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create/src/Mod/Draft/draftviewproviders/view_label.py

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Python

# ***************************************************************************
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides the viewprovider code for the Label object."""
## @package view_label
# \ingroup draftviewproviders
# \brief Provides the viewprovider code for the Label object.
## \addtogroup draftviewproviders
# @{
import math
import sys
import pivy.coin as coin
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCAD as App
import draftutils.utils as utils
import draftutils.gui_utils as gui_utils
from draftviewproviders.view_draft_annotation \
import ViewProviderDraftAnnotation
if App.GuiUp:
import FreeCADGui as Gui
param = App.ParamGet("User parameter:BaseApp/Preferences/Mod/Draft")
class ViewProviderLabel(ViewProviderDraftAnnotation):
"""Viewprovider for the Label annotation object."""
def __init__(self, vobj):
super(ViewProviderLabel, self).__init__(vobj)
self.set_properties(vobj)
self.Object = vobj.Object
vobj.Proxy = self
def set_properties(self, vobj):
"""Set the properties only if they don't already exist."""
super(ViewProviderLabel, self).set_properties(vobj)
properties = vobj.PropertiesList
self.set_text_properties(vobj, properties)
self.set_graphics_properties(vobj, properties)
def set_text_properties(self, vobj, properties):
"""Set text properties only if they don't already exist."""
if "TextSize" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The size of the text")
vobj.addProperty("App::PropertyLength",
"TextSize",
"Text",
_tip)
vobj.TextSize = utils.get_param("textheight", 1)
if "TextFont" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The font of the text")
vobj.addProperty("App::PropertyFont",
"TextFont",
"Text",
_tip)
vobj.TextFont = utils.get_param("textfont")
if "TextAlignment" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The vertical alignment of the text")
vobj.addProperty("App::PropertyEnumeration",
"TextAlignment",
"Text",
_tip)
vobj.TextAlignment = ["Top", "Middle", "Bottom"]
vobj.TextAlignment = "Bottom"
if "TextColor" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"Text color")
vobj.addProperty("App::PropertyColor",
"TextColor",
"Text",
_tip)
if "MaxChars" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The maximum number of characters "
"on each line of the text box")
vobj.addProperty("App::PropertyInteger",
"MaxChars",
"Text",
_tip)
if "Justification" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The vertical alignment of the text")
vobj.addProperty("App::PropertyEnumeration",
"Justification",
"Text",
_tip)
vobj.Justification = ["Left", "Center", "Right"]
if "LineSpacing" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"Line spacing (relative to font size)")
vobj.addProperty("App::PropertyFloat",
"LineSpacing",
"Text",
_tip)
vobj.LineSpacing = 1.0
def set_graphics_properties(self, vobj, properties):
"""Set graphics properties only if they don't already exist."""
if "ArrowSize" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The size of the arrow")
vobj.addProperty("App::PropertyLength",
"ArrowSize",
"Graphics",
_tip)
vobj.ArrowSize = utils.get_param("arrowsize", 1)
if "ArrowType" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The type of arrow of this label")
vobj.addProperty("App::PropertyEnumeration",
"ArrowType",
"Graphics",
_tip)
vobj.ArrowType = utils.ARROW_TYPES
vobj.ArrowType = utils.ARROW_TYPES[utils.get_param("dimsymbol")]
if "Frame" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"The type of frame around the text "
"of this object")
vobj.addProperty("App::PropertyEnumeration",
"Frame",
"Graphics",
_tip)
vobj.Frame = ["None", "Rectangle"]
if "Line" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"Display a leader line or not")
vobj.addProperty("App::PropertyBool",
"Line",
"Graphics",
_tip)
vobj.Line = True
if "LineWidth" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"Line width")
vobj.addProperty("App::PropertyFloat",
"LineWidth",
"Graphics",
_tip)
vobj.LineWidth = utils.get_param("linewidth", 1)
if "LineColor" not in properties:
_tip = QT_TRANSLATE_NOOP("App::Property",
"Line color")
vobj.addProperty("App::PropertyColor",
"LineColor",
"Graphics",
_tip)
def getIcon(self):
"""Return the path to the icon used by the viewprovider."""
return ":/icons/Draft_Label.svg"
def claimChildren(self):
"""Return objects that will be placed under it in the tree view."""
return []
def attach(self, vobj):
"""Set up the scene sub-graph of the viewprovider."""
