.Placement)
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comp.Visibility = True
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return True
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# array:
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if getattr(obj, "Base", None) is None:
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return False
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if not hasattr(obj, "PlacementList"):
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return False
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# Array must be added to delete_list before base. See can_be_deleted.
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delete_list.append(obj)
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base = obj.Base
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if not base.Visibility:
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# Delete base if it is not visible. The can_be_deleted
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# function will check if it is not used elsewhere.
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delete_list.append(base)
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new_list = []
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if getattr(obj, "ExpandArray", False):
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delete_list.extend(obj.ElementList)
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for lnk in obj.ElementList:
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newobj = make_copy.make_copy(base)
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newobj.Placement = obj_pl.multiply(lnk.Placement)
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newobj.Visibility = True
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new_list.append(newobj)
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else:
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for arr_pl in obj.PlacementList:
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newobj = make_copy.make_copy(base)
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newobj.Placement = obj_pl.multiply(arr_pl)
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newobj.Visibility = True
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new_list.append(newobj)
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add_to_parent(obj, new_list)
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add_list.extend(new_list)
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return True
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def cut2(objects):
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"""Cut 2nd object from 1st."""
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newobj = doc.addObject("Part::Cut", "Cut")
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newobj.Base = objects[0]
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newobj.Tool = objects[1]
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format(objects[0], [newobj])
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add_to_parent(objects[0], [newobj])
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add_list.append(newobj)
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return True
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def splitCompounds(objects):
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"""Split solids contained in compound objects into new objects."""
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result = False
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for obj in objects:
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if not obj.Shape.Solids:
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continue
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new_list = []
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for solid in obj.Shape.Solids:
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newobj = doc.addObject("Part::Feature", "Solid")
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newobj.Shape = solid
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new_list.append(newobj)
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format(obj, new_list)
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add_to_parent(obj, new_list)
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add_list.extend(new_list)
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delete_list.append(obj)
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result = True
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return result
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def splitFaces(objects):
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"""Split faces contained in objects into new objects."""
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result = False
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preserveFaceColor = params.get_param("preserveFaceColor")
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preserveFaceNames = params.get_param("preserveFaceNames")
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for obj in objects:
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if not obj.Shape.Faces:
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continue
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new_list = []
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if App.GuiUp and preserveFaceColor and obj.ViewObject:
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colors = obj.ViewObject.DiffuseColor
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else:
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colors = None
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label = getattr(obj, "Label", "")
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for ind, face in enumerate(obj.Shape.Faces):
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newobj = doc.addObject("Part::Feature", "Face")
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newobj.Shape = face
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format(obj, [newobj])
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if App.GuiUp and preserveFaceColor and colors:
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# At this point, some single-color objects might have just
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# a single value in colors for all faces, so we handle that:
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if ind < len(colors):
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color = colors[ind]
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else:
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color = colors[0]
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newobj.ViewObject.ShapeColor = color
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if preserveFaceNames:
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newobj.Label = "{} {}".format(label, newobj.Label)
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new_list.append(newobj)
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add_to_parent(obj, new_list)
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add_list.extend(new_list)
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delete_list.append(obj)
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result = True
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return result
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def subtr(objects):
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"""Subtract faces from the first one."""
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faces = []
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done_list = []
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for obj in objects:
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if obj.Shape.Faces:
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faces.extend(obj.Shape.Faces)
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done_list.append(obj)
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if not faces:
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return False
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main_face = faces.pop(0)
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for face in faces:
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main_face = main_face.cut(face)
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if main_face.isNull():
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return False
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newobj = doc.addObject("Part::Feature", "Subtraction")
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newobj.Shape = main_face
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format(done_list[0], [newobj])
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add_to_parent(done_list[0], [newobj])
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add_list.append(newobj)
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delete_list.extend(done_list)
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return True
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def getWire(obj):
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"""Get the wire from a face object."""
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if not obj.Shape.Faces:
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return False
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new_list = []
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for wire in obj.Shape.Faces[0].Wires:
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newobj = doc.addObject("Part::Feature", "Wire")
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newobj.Shape = wire
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new_list.append(newobj)
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format(obj, new_list)
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add_to_parent(obj, new_list)
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add_list.extend(new_list)
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delete_list.append(obj)
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return True
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def splitWires(objects):
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"""Split the wires contained in objects into edges."""
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result = False
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for obj in objects:
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if not obj.Shape.Edges:
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continue
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new_list = []
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for edge in obj.Shape.Edges:
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newobj = doc.addObject("Part::Feature", "Edge")
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newobj.Shape = edge
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new_list.append(newobj)
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format(obj, new_list)
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add_to_parent(obj, new_list)
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add_list.extend(new_list)
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delete_list.append(obj)
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result = True
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return result
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def _shapify(obj):
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"""Wrapper for utils.shapify."""
