Files
create/src/Gui/PreferencePackManager.cpp
Chris Hennes b49da2467c Add loadState() function to DockWindowManager
Just changing the preference for hiding or showing a dock window does
not actually trigger a state change. To enable that, the preferences
pack manager must manually instruct the DockWindowManager to save its
state into the preferences before storing a preference pack, and must
instruct the DockWindowManager to load its new state from the
preferences after loading a pack.
2021-08-23 11:30:13 -05:00

467 lines
19 KiB
C++

/***************************************************************************
* Copyright (c) 2021 Chris Hennes <chennes@pioneerlibrarysystem.org> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <memory>
# include <string_view>
# include <mutex>
#endif
#include <boost/filesystem.hpp>
#include <QDir>
#include "PreferencePackManager.h"
#include "App/Metadata.h"
#include "Base/Parameter.h"
#include "Base/Interpreter.h"
#include "Base/Console.h"
#include "DockWindowManager.h"
#include <App/Application.h>
#include <ctime> // For generating a timestamped filename
using namespace Gui;
using namespace xercesc;
namespace fs = boost::filesystem;
PreferencePack::PreferencePack(const fs::path& path, const App::Metadata& metadata) :
_path(path), _metadata(metadata)
{
if (!fs::exists(_path)) {
throw std::runtime_error{ "Cannot access " + path.string() };
}
auto qssPaths = QDir::searchPaths(QString::fromUtf8("qss"));
auto cssPaths = QDir::searchPaths(QString::fromUtf8("css"));
qssPaths.append(QString::fromStdString(_path.string()));
cssPaths.append(QString::fromStdString(_path.string()));
QDir::setSearchPaths(QString::fromUtf8("qss"), qssPaths);
QDir::setSearchPaths(QString::fromUtf8("css"), cssPaths);
}
std::string PreferencePack::name() const
{
return _metadata.name();
}
bool PreferencePack::apply() const
{
// Run the pre.FCMacro, if it exists: if it raises an exception, abort the process
auto preMacroPath = _path / "pre.FCMacro";
if (fs::exists(preMacroPath)) {
try {
Base::Interpreter().runFile(preMacroPath.string().c_str(), false);
}
catch (...) {
Base::Console().Message("PreferencePack application aborted by the preferencePack's pre.FCMacro");
return false;
}
}
// Back up the old config file
auto savedPreferencePacksDirectory = fs::path(App::Application::getUserAppDataDir()) / "SavedPreferencePacks";
auto backupFile = savedPreferencePacksDirectory / "user.cfg.backup";
try {
fs::remove(backupFile);
}
catch (...) {}
App::GetApplication().GetUserParameter().SaveDocument(backupFile.string().c_str());
// Apply the config settings
applyConfigChanges();
// Run the Post.FCMacro, if it exists
auto postMacroPath = _path / "post.FCMacro";
if (fs::exists(postMacroPath)) {
try {
Base::Interpreter().runFile(postMacroPath.string().c_str(), false);
}
catch (...) {
Base::Console().Message("PreferencePack application reverted by the preferencePack's post.FCMacro");
App::GetApplication().GetUserParameter().LoadDocument(backupFile.string().c_str());
return false;
}
}
return true;
}
PreferencePack::Type PreferencePack::type() const
{
auto typeList = _metadata["type"];
if (typeList.empty())
return Type::Combination;
auto typeString = typeList.front().contents;
if (typeString == "appearance")
return Type::Appearance;
else if (typeString == "behavior" || typeString == "behaviour")
return Type::Behavior;
else
return Type::Combination;
}
void PreferencePack::applyConfigChanges() const
{
auto configFile = _path / (_metadata.name() + ".cfg");
if (fs::exists(configFile)) {
ParameterManager newParameters;
newParameters.LoadDocument(configFile.string().c_str());
auto baseAppGroup = App::GetApplication().GetUserParameter().GetGroup("BaseApp");
newParameters.GetGroup("BaseApp")->insertTo(baseAppGroup);
}
}
PreferencePackManager::PreferencePackManager()
{
auto modPath = fs::path(App::Application::getUserAppDataDir()) / "Mod";
auto savedPath = fs::path(App::Application::getUserAppDataDir()) / "SavedPreferencePacks";
auto resourcePath = fs::path(App::Application::getResourceDir()) / "Gui" / "PreferencePacks";
_preferencePackPaths.push_back(resourcePath);
_preferencePackPaths.push_back(modPath);
_preferencePackPaths.push_back(savedPath);
rescan();
// Housekeeping:
DeleteOldBackups();
}
void PreferencePackManager::rescan()
{
std::lock_guard<std::mutex> lock(_mutex);
for (const auto& path : _preferencePackPaths) {
if (fs::exists(path) && fs::is_directory(path)) {
FindPreferencePacksInPackage(path);
for (const auto& mod : fs::directory_iterator(path)) {
if (fs::is_directory(mod)) {
FindPreferencePacksInPackage(mod);
}
}
}
}
}
void Gui::PreferencePackManager::FindPreferencePacksInPackage(const fs::path& mod)
{
auto packageMetadataFile = mod / "package.xml";
if (fs::exists(packageMetadataFile) && fs::is_regular_file(packageMetadataFile)) {
try {
App::Metadata metadata(packageMetadataFile);
auto content = metadata.content();
for (const auto& item : content) {
if (item.first == "preferencepack") {
PreferencePack newPreferencePack(mod / item.second.name(), item.second);
_preferencePacks.insert(std::make_pair(newPreferencePack.name(), newPreferencePack));
}
}
}
catch (...) {
// Failed to read the metadata, or to create the preferencePack based on it...