# Attributes of the Coin scenegraph
self.arrow = coin.SoSeparator()
self.arrowpos = coin.SoTransform()
self.arrow.addChild(self.arrowpos)
self.matline = coin.SoMaterial()
self.drawstyle = coin.SoDrawStyle()
self.drawstyle.style = coin.SoDrawStyle.LINES
self.lcoords = coin.SoCoordinate3()
self.line = coin.SoType.fromName("SoBrepEdgeSet").createInstance()
self.mattext = coin.SoMaterial()
self.textpos = coin.SoTransform()
self.font = coin.SoFont()
self.text2d = coin.SoText2() # Faces the camera always
self.text3d = coin.SoAsciiText() # Can be oriented in 3D space
self.fcoords = coin.SoCoordinate3()
self.frame = coin.SoType.fromName("SoBrepEdgeSet").createInstance()
self.lineswitch = coin.SoSwitch()
self.symbol = gui_utils.dim_symbol()
textdrawstyle = coin.SoDrawStyle()
textdrawstyle.style = coin.SoDrawStyle.FILLED
# The text string needs to be initialized to something,
# otherwise it crashes
self.text2d.string = self.text3d.string = "Label"
self.text2d.justification = coin.SoText2.RIGHT
self.text3d.justification = coin.SoAsciiText.RIGHT
switchnode = coin.SoSeparator()
switchnode.addChild(self.line)
self.lineswitch.addChild(switchnode)
self.lineswitch.whichChild = 0
self.node2d = coin.SoGroup()
self.node2d.addChild(self.matline)
self.node2d.addChild(self.arrow)
self.node2d.addChild(self.drawstyle)
self.node2d.addChild(self.lcoords)
self.node2d.addChild(self.lineswitch)
self.node2d.addChild(self.mattext)
self.node2d.addChild(textdrawstyle)
self.node2d.addChild(self.textpos)
self.node2d.addChild(self.font)
self.node2d.addChild(self.text2d)
self.node2d.addChild(self.fcoords)
self.node2d.addChild(self.frame)
self.node3d = coin.SoGroup()
self.node3d.addChild(self.matline)
self.node3d.addChild(self.arrow)
self.node3d.addChild(self.drawstyle)
self.node3d.addChild(self.lcoords)
self.node3d.addChild(self.lineswitch)
self.node3d.addChild(self.mattext)
self.node3d.addChild(textdrawstyle)
self.node3d.addChild(self.textpos)
self.node3d.addChild(self.font)
self.node3d.addChild(self.text3d)
self.node3d.addChild(self.fcoords)
self.node3d.addChild(self.frame)
vobj.addDisplayMode(self.node2d, "2D text")
vobj.addDisplayMode(self.node3d, "3D text")
self.onChanged(vobj, "LineColor")
self.onChanged(vobj, "TextColor")
self.onChanged(vobj, "ArrowSize")
self.onChanged(vobj, "Line")
# self.onChanged(vobj, "ScaleMultiplier")
def getDisplayModes(self, vobj):
"""Return the display modes that this viewprovider supports."""
return ["2D text", "3D text"]
def getDefaultDisplayMode(self):
"""Return the default display mode."""
return "3D text"
def setDisplayMode(self, mode):
"""Return the saved display mode."""
return mode
def updateData(self, obj, prop):
"""Execute when a property from the Proxy class is changed."""
