Files
create/src/Mod/Web/App/Server.h
2022-03-20 21:16:27 +01:00

106 lines
3.0 KiB
C++

/***************************************************************************
* Copyright (c) 2014 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef WEB_SERVER_H
#define WEB_SERVER_H
#include <QByteArray>
#include <QEvent>
#include <QObject>
#include <QTcpSocket>
#include <QTcpServer>
namespace Web {
class Firewall
{
public:
Firewall();
virtual ~Firewall();
virtual bool filter(const QByteArray&) const = 0;
public:
static Firewall* getInstance();
static void setInstance(Firewall*);
private:
static Firewall* instance;
};
class FirewallPython : public Firewall
{
public:
FirewallPython(const Py::Object&);
virtual ~FirewallPython();
virtual bool filter(const QByteArray&) const;
private:
Py::Object obj;
};
class ServerEvent : public QEvent
{
public:
ServerEvent(QTcpSocket* socket, const QByteArray&);
~ServerEvent();
QTcpSocket* socket() const;
const QByteArray& request() const;
private:
QTcpSocket* sock;
QByteArray text;
};
/**
* The Server class implements a simple TCP server.
*/
class AppServer : public QTcpServer
{
Q_OBJECT
public:
AppServer(bool direct = false, QObject* parent = nullptr);
protected:
void incomingConnection(qintptr socket);
void customEvent(QEvent* e);
private:
std::string handleRequest(QByteArray);
static std::string runPython(const QByteArray&);
std::string getRequest(const std::string&) const;
private Q_SLOTS:
void readClient();
void discardClient();
private:
bool direct;
Py::Object module;
};
}
#endif //Web_SERVER_H