Base::Console().Error(("Failed to read " + packageMetadataFile.string()).c_str());
}
}
}
std::vector<std::string> PreferencePackManager::preferencePackNames(PreferencePack::Type type) const
{
std::lock_guard<std::mutex> lock(_mutex);
std::vector<std::string> names;
for (const auto& preferencePack : _preferencePacks)
if (preferencePack.second.type() == type)
names.push_back(preferencePack.first);
return names;
}
bool PreferencePackManager::apply(const std::string& preferencePackName) const
{
std::lock_guard<std::mutex> lock(_mutex);
if (auto preferencePack = _preferencePacks.find(preferencePackName); preferencePack != _preferencePacks.end()) {
BackupCurrentConfig();
bool wasApplied = preferencePack->second.apply();
if (wasApplied) {
// If the visibility state of the dock windows was changed we have to manually reload their state
Gui::DockWindowManager* pDockMgr = Gui::DockWindowManager::instance();
pDockMgr->loadState();
// TODO: Are there other things that have to be manually triggered?
}
}
else {
throw std::runtime_error("No such Preference Pack: " + preferencePackName);
}
}
void copyTemplateParameters(Base::Reference<ParameterGrp> templateGroup, const std::string& path, Base::Reference<ParameterGrp> outputGroup)
{
auto userParameterHandle = App::GetApplication().GetParameterGroupByPath(path.c_str());
// Ensure that the DockWindowManager has saved its current state:
Gui::DockWindowManager* pDockMgr = Gui::DockWindowManager::instance();
pDockMgr->saveState();
auto boolMap = templateGroup->GetBoolMap();
for (const auto& kv : boolMap) {
auto currentValue = userParameterHandle->GetBool(kv.first.c_str(), kv.second);
Base::Console().Message("Parameter %s = %d\n", kv.first.c_str(), currentValue);
outputGroup->SetBool(kv.first.c_str(), currentValue);
}
auto intMap = templateGroup->GetIntMap();
for (const auto& kv : intMap) {
auto currentValue = userParameterHandle->GetInt(kv.first.c_str(), kv.second);
outputGroup->SetInt(kv.first.c_str(), currentValue);
}
auto uintMap = templateGroup->GetUnsignedMap();
for (const auto& kv : uintMap) {
auto currentValue = userParameterHandle->GetUnsigned(kv.first.c_str(), kv.second);
outputGroup->SetUnsigned(kv.first.c_str(), currentValue);
}
auto floatMap = templateGroup->GetFloatMap();
for (const auto& kv : floatMap) {
auto currentValue = userParameterHandle->GetFloat(kv.first.c_str(), kv.second);
outputGroup->SetFloat(kv.first.c_str(), currentValue);
}
auto asciiMap = templateGroup->GetASCIIMap();
for (const auto& kv : asciiMap) {
auto currentValue = userParameterHandle->GetASCII(kv.first.c_str(), kv.second.c_str());
outputGroup->SetASCII(kv.first.c_str(), currentValue.c_str());
}
// Recurse...