if prop == "Points":
n_points = len(obj.Points)
if n_points >= 2:
self.line.coordIndex.deleteValues(0)
self.lcoords.point.setValues(obj.Points)
self.line.coordIndex.setValues(0,
n_points,
range(n_points))
self.onChanged(obj.ViewObject, "TextSize")
self.onChanged(obj.ViewObject, "ArrowType")
if obj.StraightDistance > 0:
self.text2d.justification = coin.SoText2.RIGHT
self.text3d.justification = coin.SoAsciiText.RIGHT
else:
self.text2d.justification = coin.SoText2.LEFT
self.text3d.justification = coin.SoAsciiText.LEFT
self.onChanged(obj.ViewObject, "TextAlignment")
self.onChanged(obj.ViewObject, "Frame")
elif prop == "Text" and obj.Text:
self.text2d.string.setValue("")
self.text3d.string.setValue("")
if sys.version_info.major >= 3:
_list = [l for l in obj.Text if l]
else:
_list = [l.encode("utf8") for l in obj.Text if l]
self.text2d.string.setValues(_list)
self.text3d.string.setValues(_list)
self.onChanged(obj.ViewObject, "TextAlignment")
self.onChanged(obj.ViewObject, "Frame")
def onChanged(self, vobj, prop):
"""Execute when a view property is changed."""
super(ViewProviderLabel, self).onChanged(vobj, prop)
obj = vobj.Object
properties = vobj.PropertiesList
if prop == "ScaleMultiplier" and "ScaleMultiplier" in properties:
if "TextSize" in properties and "TextAlignment" in properties:
self.update_label(obj, vobj)
if "ArrowSize" in properties:
s = vobj.ArrowSize.Value * vobj.ScaleMultiplier
if s:
self.arrowpos.scaleFactor.setValue((s, s, s))
elif prop == "LineColor" and "LineColor" in properties:
col = vobj.LineColor
self.matline.diffuseColor.setValue([col[0], col[1], col[2]])
elif prop == "TextColor" and "TextColor" in properties:
col = vobj.TextColor
self.mattext.diffuseColor.setValue([col[0], col[1], col[2]])
elif prop == "LineWidth" and "LineWidth" in properties:
self.drawstyle.lineWidth = vobj.LineWidth
elif prop == "TextFont" and "TextFont" in properties:
self.font.name = vobj.TextFont.encode("utf8")
elif (prop in ["TextSize", "TextAlignment"]
and "ScaleMultiplier" in properties
and "TextSize" in properties
and "TextAlignment" in properties):
self.update_label(obj, vobj)
elif prop == "Line" and "Line" in properties:
if vobj.Line:
self.lineswitch.whichChild = 0
else:
self.lineswitch.whichChild = -1
elif prop == "ArrowType" and "ArrowType" in properties:
if len(obj.Points) > 1:
self.update_arrow(obj, vobj)
elif (prop == "ArrowSize" and "ArrowSize" in properties
and "ScaleMultiplier" in properties):
s = vobj.ArrowSize.Value * vobj.ScaleMultiplier
if s:
self.arrowpos.scaleFactor.setValue((s, s, s))
elif prop == "Frame" and "Frame" in properties:
self.frame.coordIndex.deleteValues(0)
if vobj.Frame == "Rectangle":
self.draw_frame(obj, vobj)
elif prop in "Justification" and "Justification" in properties:
if vobj.Justification == "Left":
self.text2d.justification = coin.SoText2.LEFT
self.text3d.justification = coin.SoAsciiText.LEFT
elif vobj.Justification == "Right":
self.text2d.justification = coin.SoText2.RIGHT
self.text3d.justification = coin.SoAsciiText.RIGHT
else:
self.text2d.justification = coin.SoText2.CENTER
self.text3d.justification = coin.SoAsciiText.CENTER
elif prop == "LineSpacing" and "LineSpacing" in properties:
self.text2d.spacing = vobj.LineSpacing
self.text3d.spacing = vobj.LineSpacing
def get_text_size(self, vobj):
"""Return the bunding box of the text element."""
