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create/src/Mod/Material/Gui/WorkbenchManipulator.h
wmayer dfc74591cc Material: add workbench manipulator
Implement a workbench manipulator to inject Std_Material and Std_Appearance to (context) menu.
2024-04-05 10:08:06 +02:00

55 lines
2.4 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2024 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
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**************************************************************************/
#ifndef MATGUI_WORKBENCHMANIPULATOR_H
#define MATGUI_WORKBENCHMANIPULATOR_H
#include <Gui/WorkbenchManipulator.h>
namespace MatGui {
class WorkbenchManipulator: public Gui::WorkbenchManipulator
{
protected:
/*!
* \brief modifyMenuBar
* Adds the commands Std_SetMaterial and Std_SetAppearance to the View menu
*/
void modifyMenuBar(Gui::MenuItem* menuBar) override;
/*!
* \brief modifyContextMenu
* Adds the commands Std_SetMaterial and Std_SetAppearance to the contex-menu
*/
void modifyContextMenu(const char* recipient, Gui::MenuItem* menuBar) override;
private:
static void addCommands(Gui::MenuItem* menuBar, const char* reference);
static void addCommandsToTree(Gui::MenuItem* menuBar);
};
} // namespace MatGui
#endif // MATGUI_WORKBENCHMANIPULATOR_H