auto templateSubgroups = templateGroup->GetGroups();
for (auto& templateSubgroup : templateSubgroups) {
std::string sgName = templateSubgroup->GetGroupName();
auto outputSubgroupHandle = outputGroup->GetGroup(sgName.c_str());
copyTemplateParameters(templateSubgroup, path + "/" + sgName, outputSubgroupHandle);
}
}
void copyTemplateParameters(/*const*/ ParameterManager& templateParameterManager, ParameterManager& outputParameterManager)
{
auto groups = templateParameterManager.GetGroups();
for (auto& group : groups) {
std::string name = group->GetGroupName();
auto groupHandle = outputParameterManager.GetGroup(name.c_str());
copyTemplateParameters(group, "User parameter:" + name, groupHandle);
}
}
void PreferencePackManager::save(const std::string& name, const std::vector<TemplateFile>& templates)
{
if (templates.empty())
return;
std::lock_guard<std::mutex> lock(_mutex);
auto savedPreferencePacksDirectory = fs::path(App::Application::getUserAppDataDir()) / "SavedPreferencePacks";
fs::path preferencePackDirectory(savedPreferencePacksDirectory / name);
if (fs::exists(preferencePackDirectory) && !fs::is_directory(preferencePackDirectory))
throw std::runtime_error("Cannot create " + savedPreferencePacksDirectory.string() + ": file with that name exists already");
if (!fs::exists(preferencePackDirectory))
fs::create_directories(preferencePackDirectory);
// Create or update the saved user preferencePacks package.xml metadata file
std::unique_ptr<App::Metadata> metadata;
if (fs::exists(savedPreferencePacksDirectory / "package.xml")) {
metadata = std::make_unique<App::Metadata>(savedPreferencePacksDirectory / "package.xml");
}
else {
// Create and set all of the required metadata to make it easier for PreferencePack authors to copy this
// file into their preferencePack distributions.
metadata = std::make_unique<App::Metadata>();
metadata->setName("User-Saved PreferencePacks");
metadata->setDescription("Generated automatically -- edits may be lost when saving new preferencePacks");
metadata->setVersion(1);
metadata->addMaintainer(App::Meta::Contact("No Maintainer", "email@freecadweb.org"));
metadata->addLicense(App::Meta::License("(Unspecified)", "(Unspecified)"));
metadata->addUrl(App::Meta::Url("https://github.com/FreeCAD/FreeCAD", App::Meta::UrlType::repository));
}
App::Metadata newPreferencePackMetadata;
newPreferencePackMetadata.setName(name);
newPreferencePackMetadata.setVersion(1);
auto templateType = templates.front().type;
for (const auto& t : templates) {
if (t.type != templateType) {
templateType = PreferencePack::Type::Combination;
break;
}
}
std::string typeString;
switch (templateType) {
case PreferencePack::Type::Appearance: typeString = "appearance"; break;
case PreferencePack::Type::Behavior: typeString = "behavior"; break;
case PreferencePack::Type::Combination: typeString = "combination"; break;
}
newPreferencePackMetadata.addGenericMetadata("type", App::Meta::GenericMetadata(typeString));
metadata->addContentItem("preferencepack", newPreferencePackMetadata);
metadata->write(savedPreferencePacksDirectory / "package.xml");
// Create the config file
ParameterManager outputParameterManager;
outputParameterManager.CreateDocument();
for (const auto& t : templates) {
ParameterManager templateParameterManager;
templateParameterManager.LoadDocument(t.path.string().c_str());
copyTemplateParameters(templateParameterManager, outputParameterManager);
}
auto cfgFilename = savedPreferencePacksDirectory / name / (name + ".cfg");
outputParameterManager.SaveDocument(cfgFilename.string().c_str());
}
// Needed until we support only C++20 and above and can use std::string's built-in ends_with()
bool fc_ends_with(std::string_view str, std::string_view suffix)
{
return str.size() >= suffix.size() && str.compare(str.size() - suffix.size(), suffix.size(), suffix) == 0;
}
std::vector<fs::path> scanForTemplateFolders(const std::string& groupName, const fs::path& entry)
{
// From this location, find the folder(s) called "PreferencePackTemplates"
std::vector<fs::path> templateFolders;
if (fs::exists(entry)) {
if (fs::is_directory(entry)) {
if (entry.filename() == "PreferencePackTemplates" ||
entry.filename() == "preference_pack_templates") {