if vobj.DisplayMode == "3D text":
text = self.text3d
else:
text = self.text2d
view = Gui.ActiveDocument.ActiveView
region = view.getViewer().getSoRenderManager().getViewportRegion()
action = coin.SoGetBoundingBoxAction(region)
text.getBoundingBox(action)
return action.getBoundingBox().getSize().getValue()
def update_label(self, obj, vobj):
"""Update the label including text size and multiplier."""
self.font.size = vobj.TextSize.Value * vobj.ScaleMultiplier
# Tiny additional space added to the label
v = App.Vector(1, 0, 0)
if obj.StraightDistance > 0:
v = v.negative()
v.multiply(vobj.TextSize/10)
tsize = self.get_text_size(vobj)
n_lines = len(obj.Text)
total_h = tsize[1]
height = total_h/(n_lines + 1)
if vobj.TextAlignment == "Top":
d = v + App.Vector(0, -height, 0)
elif vobj.TextAlignment == "Middle":
if n_lines == 1:
d = v + App.Vector(0, -height/2, 0)
else:
d = v + App.Vector(0, -height + total_h/2, 0)
elif vobj.TextAlignment == "Bottom":
if n_lines == 1:
d = v + App.Vector(0, 0, 0)
else:
d = v + App.Vector(0, -height + n_lines * height, 0)
d = obj.Placement.Rotation.multVec(d)
pos = d + obj.Placement.Base
self.textpos.translation.setValue(pos)
self.textpos.rotation.setValue(obj.Placement.Rotation.Q)
def update_arrow(self, obj, vobj):
"""Update the arrow tip of the line."""
if hasattr(self, "symbol"):
if self.arrow.findChild(self.symbol) != -1:
self.arrow.removeChild(self.symbol)
s = utils.ARROW_TYPES.index(vobj.ArrowType)
self.symbol = gui_utils.dim_symbol(s)
self.arrow.addChild(self.symbol)
prec = 10**(-utils.precision())
x_axis = App.Vector(1,0,0)
target_dir = None
# search in Points to get first point != to TargetPoint and use it
# to get the target line direction
for pnt in obj.Points[-2::-1]:
if not pnt.isEqual(obj.Points[-1],prec):
target_dir = pnt.sub(obj.Points[-1])
break
if target_dir is None:
target_dir = x_axis
target_dir_xy = obj.Placement.Rotation.inverted()*target_dir
angle = target_dir_xy.getAngle(x_axis)*App.Units.Radian
axis = x_axis.cross(target_dir_xy)
rot = App.Rotation(axis, angle)
self.arrowpos.rotation.setValue((obj.Placement.Rotation*rot).Q)
self.arrowpos.translation.setValue(obj.Points[-1])
def draw_frame(self, obj, vobj):
"""Draw the frame around the text."""
tsize = self.get_text_size(vobj)
total_w = tsize[0]
total_h = tsize[1]
n_lines = len(obj.Text)
height = total_h/(n_lines + 1)
# Tiny additional space added to the label
v = App.Vector(1, 0, 0)
if obj.StraightDistance > 0:
v = v.negative()
total_w = -total_w
v.multiply(vobj.TextSize/10)
pts = []
_base = obj.Placement.Base
_pos = App.Vector(self.textpos.translation.getValue().getValue())
# The original base position must be subtracted, otherwise the frame
# node is displaced twice
base = _pos - _base - v
# Shape of the rectangle
# (p5)p1 --------- p2
# | |
# b |
# | |
# p4 --------- p3
#
pts.append(base + App.Vector(0, 1.07 * height, 0))
pts.append(pts[-1] + App.Vector(total_w, 0, 0))
pts.append(pts[-1] + App.Vector(0, -1.07 * total_h, 0))
pts.append(pts[-1] + App.Vector(-total_w, 0, 0))
pts.append(pts[0])
self.fcoords.point.setValues(pts)
self.frame.coordIndex.setValues(0,
len(pts),
range(len(pts)))
# Alias for compatibility with v0.18 and earlier
ViewProviderDraftLabel = ViewProviderLabel
## @}