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newobj = utils.shapify(obj, delete=False)
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if newobj:
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format(obj, [newobj])
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add_to_parent(obj, [newobj])
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add_list.append(newobj)
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delete_list.append(obj)
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return True
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return False
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# helper functions (same as in upgrade.py)
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def get_parent(obj):
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# Problem with obj.getParent():
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# https://github.com/FreeCAD/FreeCAD/issues/19600
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parent = obj.getParentGroup()
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if parent is not None:
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return parent
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return obj.getParentGeoFeatureGroup()
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def can_be_deleted(obj):
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if not obj.InList:
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return True
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for other in obj.InList:
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if is_group(other):
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continue
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if other.TypeId == "App::Part":
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continue
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return False
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return True
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def delete_object(obj):
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if utils.is_deleted(obj):
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return
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parent = get_parent(obj)
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if parent is not None and parent.TypeId == "PartDesign::Body":
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obj = parent
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if not can_be_deleted(obj):
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# Make obj invisible instead:
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obj.Visibility = False
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return
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if obj.TypeId == "PartDesign::Body":
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obj.removeObjectsFromDocument()
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doc.removeObject(obj.Name)
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def add_to_parent(obj, new_list):
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parent = get_parent(obj)
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if parent is None:
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if doc.getObject("Draft_Construction"):
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# This cludge is required because the make_* commands may
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# put new objects in the construction group.
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constr_group = doc.getObject("Draft_Construction")
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for newobj in new_list:
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constr_group.removeObject(newobj)
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return
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if parent.TypeId == "PartDesign::Body":
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# We don't add to a PD Body. We process its placement and
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# add to its parent instead.
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for newobj in new_list:
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newobj.Placement = parent.Placement.multiply(newobj.Placement)
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add_to_parent(parent, new_list)
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return
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for newobj in new_list:
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# Using addObject is different from just changing the Group property.
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# With addObject the object will be added to the parent group, but if
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# that is a normal group, also to that group's parent GeoFeatureGroup,
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# if available.
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parent.addObject(newobj)
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def format(obj, new_list):
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for newobj in new_list:
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gui_utils.format_object(newobj, obj, ignore_construction=True)
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doc = App.ActiveDocument
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add_list = []
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delete_list = []
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result = False
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if not isinstance(objects, list):
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objects = [objects]
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if not objects:
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return add_list, delete_list
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# analyzing objects
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solids = []
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faces = []
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edges = []
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onlyedges = True
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parts = []
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for obj in objects:
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if hasattr(obj, "Shape"):
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for solid in obj.Shape.Solids:
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solids.append(False)
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for face in obj.Shape.Faces:
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faces.append(face)
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for edge in obj.Shape.Edges:
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edges.append(edge)
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if obj.Shape.ShapeType != "Edge":
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onlyedges = False
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parts.append(obj)
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objects = parts
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if not objects:
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result = False
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elif force:
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# functions that work on a single object:
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single_funcs = {"explode": explode,
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"getWire": getWire,
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"shapify": _shapify}
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# functions that work on multiple objects:
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multi_funcs = {"cut2": cut2,
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"splitCompounds": splitCompounds,
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"splitFaces": splitFaces,
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"splitWires": splitWires,
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"subtr": subtr}
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if force in single_funcs:
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result = any([single_funcs[force](obj) for obj in objects])
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elif force in multi_funcs:
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result = multi_funcs[force](objects)
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else:
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_msg(translate("draft", "Downgrade: Unknown force method:") + " " + force)
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result = False
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else:
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parent = get_parent(objects[0])
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same_parent = True
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same_parent_type = getattr(parent, "TypeId", "") # "" for global space.
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if len(objects) > 1:
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for obj in objects[1:]:
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if get_parent(obj) != parent:
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same_parent = False
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same_parent_type = None
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break
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# we have a block, we explode it
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if len(objects) == 1 and utils.get_type(objects[0]) == "Block":
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result = explode(objects[0])
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if result:
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_msg(translate("draft", "Found 1 block: exploding it"))
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# we have an array, we explode it
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elif len(objects) == 1 and "Array" in utils.get_type(objects[0]):
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result = explode(objects[0])
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if result:
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_msg(translate("draft", "Found 1 array: exploding it"))
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# special case, we have one parametric object: we "de-parametrize" it
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elif len(objects) == 1 \
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and hasattr(objects[0], "Shape") \
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and (hasattr(objects[0], "Base") or hasattr(objects[0], "Profile")):
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result = _shapify(objects[0])
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if result:
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_msg(translate("draft", "Found 1 parametric object: breaking its dependencies"))
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# we have one multi-solids compound object: extract its solids
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elif len(objects) == 1 \
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and hasattr(objects[0], "Shape") \
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and len(solids) > 1:
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result = splitCompounds(objects)
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if result:
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_msg(translate("draft", "Found 1 multi-solids compound: exploding it"))
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# we have only 2 objects: cut 2nd from 1st
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elif len(objects) == 2 and same_parent and same_parent_type != "PartDesign::Body":
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result = cut2(objects)
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if result:
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_msg(translate("draft", "Found 2 objects: subtracting them"))
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elif len(faces) > 1:
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# one object with several faces: split it
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if len(objects) == 1:
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result = splitFaces(objects)
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if result:
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_msg(translate("draft", "Found several faces: splitting them"))
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# several objects: remove all the faces from the first one
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elif same_parent and same_parent_type != "PartDesign::Body":
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result = subtr(objects)
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if result:
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_msg(translate("draft", "Found several faces: subtracting them from the first one"))
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# only one face: we extract its wires
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elif len(faces) > 0:
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result = getWire(objects[0])
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if result:
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_msg(translate("draft", "Found 1 face: extracting its wires"))
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# no faces: split wire into single edges
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elif not onlyedges:
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result = splitWires(objects)
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if result:
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_msg(translate("draft", "Found only wires: extracting their edges"))
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# no result has been obtained
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if not result:
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_msg(translate("draft", "Unable to downgrade these objects"))
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if delete:
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for obj in delete_list:
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delete_object(obj)
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gui_utils.select(add_list)
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return add_list, delete_list
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## @}
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