85 lines
3.4 KiB
C++
85 lines
3.4 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2009 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef _ProjectionAlgos_h_
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#define _ProjectionAlgos_h_
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#include <string>
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#include <TopoDS_Shape.hxx>
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#include <Base/Vector3D.h>
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#include <Mod/Drawing/DrawingGlobal.h>
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class BRepAdaptor_Curve;
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namespace Drawing
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{
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/** Algo class for projecting shapes and creating SVG output of it
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*/
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class DrawingExport ProjectionAlgos
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{
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public:
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/// Constructor
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ProjectionAlgos(const TopoDS_Shape &Input,const Base::Vector3d &Dir);
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virtual ~ProjectionAlgos();
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void execute(void);
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enum ExtractionType {
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Plain = 0,
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WithHidden = 1,
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WithSmooth = 2
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};
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using XmlAttributes = std::map<std::string,std::string>;
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std::string getSVG(ExtractionType type, double tolerance=0.05,
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XmlAttributes V_style=XmlAttributes(),
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XmlAttributes V0_style=XmlAttributes(),
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XmlAttributes V1_style=XmlAttributes(),
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XmlAttributes H_style=XmlAttributes(),
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XmlAttributes H0_style=XmlAttributes(),
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XmlAttributes H1_style=XmlAttributes());
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std::string getDXF(ExtractionType type, double scale, double tolerance);//added by Dan Falck 2011/09/25
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const TopoDS_Shape &Input;
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const Base::Vector3d &Direction;
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TopoDS_Shape V ;// hard edge visibly
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TopoDS_Shape V1;// Smoth edges visibly
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TopoDS_Shape VN;// contour edges visibly
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TopoDS_Shape VO;// contours apparents visibly
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TopoDS_Shape VI;// isoparamtriques visibly
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TopoDS_Shape H ;// hard edge invisibly
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TopoDS_Shape H1;// Smoth edges invisibly
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TopoDS_Shape HN;// contour edges invisibly
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TopoDS_Shape HO;// contours apparents invisibly
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TopoDS_Shape HI;// isoparamtriques invisibly
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};
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} //namespace Drawing
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#endif
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