templateFolders.push_back(entry);
}
else {
std::string subgroupName = groupName + "/" + entry.filename().string();
for (const auto& subentry : fs::directory_iterator(entry)) {
auto contents = scanForTemplateFolders(subgroupName, subentry);
std::copy(contents.begin(), contents.end(), std::back_inserter(templateFolders));
}
}
}
}
return templateFolders;
}
std::vector<PreferencePackManager::TemplateFile> scanForTemplateFiles(const std::string& groupName, const fs::path& entry)
{
auto templateFolders = scanForTemplateFolders(groupName, entry);
std::vector<PreferencePackManager::TemplateFile> templateFiles;
for (const auto& dir : templateFolders) {
auto templateDirs = std::vector<std::pair<fs::path, PreferencePack::Type>>({
std::make_pair(dir / "Appearance", PreferencePack::Type::Appearance),
std::make_pair(dir / "appearance", PreferencePack::Type::Appearance),
std::make_pair(dir / "Behavior", PreferencePack::Type::Behavior),
std::make_pair(dir / "behavior", PreferencePack::Type::Behavior),
std::make_pair(dir / "Behaviour", PreferencePack::Type::Behavior),
std::make_pair(dir / "behaviour", PreferencePack::Type::Behavior) });
for (const auto& templateDir : templateDirs) {
if (!fs::exists(templateDir.first) || !fs::is_directory(templateDir.first))
continue;
for (const auto& entry : fs::directory_iterator(templateDir.first)) {
if (entry.path().extension() == ".cfg") {
auto name = entry.path().filename().stem().string();
std::replace(name.begin(), name.end(), '_', ' ');
// Make sure we don't insert the same thing twice...
if (std::find_if(templateFiles.begin(), templateFiles.end(), [groupName, name](const auto &rhs)->bool {
return groupName == rhs.group && name == rhs.name;
} ) != templateFiles.end())
continue;
templateFiles.push_back({ groupName, name, entry, templateDir.second });
}
}
}
}
return templateFiles;
}
std::vector<PreferencePackManager::TemplateFile> PreferencePackManager::templateFiles(bool rescan)
{
std::lock_guard<std::mutex> lock(_mutex);
if (!_templateFiles.empty() && !rescan)
return _templateFiles;
// Locate all of the template files available on this system
// Template files end in ".cfg" -- They are located in:
// * $INSTALL_DIR/data/Gui/PreferencePackTemplates/(Appearance|Behavior)/*
// * $DATA_DIR/Mod/**/PreferencePackTemplates/(Appearance|Behavior)/*
// (alternate spellings are provided for packages using CamelCase and snake_case, and both major English dialects)
auto resourcePath = fs::path(App::Application::getResourceDir()) / "Gui";
auto modPath = fs::path(App::Application::getUserAppDataDir()) / "Mod";
std::string group = "Built-In";
if (fs::exists(resourcePath) && fs::is_directory(resourcePath)) {
const auto localFiles = scanForTemplateFiles(group, resourcePath);
std::copy(localFiles.begin(), localFiles.end(), std::back_inserter(_templateFiles));
}
if (fs::exists(modPath) && fs::is_directory(modPath)) {
for (const auto& mod : fs::directory_iterator(modPath)) {
group = mod.path().filename().string();
const auto localFiles = scanForTemplateFiles(group, mod);
std::copy(localFiles.begin(), localFiles.end(), std::back_inserter(_templateFiles));
}
}
return _templateFiles;
}
void Gui::PreferencePackManager::BackupCurrentConfig() const
{
auto backupDirectory = fs::path(App::Application::getUserAppDataDir()) / "SavedPreferencePacks" / "Backups";
fs::create_directories(backupDirectory);
// Create a timestamped filename:
auto time = std::time(nullptr);
std::ostringstream timestampStream;
timestampStream << "user." << time << ".cfg";
auto filename = backupDirectory / timestampStream.str();
// Save the current config:
App::GetApplication().GetUserParameter().SaveDocument(filename.string().c_str());
}
void Gui::PreferencePackManager::DeleteOldBackups() const
{
constexpr auto oneWeek = 60.0 * 60.0 * 24.0 * 7.0;
const auto now = std::time(nullptr);
auto backupDirectory = fs::path(App::Application::getUserAppDataDir()) / "SavedPreferencePacks" / "Backups";
if (fs::exists(backupDirectory) && fs::is_directory(backupDirectory)) {
for (const auto& backup : fs::directory_iterator(backupDirectory)) {
if (std::difftime(now, fs::last_write_time(backup)) > oneWeek) {
try {
fs::remove(backup);
}
catch (...) {}
}
}
}
}